# types from typing import ( List, Union, Tuple, Any, Container, Callable, FrozenSet, Iterable ) Boolean = bool Integer = int IntegerTuple = Tuple[Integer, Integer] Numerical = Union[Integer, IntegerTuple] IntegerSet = FrozenSet[Integer] Grid = Tuple[Tuple[Integer]] Cell = Tuple[Integer, IntegerTuple] Object = FrozenSet[Cell] Objects = FrozenSet[Object] Indices = FrozenSet[IntegerTuple] IndicesSet = FrozenSet[Indices] Patch = Union[Object, Indices] Element = Union[Object, Grid] Piece = Union[Grid, Patch] TupleTuple = Tuple[Tuple] ContainerContainer = Container[Container] # constants ZERO = 0 ONE = 1 TWO = 2 THREE = 3 FOUR = 4 FIVE = 5 SIX = 6 SEVEN = 7 EIGHT = 8 NINE = 9 TEN = 10 F = False T = True NEG_ONE = -1 ORIGIN = (0, 0) UNITY = (1, 1) DOWN = (1, 0) RIGHT = (0, 1) UP = (-1, 0) LEFT = (0, -1) NEG_TWO = -2 NEG_UNITY = (-1, -1) UP_RIGHT = (-1, 1) DOWN_LEFT = (1, -1) ZERO_BY_TWO = (0, 2) TWO_BY_ZERO = (2, 0) TWO_BY_TWO = (2, 2) THREE_BY_THREE = (3, 3) # primitives def identity( x: Any ) -> Any: """ identity function """ return x def add( a: Numerical, b: Numerical ) -> Numerical: """ addition """ if isinstance(a, int) and isinstance(b, int): return a + b elif isinstance(a, tuple) and isinstance(b, tuple): return (a[0] + b[0], a[1] + b[1]) elif isinstance(a, int) and isinstance(b, tuple): return (a + b[0], a + b[1]) return (a[0] + b, a[1] + b) def subtract( a: Numerical, b: Numerical ) -> Numerical: """ subtraction """ if isinstance(a, int) and isinstance(b, int): return a - b elif isinstance(a, tuple) and isinstance(b, tuple): return (a[0] - b[0], a[1] - b[1]) elif isinstance(a, int) and isinstance(b, tuple): return (a - b[0], a - b[1]) return (a[0] - b, a[1] - b) def multiply( a: Numerical, b: Numerical ) -> Numerical: """ multiplication """ if isinstance(a, int) and isinstance(b, int): return a * b elif isinstance(a, tuple) and isinstance(b, tuple): return (a[0] * b[0], a[1] * b[1]) elif isinstance(a, int) and isinstance(b, tuple): return (a * b[0], a * b[1]) return (a[0] * b, a[1] * b) def divide( a: Numerical, b: Numerical ) -> Numerical: """ floor division """ if isinstance(a, int) and isinstance(b, int): return a // b elif isinstance(a, tuple) and isinstance(b, tuple): return (a[0] // b[0], a[1] // b[1]) elif isinstance(a, int) and isinstance(b, tuple): return (a // b[0], a // b[1]) return (a[0] // b, a[1] // b) def invert( n: Numerical ) -> Numerical: """ inversion with respect to addition """ return -n if isinstance(n, int) else (-n[0], -n[1]) def even( n: Integer ) -> Boolean: """ evenness """ return n % 2 == 0 def double( n: Numerical ) -> Numerical: """ scaling by two """ return n * 2 if isinstance(n, int) else (n[0] * 2, n[1] * 2) def halve( n: Numerical ) -> Numerical: """ scaling by one half """ return n // 2 if isinstance(n, int) else (n[0] // 2, n[1] // 2) def flip( b: Boolean ) -> Boolean: """ logical not """ return not b def equality( a: Any, b: Any ) -> Boolean: """ equality """ return a == b def contained( value: Any, container: Container ) -> Boolean: """ element of """ return value in container def combine( a: Container, b: Container ) -> Container: """ union """ return type(a)((*a, *b)) def intersection( a: FrozenSet, b: FrozenSet ) -> FrozenSet: """ returns the intersection of two containers """ return a & b def difference( a: Container, b: Container ) -> Container: """ difference """ return type(a)(e for e in a if e not in b) def dedupe( iterable: Tuple ) -> Tuple: """ remove duplicates """ return tuple(e for i, e in enumerate(iterable) if iterable.index(e) == i) def order( container: Container, compfunc: Callable ) -> Tuple: """ order container by custom key """ return tuple(sorted(container, key=compfunc)) def repeat( item: Any, num: Integer ) -> Tuple: """ repetition of item within vector """ return tuple(item for i in range(num)) def greater( a: Integer, b: Integer ) -> Boolean: """ greater """ return a > b def size( container: Container ) -> Integer: """ cardinality """ return len(container) def