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// JSON data structure
class JsonDataContaminatedAreas : Managed
{
ref array<ref JsonDataContaminatedArea> Areas;
ref array<ref array<float>> SafePositions;
}
class JsonDataContaminatedArea : Managed
{
string AreaName;
string Type;
string TriggerType;
JsonDataAreaData Data;
JsonDataPlayerData PlayerData;
};
class JsonDataAreaData : Managed
{
ref array<float> Pos;
float Radius;
float PosHeight;
float NegHeight;
int InnerRingCount;
int InnerPartDist;
bool OuterRingToggle;
int OuterPartDist;
int OuterOffset;
int VerticalLayers;
int VerticalOffset;
string ParticleName;
};
class JsonDataPlayerData : Managed
{
string AroundPartName;
string TinyPartName;
string PPERequesterType;
} |