File size: 12,878 Bytes
24b81cb |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 |
// *************************************************************************************
// ! PluginDayZInfectedDebugUIHandler
// *************************************************************************************
class PluginDayZInfectedDebugUIHandler extends ScriptedWidgetEventHandler
{
override bool OnClick(Widget w, int x, int y, int button)
{
super.OnClick(w, x, y, button);
return m_pPluginInfectedDebug.OnClick(w, x, y, button);
}
override bool OnChange(Widget w, int x, int y, bool finished)
{
super.OnChange(w, x, y, finished);
return m_pPluginInfectedDebug.OnChange(w, x, y, finished);
}
PluginDayZInfectedDebug m_pPluginInfectedDebug;
}
// *************************************************************************************
// ! PluginDayZInfectedDebugAttackDesc
// *************************************************************************************
class PluginDayZInfectedDebugAttackDesc
{
void PluginDayZInfectedDebugAttackDesc(string pName, int pValue)
{
name = pName;
animValue = pValue;
}
string name;
int animValue;
}
// *************************************************************************************
// ! PluginDayZInfectedDebug
// *************************************************************************************
class PluginDayZInfectedDebug extends PluginBase
{
int m_CurrentMode = 0;
bool m_HasFocus = false;
bool m_IsActive = false;
//! main controls
Widget m_MainWnd;
ButtonWidget m_SpawnEntityButton;
ButtonWidget m_CardMovementButton;
ButtonWidget m_CardFightButton;
Widget m_CardMovementFrame;
Widget m_CardFightFrame;
TextWidget m_StatusText;
//! movement card
XComboBoxWidget m_StanceCB;
XComboBoxWidget m_MindStateCB;
EditBoxWidget m_MovementSpeedEB;
ButtonWidget m_StartTurnButton;
XComboBoxWidget m_TurnTypeCB;
EditBoxWidget m_TurnDirectionEB;
XComboBoxWidget m_VaultingCB;
ButtonWidget m_StartVaultButton;
ButtonWidget m_KnucleOutButton;
XComboBoxWidget m_CrawlingTypeCB;
ButtonWidget m_StartCrawlingButton;
//! fight card
EditBoxWidget m_HitDirEB;
XComboBoxWidget m_HitTypeCB;
XComboBoxWidget m_HitBodyPartCB;
ButtonWidget m_StartHitButton;
XComboBoxWidget m_DeathTypeCB;
ButtonWidget m_StartDeathButton;
XComboBoxWidget m_AttackTypeCB;
XComboBoxWidget m_AttackDirCB;
ButtonWidget m_StartAttackButton;
//! controlled instance
DayZInfected m_ControlledInfected;
//! command handler values
bool m_CH_DoTurn = false;
bool m_CH_DoVault = false;
bool m_CH_DoKnucleOut = false;
bool m_CH_GoToCrawl = false;
bool m_CH_DoHit = false;
bool m_CH_StartDeath = false;
bool m_CH_DoAttack = false;
ref PluginDayZInfectedDebugUIHandler m_pUIHandler;
ref array<ref PluginDayZInfectedDebugAttackDesc> m_AttackDescriptors = new array<ref PluginDayZInfectedDebugAttackDesc>;
private ref array<Shape> m_DebugShapes = new array<Shape>();
//! status refresh timer
ref Timer m_TickTimer;
void PluginDayZInfectedDebug()
{
#ifndef NO_GUI
CreateModuleWidgets();
#endif
}
void ~PluginDayZInfectedDebug()
{
#ifndef NO_GUI
DestroyModuleWidgets();
#endif
}
//!
void ToggleDebugWindowEvent()
{
m_CurrentMode++;
if (m_CurrentMode > 2)
{
m_CurrentMode = 0;
}
ToggleDebugWindowSetMode(m_CurrentMode);
}
//!
void ToggleDebugWindowSetMode(int pMode)
{
switch (pMode)
{
case 0: Hide(); ReleaseFocus(); CleanupDebugShapes(m_DebugShapes); break;
case 1: Show(); ReleaseFocus(); break;
case 2: Show(); CaptureFocus(); break;
}
}
//!
void CaptureFocus()
{
if (!m_HasFocus)
{
GetGame().GetInput().ChangeGameFocus(1);
GetGame().GetUIManager().ShowUICursor(true);
m_HasFocus = true;
}
}
//!
