File size: 12,831 Bytes
24b81cb |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 |
//-----------------------------------------------------------------------------
class UIMenuPanel: Managed
{
proto native UIMenuPanel GetSubMenu();
proto native UIMenuPanel GetParentMenu();
proto native UIMenuPanel GetVisibleMenu();
proto native void SetSubMenu(UIMenuPanel submenu);
proto native void SetParentMenu(UIMenuPanel parent);
proto native bool CanClose();
proto native bool CanCloseOnEscape();
//! Create & open menu with specific id (see \ref MenuID) and set this menu as its parent
proto native UIScriptedMenu EnterScriptedMenu(int id);
proto native void DestroySubmenu();
proto native bool IsAnyMenuVisible();
proto native bool IsVisible();
#ifdef FEATURE_CURSOR
//! Signal when the menu is created through 'UIManager.CreateScriptedMenu'
proto native bool IsCreatedHidden();
#endif
//! If visibility of application is changed. On console it is called when application is suspended or constrained.
//! @param isVisible indicate if application is visible in foreground
void OnVisibilityChanged(bool isVisible)
{
}
//! Safe way to close window, using this function can even window safely close itself
proto native void Close();
bool UseMouse() {
#ifdef PLATFORM_CONSOLE
return GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer();
#else
return true;
#endif
}
bool UseKeyboard() {
#ifdef PLATFORM_CONSOLE
return GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer();
#else
return true;
#endif
}
bool UseGamepad() {
return true;
}
//! Returns \ref MenuID
int GetID() {
return MENU_UNKNOWN;
}
//! Refresh request, called from anywhere
void Refresh()
{
}
};
//-----------------------------------------------------------------------------
//! Part of main menu hierarchy to create custom menus from script
class UIScriptedMenu extends UIMenuPanel
{
int m_id;
Widget layoutRoot;
private Widget m_AnimAlphaWidget;
private bool m_AnimAlphaIsIncreasing;
private float m_AnimAlphaValue;
Widget GetLayoutRoot()
{
return layoutRoot;
}
void LockControls()
{
#ifdef FEATURE_CURSOR
if (IsCreatedHidden())
return;
#endif
if (UseMouse())
{
GetGame().GetInput().ChangeGameFocus(1, INPUT_DEVICE_MOUSE);
GetGame().GetUIManager().ShowUICursor(true);
}
if (UseKeyboard())
{
GetGame().GetInput().ChangeGameFocus(1, INPUT_DEVICE_KEYBOARD);
}
if (UseGamepad())
{
GetGame().GetInput().ChangeGameFocus(1, INPUT_DEVICE_GAMEPAD);
}
}
void UnlockControls()
{
#ifdef FEATURE_CURSOR
if (IsCreatedHidden())
return;
#endif
if (UseMouse())
{
GetGame().GetInput().ChangeGameFocus(-1, INPUT_DEVICE_MOUSE);
}
if (GetParentMenu() && GetParentMenu().UseMouse())
{
GetGame().GetUIManager().ShowUICursor(true);
}
else
{
GetGame().GetUIManager().ShowUICursor(false);
}
if(UseKeyboard())
{
GetGame().GetInput().ChangeGameFocus(-1, INPUT_DEVICE_KEYBOARD);
}
if(UseGamepad())
{
GetGame().GetInput().ChangeGameFocus(-1, INPUT_DEVICE_GAMEPAD);
}
}
void UIScriptedMenu()
{
m_id = MENU_UNKNOWN;
}
void ~UIScriptedMenu()
{
}
//! Sets \ref MenuID
void SetID(int id) {
m_id = id;
}
//! Returns \ref MenuID
override int GetID() {
return m_id;
}
void SetWidgetAnimAlpha( Widget widget )
{
m_AnimAlphaValue = 0.3;
m_AnimAlphaWidget = widget;
}
//create widgets here and return layout root Widget
//widgets will be destroyed automatically by c++ side
Widget Init()
{
return NULL;
}
void Cleanup()
{
}
//after show
void OnShow()
{
LockControls();
}
//after hide
void OnHide()
{
UnlockControls();
}
//! Per frame update, called from engine
void Update(float timeslice)
{
#ifdef PLATFORM_CONSOLE
if ( m_AnimAlphaWidget )
{
float anim_speed = 1.2;
float anim_value_max = 1.0;
float anim_value_min = 0.3;
if ( m_AnimAlphaIsIncreasing )
{
m_AnimAlphaValue += anim_speed * timeslice;
if ( m_AnimAlphaValue >= anim_value_max )
{
m_AnimAlphaValue = anim_value_max;
m_AnimAlphaIsIncreasing = false;
}
}
else
{
m_AnimAlphaValue -= anim_speed * timeslice;
if ( m_AnimAlphaValue <= anim_value_min )
{
m_AnimAlphaValue = anim_value_min;
m_AnimAlphaIsIncreasing = true;
}
}
m_AnimAlphaWidget.SetAlpha( m_AnimAlphaValue );
}
#endif
}
// Moved to parent
//! Refresh request, called from anywhere
