File size: 22,918 Bytes
24b81cb
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
class CharacterCreationMenu extends UIScriptedMenu
{
	#ifdef PLATFORM_CONSOLE
	DayZIntroSceneXbox										m_Scene;
	protected bool 											m_CharacterSaved;
	#else
	DayZIntroScenePC										m_Scene;
	#endif
	
	const int 												TOOLTIP_ID_SAVE = 1;
	const int 												TOOLTIP_ID_APPLY = 2;
	
	protected Widget										m_CharacterRotationFrame;
	protected Widget										m_Apply;
	protected Widget										m_Save;
	protected Widget										m_RandomizeCharacter;
	protected Widget										m_BackButton;
	protected Widget										m_PlayedCharacterInfo;
	protected TextWidget									m_Version;
	protected Widget										m_DetailsRoot; //tooltips
	protected TextWidget									m_DetailsLabel;
	protected RichTextWidget								m_DetailsText;
	protected TextWidget 									m_CharacterHeaderText;
	
	protected ref OptionSelectorEditbox						m_NameSelector;
	protected ref OptionSelectorMultistateCharacterMenu		m_GenderSelector;
	protected ref OptionSelectorMultistateCharacterMenu		m_SkinSelector;
	protected ref OptionSelectorMultistateCharacterMenu		m_TopSelector;
	protected ref OptionSelectorMultistateCharacterMenu		m_BottomSelector;
	protected ref OptionSelectorMultistateCharacterMenu		m_ShoesSelector;
	
	int m_OriginalCharacterID;
	
	void CharacterCreationMenu()
	{
		MissionMainMenu mission = MissionMainMenu.Cast(GetGame().GetMission());
		
		#ifdef PLATFORM_CONSOLE
		m_Scene = mission.GetIntroSceneXbox();
		#else
		m_Scene = mission.GetIntroScenePC();
		#endif
		
		m_Scene.ResetIntroCamera();
	}
	
	PlayerBase GetPlayerObj()
	{
		return m_Scene.GetIntroCharacter().GetCharacterObj();
	}
	
	protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType)
	{
		#ifdef PLATFORM_CONSOLE
		UpdateControlsElementVisibility();
		if (pInputDeviceType == EInputDeviceType.CONTROLLER)
		{
			CheckNewOptions(); //TODO - pick only the 'focus' bit
		}
		#endif
	}
	
	override Widget Init()
	{
		#ifdef PLATFORM_CONSOLE
			layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/character_creation/xbox/character_creation.layout");
			m_CharacterSaved 				= false;
		#else
			layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/character_creation/pc/character_creation.layout");
		#endif
		
		m_CharacterRotationFrame			= layoutRoot.FindAnyWidget("character_rotation_frame");
		m_Apply								= layoutRoot.FindAnyWidget("apply");
		m_Save 								= layoutRoot.FindAnyWidget("save");
		m_RandomizeCharacter				= layoutRoot.FindAnyWidget("randomize_character");
		m_BackButton						= layoutRoot.FindAnyWidget("back");
		m_Version							= TextWidget.Cast(layoutRoot.FindAnyWidget("version"));
		m_DetailsRoot 						= layoutRoot.FindAnyWidget("menu_details_tooltip");
		m_DetailsLabel						= TextWidget.Cast(m_DetailsRoot.FindAnyWidget("menu_details_label"));
		m_DetailsText						= RichTextWidget.Cast(m_DetailsRoot.FindAnyWidget("menu_details_tooltip_content"));
		m_CharacterHeaderText 				= TextWidget.Cast(layoutRoot.FindAnyWidget("char_header_text"));
		m_PlayedCharacterInfo 				= layoutRoot.FindAnyWidget("played_char_info");
		
		string version;
		GetGame().GetVersion(version);
		#ifdef PLATFORM_CONSOLE
			version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")";
		#else
			version = "#main_menu_version" + " " + version;
		#endif
		m_Version.SetText(version);
		
		if (m_Scene && m_Scene.GetIntroCharacter())
		{
			m_OriginalCharacterID = m_Scene.GetIntroCharacter().GetCharacterID();
		}
		