void ReleaseFocus()
{
if (m_HasFocus)
{
GetGame().GetInput().ChangeGameFocus(-1);
GetGame().GetUIManager().ShowUICursor(false);
m_HasFocus = false;
}
}
//!
void Show()
{
ShowWidgets(true);
m_IsActive = true;
GetUApi().ActivateExclude("menu");
GetUApi().UpdateControls();
if (!m_TickTimer)
{
m_TickTimer = new Timer();
m_TickTimer.Run(0.1, this, "Tick", NULL, true);
}
}
//!
void Hide()
{
ShowWidgets(false);
m_IsActive = false;
GetUApi().UpdateControls();
m_TickTimer = NULL;
}
//!
void ShowWidgets(bool show)
{
if(m_MainWnd)
{
m_MainWnd.Show(show);
}
}
override void OnUpdate(float delta_time)
{
super.OnUpdate(delta_time);
CleanupDebugShapes(m_DebugShapes);
if (m_IsActive)
{
if (!m_ControlledInfected)
return;
m_DebugShapes.Insert(Debug.DrawSphere(m_ControlledInfected.GetPosition() + "0 2 0", 0.25, FadeColors.RED));
}
}
//!
void CreateModuleWidgets()
{
if (!m_pUIHandler)
{
m_pUIHandler = new PluginDayZInfectedDebugUIHandler();
m_pUIHandler.m_pPluginInfectedDebug = this;
}
if (!m_MainWnd)
{
m_MainWnd = GetGame().GetWorkspace().CreateWidgets("gui/layouts/debug/day_z_infecteddebug.layout");
m_MainWnd.SetHandler(m_pUIHandler);
m_MainWnd.Show(false);
}
//! main controls
m_SpawnEntityButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("SpawnEntityButton") );
m_CardMovementButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("CardMovementButton") );
m_CardFightButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("CardFightButton") );
m_CardMovementFrame = m_MainWnd.FindAnyWidget("CardMovementFrame");
m_CardFightFrame = m_MainWnd.FindAnyWidget("CardFightFrame");
m_StatusText = TextWidget.Cast( m_MainWnd.FindAnyWidget("StatusText") );
//! movement card
m_StanceCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("StanceCB") );
m_MindStateCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("MindStateCB") );
m_MovementSpeedEB = EditBoxWidget.Cast( m_MainWnd.FindAnyWidget("MovementSpeedEB") );
m_StartTurnButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartTurnButton") );
m_TurnTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnTypeCB") );
m_TurnDirectionEB = EditBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnDirectionEB") );
m_VaultingCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnTypeCB") );
m_StartVaultButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartVaultButton") );
m_KnucleOutButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("KnucleOutButton") );
m_CrawlingTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnTypeCB") );
m_StartCrawlingButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartCrawlingButton") );
//! fight card
m_HitDirEB = EditBoxWidget.Cast( m_MainWnd.FindAnyWidget("HitDirEB") );
m_HitTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("HitTypeCB") );
m_HitBodyPartCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("HitBodyPartCB") );
m_StartHitButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartHitButton") );
m_DeathTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("DeathTypeCB") );
m_StartDeathButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartDeathButton") );
m_AttackTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("AttackTypeCB") );
m_AttackDirCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("AttackDirCB") );
m_StartAttackButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartAttackButton") );
//! fill some controls
InitAttacks();
ShowCard(0);
}
//!
void DestroyModuleWidgets()
{
delete m_MainWnd;
}
//!
void ShowCard(int pCard)
{
m_CardMovementFrame.Show(pCard == 0);
m_CardFightFrame.Show(pCard == 1);
}
//! buttons clicks
bool OnClick(Widget w, int x, int y, int button)
{
if (w == m_SpawnEntityButton)
{
ResetValues();
SpawnNewInfectedEntity();
return true;
}
if (w == m_CardMovementButton)
{
ShowCard(0);
return true;
}
else if (w == m_CardFightButton)
{
ShowCard(1);
return true;
}
else if (w == m_StartTurnButton)
{
m_CH_DoTurn = true;
return true;
}
else if (w == m_StartVaultButton)
{
m_CH_DoVault = true;
return true;
}
else if (w == m_KnucleOutButton)
{
m_CH_DoKnucleOut = true;
return true;
}
else if (w == m_StartCrawlingButton)
{
m_CH_GoToCrawl = true;
return true;
}
else if (w == m_StartHitButton)
{
m_CH_DoHit = true;
return true;
}
else if (w == m_StartDeathButton)
{
m_CH_StartDeath = true;
return true;
}
else if (w == m_StartAttackButton)
{
m_CH_DoAttack = true;
return true;
}
return false;
}
//!