//void Refresh()
//{
//}
proto native void SetFadingPanels(Widget panel0, Widget panel1, Widget panel2, Widget panel3, Widget panel4);
bool OnClick(Widget w, int x, int y, int button)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnClick( w, x, y, button ) )
{
return true;
}
}
}
return false;
}
bool OnModalResult(Widget w, int x, int y, int code, int result)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnModalResult( w, x, y, code, result ) )
{
return true;
}
}
}
return false;
}
bool OnDoubleClick(Widget w, int x, int y, int button)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDoubleClick( w, x, y, button ) )
{
return true;
}
}
}
return false;
}
bool OnSelect(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnSelect( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnItemSelected( w, x, y, row, column, oldRow, oldColumn ) )
{
return true;
}
}
}
return false;
}
bool OnFocus(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnFocus( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnFocusLost(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnFocusLost( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnMouseEnter(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseEnter( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseLeave( w, enterW, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnMouseButtonDown(Widget w, int x, int y, int button)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseButtonDown( w, x, y, button ) )
{
return true;
}
}
}
return false;
}
bool OnMouseButtonUp(Widget w, int x, int y, int button)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseButtonUp( w, x, y, button ) )
{
return true;
}
}
}
return false;
}
bool OnMouseWheel(Widget w, int x, int y, int wheel)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseWheel( w, x, y, wheel ) )
{
return true;
}
}
}
return false;
}
bool OnController(Widget w, int control, int value)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnController( w, control, value ) )
{
return true;
}
}
}
return false;
}
bool OnKeyDown(Widget w, int x, int y, int key)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnKeyDown( w, x, y, key ) )
{
return true;
}
}
}
return false;
}
bool OnKeyUp(Widget w, int x, int y, int key)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnKeyUp( w, x, y, key ) )
{
return true;
}
}
}
return false;
}
bool OnKeyPress(Widget w, int x, int y, int key)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnKeyPress( w, x, y, key ) )
{
return true;
}
}
}
return false;
}
bool OnChange(Widget w, int x, int y, bool finished)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnChange( w, x, y, finished ) )
{
return true;
}
}
}
return false;
}
bool OnDrag(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDrag( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnDragging(Widget w, int x, int y, Widget reciever)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDragging( w, x, y, reciever ) )
{
return true;
}
}
}
return false;
}
bool OnDraggingOver(Widget w, int x, int y, Widget reciever)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDraggingOver( w, x, y, reciever ) )
{
return true;
}
}
}
return false;
}
bool OnDrop(Widget w, int x, int y, Widget reciever)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDrop( w, x, y, reciever ) )
{
return true;
}
}
}
return false;
}
bool OnDropReceived(Widget w, int x, int y, Widget reciever)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDropReceived( w, x, y, reciever ) )
{
return true;
}
}
}
return false;
}
bool OnEvent(EventType eventType, Widget target, int parameter0, int parameter1)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnEvent( eventType, target, parameter0, parameter1 ) )
{
return true;
}
}
}
return false;
}
ScriptedWidgetEventHandler GetContextMenu()
{
return null;
}
bool OnXboxEvent(int xboxEvent)
{
return true;
}
void OnRPC(ParamsReadContext ctx){}
void OnRPCEx(int rpc_type, ParamsReadContext ctx){}
void InitNoteWrite(EntityAI paper, EntityAI pen, string text = "") {}
void InitNoteRead(string text = "") {}
void InitMapItem(EntityAI item) {}
void LoadMapMarkers() {}
};
|