		m_NameSelector		= new OptionSelectorEditbox(layoutRoot.FindAnyWidget("character_name_setting_option"), m_Scene.GetIntroCharacter().GetCharacterName(), null, false);
		m_GenderSelector	= new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_gender_setting_option"), 0, null, false, m_Scene.GetIntroCharacter().GetCharGenderList());
		if (m_Scene.GetIntroCharacter().IsCharacterFemale())
		{
			m_GenderSelector.SetValue("Female");
			m_SkinSelector	= new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_head_setting_option"), 0, null, false, m_Scene.GetIntroCharacter().GetCharList(ECharGender.Female));
		}
		else
		{
			m_GenderSelector.SetValue("Male");
			m_SkinSelector	= new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_head_setting_option"), 0, null, false, m_Scene.GetIntroCharacter().GetCharList(ECharGender.Male));
		}
		
		m_TopSelector		= new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_top_setting_option"), 0, null, false, DefaultCharacterCreationMethods.GetConfigAttachmentTypes(InventorySlots.BODY));
		m_BottomSelector	= new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_bottom_setting_option"), 0, null, false, DefaultCharacterCreationMethods.GetConfigAttachmentTypes(InventorySlots.LEGS));
		m_ShoesSelector		= new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_shoes_setting_option"), 0, null, false, DefaultCharacterCreationMethods.GetConfigAttachmentTypes(InventorySlots.FEET));
		
		PlayerBase scene_char = GetPlayerObj();
		if (scene_char)
		{
			Object obj = scene_char.GetInventory().FindAttachment(InventorySlots.BODY);
			if (obj)
				m_TopSelector.SetValue(obj.GetType(), false);
			
			obj = scene_char.GetInventory().FindAttachment(InventorySlots.LEGS);
			if (obj)
				m_BottomSelector.SetValue(obj.GetType(), false);
			
			obj = scene_char.GetInventory().FindAttachment(InventorySlots.FEET);
			if (obj)
				m_ShoesSelector.SetValue(obj.GetType(), false);
			
			m_SkinSelector.SetValue(scene_char.GetType());
		}
		
		m_GenderSelector.m_OptionChanged.Insert(GenderChanged);
		m_SkinSelector.m_OptionChanged.Insert(SkinChanged);
		m_TopSelector.m_OptionChanged.Insert(TopChanged);
		m_BottomSelector.m_OptionChanged.Insert(BottomChanged);
		m_ShoesSelector.m_OptionChanged.Insert(ShoesChanged);
		
		Refresh();
		SetCharacter();
		CheckNewOptions();
		
		GetGame().GetMission().GetOnInputDeviceChanged().Insert(OnInputDeviceChanged);

		return layoutRoot;
	}
	
	void ~CharacterCreationMenu()
	{
		m_GenderSelector.m_OptionChanged.Remove(GenderChanged);
		m_SkinSelector.m_OptionChanged.Remove(SkinChanged);
		m_TopSelector.m_OptionChanged.Remove(TopChanged);
		m_BottomSelector.m_OptionChanged.Remove(BottomChanged);
		m_ShoesSelector.m_OptionChanged.Remove(ShoesChanged);
	}
	
	//Button Events
	//! renames character
	void Apply()
	{
		if (!m_Scene.GetIntroCharacter().IsDefaultCharacter())
		{
			string name = m_NameSelector.GetValue();
			if (name == "")
				name = GameConstants.DEFAULT_CHARACTER_NAME;
			
			m_Scene.GetIntroCharacter().SaveCharName(name);
		}
		
		MainMenu menu_main = MainMenu.Cast(GetGame().GetUIManager().FindMenu(MENU_MAIN));
		if (menu_main)
		{
			menu_main.OnChangeCharacter(false);
		}
		GetGame().GetUIManager().Back();
	}
	
	//! saves default character
	void Save()
	{
		if (m_Scene.GetIntroCharacter().IsDefaultCharacter())
		{
			string name = m_NameSelector.GetValue();
			if (name == "")
				name = GameConstants.DEFAULT_CHARACTER_NAME;
			
			m_Scene.GetIntroCharacter().SaveCharName(name);
			m_Scene.GetIntroCharacter().SaveDefaultCharacter();
			m_Scene.GetIntroCharacter().SetToDefaultCharacter();
			SetCharacterSaved(true);
		}
	}
	
	void Back()
	{
		//bring back DefaultCharacter, if it exists (it should), or a previously played one.
		GetGame().GetMenuData().RequestGetDefaultCharacterData();
		#ifdef PLATFORM_CONSOLE
			if (m_OriginalCharacterID != GameConstants.DEFAULT_CHARACTER_MENU_ID && m_CharacterSaved)
			{
				m_OriginalCharacterID = GameConstants.DEFAULT_CHARACTER_MENU_ID;
			}
		#endif
		m_Scene.GetIntroCharacter().SetCharacterID(m_OriginalCharacterID);
		m_Scene.GetIntroCharacter().CreateNewCharacterById(m_Scene.GetIntroCharacter().GetCharacterID());
		GetGame().GetUIManager().Back();
	}
	
	void SetCharacter()
	{
		if (m_Scene.GetIntroCharacter().IsDefaultCharacter())
		{
			GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj());
		}
	}
	
	void RandomizeCharacter()
	{
		m_Scene.GetIntroCharacter().SetToDefaultCharacter();
		