bool OnChange(Widget w, int x, int y, bool finished)
{
return false;
}
//!
void ResetValues()
{
m_CH_DoTurn = false;
m_CH_DoVault = false;
m_CH_DoKnucleOut = false;
m_CH_GoToCrawl = false;
m_CH_DoHit = false;
m_CH_StartDeath = false;
m_CH_DoAttack = false;
m_MovementSpeedEB.SetText("0");
m_MainWnd.Update();
}
//!
void SpawnNewInfectedEntity()
{
m_ControlledInfected = DayZInfected.Cast(GetGame().CreateObjectEx("ZmbF_JournalistNormal_Blue", GetGame().GetPlayer().GetPosition(), ECE_PLACE_ON_SURFACE|ECE_INITAI|ECE_EQUIP_ATTACHMENTS));
m_ControlledInfected.GetAIAgent().SetKeepInIdle(true);
}
protected void PossesInfected()
{
ResetValues();
FreeDebugCamera.GetInstance().SetActive(true);
m_ControlledInfected = DayZInfected.Cast(FreeDebugCamera.GetInstance().GetCrosshairObject());
FreeDebugCamera.GetInstance().SetActive(false);
}
//!
void CommandHandler(DayZInfected infected)
{
if( infected != m_ControlledInfected )
return;
infected.GetInputController().OverrideMovementSpeed(true, m_MovementSpeedEB.GetText().ToFloat());
DayZInfectedCommandMove moveCommand = infected.GetCommand_Move();
if( moveCommand )
{
moveCommand.SetStanceVariation(m_StanceCB.GetCurrentItem());
moveCommand.SetIdleState(m_MindStateCB.GetCurrentItem());
}
if( m_CH_DoTurn )
{
moveCommand.StartTurn(m_TurnDirectionEB.GetText().ToFloat(), m_TurnTypeCB.GetCurrentItem());
m_CH_DoTurn = false;
}
if( m_CH_DoVault )
{
infected.StartCommand_Vault(m_VaultingCB.GetCurrentItem());
m_CH_DoVault = false;
}
if( m_CH_DoKnucleOut )
{
infected.StartCommand_Vault(-1);
m_CH_DoKnucleOut = false;
}
if( m_CH_GoToCrawl )
{
infected.StartCommand_Crawl(m_CrawlingTypeCB.GetCurrentItem());
m_CH_GoToCrawl = false;
}
if( m_CH_DoHit )
{
float hitDir = m_HitDirEB.GetText().ToFloat();
int bodyPart = m_HitBodyPartCB.GetCurrentItem();
bool heavyHit = m_HitTypeCB.GetCurrentItem() == 1;
infected.StartCommand_Hit(heavyHit, bodyPart, hitDir);
m_CH_DoHit = false;
}
if( m_CH_StartDeath )
{
int deathType = m_DeathTypeCB.GetCurrentItem();
float deathDir = m_HitDirEB.GetText().ToFloat();
infected.StartCommand_Death(deathType, deathDir);
m_CH_StartDeath = false;
}
if( m_CH_DoAttack )
{
float attackDir = m_AttackDirCB.GetCurrentItem();
int attackType = m_AttackDescriptors.Get(m_AttackTypeCB.GetCurrentItem()).animValue;
infected.StartCommand_Attack(null, attackType, attackDir);
m_CH_DoAttack = false;
}
}
//!
void Tick()
{
if( !m_ControlledInfected )
return;
}
//!
void InitAttacks()
{
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Left Light", 0));
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Right Light", 1));
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Left Heavy", 2));
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Right Heavy", 3));
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Crawl Attack", 7));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Crawl Attack Combo", 8));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Push Attack", 9));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Head Attack", 10));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Shoulder Attack", 11));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door LR Attack", 12));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Kick Attack", 13));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Charge R", 14));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Charge L", 15));
for( int i = 0; i < m_AttackDescriptors.Count(); ++i )
{
m_AttackTypeCB.AddItem(m_AttackDescriptors.Get(i).name);
}
}
private void CleanupDebugShapes(array<Shape> shapesArr)
{
for ( int it = 0; it < shapesArr.Count(); ++it )
{
Debug.RemoveShape( shapesArr[it] );
}
shapesArr.Clear();
}
}
|