import os import comfy.sd from nodes import * import random import folder_paths cnt=0 ckpt_name="" ckpt_path="" class CheckpointLoaderRandom: models_dir = os.path.join(os.getcwd(),"ComfyUI", "models") ckpt_dir = os.path.join(models_dir, "checkpoints") cnt=0 ckpt_name="" ckpt_path="" def __init__(self): print(f"CheckpointLoaderRandom __init__") pass @classmethod def INPUT_TYPES(s): return { "required": { "seed": ("INT", {"default": 0, "min": 0, "max": 0xffffffffffffffff}), "max": ("INT", {"default": 10, "min": 0, "max": 0xffffffffffffffff}), #"ckpt_name": (filter_files_extensions(recursive_search(s.ckpt_dir), supported_ckpt_extensions), ), } } RETURN_TYPES = ("MODEL", "CLIP", "VAE") FUNCTION = "load_checkpoint" CATEGORY = "loaders" def load_checkpoint(self, seed, max, output_vae=True, output_clip=True): global cnt, ckpt_name, ckpt_path print(f"cnt : { cnt}") if ckpt_name=="" or cnt>=max : cnt=0 ckpt_names= folder_paths.get_filename_list("checkpoints") #print(f"ckpt_names : { ckpt_names}") ckpt_name=random.choice(ckpt_names) print(f"ckpt_name : { ckpt_name}") ckpt_path = folder_paths.get_full_path("checkpoints", ckpt_name) out = comfy.sd.load_checkpoint_guess_config(ckpt_path, output_vae=True, output_clip=True, embedding_directory=folder_paths.get_folder_paths("embeddings")) cnt+=1 return out