MyComfySetUp / custom_nodes /ComfyUI_node_Lilly /CheckpointLoaderRandom.py
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import os
import comfy.sd
from nodes import *
import random
import folder_paths
cnt=0
ckpt_name=""
ckpt_path=""
class CheckpointLoaderRandom:
models_dir = os.path.join(os.getcwd(),"ComfyUI", "models")
ckpt_dir = os.path.join(models_dir, "checkpoints")
cnt=0
ckpt_name=""
ckpt_path=""
def __init__(self):
print(f"CheckpointLoaderRandom __init__")
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"seed": ("INT", {"default": 0, "min": 0, "max": 0xffffffffffffffff}),
"max": ("INT", {"default": 10, "min": 0, "max": 0xffffffffffffffff}),
#"ckpt_name": (filter_files_extensions(recursive_search(s.ckpt_dir), supported_ckpt_extensions), ),
}
}
RETURN_TYPES = ("MODEL", "CLIP", "VAE")
FUNCTION = "load_checkpoint"
CATEGORY = "loaders"
def load_checkpoint(self, seed, max, output_vae=True, output_clip=True):
global cnt, ckpt_name, ckpt_path
print(f"cnt : { cnt}")
if ckpt_name=="" or cnt>=max :
cnt=0
ckpt_names= folder_paths.get_filename_list("checkpoints")
#print(f"ckpt_names : { ckpt_names}")
ckpt_name=random.choice(ckpt_names)
print(f"ckpt_name : { ckpt_name}")
ckpt_path = folder_paths.get_full_path("checkpoints", ckpt_name)
out = comfy.sd.load_checkpoint_guess_config(ckpt_path, output_vae=True, output_clip=True, embedding_directory=folder_paths.get_folder_paths("embeddings"))
cnt+=1
return out