merge( containers: ContainerContainer ) -> Container: """ merging """ return type(containers)(e for c in containers for e in c) def maximum( container: IntegerSet ) -> Integer: """ maximum """ return max(container, default=0) def minimum( container: IntegerSet ) -> Integer: """ minimum """ return min(container, default=0) def valmax( container: Container, compfunc: Callable ) -> Integer: """ maximum by custom function """ return compfunc(max(container, key=compfunc, default=0)) def valmin( container: Container, compfunc: Callable ) -> Integer: """ minimum by custom function """ return compfunc(min(container, key=compfunc, default=0)) def argmax( container: Container, compfunc: Callable ) -> Any: """ largest item by custom order """ return max(container, key=compfunc, default=None) def argmin( container: Container, compfunc: Callable ) -> Any: """ smallest item by custom order """ return min(container, key=compfunc, default=None) def mostcommon( container: Container ) -> Any: """ most common item """ return max(set(container), key=container.count) def leastcommon( container: Container ) -> Any: """ least common item """ return min(set(container), key=container.count) def initset( value: Any ) -> FrozenSet: """ initialize container """ return frozenset({value}) def both( a: Boolean, b: Boolean ) -> Boolean: """ logical and """ return a and b def either( a: Boolean, b: Boolean ) -> Boolean: """ logical or """ return a or b def increment( x: Numerical ) -> Numerical: """ incrementing """ return x + 1 if isinstance(x, int) else (x[0] + 1, x[1] + 1) def decrement( x: Numerical ) -> Numerical: """ decrementing """ return x - 1 if isinstance(x, int) else (x[0] - 1, x[1] - 1) def crement( x: Numerical ) -> Numerical: """ incrementing positive and decrementing negative """ if isinstance(x, int): return 0 if x == 0 else (x + 1 if x > 0 else x - 1) return ( 0 if x[0] == 0 else (x[0] + 1 if x[0] > 0 else x[0] - 1), 0 if x[1] == 0 else (x[1] + 1 if x[1] > 0 else x[1] - 1) ) def sign( x: Numerical ) -> Numerical: """ sign """ if isinstance(x, int): return 0 if x == 0 else (1 if x > 0 else -1) return ( 0 if x[0] == 0 else (1 if x[0] > 0 else -1), 0 if x[1] == 0 else (1 if x[1] > 0 else -1) ) def positive( x: Integer ) -> Boolean: """ positive """ return x > 0 def toivec( i: Integer ) -> IntegerTuple: """ vector pointing vertically """ return (i, 0) def tojvec( j: Integer ) -> IntegerTuple: """ vector pointing horizontally """ return (0, j) def sfilter( container: Container, condition: Callable ) -> Container: """ keep elements in container that satisfy condition """ return type(container)(e for e in container if condition(e)) def mfilter( container: Container, function: Callable ) -> FrozenSet: """ filter and merge """ return merge(sfilter(container, function)) def extract( container: Container, condition: Callable ) -> Any: """ first element of container that satisfies condition """ return next(e for e in container if condition(e)) def totuple( container: FrozenSet ) -> Tuple: """ conversion to tuple """ return tuple(container) def first( container: Container ) -> Any: """ first item of container """ return next(iter(container)) def last( container: Container ) -> Any: """ last item of container """ return max(enumerate(container))[1] def insert( value: Any, container: FrozenSet ) -> FrozenSet: """ insert item into container """ return container.union(frozenset({value})) def remove( value: Any, container: Container ) -> Container: """ remove item from container """ return type(container)(e for e in container if e != value) def other( container: Container, value: Any ) -> Any: """ other value in the container """ return first(remove(value, container)) def interval( start: Integer, stop: Integer, step: Integer ) -> Tuple: """ range """ return tuple(range(start, stop, step)) def astuple( a: Integer, b: Integer ) -> IntegerTuple: """ constructs a tuple """ return (a, b) def product( a: Container, b: Container ) -> FrozenSet: """ cartesian product """ return frozenset((i, j) for j in b for i in a) def pair( a: Tuple, b: Tuple ) -> TupleTuple: """ zipping of two tuples """ return tuple(zip(a, b)) def branch( condition: Boolean, if_value: Any, else_value: Any ) -> Any: """ if else branching """ return if_value if condition else else_value def compose( outer: Callable, inner: Callable ) -> Callable: """ function composition """ return lambda x: outer(inner(x)) def chain( h: Callable, g: Callable, f: Callable ) -> Callable: """ function composition with three functions """ return lambda x: h(g(f(x))) def matcher( function: Callable, target: Any ) -> Callable: """ construction of equality function """ return lambda x: function(x) == target def rbind( function: Callable, fixed: Any ) -> Callable: """ fix the rightmost argument """ n = function.__code__.co_argcount if n == 2: return lambda x: function(x, fixed) elif n == 3: return lambda x, y: function(x, y, fixed) else: return lambda x, y, z: function(x, y, z, fixed) def lbind( function: Callable, fixed: Any ) -> Callable: """ fix the leftmost argument """ n = function.__code__.co_argcount if n == 2: return lambda y: function(fixed, y) elif n == 3: return lambda y, z: function(fixed, y, z) else: return lambda y, z, a: function(fixed, y, z, a) def power( function: Callable, n: Integer ) -> Callable: """ power of function """ if n == 1: return function return compose(function, power(function, n - 1)) def fork( outer: Callable, a: Callable, b: Callable ) -> Callable: """ creates a wrapper function """ return lambda x: outer(a(x), b(x)) def apply( function: Callable, container: Container ) -> Container: """ apply function to each item in container """ return type(container)(function(e) for e in container) def rapply( functions: Container, value: Any ) -> Container: """ apply each function in container to value """ return type(functions)(function(value) for function in functions) def mapply( function: Callable, container: ContainerContainer ) -> FrozenSet: """ apply and merge """ return merge(apply(function, container)) def papply( function: Callable, a: Tuple, b: Tuple ) -> Tuple: """ apply function on two vectors """ return tuple(function(i, j) for i, j in zip(a, b)) def mpapply( function: Callable, a: Tuple, b: Tuple ) -> Tuple: """ apply function on two vectors and merge """ return merge(papply(function, a, b)) def prapply( function: Callable, a: Container, b: Container ) -> FrozenSet: """ apply function on cartesian product """ return frozenset(function(i, j) for j in b for i in a) def mostcolor( element: Element ) -> Integer: """ most common color """ values = [v for r in element for v in r] if isinstance(element, tuple) else [v for v, _ in element] return max(set(values), key=values.count) def leastcolor( element: Element ) -> Integer: """ least common color """ values = [v for r in element for v in r] if isinstance(element, tuple) else [v for v, _ in element] return min(set(values), key=values.count) def height( piece: Piece ) -> Integer: """ height of grid or patch """ if len(piece) == 0: return 0 if isinstance(piece, tuple): return len(piece) return lowermost(piece) - uppermost(piece) + 1 def width( piece: Piece ) -> Integer: """ width of grid or patch """ if len(piece) == 0: return 0 if isinstance(piece, tuple): return len(piece[0]) return rightmost(piece) - leftmost(piece) + 1 def shape( piece: Piece ) -> IntegerTuple: """ height and width of grid or patch """ return (height(piece), width(piece)) def portrait( piece: Piece ) -> Boolean: """ whether height is greater than width """ return height(piece) > width(piece) def colorcount( element: Element, value: Integer ) -> Integer: """ number of cells with color """ if isinstance(element, tuple): return sum(row.count(value) for row in element) return sum(v == value for v, _ in element) def colorfilter( objs: Objects, value: Integer ) -> Objects: """ filter objects by color """ return frozenset(obj for obj in objs if next(iter(obj))[0] == value) def sizefilter( container: Container, n: Integer ) -> FrozenSet: """ filter items by size """ return frozenset(item for item in container if len(item) == n) def asindices( grid: Grid ) -> Indices: """ indices of all grid cells """ return frozenset((i, j) for i in range(len(grid)) for j in range(len(grid[0]))) def ofcolor( grid: Grid, value: Integer ) -> Indices: """ indices of all grid cells with value """ return frozenset((i, j) for i, r in enumerate(grid) for j, v in enumerate(r) if v == value) def ulcorner( patch: Patch ) -> IntegerTuple: """ index of upper left corner """ return tuple(map(min, zip(*toindices(patch)))) def urcorner( patch: Patch ) -> IntegerTuple: """ index of upper right corner """ return tuple(map(lambda ix: {0: min, 1: max}[ix[0]](ix[1]), enumerate(zip(*toindices(patch))))) def llcorner( patch: Patch ) -> IntegerTuple: """ index of lower left corner """ return tuple(map(lambda ix: {0: max, 1: min}[ix[0]](ix[1]), enumerate(zip(*toindices(patch))))) def lrcorner( patch: Patch ) -> IntegerTuple: """ index of lower right corner """ return tuple(map(max, zip(*toindices(patch)))) def crop( grid: Grid, start: IntegerTuple, dims: IntegerTuple ) -> Grid: """ subgrid specified by start and dimension """ return tuple(r[start[1]:start[1]+dims[1]] for r in grid[start[0]:start[0]+dims[0]]) def toindices( patch: Patch ) -> Indices: """ indices of object cells """ if len(patch) == 0: return frozenset() if isinstance(next(iter(patch))[1], tuple): return frozenset(index for value, index in patch) return patch def recolor( value: Integer, patch: Patch ) -> Object: """ recolor patch """ return frozenset((value, index) for index in toindices(patch)) def shift( patch: Patch, directions: IntegerTuple ) -> Patch: """ shift patch """ if len(patch) == 0: return patch di, dj = directions if isinstance(next(iter(patch))[1], tuple): return frozenset((value, (i + di, j + dj)) for value, (i, j) in patch) return frozenset((i + di, j + dj) for i, j in patch) def normalize( patch: Patch ) -> Patch: """ moves upper left corner to origin """ if len(patch) == 0: return patch return shift(patch, (-uppermost(patch), -leftmost(patch))) def dneighbors( loc: IntegerTuple ) -> Indices: """ directly adjacent indices """ return frozenset({(loc[0] - 1, loc[1]), (loc[0] + 1, loc[1]), (loc[0], loc[1] - 1), (loc[0], loc[1] + 1)}) def ineighbors( loc: IntegerTuple ) -> Indices: """ diagonally adjacent indices """ return frozenset({(loc[0] - 1, loc[1] - 1), (loc[0] - 1, loc[1] + 1), (loc[0] + 1, loc[1] - 1), (loc[0] + 1, loc[1] + 1)}) def neighbors( loc: IntegerTuple ) -> Indices: """ adjacent indices """ return dneighbors(loc) | ineighbors(loc) def objects( grid: Grid, univalued: Boolean, diagonal: Boolean, without_bg: Boolean ) -> Objects: """ objects occurring on the grid """ bg = mostcolor(grid) if without_bg else None objs = set() occupied = set() h, w = len(grid), len(grid[0]) unvisited = asindices(grid) diagfun = neighbors if diagonal else dneighbors for loc in unvisited: if loc in occupied: continue val = grid[loc[0]][loc[1]] if val == bg: continue obj = {(val, loc)} cands = {loc} while len(cands) > 0: neighborhood = set() for cand in cands: v = grid[cand[0]][cand[1]] if (val == v) if univalued else (v != bg): obj.add((v, cand)) occupied.add(cand) neighborhood |= { (i, j) for i, j in diagfun(cand) if 0 <= i < h and 0 <= j < w } cands = neighborhood - occupied objs.add(frozenset(obj)) return frozenset(objs) def partition( grid: Grid ) -> Objects: """ each cell with the same value part of the same object """ return frozenset( frozenset( (v, (i, j)) for i, r in enumerate(grid) for j, v in enumerate(r) if v == value ) for value in palette(grid) ) def fgpartition( grid: Grid ) -> Objects: """ each cell with the same value part of the same object without background """ return frozenset( frozenset( (v, (i, j)) for i, r in enumerate(grid) for j, v in enumerate(r) if v == value ) for value in palette(grid) - {mostcolor(grid)} ) def uppermost( patch: Patch ) -> Integer: """ row index of uppermost