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class PluginVariables extends PluginBase
{
void PluginVariables()
{
m_Id = 0;
m_Variables = new map<int, string>;
// ("variable name")
RegisterVariable("varNote");
RegisterVariable("varColor");
}
void ~PluginVariables()
{
}
void RegisterVariable(string name)
{
m_Id++;
m_Variables.Set(m_Id,name);//REWORK.V maybe have 2 maps, one with key
}
int m_Id;
ref map<int, string> m_Variables;
string GetName(int id)
{
return m_Variables.Get(id);
}
int GetID(string name)
{
return m_Variables.GetKeyByValue(name);
}
}
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