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use super::{Image, ImageSize, HtmlLog}; |
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use std::marker::PhantomData; |
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pub trait CARule { |
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fn apply(center: u8, neighbors: &[u8; 8]) -> u8; |
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} |
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#[derive(Debug)] |
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pub struct CellularAutomaton<R: CARule> { |
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current: Image, |
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next: Image, |
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outside_color: Option<u8>, |
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_rule: PhantomData<R>, |
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} |
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impl<R: CARule> CellularAutomaton<R> { |
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#[allow(dead_code)] |
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pub fn new(size: ImageSize, outside_color: Option<u8>) -> Self { |
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Self { |
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current: Image::zero(size.width, size.height), |
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next: Image::zero(size.width, size.height), |
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outside_color, |
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_rule: PhantomData, |
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} |
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} |
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#[allow(dead_code)] |
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pub fn with_image(image: &Image, outside_color: Option<u8>) -> Self { |
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Self { |
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current: image.clone(), |
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next: image.clone_zero(), |
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outside_color, |
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_rule: PhantomData, |
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} |
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} |
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#[allow(dead_code)] |
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pub fn step(&mut self, count: u8) { |
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for _ in 0..count { |
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self.step_once(); |
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} |
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} |
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#[allow(dead_code)] |
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pub fn step_and_log(&mut self, count: u8) { |
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HtmlLog::image(&self.current); |
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for _ in 0..count { |
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self.step_once(); |
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HtmlLog::image(&self.current); |
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} |
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} |
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#[allow(dead_code)] |
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pub fn images_for_n_steps(&mut self, count: u8) -> Vec<Image> { |
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let mut images = Vec::<Image>::new(); |
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images.push(self.current.clone()); |
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for _ in 0..count { |
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self.step_once(); |
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images.push(self.current.clone()); |
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} |
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images |
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} |
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pub fn step_once(&mut self) { |
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for y in 0..self.current.height() { |
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for x in 0..self.current.width() { |
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let mut neighbors: [u8; 8] = [0; 8]; |
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let mut index: usize = 0; |
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for i in -1..=1 { |
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for j in -1..=1 { |
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if i == 0 && j == 0 { |
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continue; |
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} |
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let value: u8 = if let Some(outside_color) = self.outside_color { |
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self.current.get(x as i32 + i, y as i32 + j).unwrap_or(outside_color) |
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} else { |
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self.current.get_wrap(x as i32 + i, y as i32 + j).unwrap_or(0) |
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}; |
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neighbors[index] = value; |
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index += 1; |
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} |
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} |
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let center: u8 = self.current.get(x as i32, y as i32).unwrap_or(0); |
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let set_value: u8 = R::apply(center, &neighbors); |
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_ = self.next.set(x as i32, y as i32, set_value); |
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} |
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} |
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std::mem::swap(&mut self.current, &mut self.next); |
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} |
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#[allow(dead_code)] |
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pub fn image(&self) -> &Image { |
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&self.current |
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} |
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} |
