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class ChatLine
{
// Consts
const float FADE_TIMEOUT = 30;
const float FADE_OUT_DURATION = 3;
const float FADE_IN_DURATION = 0.5;
private const string RADIO_PREFIX = "(" + "#str_radio" + ") ";
private const string GAME_PREFIX = "(" + "#layout_chat_game" + ") ";
private const string ADMIN_PREFIX = "(" + "#STR_MP_MASTER" + ") ";
private const int DEFAULT_COLOUR = ARGB(255, 255, 255, 255);
private const int GAME_TEXT_COLOUR = ARGB(255, 255, 0, 0);
private const int ADMIN_TEXT_COLOUR = ARGB(255, 255, 255, 0);
// Widgets
Widget m_RootWidget;
TextWidget m_NameWidget;
TextWidget m_TextWidget;
private ref WidgetFadeTimer m_FadeTimer;
private ref Timer m_TimeoutTimer;
void ChatLine(Widget root_widget)
{
m_RootWidget = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_chat_item.layout", root_widget);
m_NameWidget = TextWidget.Cast( m_RootWidget.FindAnyWidget( "ChatItemSenderWidget" ) );
m_TextWidget = TextWidget.Cast( m_RootWidget.FindAnyWidget( "ChatItemTextWidget" ) );
m_FadeTimer = new WidgetFadeTimer;
m_TimeoutTimer = new Timer(CALL_CATEGORY_GUI);
}
void ~ChatLine()
{
delete m_TextWidget;
}
void Set(ChatMessageEventParams params) // Param 1 --> Channel, Param 2 --> sender name, Param 3 --> message, Param 4 ??
{
int channel;
m_NameWidget.SetText("");
m_TextWidget.SetText("");
SetColour(DEFAULT_COLOUR);
m_RootWidget.Show(true);
channel = params.param1; // 0 = Survior 1 = Game/System 2 = Admin
/*
if (params.param2 != "")
{
m_NameWidget.SetText( params.param2 + " : ");
}
if( channel & CCSystem )
{
if(params.param2 != "")
{
m_NameWidget.SetText(GAME_PREFIX + ": " );
}
SetColour(GAME_TEXT_COLOUR);
}
else if( channel & CCAdmin )
{
m_NameWidget.SetText(ADMIN_PREFIX + ": ");
SetColour(ADMIN_TEXT_COLOUR);
}
else if( channel & CCTransmitter )
{
m_NameWidget.SetText(RADIO_PREFIX + params.param2 + " : ");
}
*/
if ( channel & CCSystem )
{
// Game
if (params.param2 != "")
{
m_NameWidget.SetText(GAME_PREFIX + ": " );
}
SetColorByParam(params.param4, GAME_TEXT_COLOUR);
}
else if ( channel & CCAdmin )
{
// Admin
m_NameWidget.SetText(ADMIN_PREFIX + ": ");
SetColorByParam(params.param4, ADMIN_TEXT_COLOUR);
}
else if ( channel & CCTransmitter )
{
// Radio - Trasnmitter
m_NameWidget.SetText(RADIO_PREFIX + params.param2 + " : ");
}
else if ( channel == 0 || channel & CCDirect )
{
// Player
if (params.param2 != "")
{
m_NameWidget.SetText(params.param2 + " : ");
}
}
m_TextWidget.SetText(params.param3);
m_FadeTimer.FadeIn(m_RootWidget, FADE_IN_DURATION);
m_TimeoutTimer.Run(FADE_TIMEOUT, m_FadeTimer, "FadeOut", new Param2<Widget, float>(m_RootWidget, FADE_OUT_DURATION));
}
private void SetColour(int colour)
{
m_NameWidget.SetColor(colour);
m_TextWidget.SetColor(colour);
}
protected void SetColorByParam(string pParamValue, int pFallback)
{
if (pParamValue != "")
{
SetColour(ColorNameToColor(pParamValue));
return;
}
SetColour(pFallback);
}
void Clear()
{
m_RootWidget.Show( false );
m_TimeoutTimer.Stop();
m_FadeTimer.Stop();
}
protected int ColorNameToColor(string pColorName)
{
int color = 0xFFFFFFFF;
switch (pColorName)
{
case "colorStatusChannel":
color = COLOR_BLUE;
break;
case "colorAction":
color = COLOR_YELLOW;
break;
case "colorFriendly":
color = COLOR_GREEN;
break;
case "colorImportant":
color = COLOR_RED;
break;
}
return color;
}
} |