		// make random selection
		m_Scene.GetIntroCharacter().SetCharacterGender(Math.RandomInt(0, 2));
		
		if (m_Scene.GetIntroCharacter().IsCharacterFemale())
		{
			m_GenderSelector.SetValue("Female");
			m_SkinSelector.LoadNewValues(m_Scene.GetIntroCharacter().GetCharList(ECharGender.Female), 0);
			m_SkinSelector.SetRandomValue();
		}
		else
		{
			m_GenderSelector.SetValue("Male");
			m_SkinSelector.LoadNewValues(m_Scene.GetIntroCharacter().GetCharList(ECharGender.Male), 0);
			m_SkinSelector.SetRandomValue();
		}
		
		GetGame().GetMenuDefaultCharacterData().GenerateRandomEquip();
		
		m_TopSelector.SetValue(GetGame().GetMenuDefaultCharacterData().GetAttachmentMap().Get(InventorySlots.BODY),false);
		m_BottomSelector.SetValue(GetGame().GetMenuDefaultCharacterData().GetAttachmentMap().Get(InventorySlots.LEGS),false);
		m_ShoesSelector.SetValue(GetGame().GetMenuDefaultCharacterData().GetAttachmentMap().Get(InventorySlots.FEET),false);
		
		Refresh();
		SetCharacter();
		
		CheckNewOptions();
	}
	
	//Selector Events
	void GenderChanged()
	{
		ECharGender gender = ECharGender.Male;
		
		if (m_GenderSelector.GetStringValue() == "Female")
		{
			gender = ECharGender.Female;
		}
		
		m_Scene.GetIntroCharacter().SetCharacterGender(gender);
		
		m_SkinSelector.LoadNewValues(m_Scene.GetIntroCharacter().GetCharList(gender) , 0);
		m_SkinSelector.SetRandomValue();
		SetCharacterSaved(false);
	}
	
	void SkinChanged()
	{
		m_Scene.GetIntroCharacter().CreateNewCharacterByName(m_SkinSelector.GetStringValue(), false);
		SetCharacterSaved(false);
	}
	
	void TopChanged()
	{
		GetGame().GetMenuDefaultCharacterData().SetDefaultAttachment(InventorySlots.BODY,m_TopSelector.GetStringValue());
		GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj());
		SetCharacterSaved(false);
	}
	
	void BottomChanged()
	{
		GetGame().GetMenuDefaultCharacterData().SetDefaultAttachment(InventorySlots.LEGS,m_BottomSelector.GetStringValue());
		GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj());
		SetCharacterSaved(false);
	}
	
	void ShoesChanged()
	{
		GetGame().GetMenuDefaultCharacterData().SetDefaultAttachment(InventorySlots.FEET,m_ShoesSelector.GetStringValue());
		GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj());
		SetCharacterSaved(false);
	}
	
	override bool OnKeyPress(Widget w, int x, int y, int key)
	{
		super.OnKeyPress(w, x, y, key);
		return false;
	}
	
	override bool OnClick(Widget w, int x, int y, int button)
	{
		if (w == m_Apply)
		{
			Apply();
			return true;
		}
		else if (w == m_Save)
		{
			Save();
			GetGame().GetUIManager().Back();
			return true;
		}
		else if (w == m_RandomizeCharacter)
		{
			RandomizeCharacter();
			return true;
		}
		else if (w == m_BackButton)
		{
			Back();
			return true;
		}
		return false;
	}
	
	override bool OnMouseButtonDown(Widget w, int x, int y, int button)
	{
		#ifndef PLATFORM_CONSOLE
		if (w == m_CharacterRotationFrame)
		{
			if (m_Scene)
				DayZIntroScenePC.Cast(m_Scene).CharacterRotationStart();
			return true;
		}
		#endif
		return false;
	}
	