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pub mod rule { |
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pub struct GameOfLife; |
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impl super::CARule for GameOfLife { |
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fn apply(center: u8, neighbors: &[u8; 8]) -> u8 { |
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let alive_count: usize = neighbors.iter().filter(|&&value| value > 0).count(); |
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match (center, alive_count) { |
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(0, 3) => 1, |
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(1, 2) => 1, |
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(1, 3) => 1, |
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_ => 0, |
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} |
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} |
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} |
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pub struct GameOfLifeExtra; |
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impl super::CARule for GameOfLifeExtra { |
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fn apply(center: u8, neighbors: &[u8; 8]) -> u8 { |
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let alive_count = neighbors.iter().filter(|&&state| state == 1 || state == 2).count(); |
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if (center == 1 || center == 2) && (alive_count < 2 || alive_count > 3) { |
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return 3; |
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} |
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if (center == 1 || center == 2) && (alive_count == 2 || alive_count == 3) { |
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return 1; |
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} |
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if (center == 0 || center == 3) && (alive_count == 3) { |
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return 2; |
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} |
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if center == 0 { |
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return 0; |
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} |
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if center == 3 { |
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return 0; |
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} |
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3 |
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} |
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} |
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pub struct HighLife; |
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impl super::CARule for HighLife { |
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fn apply(center: u8, neighbors: &[u8; 8]) -> u8 { |
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let alive_count: usize = neighbors.iter().filter(|&&value| value > 0).count(); |
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match (center, alive_count) { |
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(0, 3) | (0, 6) => 1, |
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(1, 2) | (1, 3) => 1, |
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_ => 0, |
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} |
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} |
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} |
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pub struct Wireworld; |
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|
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impl super::CARule for Wireworld { |
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fn apply(center: u8, neighbors: &[u8; 8]) -> u8 { |
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if center == 1 { |
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return 2; |
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} |
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|
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if center == 2 { |
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return 3; |
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} |
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let electron_head_count: usize = neighbors.iter().filter(|&&value| value == 1).count(); |
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if center == 3 && (electron_head_count == 1 || electron_head_count == 2) { |
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return 1; |
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} |
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center |
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} |
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} |
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pub struct Serviettes; |
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|
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impl super::CARule for Serviettes { |
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fn apply(center: u8, neighbors: &[u8; 8]) -> u8 { |
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let alive_count: usize = neighbors.iter().filter(|&&value| value > 0).count(); |
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match (center, alive_count) { |
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|
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(0, 2) | (0, 3) | (0, 4) => 1, |
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_ => 0, |
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} |
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} |
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} |
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pub struct Cave; |
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|
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impl super::CARule for Cave { |
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fn apply(center: u8, neighbors: &[u8; 8]) -> u8 { |
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let alive_count: usize = neighbors.iter().filter(|&&value| value > 0).count(); |
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if alive_count < 4 { |
|
return 0; |
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} |
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if alive_count > 5 { |
|
return 1; |
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} |
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center |
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} |
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} |