occupied cell """ return min(i for i, j in toindices(patch)) def lowermost( patch: Patch ) -> Integer: """ row index of lowermost occupied cell """ return max(i for i, j in toindices(patch)) def leftmost( patch: Patch ) -> Integer: """ column index of leftmost occupied cell """ return min(j for i, j in toindices(patch)) def rightmost( patch: Patch ) -> Integer: """ column index of rightmost occupied cell """ return max(j for i, j in toindices(patch)) def square( piece: Piece ) -> Boolean: """ whether the piece forms a square """ return len(piece) == len(piece[0]) if isinstance(piece, tuple) else height(piece) * width(piece) == len(piece) and height(piece) == width(piece) def vline( patch: Patch ) -> Boolean: """ whether the piece forms a vertical line """ return height(patch) == len(patch) and width(patch) == 1 def hline( patch: Patch ) -> Boolean: """ whether the piece forms a horizontal line """ return width(patch) == len(patch) and height(patch) == 1 def hmatching( a: Patch, b: Patch ) -> Boolean: """ whether there exists a row for which both patches have cells """ return len(set(i for i, j in toindices(a)) & set(i for i, j in toindices(b))) > 0 def vmatching( a: Patch, b: Patch ) -> Boolean: """ whether there exists a column for which both patches have cells """ return len(set(j for i, j in toindices(a)) & set(j for i, j in toindices(b))) > 0 def manhattan( a: Patch, b: Patch ) -> Integer: """ closest manhattan distance between two patches """ return min(abs(ai - bi) + abs(aj - bj) for ai, aj in toindices(a) for bi, bj in toindices(b)) def adjacent( a: Patch, b: Patch ) -> Boolean: """ whether two patches are adjacent """ return manhattan(a, b) == 1 def bordering( patch: Patch, grid: Grid ) -> Boolean: """ whether a patch is adjacent to a grid border """ return uppermost(patch) == 0 or leftmost(patch) == 0 or lowermost(patch) == len(grid) - 1 or rightmost(patch) == len(grid[0]) - 1 def centerofmass( patch: Patch ) -> IntegerTuple: """ center of mass """ return tuple(map(lambda x: sum(x) // len(patch), zip(*toindices(patch)))) def palette( element: Element ) -> IntegerSet: """ colors occurring in object or grid """ if isinstance(element, tuple): return frozenset({v for r in element for v in r}) return frozenset({v for v, _ in element}) def numcolors( element: Element ) -> IntegerSet: """ number of colors occurring in object or grid """ return len(palette(element)) def color( obj: Object ) -> Integer: """ color of object """ return next(iter(obj))[0] def toobject( patch: Patch, grid: Grid ) -> Object: """ object from patch and grid """ h, w = len(grid), len(grid[0]) return frozenset((grid[i][j], (i, j)) for i, j in toindices(patch) if 0 <= i < h and 0 <= j < w) def asobject( grid: Grid ) -> Object: """ conversion of grid to object """ return frozenset((v, (i, j)) for i, r in enumerate(grid) for j, v in enumerate(r)) def rot90( grid: Grid ) -> Grid: """ quarter clockwise rotation """ return tuple(row for row in zip(*grid[::-1])) def rot180( grid: Grid ) -> Grid: """ half rotation """ return tuple(tuple(row[::-1]) for row in grid[::-1]) def rot270( grid: Grid ) -> Grid: """ quarter anticlockwise rotation """ return tuple(tuple(row[::-1]) for row in zip(*grid[::-1]))[::-1] def hmirror( piece: Piece ) -> Piece: """ mirroring along horizontal """ if isinstance(piece, tuple): return piece[::-1] d = ulcorner(piece)[0] + lrcorner(piece)[0] if isinstance(next(iter(piece))[1], tuple): return frozenset((v, (d - i, j)) for v, (i, j) in piece) return frozenset((d - i, j) for i, j in piece) def vmirror( piece: Piece ) -> Piece: """ mirroring along vertical """ if isinstance(piece, tuple): return tuple(row[::-1] for row in piece) d = ulcorner(piece)[1] + lrcorner(piece)[1] if isinstance(next(iter(piece))[1], tuple): return frozenset((v, (i, d - j)) for v, (i, j) in piece) return frozenset((i, d - j) for i, j in piece) def dmirror( piece: Piece ) -> Piece: """ mirroring along diagonal """ if isinstance(piece, tuple): return tuple(zip(*piece)) a, b = ulcorner(piece) if isinstance(next(iter(piece))[1], tuple): return frozenset((v, (j - b + a, i - a + b)) for v, (i, j) in piece) return frozenset((j - b + a, i - a + b) for i, j in piece) def cmirror( piece: Piece ) -> Piece: """ mirroring along counterdiagonal """ if isinstance(piece, tuple): return tuple(zip(*(r[::-1] for r in piece[::-1]))) return vmirror(dmirror(vmirror(piece))) def fill( grid: Grid, value: Integer, patch: Patch ) -> Grid: """ fill value at indices """ h, w = len(grid), len(grid[0]) grid_filled = list(list(row) for row in grid) for i, j in toindices(patch): if 0 <= i < h and 0 <= j < w: grid_filled[i][j] = value return tuple(tuple(row) for row in grid_filled) def paint( grid: Grid, obj: Object ) -> Grid: """ paint object to grid """ h, w = len(grid), len(grid[0]) grid_painted = list(list(row) for row in grid) for value, (i, j) in obj: if 0 <= i < h and 0 <= j < w: grid_painted[i][j] = value return tuple(tuple(row) for row in grid_painted) def underfill( grid: Grid, value: Integer, patch: Patch ) -> Grid: """ fill value at indices that are background """ h, w = len(grid), len(grid[0]) bg = mostcolor(grid) grid_filled = list(list(row) for row in grid) for i, j in toindices(patch): if 0 <= i < h and 0 <= j < w: if grid_filled[i][j] == bg: grid_filled[i][j] = value return tuple(tuple(row) for row in grid_filled) def underpaint( grid: Grid, obj: Object ) -> Grid: """ paint object to grid where there is background """ h, w = len(grid), len(grid[0]) bg = mostcolor(grid) grid_painted = list(list(row) for row in grid) for value, (i, j) in obj: if 0 <= i < h and 0 <= j < w: if grid_painted[i][j] == bg: grid_painted[i][j] = value return tuple(tuple(row) for row in grid_painted) def hupscale( grid: Grid, factor: Integer ) -> Grid: """ upscale grid horizontally """ upscaled_grid = tuple() for row in grid: upscaled_row = tuple() for value in row: upscaled_row = upscaled_row + tuple(value for num in range(factor)) upscaled_grid = upscaled_grid + (upscaled_row,) return upscaled_grid def vupscale( grid: Grid, factor: Integer ) -> Grid: """ upscale grid vertically """ upscaled_grid = tuple() for row in grid: upscaled_grid = upscaled_grid + tuple(row for num in range(factor)) return upscaled_grid def upscale( element: Element, factor: Integer ) -> Element: """ upscale object or grid """ if isinstance(element, tuple): upscaled_grid = tuple() for row in element: upscaled_row = tuple() for value in row: upscaled_row = upscaled_row + tuple(value for num in range(factor)) upscaled_grid = upscaled_grid + tuple(upscaled_row for num in range(factor)) return upscaled_grid else: if len(element) == 0: return frozenset() di_inv, dj_inv = ulcorner(element) di, dj = (-di_inv, -dj_inv) normed_obj = shift(element, (di, dj)) upscaled_obj = set() for value, (i, j) in normed_obj: for io in range(factor): for jo in range(factor): upscaled_obj.add((value, (i * factor + io, j * factor + jo))) return shift(frozenset(upscaled_obj), (di_inv, dj_inv)) def downscale( grid: Grid, factor: Integer ) -> Grid: """ downscale grid """ h, w = len(grid), len(grid[0]) downscaled_grid = tuple() for i in range(h): downscaled_row = tuple() for j in range(w): if j % factor == 0: downscaled_row = downscaled_row + (grid[i][j],) downscaled_grid = downscaled_grid + (downscaled_row, ) h = len(downscaled_grid) downscaled_grid2 = tuple() for i in range(h): if i % factor == 0: downscaled_grid2 = downscaled_grid2 + (downscaled_grid[i],) return downscaled_grid2 def hconcat( a: Grid, b: Grid ) -> Grid: """ concatenate two grids horizontally """ return tuple(i + j for i, j in zip(a, b)) def vconcat( a: Grid, b: Grid ) -> Grid: """ concatenate two grids vertically """ return a + b def subgrid( patch: Patch, grid: Grid ) -> Grid: """ smallest subgrid containing object """ return crop(grid, ulcorner(patch), shape(patch)) def hsplit( grid: Grid, n: Integer ) -> Tuple: """ split grid horizontally """ h, w = len(grid), len(grid[0]) // n offset = len(grid[0]) % n != 0 return