	override bool OnMouseButtonUp(Widget w, int x, int y, int button)
	{
		#ifndef PLATFORM_CONSOLE
		if (m_Scene)
			DayZIntroScenePC.Cast(m_Scene).CharacterRotationStop();
		#endif
		return false;
	}
	
	override bool OnMouseEnter(Widget w, int x, int y)
	{
		string tooltip_header = "";
		string tooltip_text = "";
		ColorHighlight(w);
		switch (w.GetUserID())
		{
			case TOOLTIP_ID_APPLY:
				tooltip_header = "#layout_main_menu_rename";
				tooltip_text = "#layout_character_creation_apply_tooltip";
			break;
			
			case TOOLTIP_ID_SAVE:
				tooltip_header = "#layout_character_creation_save_character_alt";
				tooltip_text = "#layout_character_creation_save_tooltip";
			break;
		}
		SetTooltipTexts(w, tooltip_header, tooltip_text);
		return true;
	}
	
	override bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
	{
		ColorNormal(w);
		SetFocus(null);
		
		return true;
	}
	
	override bool OnFocus(Widget w, int x, int y)
	{
		string tooltip_header = "";
		string tooltip_text = "";
		if (IsFocusable(w))
		{
			ColorHighlight(w);
			switch (w.GetUserID())
			{
				case TOOLTIP_ID_APPLY:
					tooltip_header = "#layout_main_menu_rename";
					tooltip_text = "#layout_character_creation_apply_tooltip";
				break;
				
				case TOOLTIP_ID_SAVE:
					tooltip_header = "#layout_character_creation_save_character_alt";
					tooltip_text = "#layout_character_creation_save_tooltip";
				break;
			}
			SetTooltipTexts(w, tooltip_header, tooltip_text);
			return true;
		}
		SetTooltipTexts(w);
		return false;
	}
	
	override bool OnFocusLost(Widget w, int x, int y)
	{
		if (IsFocusable(w))
		{
			ColorNormal(w);
			return true;
		}
		return false;
	}
	
	bool IsFocusable(Widget w)
	{
		if (w)
		{
			return (w == m_Apply || w == m_Save || w == m_RandomizeCharacter || w == m_BackButton);
		}
		return false;
	}
	
	void SetTooltipTexts(Widget w, string header = "", string desc = "")
	{
		#ifndef PLATFORM_CONSOLE
			bool show = header != "" && desc != "";
			m_DetailsRoot.Show(show);
			m_DetailsLabel.SetText(header);
			m_DetailsText.SetText(desc);
			
			//moves the widget to parent, setting is relative to widget alignment, case-specific implementation (getter missing!!!)
			if (show)
			{
				float parent_pos_x, parent_pos_y;
				float parent_size_x, parent_size_y;
				float layout_size_x, layout_size_y;
				
				w.GetScreenPos(parent_pos_x,parent_pos_y);
				w.GetScreenSize(parent_size_x,parent_size_y);
				layoutRoot.GetScreenSize(layout_size_x,layout_size_y);
				
				float set_x = layout_size_x - parent_pos_x;
				float set_y = layout_size_y - parent_pos_y - parent_size_y;
				m_DetailsRoot.SetPos(set_x,set_y,true);
			}
			
			m_DetailsText.Update();
			m_DetailsLabel.Update();
			m_DetailsRoot.Update();
		#endif
	}
	
	void CheckNewOptions()
	{
		bool show_widgets = m_Scene.GetIntroCharacter().IsDefaultCharacter();
		bool was_visible = layoutRoot.FindAnyWidget("character_gender_button").IsVisible();
		layoutRoot.FindAnyWidget("character_gender_button").Show(show_widgets);
		layoutRoot.FindAnyWidget("character_head_button").Show(show_widgets);
		layoutRoot.FindAnyWidget("character_top_button").Show(show_widgets);
		layoutRoot.FindAnyWidget("character_bottom_button").Show(show_widgets);
		layoutRoot.FindAnyWidget("character_shoes_button").Show(show_widgets);
		
		if (!was_visible && show_widgets)
			m_GenderSelector.Focus();
		if (!show_widgets)
			SetFocus(m_RandomizeCharacter);
	}
	
	override void OnShow()
	{
#ifdef PLATFORM_CONSOLE
		m_GenderSelector.Focus();
		UpdateControlsElementVisibility();
#endif
		CheckNewOptions();
	}
	