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pub struct Maze; |
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|
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impl super::CARule for Maze { |
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fn apply(center: u8, neighbors: &[u8; 8]) -> u8 { |
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let alive_count: usize = neighbors.iter().filter(|&&value| value > 0).count(); |
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if alive_count == 3 { |
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return 1; |
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} |
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if alive_count < 1 || alive_count > 5 { |
|
return 0; |
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} |
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center |
|
} |
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} |
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} |
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|
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#[cfg(test)] |
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mod tests { |
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use super::*; |
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use crate::arc::ImageTryCreate; |
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|
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#[test] |
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fn test_10000_gameoflife_glider() { |
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|
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let pixels: Vec<u8> = vec![ |
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0, 0, 0, 0, 0, 0, |
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0, 0, 0, 1, 0, 0, |
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0, 1, 0, 1, 0, 0, |
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0, 0, 1, 1, 0, 0, |
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0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, |
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]; |
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let input: Image = Image::try_create(6, 6, pixels).expect("image"); |
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let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::GameOfLife>::with_image(&input, None); |
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|
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|
|
ca.step_once(); |
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let actual: Image = ca.current; |
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|
|
let expected_pixels: Vec<u8> = vec![ |
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0, 0, 0, 0, 0, 0, |
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0, 0, 1, 0, 0, 0, |
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0, 0, 0, 1, 1, 0, |
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0, 0, 1, 1, 0, 0, |
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0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, |
|
]; |
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let expected: Image = Image::try_create(6, 6, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
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|
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#[test] |
|
fn test_10001_gameoflife_glider_wraparound() { |
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|
|
let pixels: Vec<u8> = vec![ |
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0, 1, 0, 0, 0, |
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1, 1, 0, 0, 1, |
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0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, |
|
1, 0, 0, 0, 0, |
|
]; |
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let input: Image = Image::try_create(5, 5, pixels).expect("image"); |
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let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::GameOfLife>::with_image(&input, None); |
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|
|
|
|
ca.step_once(); |
|
let actual: Image = ca.current; |
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|
|
|
|
let expected_pixels: Vec<u8> = vec![ |
|
0, 1, 0, 0, 1, |
|
1, 1, 0, 0, 0, |
|
1, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, |
|
]; |
|
let expected: Image = Image::try_create(5, 5, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
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|
|
#[test] |
|
fn test_10002_gameoflife_glider_use_outside_color() { |
|
|
|
let pixels: Vec<u8> = vec![ |
|
0, 1, 0, 0, 0, |
|
1, 1, 0, 0, 1, |
|
0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, |
|
1, 0, 0, 0, 0, |
|
]; |
|
let input: Image = Image::try_create(5, 5, pixels).expect("image"); |
|
let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::GameOfLife>::with_image(&input, Some(0)); |
|
|
|
|
|
ca.step_once(); |
|
let actual: Image = ca.current; |
|
|
|
|
|
let expected_pixels: Vec<u8> = vec![ |
|
1, 1, 0, 0, 0, |
|
1, 1, 0, 0, 0, |
|
0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, |
|
]; |
|
let expected: Image = Image::try_create(5, 5, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
|
|
|
#[test] |
|
fn test_20000_gameoflife_extra_glider() { |
|
|
|
let pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 1, 0, 0, |
|
0, 1, 0, 1, 0, 0, |
|
0, 0, 1, 1, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
]; |
|
let input: Image = Image::try_create(6, 6, pixels).expect("image"); |
|
let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::GameOfLifeExtra>::with_image(&input, None); |
|
|
|
|
|
ca.step_once(); |
|
let actual: Image = ca.current; |
|
|
|
|
|
let expected_pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 2, 3, 0, 0, |
|
0, 3, 0, 1, 2, 0, |
|
0, 0, 1, 1, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
]; |
|
let expected: Image = Image::try_create(6, 6, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
|
|
|
#[test] |
|
fn test_20001_gameoflife_extra_glider() { |
|
|
|
let pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 2, 3, 0, 0, |
|
0, 3, 0, 1, 2, 0, |
|
0, 0, 1, 1, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
]; |
|
let input: Image = Image::try_create(6, 6, pixels).expect("image"); |
|
let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::GameOfLifeExtra>::with_image(&input, None); |
|
|
|
|
|
ca.step_once(); |
|
let actual: Image = ca.current; |
|
|
|
|
|
let expected_pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 3, 2, 0, 0, |
|
0, 0, 0, 3, 1, 0, |
|
0, 0, 1, 1, 2, 0, |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
]; |
|
let expected: Image = Image::try_create(6, 6, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
