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README.md
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license: cc-by-4.0
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---
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license: cc-by-4.0
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size_categories:
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- 100K<n<1M
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tags:
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- Game
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- Counter-Strike
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- CS2
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- Counter-Strike 2
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- Video Game
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- Cheat Detection
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- Gameplay
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- Context Window
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pretty_name: Counter Strike 2 Cheat Detection Context Windows - Length 256
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---
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# Counter Strike 2 Cheat Detection Context Windows - Length 256
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## Overview
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The **Counter Strike 2 Cheat Detection Context Windows - Length 256 (Context_window_256)** is a dataset
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conprised of "context windows". This dataset was created using extracted data from the
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[CS2CD dataset](https://huggingface.co/datasets/CS2CD/CS2CD.Counter-Strike_2_Cheat_Detection).
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## Dataset Structure
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<div style="border:1px solid #ccc; padding: 10px; border-radius: 5px; background-color: #fff3cd; color: #000;">
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<p><strong style="color: #000">⚠️ Warning: </strong>Any warnings that apply to the <a style="color:#0000EE"
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href="https://huggingface.co/datasets/CS2CD/CS2CD.Counter-Strike_2_Cheat_Detection/commit/44e5129654508b22802a050a45bcdbb44b103d87">
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CS2CD</a> dataset at commit <code style="background-color:#f5f5f5; color:#7a7a7a">44e5129654508b22802a050a45bcdbb44b103d87</code>
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also apply to this project.</p>
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</div>
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The context windows(CW) in this dataset are centered around kills. These CWs capture the data
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of two parties: The attacker(the player performing the kill) and the victim(the player being killed).
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Given that the attacker was a cheater, the CW would be marked as a "cheater kill". Kills not
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performed by a cheater were marked as not-cheater kills regardless of whether the victim was a cheater or not.
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Counter-Strike 2 gameplay data is recorded in 64 ticks/second. With the CW length being 256 ticks, the CWs
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capture 4 seconds of gameplay.
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| Ticks before kill | Ticks after kill | Total Number of ticks |
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|-------------------|------------------|-----------------------|
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| number | number | Number |
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