	override void Refresh()
	{
		string name;
		#ifdef PLATFORM_CONSOLE
			if (GetGame().GetUserManager() && GetGame().GetUserManager().GetSelectedUser())
			{
				name = GetGame().GetUserManager().GetSelectedUser().GetName();
				if (name.LengthUtf8() > 16)
				{
					name = name.SubstringUtf8(0, 16);
					name += "...";
				}
			}
		#else
			name = m_Scene.GetIntroCharacter().GetCharacterName();
			if (name == "")
				name = GameConstants.DEFAULT_CHARACTER_NAME;
		#endif
		
		m_NameSelector.SetValue(name);
		
		string version;
		GetGame().GetVersion(version);
		#ifdef PLATFORM_CONSOLE
			version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")";
			
			m_Apply.Show(m_CharacterSaved || !m_Scene.GetIntroCharacter().IsDefaultCharacter());
			m_Save.Show(!m_CharacterSaved && m_Scene.GetIntroCharacter().IsDefaultCharacter());
		#else
			version = "#main_menu_version" + " " + version;
			m_Apply.Show(!m_Scene.GetIntroCharacter().IsDefaultCharacter());
			m_Save.Show(m_Scene.GetIntroCharacter().IsDefaultCharacter());
		#endif
		m_PlayedCharacterInfo.Show(!m_Scene.GetIntroCharacter().IsDefaultCharacter());
		
		if (m_Scene.GetIntroCharacter().IsDefaultCharacter())
		{
			m_CharacterHeaderText.SetText("#character_menu_header");
		}
		else
		{
			m_CharacterHeaderText.SetText("#server_browser_prev_play_filter");
		}
		
		m_Version.SetText(version);
		
		#ifdef PLATFORM_CONSOLE
		UpdateControlsElements();
		UpdateControlsElementVisibility();
		#endif
	}
	
	override void Update(float timeslice)
	{
		if (GetUApi().GetInputByID(UAUIBack).LocalPress())
		{
			Back();
		}
		
		if (GetUApi().GetInputByID(UAUICtrlX).LocalPress())
		{
			RandomizeCharacter();
		}
		
		#ifdef PLATFORM_CONSOLE
		if (GetUApi().GetInputByID(UAUICtrlY).LocalPress())
		{
			if (m_Scene.GetIntroCharacter().IsDefaultCharacter() && !m_CharacterSaved)
			{
				Save();
			}
		}
		#endif
	}
	
	override void OnHide()
	{
	}
	
	//Coloring functions (Until WidgetStyles are useful)
	void ColorHighlight(Widget w)
	{
		if (w.IsInherited(ButtonWidget))
		{
			ButtonWidget button = ButtonWidget.Cast(w);
			button.SetTextColor(ARGB(255, 200, 0, 0));
		}
		
		w.SetColor(ARGB(255, 0, 0, 0));
		
		TextWidget text1	= TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text"));
		TextWidget text2	= TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label"));
		TextWidget text3	= TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1"));
		ImageWidget image	= ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image"));
		Widget option		= Widget.Cast(w.FindAnyWidget(w.GetName() + "_option_wrapper"));
		Widget option_label = w.FindAnyWidget("option_label");
		
		if (text1)
		{
			text1.SetColor(ARGB(255, 255, 0, 0));
		}
		
		if (text2)
		{
			text2.SetColor(ARGB(255, 255, 0, 0));
		}
		
		if (text3)
		{
			text3.SetColor(ARGB(255, 255, 0, 0));
			w.SetAlpha(1);
		}
		
		if (image)
		{
			image.SetColor(ARGB(255, 200, 0, 0));
		}
		
		if (option)
		{
			option.SetColor(ARGB(255, 255, 0, 0));
		}
		
		#ifndef PLATFORM_CONSOLE
		if (option_label)
		{
			option_label.SetColor(ARGB(255, 255, 0, 0));
		}
		#endif
	}
	
	void ColorNormal(Widget w)
	{
		if (w.IsInherited(ButtonWidget))
		{
			ButtonWidget button = ButtonWidget.Cast(w);
			button.SetTextColor(ColorManager.COLOR_NORMAL_TEXT);
		}
		