|
|
|
#[test] |
|
fn test_30000_highlife_predecessor_replicator() { |
|
|
|
let pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 1, 1, 1, 0, |
|
0, 1, 0, 0, 0, 0, |
|
0, 1, 0, 0, 0, 0, |
|
0, 1, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
]; |
|
let input: Image = Image::try_create(6, 6, pixels).expect("image"); |
|
let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::HighLife>::with_image(&input, None); |
|
|
|
|
|
ca.step_once(); |
|
let actual: Image = ca.current; |
|
|
|
|
|
let expected_pixels: Vec<u8> = vec![ |
|
0, 0, 0, 1, 0, 0, |
|
0, 0, 1, 1, 0, 0, |
|
0, 1, 0, 1, 0, 0, |
|
1, 1, 1, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
]; |
|
let expected: Image = Image::try_create(6, 6, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
|
|
|
#[test] |
|
fn test_40000_wireworld_diode() { |
|
|
|
let pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 3, 3, 0, 0, 0, |
|
3, 2, 1, 0, 3, 3, 3, 3, |
|
0, 0, 0, 3, 3, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, 0, 0, |
|
]; |
|
let input: Image = Image::try_create(8, 5, pixels).expect("image"); |
|
let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::Wireworld>::with_image(&input, None); |
|
|
|
|
|
ca.step_once(); |
|
let actual: Image = ca.current; |
|
|
|
|
|
let expected_pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 1, 3, 0, 0, 0, |
|
3, 3, 2, 0, 3, 3, 3, 3, |
|
0, 0, 0, 1, 3, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, 0, 0, |
|
]; |
|
let expected: Image = Image::try_create(8, 5, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
|
|
|
#[test] |
|
fn test_40001_wireworld_diode() { |
|
|
|
let pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 3, 3, 0, 0, 0, |
|
3, 2, 1, 3, 0, 3, 3, 3, |
|
0, 0, 0, 3, 3, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, 0, 0, |
|
]; |
|
let input: Image = Image::try_create(8, 5, pixels).expect("image"); |
|
let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::Wireworld>::with_image(&input, None); |
|
|
|
|
|
ca.step_once(); |
|
let actual: Image = ca.current; |
|
|
|
|
|
let expected_pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 1, 3, 0, 0, 0, |
|
3, 3, 2, 1, 0, 3, 3, 3, |
|
0, 0, 0, 1, 3, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, 0, 0, |
|
]; |
|
let expected: Image = Image::try_create(8, 5, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
|
|
|
#[test] |
|
fn test_50000_serviettes() { |
|
|
|
let pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 1, 1, 0, 0, |
|
0, 0, 1, 1, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
]; |
|
let input: Image = Image::try_create(6, 6, pixels).expect("image"); |
|
let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::Serviettes>::with_image(&input, None); |
|
|
|
|
|
ca.step_once(); |
|
let actual: Image = ca.current; |
|
|
|
|
|
let expected_pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, |
|
0, 0, 1, 1, 0, 0, |
|
0, 1, 0, 0, 1, 0, |
|
0, 1, 0, 0, 1, 0, |
|
0, 0, 1, 1, 0, 0, |
|
0, 0, 0, 0, 0, 0, |
|
]; |
|
let expected: Image = Image::try_create(6, 6, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
|
|
|
#[test] |
|
fn test_60000_cave() { |
|
|
|
let pixels: Vec<u8> = vec![ |
|
1, 1, 0, 1, 0, 1, 0, 1, 1, 1, |
|
1, 0, 0, 1, 0, 0, 0, 1, 0, 1, |
|
0, 1, 0, 1, 1, 0, 1, 1, 0, 1, |
|
0, 1, 1, 1, 0, 0, 1, 1, 1, 1, |
|
0, 0, 1, 1, 1, 0, 0, 0, 1, 1, |
|
0, 0, 1, 1, 1, 1, 0, 1, 0, 0, |
|
0, 1, 1, 0, 0, 0, 0, 1, 1, 0, |
|
0, 0, 0, 0, 1, 0, 1, 0, 1, 1, |
|
1, 1, 1, 1, 0, 1, 1, 0, 0, 0, |
|
1, 1, 0, 1, 0, 0, 0, 0, 0, 0 |
|
]; |
|
let input: Image = Image::try_create(10, 10, pixels).expect("image"); |
|
let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::Cave>::with_image(&input, Some(0)); |
|
|
|
|
|
ca.step_once(); |
|
let actual: Image = ca.current; |
|
|
|
|
|
let expected_pixels: Vec<u8> = vec![ |
|
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, |
|
0, 0, 0, 0, 0, 0, 0, 1, 1, 0, |
|
0, 0, 1, 1, 0, 0, 1, 1, 1, 0, |
|
0, 0, 1, 1, 0, 0, 0, 1, 1, 1, |
|
0, 0, 1, 1, 1, 0, 0, 0, 1, 0, |
|
0, 0, 1, 1, 1, 0, 0, 0, 0, 0, |
|
0, 0, 0, 0, 0, 0, 0, 1, 1, 0, |
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
|
0, 1, 1, 0, 0, 0, 0, 0, 0, 0, |
|
0, 1, 0, 0, 0, 0, 0, 0, 0, 0 |
|
]; |
|
let expected: Image = Image::try_create(10, 10, expected_pixels).expect("image"); |
|
assert_eq!(actual, expected); |
|
} |
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#[test] |
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fn test_70000_maze() { |
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let pixels: Vec<u8> = vec![ |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 1, 1, 0, 1, 1, 0, 0, |
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0, 0, 1, 1, 0, 0, 1, 1, 0, 0, |
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0, 0, 1, 1, 1, 0, 0, 0, 0, 0, |
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0, 0, 1, 1, 1, 1, 0, 1, 0, 0, |
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0, 0, 1, 0, 0, 0, 0, 1, 0, 0, |
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0, 0, 0, 0, 1, 0, 1, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
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]; |
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let input: Image = Image::try_create(10, 10, pixels).expect("image"); |
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let mut ca: CellularAutomaton<_> = CellularAutomaton::<rule::Maze>::with_image(&input, Some(0)); |
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ca.step_once(); |
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let actual: Image = ca.current; |
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let expected_pixels: Vec<u8> = vec![ |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
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0, 0, 1, 1, 1, 1, 1, 1, 0, 0, |
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0, 0, 1, 0, 0, 0, 1, 1, 0, 0, |
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0, 1, 1, 0, 1, 0, 0, 1, 0, 0, |
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0, 1, 1, 0, 1, 1, 1, 1, 0, 0, |
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0, 0, 1, 0, 0, 0, 0, 1, 0, 0, |
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0, 0, 0, 0, 0, 0, 1, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0 |
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]; |
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let expected: Image = Image::try_create(10, 10, expected_pixels).expect("image"); |
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assert_eq!(actual, expected); |
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} |
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} |
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