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enum DiagMenuIDs
{
SCRIPTS_MENU,
VEHICLES,
VEHICLE_DEBUG_OUTPUT,
VEHICLE_DUMP_CRASH_DATA,
INVENTORY_MENU,
INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG,
TRANSFER_VALUES_MENU,
TRANSFER_VALUES_SHOW,
CRAFTING_MENU,
CRAFTING_GENERATE,
CRAFTING_INSTANT,
CRAFTING_DUMP,
CHEATS_MENU,
CHEATS_MODIFIERS,
CHEATS_KILL_PLAYER,
CHEATS_INVINCIBILITY,
CHEATS_DISABLE_STAMINA,
CHEATS_RESET_PLAYER,
CHEATS_RESET_PLAYER_MAX,
CHEATS_INVENTORY_ACCESS,
CHEATS_FIX_ITEMS,
CHEATS_CREATE_HIT,
CHEATS_CREATE_HIT_LIGHT,
PLAYER_AGENTS_MENU,
PLAYER_AGENTS_INJECTS_SHOW,
SOFT_SKILLS_MENU,
SOFT_SKILLS_SHOW_DEBUG,
SOFT_SKILLS_TOGGLE_STATE,
SOFT_SKILLS_TOGGLE_MODEL,
SOFT_SKILLS_SPECIALTY_VALUE,
LIFESPAN_MENU,
LIFESPAN_BLOODY_HANDS,
LIFESPAN_PLAYTIME_UPDATE,
MISC_MENU,
MISC_ACTION_ON_CURSOR,
MISC_DISABLE_PERSONAL_LIGHT,
MISC_ITEM_DEBUG_ACTIONS,
MISC_LOG_PLAYER_STATS,
MISC_ACTION_TARGETS_MENU,
MISC_ACTION_TARGETS_NEW,
MISC_ACTION_TARGETS_DEBUG,
MISC_ACTION_TARGETS_SELPOS_DEBUG,
MISC_PERMANENT_CROSSHAIR,
MISC_TELEPORT_BREAKS_SYNC,
MISC_VEHICLE_GETOUT_BOX,
MISC_VEHICLE_GETOUT_RAYCAST,
MISC_TOGGLE_HUD,
MISC_ENVIRONMENT_MENU,
MISC_ENVIRONMENT_DEBUG,
MISC_ENVIRONMENT_LOGGING_DRYWET,
MISC_FALLDAMAGE_DEBUG,
MISC_DISPLAY_PLAYER_INFO,
MISC_UNIVERSAL_TEMPERATURE_SOURCES,
MISC_DRAW_CHECKERBOARD,
MISC_BULLET_IMPACT,
MISC_PRESENCE_NOTIFIER_DBG,
MISC_GO_UNCONSCIOUS,
MISC_GO_UNCONSCIOUS_DELAYED,
MISC_QUICK_RESTRAIN,
MISC_HAIR_MENU,
MISC_HAIR_DISPLAY_DEBUG,
MISC_HAIR_LEVEL,
MISC_HAIR_LEVEL_HIDE,
MISC_HAIR_HIDE_ALL,
MISC_CAM_SHAKE,
MISC_QUICK_FISHING,
MISC_HOLOGRAM,
MISC_SHOCK_IMPACT,
MISC_SHOW_PLUG_ARROWS,
MISC_BREATH_VAPOR_LVL,
MISC_TARGETABLE_BY_AI,
MISC_HIT_INDICATION_MENU,
MISC_HIT_INDICATION_DEBUG,
MISC_HIT_INDICATION_SPAWN_HIT,
MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION,
MISC_HIT_INDICATION_MODE,
MISC_HIT_INDICATION_TYPE,
MISC_HIT_INDICATION_DURATION,
MISC_HIT_INDICATION_BREAKPOINT,
MISC_HIT_INDICATION_DISTANCE,
MISC_HIT_INDICATION_ROTATION,
MISC_HIT_INDICATION_SCATTER,
MISC_HIT_INDICATION_DISABLE_PPE,
MISC_FREEZE_ENTITY,
MISC_CONNECTION_STATS,
MISC_PLAYER_SYMPTOMS_SHOW,
MISC_INPUT_DEVICE_DISCONNECT_DBG,
MISC_DEBUG_MONITOR,
MISC_FORCE_HINT_INDEX,
SIMULATE_MENU,
SIMULATE_MODE,
SIMULATE_INFINITE_LOOP,
SIMULATE_NULL_POINTER,
SIMULATE_DIVISION_BY_ZERO,
