File size: 10,424 Bytes
24b81cb
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
class InGameMenu extends UIScriptedMenu
{
	string 						m_ServerInfoText;
	
	protected Widget			m_ContinueButton;
	protected Widget			m_SeparatorPanel;
	protected Widget			m_ExitButton;
	protected Widget			m_RestartButton;
	protected Widget 			m_RespawnButton;
	protected Widget			m_RestartDeadRandomButton;
	protected Widget			m_RestartDeadCustomButton;
	protected Widget			m_OptionsButton;
	protected Widget 			m_ServerInfoPanel;
	protected Widget 			m_FavoriteButton;
	protected Widget 			m_FavoriteImage;
	protected Widget 			m_UnfavoriteImage;
	protected Widget 			m_CopyInfoButton;
	
	protected ref TextWidget	m_ModdedWarning;
	protected ref TextWidget 	m_ServerIP;
	protected ref TextWidget 	m_ServerPort;
	protected ref TextWidget 	m_ServerName;
	
	protected ref UiHintPanel m_HintPanel;
	
	void ~InGameMenu()
	{
		HudShow(true);
		
		Mission mission = g_Game.GetMission();
		if (mission)
			mission.Continue();
	}

	override Widget Init()
	{
		layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_ingamemenu.layout");
				
		m_ContinueButton			= layoutRoot.FindAnyWidget("continuebtn");
		m_SeparatorPanel			= layoutRoot.FindAnyWidget("separator_red");
		m_ExitButton				= layoutRoot.FindAnyWidget("exitbtn");
		m_RestartButton				= layoutRoot.FindAnyWidget("restartbtn");
		m_RespawnButton 			= layoutRoot.FindAnyWidget("respawn_button");
		m_RestartDeadRandomButton	= layoutRoot.FindAnyWidget("respawn_button_random");
		m_RestartDeadCustomButton	= layoutRoot.FindAnyWidget("respawn_button_custom");
		m_OptionsButton				= layoutRoot.FindAnyWidget("optionsbtn");
		m_ModdedWarning				= TextWidget.Cast(layoutRoot.FindAnyWidget("ModdedWarning"));
		m_HintPanel					= new UiHintPanel(layoutRoot.FindAnyWidget("hint_frame"));
		m_ServerInfoPanel 			= layoutRoot.FindAnyWidget("server_info");
		m_ServerIP 					= TextWidget.Cast(layoutRoot.FindAnyWidget("server_ip"));
		m_ServerPort 				= TextWidget.Cast(layoutRoot.FindAnyWidget("server_port"));
		m_ServerName 				= TextWidget.Cast(layoutRoot.FindAnyWidget("server_name"));
		m_FavoriteImage 			= layoutRoot.FindAnyWidget("favorite_image");
		m_UnfavoriteImage 			= layoutRoot.FindAnyWidget("unfavorite_image");
		m_CopyInfoButton 			= layoutRoot.FindAnyWidget("copy_button");
		
		if (GetGame().IsMultiplayer())
		{
			ButtonSetText(m_RestartButton, "#main_menu_respawn");
		}
		else
		{
			ButtonSetText(m_RestartButton, "#main_menu_restart");
		}
		
		HudShow(false);
		SetGameVersion();
		SetServerInfoVisibility(SetServerInfo() && g_Game.GetProfileOption(EDayZProfilesOptions.SERVERINFO_DISPLAY));
		m_ModdedWarning.Show(g_Game.ReportModded());
		
		Mission mission = g_Game.GetMission();
		if (mission)
			mission.Pause();
		
		return layoutRoot;
	}
	
	protected void SetGameVersion()
	{
		TextWidget version_widget = TextWidget.Cast(layoutRoot.FindAnyWidget("version"));
		string version;
		GetGame().GetVersion(version);
		version_widget.SetText("#main_menu_version" + " " + version);