		TextWidget text1	= TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text"));
		TextWidget text2	= TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1"));
		TextWidget text3	= TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label"));
		ImageWidget image	= ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image"));
		Widget option		= w.FindAnyWidget(w.GetName() + "_option_wrapper");
		Widget option_label = w.FindAnyWidget("option_label");
		
		if (text1)
		{
			text1.SetColor(ColorManager.COLOR_NORMAL_TEXT);
		}
		
		if (text2)
		{
			text2.SetColor(ColorManager.COLOR_NORMAL_TEXT);
		}
		
		if (text3)
		{
			text3.SetColor(ColorManager.COLOR_NORMAL_TEXT);
			w.SetAlpha(0);
		}
		
		if (image)
		{
			image.SetColor(ColorManager.COLOR_NORMAL_TEXT);
		}
		
		if (option)
		{
			option.SetColor(ARGB(150, 255, 255, 255));
		}
		
		#ifndef PLATFORM_CONSOLE
		if (option_label)
		{
			option_label.SetColor(ColorManager.COLOR_NORMAL_TEXT);
		}
		#endif
	}
	
	void ColorDisable(Widget w)
	{
		#ifndef PLATFORM_CONSOLE
		SetFocus(null);
		#endif
		
		if (w)
		{
			ButtonWidget button = ButtonWidget.Cast(w);
			if (button)
			{
				button.SetTextColor(ColorManager.COLOR_DISABLED_TEXT);
			}
		}
		
		TextWidget text1	= TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text"));
		TextWidget text2	= TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label"));
		TextWidget text3	= TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1"));
		ImageWidget image	= ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image"));
		Widget option		= Widget.Cast(w.FindAnyWidget(w.GetName() + "_option_wrapper"));
		Widget option_label = w.FindAnyWidget("option_label");
		
		if (text1)
		{
			text1.SetColor(ColorManager.COLOR_DISABLED_TEXT);
		}
		
		if (text2)
		{
			text2.SetColor(ColorManager.COLOR_DISABLED_TEXT);
		}
		
		if (text3)
		{
			text3.SetColor(ColorManager.COLOR_DISABLED_TEXT);
			w.SetAlpha(1);
		}
		
		if (image)
		{
			image.SetColor(ColorManager.COLOR_DISABLED_TEXT);
		}
		
		if (option)
		{
			option.SetColor(ColorManager.COLOR_DISABLED_TEXT);
		}
		
		#ifndef PLATFORM_CONSOLE
		if (option_label)
		{
			option_label.SetColor(ColorManager.COLOR_DISABLED_TEXT);
		}
		#endif
	}
	
	void SetCharacterSaved(bool state)
	{
		#ifdef PLATFORM_CONSOLE
			m_CharacterSaved = state;
			Refresh();
		#endif
	}

	protected void UpdateControlsElements()
	{
		#ifdef PLATFORM_CONSOLE
		RichTextWidget toolbar_text = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ContextToolbarText"));
		string text = "";
		if (!m_CharacterSaved && m_Scene.GetIntroCharacter().IsDefaultCharacter()) //can be saved..
		{
			text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlY", "#layout_character_creation_save_character_alt", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
		}
		text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlX", "#layout_character_creation_toolbar_randomize", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
		if (m_Scene.GetIntroCharacter().IsDefaultCharacter()) //edit options available
		{
			text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUISelect", "#layout_character_creation_toolbar_select", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
		}
		text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "#layout_character_creation_toolbar_back", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
		toolbar_text.SetText(text);
		
		RichTextWidget toolbar_b2	= RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon0"));
		RichTextWidget toolbar_x2	= RichTextWidget.Cast(layoutRoot.FindAnyWidget("RandomizeIcon0"));
		RichTextWidget toolbar_y2	= RichTextWidget.Cast(layoutRoot.FindAnyWidget("SaveIcon0"));
		RichTextWidget toolbar_y2_2	= RichTextWidget.Cast(layoutRoot.FindAnyWidget("ApplyIcon0"));
		
		string saveTextIcon = InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlY", "", EUAINPUT_DEVICE_CONTROLLER);
		toolbar_b2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "", EUAINPUT_DEVICE_CONTROLLER));
		toolbar_x2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlX", "", EUAINPUT_DEVICE_CONTROLLER));
		toolbar_y2.SetText(saveTextIcon);
		toolbar_y2_2.SetText(saveTextIcon);
		#endif
	}
	
	protected void UpdateControlsElementVisibility()
	{
		#ifdef PLATFORM_CONSOLE
		bool toolbarShow = !GetGame().GetInput().IsEnabledMouseAndKeyboard() || GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.CONTROLLER;
		layoutRoot.FindAnyWidget("toolbar_bg").Show(toolbarShow);
		layoutRoot.FindAnyWidget("play_panel_root").Show(!toolbarShow);
		#endif
	}
}