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class ModsMenuSimple extends ScriptedWidgetEventHandler
{
protected const int MOD_DISPLAY_COUNT_MAX = 3;
protected Widget m_Root;
protected Widget m_MoreButton;
protected Widget m_MoreHighlight;
protected ref map<ModInfo, ref ModsMenuSimpleEntry> m_Data;
protected ModsMenuDetailed m_DetailMenu;
void ModsMenuSimple(array<ref ModInfo> data, Widget parent, ModsMenuDetailed detail_menu)
{
m_Root = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/mods_menu/mods_menu_simple.layout", parent);
m_MoreButton = m_Root.FindAnyWidget("ModMore");
m_MoreHighlight = m_Root.FindAnyWidget("ModMoreOverlay");
m_Data = new map<ModInfo, ref ModsMenuSimpleEntry>;
m_DetailMenu = detail_menu;
m_Root.SetHandler(this);
LoadEntries(data);
}
void ~ModsMenuSimple()
{
delete m_Root;
}
void LoadEntries(array<ref ModInfo> data)
{
m_MoreButton.Show(data.Count() > MOD_DISPLAY_COUNT_MAX);
int count = Math.Clamp(data.Count(),0,MOD_DISPLAY_COUNT_MAX);
for (int i = 0; i < count; i++)
{
ref ModsMenuSimpleEntry entry = new ModsMenuSimpleEntry(data[i], i, m_Root, this);
m_Data.Insert(data[i], entry);
}
}
void Select(ModInfo mod)
{
m_DetailMenu.Open();
m_DetailMenu.Highlight(mod);
}
override bool OnMouseButtonUp(Widget w, int x, int y, int button)
{
if (w == m_MoreButton)
{
if (m_DetailMenu.IsOpen())
m_DetailMenu.Close();
else
m_DetailMenu.Open();
return true;
}
return false;
}
override bool OnMouseEnter(Widget w, int x, int y)
{
if (w == m_MoreButton)
{
m_MoreHighlight.Show(true);
return true;
}
return false;
}
override bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
{
if (enterW != m_MoreButton)
{
m_MoreHighlight.Show(false);
return true;
}
return false;
}
override bool OnFocus(Widget w, int x, int y)
{
if (w == m_MoreButton)
{
m_MoreHighlight.Show(true);
return true;
}
return false;
}
override bool OnFocusLost(Widget w, int x, int y)
{
if (w == m_MoreButton)
{
m_MoreHighlight.Show(false);
return true;
}
return false;
}
} |