		#ifdef PREVIEW_BUILD
		version_widget.SetText("THIS IS PREVIEW");
		#endif
	}
	
	protected bool SetServerInfo()
	{
		if (GetGame().IsMultiplayer())
		{
			MenuData menu_data = g_Game.GetMenuData();
			GetServersResultRow info = OnlineServices.GetCurrentServerInfo();
			
			if (info)
			{
				m_ServerPort.SetText(info.m_HostPort.ToString());
				m_ServerIP.SetText(info.m_HostIp);
				m_ServerName.SetText(info.m_Name);
				m_UnfavoriteImage.Show(info.m_Favorite);
				m_FavoriteImage.Show(!info.m_Favorite);
				m_ServerInfoText = "" +  info.GetIpPort();
				
				return true;
			}
			//temporary, incomplete solution, OnlineServices.GetCurrentServerInfo() should be working!
			else if (menu_data && menu_data.GetLastPlayedCharacter() != GameConstants.DEFAULT_CHARACTER_MENU_ID)
			{
				int char_id = menu_data.GetLastPlayedCharacter();
				int port;
				string address,name;
				
				menu_data.GetLastServerAddress(char_id,address);
				port = menu_data.GetLastServerPort(char_id);
				menu_data.GetLastServerName(char_id,name);
				m_ServerPort.SetText(port.ToString());
				m_ServerIP.SetText(address);
				m_ServerName.SetText(name);
				m_ServerInfoText = "" + address + ":" + port;
				
				return true;
			}
			else
			{
				g_Game.RefreshCurrentServerInfo();
			}
		}
		return false;
	}
	
	protected void HudShow(bool show)
	{
		Mission mission = GetGame().GetMission();
		if (mission)
		{
			IngameHud hud = IngameHud.Cast(mission.GetHud());
			if (hud)
			{
				hud.ShowHudUI(g_Game.GetProfileOption(EDayZProfilesOptions.HUD) && show);
				hud.ShowQuickbarUI(g_Game.GetProfileOption(EDayZProfilesOptions.QUICKBAR) && show);
			}
		}
	}
	
	override bool OnMouseEnter(Widget w, int x, int y)
	{
		ColorHighlight(w);
		return true;
	}
	
	override bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
	{
		ColorNormal(w);
		return true;
	}

	override bool OnClick(Widget w, int x, int y, int button)
	{
		super.OnClick(w, x, y, button);
		
		if (w == m_ContinueButton)
		{
			OnClick_Continue();
			return true;
		}
		else if (w == m_RestartButton)
		{
			#ifdef DEVELOPER
			if (GetGame().IsMultiplayer() || (GetGame().GetPlayer() && GetGame().GetPlayer().IsUnconscious()))
				OnClick_Restart();
			else
			{
				PluginDeveloper plugin = PluginDeveloper.GetInstance();
				if (plugin)
					plugin.ToggleMissionLoader();
			}
			#else
			OnClick_Restart();
			#endif
			return true;
		}
		else if (w == m_RespawnButton)
		{
			OnClick_Respawn();
			return true;
		}
		else if (w == m_OptionsButton)
		{
			OnClick_Options();
			return true;
		}
		else if (w == m_ExitButton)
		{
			OnClick_Exit();
			return true;
		}
		else if (w == m_CopyInfoButton)
		{
			GetGame().CopyToClipboard(m_ServerInfoText);
		}

		return false;
	}
	
	protected void OnClick_Continue()
	{
		GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetMission().Continue);
	}
	
	protected void OnClick_Restart()
	{
		if (!GetGame().IsMultiplayer())
		{
			GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().RestartMission);
		}
		else
		{
			OnClick_Respawn();
		}
	}
	
	protected void OnClick_Respawn()
	{
		Man player = GetGame().GetPlayer();
		
		if (player && player.IsUnconscious() && !player.IsDamageDestroyed())
		{
			GetGame().GetUIManager().ShowDialog("#main_menu_respawn", "#main_menu_respawn_question", IDC_INT_RETRY, DBT_YESNO, DBB_YES, DMT_QUESTION, this);
		}
		else
		{
			if (GetGame().GetMission().GetRespawnModeClient() == GameConstants.RESPAWN_MODE_CUSTOM)
			{
				GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetUIManager().EnterScriptedMenu,MENU_RESPAWN_DIALOGUE,this);
			}
			else
			{
				GameRespawn(true);
			}
		}
	}
	
	protected void OnClick_Options()
	{
		EnterScriptedMenu(MENU_OPTIONS);
	}
	
	protected void OnClick_Exit()
	{
		GetGame().LogoutRequestTime();
		GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetMission().CreateLogoutMenu, this);
	}
	