tuple(crop(grid, (0, w * i + i * offset), (h, w)) for i in range(n)) def vsplit( grid: Grid, n: Integer ) -> Tuple: """ split grid vertically """ h, w = len(grid) // n, len(grid[0]) offset = len(grid) % n != 0 return tuple(crop(grid, (h * i + i * offset, 0), (h, w)) for i in range(n)) def cellwise( a: Grid, b: Grid, fallback: Integer ) -> Grid: """ cellwise match of two grids """ h, w = len(a), len(a[0]) resulting_grid = tuple() for i in range(h): row = tuple() for j in range(w): a_value = a[i][j] value = a_value if a_value == b[i][j] else fallback row = row + (value,) resulting_grid = resulting_grid + (row, ) return resulting_grid def replace( grid: Grid, replacee: Integer, replacer: Integer ) -> Grid: """ color substitution """ return tuple(tuple(replacer if v == replacee else v for v in r) for r in grid) def switch( grid: Grid, a: Integer, b: Integer ) -> Grid: """ color switching """ return tuple(tuple(v if (v != a and v != b) else {a: b, b: a}[v] for v in r) for r in grid) def center( patch: Patch ) -> IntegerTuple: """ center of the patch """ return (uppermost(patch) + height(patch) // 2, leftmost(patch) + width(patch) // 2) def position( a: Patch, b: Patch ) -> IntegerTuple: """ relative position between two patches """ ia, ja = center(toindices(a)) ib, jb = center(toindices(b)) if ia == ib: return (0, 1 if ja < jb else -1) elif ja == jb: return (1 if ia < ib else -1, 0) elif ia < ib: return (1, 1 if ja < jb else -1) elif ia > ib: return (-1, 1 if ja < jb else -1) def index( grid: Grid, loc: IntegerTuple ) -> Integer: """ color at location """ i, j = loc h, w = len(grid), len(grid[0]) if not (0 <= i < h and 0 <= j < w): return None return grid[loc[0]][loc[1]] def canvas( value: Integer, dimensions: IntegerTuple ) -> Grid: """ grid construction """ return tuple(tuple(value for j in range(dimensions[1])) for i in range(dimensions[0])) def corners( patch: Patch ) -> Indices: """ indices of corners """ return frozenset({ulcorner(patch), urcorner(patch), llcorner(patch), lrcorner(patch)}) def connect( a: IntegerTuple, b: IntegerTuple ) -> Indices: """ line between two points """ ai, aj = a bi, bj = b si = min(ai, bi) ei = max(ai, bi) + 1 sj = min(aj, bj) ej = max(aj, bj) + 1 if ai == bi: return frozenset((ai, j) for j in range(sj, ej)) elif aj == bj: return frozenset((i, aj) for i in range(si, ei)) elif bi - ai == bj - aj: return frozenset((i, j) for i, j in zip(range(si, ei), range(sj, ej))) elif bi - ai == aj - bj: return frozenset((i, j) for i, j in zip(range(si, ei), range(ej - 1, sj - 1, -1))) return frozenset() def cover( grid: Grid, patch: Patch ) -> Grid: """ remove object from grid """ return fill(grid, mostcolor(grid), toindices(patch)) def trim( grid: Grid ) -> Grid: """ trim border of grid """ return tuple(r[1:-1] for r in grid[1:-1]) def move( grid: Grid, obj: Object, offset: IntegerTuple ) -> Grid: """ move object on grid """ return paint(cover(grid, obj), shift(obj, offset)) def tophalf( grid: Grid ) -> Grid: """ upper half of grid """ return grid[:len(grid) // 2] def bottomhalf( grid: Grid ) -> Grid: """ lower half of grid """ return grid[len(grid) // 2 + len(grid) % 2:] def lefthalf( grid: Grid ) -> Grid: """ left half of grid """ return rot270(tophalf(rot90(grid))) def righthalf( grid: Grid ) -> Grid: """ right half of grid """ return rot270(bottomhalf(rot90(grid))) def vfrontier( location: IntegerTuple ) -> Indices: """ vertical frontier """ return frozenset((i, location[1]) for i in range(30)) def hfrontier( location: IntegerTuple ) -> Indices: """ horizontal frontier """ return frozenset((location[0], j) for j in range(30)) def backdrop( patch: Patch ) -> Indices: """ indices in bounding box of patch """ if len(patch) == 0: return frozenset({}) indices = toindices(patch) si, sj = ulcorner(indices) ei, ej = lrcorner(patch) return frozenset((i, j) for i in range(si, ei + 1) for j in range(sj, ej + 1)) def delta( patch: Patch ) -> Indices: """ indices in bounding box but not part of patch """ if len(patch) == 