SIMULATE_ERROR_FUNCTION,
MELEE_MENU,
MELEE_DEBUG,
MELEE_CONTINUOUS,
MELEE_SHOW_TARGETS,
MELEE_DRAW_TARGETS,
MELEE_DRAW_RANGE,
MELEE_DRAW_BLOCK_RANGE_AI,
MELEE_DRAW_BLOCK_RANGE_PVP,
WEAPON_MENU,
WEAPON_PARTICLES,
WEAPON_DEBUG,
WEAPON_AIM_NOISE,
WEAPON_RECOIL,
WEAPON_UNLIMITED_AMMO,
WEAPON_BURST_VERSION,
WEAPON_CLAYMORE_DEBUG,
WEAPON_LIFT_DEBUG,
BLEEDING_MENU,
BLEEDING_SOURCES,
BLEEDING_DISABLE_BLOOD_LOSS,
BLEEDING_ACTIVATE_SOURCE,
BLEEDING_ACTIVATE_ALL_SOURCES,
BLEEDING_ACTIVATE_SOURCE_LEVEL,
BLEEDING_RELOAD,
BLEEDINGINDICATORS_MENU,
BLEEDINGINDICATORS,
BLEEDINGINDICATORS_USEVALUEOVERRIDES,
BLEEDINGINDICATORS_SEQUENCE_DURATION,
BLEEDINGINDICATORS_DROP_RANDOMROTATION,
BLEEDINGINDICATORS_DROP_BASEDURATION,
BLEEDINGINDICATORS_DROP_MINDELAY,
BLEEDINGINDICATORS_DROP_MAXDELAY,
BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD,
BLEEDINGINDICATORS_DROP_STARTSIZE,
BLEEDINGINDICATORS_DROP_ENDSIZE,
BLEEDINGINDICATORS_DROP_RNDSCALEMIN,
BLEEDINGINDICATORS_DROP_RNDSCALEMAX,
BLEEDINGINDICATORS_DROP_SCATTER,
BLEEDINGINDICATORS_DROP_SLIDEDISTANCE,
BLEEDINGINDICATORS_DROP_COLOR_MENU,
BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION,
BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND,
BLEEDINGINDICATORS_DROP_COLOR_R,
BLEEDINGINDICATORS_DROP_COLOR_G,
BLEEDINGINDICATORS_DROP_COLOR_B,
BLEEDINGINDICATORS_DROP_COLOR_A_START,
BLEEDINGINDICATORS_DROP_COLOR_A_END,
LOGS_MENU,
LOGS_ACTIONS,
LOGS_WEAPONS,
LOGS_SYNC,
LOGS_BASEBUILDING,
LOGS_SYMPTOMS,
LOGS_QUICKBAR,
LOGS_INVENTORY_MENU,
LOGS_INVENTORY_MOVE,
LOGS_INVENTORY_RESERVATION,
LOGS_INVENTORY_HFSM,
LOGS_BLEEDING_CHANCES,
TRIGGER_MENU,
TRIGGER_DEBUG,
TRIGGER_PLAYER_DEBUG,
BASEBUILDING_MENU,
BASEBUILDING_WOOD,
BASEBUILDING_GATE,
UNDERGROUND_MENU,
UNDERGROUND_SHOW_BREADCRUMB,
UNDERGROUND_DISABLE_DARKENING,
FINISHERS_MENU,
FINISHERS_FINISHER_FORCED,
SOUNDS_MENU,
SOUNDS_ITEM_IMPACT_SOUNDS,
CAMERATOOLS_MENU,
CAMERATOOLS_ENABLE_REMOTE_CAMERA,
CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST,
FEATURE_TIME_ACCEL_MENU,
FEATURE_TIME_ACCEL,
FEATURE_TIME_ACCEL_VALUE1,
FEATURE_TIME_ACCEL_VALUE2,
FEATURE_TIME_ACCEL_UG_ENTRANCES,
FEATURE_TIME_ACCEL_UG_RESERVOIR,
FEATURE_TIME_ACCEL_ENERGY_CONSUME,
FEATURE_TIME_ACCEL_ENERGY_RECHARGE,
FEATURE_TIME_ACCEL_FOOD_DECAY,
// This stays last!
MODDED_MENU,
};
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