	override bool OnModalResult(Widget w, int x, int y, int code, int result)
	{
		super.OnModalResult(w, x, y, code, result);
		if (code == IDC_INT_EXIT && result == DBB_YES)
		{
			if (GetGame().IsMultiplayer())
			{
				GetGame().LogoutRequestTime();
				GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetMission().CreateLogoutMenu, this);
			}
			else
			{
				// skip logout screen in singleplayer
				GetGame().GetMission().AbortMission();
			}	
			g_Game.CancelLoginTimeCountdown();
			return true;
		}
		else if (code == IDC_INT_EXIT && result == DBB_NO)
		{
			g_Game.CancelLoginTimeCountdown();
		}
		else if (code == IDC_INT_RETRY && result == DBB_YES && GetGame().IsMultiplayer())
		{
			if (GetGame().GetMission().GetRespawnModeClient() == GameConstants.RESPAWN_MODE_CUSTOM)
			{
				GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetUIManager().EnterScriptedMenu,MENU_RESPAWN_DIALOGUE,this);
			} 
			else
			{
				GameRespawn(true);
			}
			return true;
		}
		
		return false;
	}
	
	override void Update(float timeslice)
	{
		super.Update(timeslice);
		
		UpdateGUI();
	}
	
	protected void UpdateGUI()
	{
		#ifdef BULDOZER
		m_RestartButton.Show(false);
		m_RespawnButton.Show(false);
		#else
		Man player = GetGame().GetPlayer();
		bool playerAlive = player && player.GetPlayerState() == EPlayerStates.ALIVE;

		if (GetGame().IsMultiplayer())
		{
			m_RestartButton.Show(playerAlive && player.IsUnconscious() && !CfgGameplayHandler.GetDisableRespawnInUnconsciousness());
			m_RespawnButton.Show(!playerAlive);
		}
		else
		{
			m_RestartButton.Show(true);
			m_RespawnButton.Show(false);
			m_SeparatorPanel.Show(playerAlive);
		}

		m_ContinueButton.Show(playerAlive);
		#endif
	}
	
	void MenuRequestRespawn(UIScriptedMenu menu, bool random)
	{
		if (RespawnDialogue.Cast(menu))
			GameRespawn(random);
	}
	
	protected void GameRespawn(bool random)
	{
		GetGame().GetMenuDefaultCharacterData(false).SetRandomCharacterForced(random);
		GetGame().RespawnPlayer();
		
		PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer());
		if (player)
		{
			player.SimulateDeath(true);
			GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(player.ShowDeadScreen, true, 0);
		}
		
		MissionGameplay missionGP = MissionGameplay.Cast(GetGame().GetMission());
		missionGP.DestroyAllMenus();
		missionGP.SetPlayerRespawning(true);
		missionGP.Continue();

		Close();
	}
	
	protected void ColorHighlight(Widget w)
	{
		if (!w)
			return;
		
		ButtonSetColor(w, ARGB(255, 0, 0, 0));
		ButtonSetTextColor(w, ARGB(255, 255, 0, 0));
	}
	
	protected void ColorNormal(Widget w)
	{
		if (!w)
			return;
		
		ButtonSetColor(w, ARGB(0, 0, 0, 0));
		ButtonSetTextColor(w, ARGB(255, 255, 255, 255));
	}
	
	protected void ColorDisable(Widget w)
	{
		if (!w)
			return;
		
		ButtonSetColor(w, ARGB(0, 0, 0, 0));
		ButtonSetTextColor(w, ColorManager.COLOR_DISABLED_TEXT);
	}
	
	protected void ButtonSetText(Widget w, string text)
	{
		if (!w)
			return;
				
		TextWidget label = TextWidget.Cast(w.FindWidget(w.GetName() + "_label"));
		if (label)
			label.SetText(text);
		
	}
	
	protected void ButtonSetColor(Widget w, int color)
	{
		Widget panel = w.FindWidget(w.GetName() + "_panel");
		if (panel)
			panel.SetColor(color);
	}
	
	protected void ButtonSetTextColor(Widget w, int color)
	{
		TextWidget label = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label"));
		if (label)
			label.SetColor(color);
	}
	
	void SetServerInfoVisibility(bool show)
	{
		m_ServerInfoPanel.Show(show);
	}
	
	//! DEPRECATED
	void ToggleFavoriteServer();
}