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class InviteMenu extends UIScriptedMenu
{
private TextWidget m_LogoutTimeText;
private TextWidget m_DescriptionText;
private ButtonWidget m_bCancel;
private ButtonWidget m_bCancelConsole;
private int m_iTime;
private ref FullTimeData m_FullTime;
void InviteMenu()
{
m_iTime = 15;
m_FullTime = new FullTimeData();
if (GetGame().GetMission())
{
GetGame().GetMission().AddActiveInputExcludes({"menu"});
GetGame().GetMission().GetHud().ShowHudUI(false);
GetGame().GetMission().GetHud().ShowQuickbarUI(false);
}
}
void ~InviteMenu()
{
if (GetGame() && GetGame().GetMission())
{
GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true);
GetGame().GetMission().GetHud().ShowHudUI(true);
GetGame().GetMission().GetHud().ShowQuickbarUI(true);
GetGame().GetMission().GetOnInputPresetChanged().Remove(OnInputPresetChanged);
GetGame().GetMission().GetOnInputDeviceChanged().Remove(OnInputDeviceChanged);
}
}
override Widget Init()
{
layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_invite_dialog.layout");
m_LogoutTimeText = TextWidget.Cast(layoutRoot.FindAnyWidget("txtLogoutTime"));
m_DescriptionText = TextWidget.Cast(layoutRoot.FindAnyWidget("txtDescription"));
m_bCancel = ButtonWidget.Cast(layoutRoot.FindAnyWidget("bCancel"));
// player should sit down if possible
PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer());
if (player && player.GetEmoteManager() && !player.IsRestrained() && !player.IsUnconscious())
{
player.GetEmoteManager().CreateEmoteCBFromMenu(EmoteConstants.ID_EMOTE_SITA);
player.GetEmoteManager().GetEmoteLauncher().SetForced(EmoteLauncher.FORCE_DIFFERENT);
}
if (GetGame().GetMission())
{
GetGame().GetMission().GetOnInputPresetChanged().Insert(OnInputPresetChanged);
GetGame().GetMission().GetOnInputDeviceChanged().Insert(OnInputDeviceChanged);
}
OnInputDeviceChanged(GetGame().GetInput().GetCurrentInputDevice());
SetTime(m_iTime);
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(UpdateTime, 1000, true);
return layoutRoot;
}
override void Update(float timeslice)
{
if (GetUApi().GetInputByID(UAUIBack).LocalPress())
Cancel();
if (m_iTime <= 0)
{
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).Remove(this.UpdateTime);
string ip;
int port;
OnlineServices.GetInviteServerInfo(ip, port);
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).Call(g_Game.ConnectFromJoin, ip, port);
}
}
override bool OnClick(Widget w, int x, int y, int button)
{
super.OnClick(w, x, y, button);
if (w.GetUserID() == IDC_CANCEL)
{
Cancel();
return true;
}
return false;
}
void SetTime(int time)
{
m_iTime = time;
string text = "#layout_logout_dialog_until_logout_";
TimeConversions.ConvertSecondsToFullTime(time, m_FullTime);
if (m_FullTime.m_Days > 0)
text += "dhms";
else if (m_FullTime.m_Hours > 0)
text += "hms";
else if (m_FullTime.m_Minutes > 0)
text += "ms";
else
text += "s";
text = Widget.TranslateString(text);
text = string.Format(text, m_FullTime.m_Seconds, m_FullTime.m_Minutes, m_FullTime.m_Hours, m_FullTime.m_Days);
m_LogoutTimeText.SetText(text);
}
void UpdateTime()
{
if (m_iTime > 0)
{
m_iTime -= 1;
SetTime(m_iTime);
}
}
void Cancel()
{
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).Remove(this.UpdateTime);
g_Game.SetGameState(DayZGameState.IN_GAME);
g_Game.SetLoadState(DayZLoadState.CONNECT_CONTROLLER_SELECT);
Close();
}
protected void OnInputPresetChanged()
{
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
#endif
}
protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType)
{
UpdateControlsElements();
UpdateControlsElementVisibility();
}
protected void UpdateControlsElements()
{
RichTextWidget toolbarText = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ContextToolbarText"));
string context = string.Format(" %1", InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "#dialog_cancel", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
toolbarText.SetText(context);
}
protected void UpdateControlsElementVisibility()
{
bool toolbarShow = false;
#ifdef PLATFORM_CONSOLE
toolbarShow = !GetGame().GetInput().IsEnabledMouseAndKeyboard() || GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.CONTROLLER;
#endif
layoutRoot.FindAnyWidget("BottomConsoleToolbar").Show(toolbarShow);
m_bCancel.Show(!toolbarShow);
}
} |