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class Well extends BuildingSuper
{
override bool IsBuilding()
{
return false;
}
override bool IsWell()
{
return GetWaterSourceObjectType() == EWaterSourceObjectType.WELL;
}
override EWaterSourceObjectType GetWaterSourceObjectType()
{
return EWaterSourceObjectType.WELL;
}
override float GetLiquidThroughputCoef()
{
return LIQUID_THROUGHPUT_WELL;
}
override void SetActions()
{
super.SetActions();
AddAction(ActionWashHandsWell);
AddAction(ActionDrinkWellContinuous);
}
} |