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import WebSocket, { WebSocketServer } from 'ws';
import fs from 'fs';
const wss = new WebSocketServer({
port: 8080,
});
wss.on("connection", (ws) => {
console.log("WebSocket client connected");
// Event listener for receiving messages from the client
ws.on("message", (message) => {
try {
const parsed = JSON.parse(message)
saveBase64Image(parsed.base64_img, parsed._requestId + '_image.webp');
} catch (e) {
console.log("Error occured when getting a message", e)
}
});
// Event listener for the WebSocket connection closing
ws.on("close", () => {
console.log("WebSocket client disconnected");
});
});
function saveBase64Image(base64String, filePath) {
const binaryData = Buffer.from(base64String, 'base64');
fs.writeFile(filePath, binaryData, 'binary', (err) => {
if (err) {
console.error('Error saving the image:', err);
} else {
console.log('Image saved successfully:', filePath);
}
});
}
console.log("Listening on 8080")
function sendMessage(message) {
wss.clients.forEach((client) => {
console.log("Messaging Everyone a hi")
if (client.readyState === WebSocket.OPEN) {
client.send(message);
}
});
}
let i = 0
setInterval(() => sendMessage(JSON.stringify({
_requestId: ++i,
prompt: "Cow"
})), 5000)