0: return frozenset({}) return backdrop(patch) - toindices(patch) def gravitate( source: Patch, destination: Patch ) -> IntegerTuple: """ direction to move source until adjacent to destination """ source_i, source_j = center(source) destination_i, destination_j = center(destination) i, j = 0, 0 if vmatching(source, destination): i = 1 if source_i < destination_i else -1 else: j = 1 if source_j < destination_j else -1 direction = (i, j) gravitation_i, gravitation_j = i, j maxcount = 42 c = 0 while not adjacent(source, destination) and c < maxcount: c += 1 gravitation_i += i gravitation_j += j source = shift(source, direction) return (gravitation_i - i, gravitation_j - j) def inbox( patch: Patch ) -> Indices: """ inbox for patch """ ai, aj = uppermost(patch) + 1, leftmost(patch) + 1 bi, bj = lowermost(patch) - 1, rightmost(patch) - 1 si, sj = min(ai, bi), min(aj, bj) ei, ej = max(ai, bi), max(aj, bj) vlines = {(i, sj) for i in range(si, ei + 1)} | {(i, ej) for i in range(si, ei + 1)} hlines = {(si, j) for j in range(sj, ej + 1)} | {(ei, j) for j in range(sj, ej + 1)} return frozenset(vlines | hlines) def outbox( patch: Patch ) -> Indices: """ outbox for patch """ ai, aj = uppermost(patch) - 1, leftmost(patch) - 1 bi, bj = lowermost(patch) + 1, rightmost(patch) + 1 si, sj = min(ai, bi), min(aj, bj) ei, ej = max(ai, bi), max(aj, bj) vlines = {(i, sj) for i in range(si, ei + 1)} | {(i, ej) for i in range(si, ei + 1)} hlines = {(si, j) for j in range(sj, ej + 1)} | {(ei, j) for j in range(sj, ej + 1)} return frozenset(vlines | hlines) def box( patch: Patch ) -> Indices: """ outline of patch """ if len(patch) == 0: return patch ai, aj = ulcorner(patch) bi, bj = lrcorner(patch) si, sj = min(ai, bi), min(aj, bj) ei, ej = max(ai, bi), max(aj, bj) vlines = {(i, sj) for i in range(si, ei + 1)} | {(i, ej) for i in range(si, ei + 1)} hlines = {(si, j) for j in range(sj, ej + 1)} | {(ei, j) for j in range(sj, ej + 1)} return frozenset(vlines | hlines) def shoot( start: IntegerTuple, direction: IntegerTuple ) -> Indices: """ line from starting point and direction """ return connect(start, (start[0] + 42 * direction[0], start[1] + 42 * direction[1])) def occurrences( grid: Grid, obj: Object ) -> Indices: """ locations of occurrences of object in grid """ occurrences = set() normed = normalize(obj) h, w = len(grid), len(grid[0]) for i in range(h): for j in range(w): occurs = True for v, (a, b) in shift(normed, (i, j)): if 0 <= a < h and 0 <= b < w: if grid[a][b] != v: occurs = False break else: occurs = False break if occurs: occurrences.add((i, j)) return frozenset(occurrences) def frontiers( grid: Grid ) -> Objects: """ set of frontiers """ h, w = len(grid), len(grid[0]) row_indices = tuple(i for i, r in enumerate(grid) if len(set(r)) == 1) column_indices = tuple(j for j, c in enumerate(dmirror(grid)) if len(set(c)) == 1) hfrontiers = frozenset({frozenset({(grid[i][j], (i, j)) for j in range(w)}) for i in row_indices}) vfrontiers = frozenset({frozenset({(grid[i][j], (i, j)) for i in range(h)}) for j in column_indices}) return hfrontiers | vfrontiers def compress( grid: Grid ) -> Grid: """ removes frontiers from grid """ ri = tuple(i for i, r in enumerate(grid) if len(set(r)) == 1) ci = tuple(j for j, c in enumerate(dmirror(grid)) if len(set(c)) == 1) return tuple(tuple(v for j, v in enumerate(r) if j not in ci) for i, r in enumerate(grid) if i not in ri) def hperiod( obj: Object ) -> Integer: """ horizontal periodicity """ normalized = normalize(obj) w = width(normalized) for p in range(1, w): offsetted = shift(normalized, (0, -p)) pruned = frozenset({(c, (i, j)) for c, (i, j) in offsetted if j >= 0}) if pruned.issubset(normalized): return p return w def vperiod( obj: Object ) -> Integer: """ vertical periodicity """ normalized = normalize(obj) h = height(normalized) for p in range(1, h): offsetted = shift(normalized, (-p, 0)) pruned = frozenset({(c, (i, j)) for c, (i, j) in offsetted if i >= 0}) if pruned.issubset(normalized): return p return h