File size: 4,026 Bytes
24b81cb |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 |
class HudDebugWinCharStomach extends HudDebugWinBase
{
TextListboxWidget m_WgtValues;
TextWidget m_WgtOverall;
//============================================
// Constructor
//============================================
void HudDebugWinCharStomach(Widget widget_root)
{
m_WgtValues = TextListboxWidget.Cast( widget_root.FindAnyWidget("txl_StomachContents") );
m_WgtOverall = TextWidget.Cast( widget_root.FindAnyWidget("InfoOverall") );
//FitWindow();
}
//============================================
// Destructor
//============================================
void ~HudDebugWinCharStomach()
{
SetUpdate( false );
}
//============================================
// GetWinType
//============================================
override int GetType()
{
return HudDebug.HUD_WIN_CHAR_STOMACH;
}
//============================================
// Show
//============================================
override void Show()
{
super.Show();
//Print("Show()");
SetUpdate( true );
}
//============================================
// Hide
//============================================
override void Hide()
{
super.Hide();
//Print("Hide()");
SetUpdate( false );
}
//============================================
// SetUpdate
//============================================
override void SetUpdate( bool state )
{
//Disable update on server (PluginDeveloperSync)
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() );
PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) );
//if client, send RPC
if ( GetGame().IsClient() )
{
ref Param1<bool> params = new Param1<bool>( state );
if ( player )
{
player.RPCSingleParam( ERPCs.DEV_STOMACH_UPDATE, params, true );
SetRPCSent();
}
}
//else set directly
else
{
if ( developer_sync )
{
developer_sync.EnableUpdate( state, ERPCs.DEV_STOMACH_UPDATE, player );
}
}
}
override void Update()
{
super.Update();
//Print("Update()");
//refresh notifiers
SetContentValues();
}
void SetContentValues()
{
PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) );
//clear window
ClearValues();
for ( int i = 0; i < developer_sync.m_PlayerStomachSynced.Count() - 1; i++ )
{
//new Param4<int,int,int,float>(id, food_stage, agents, amount);
Param4<int,int,int,float> p4 = Param4<int,int,int,float>.Cast(developer_sync.m_PlayerStomachSynced.Get(i));
AddValue( PlayerStomach.GetClassnameFromID(p4.param1), p4.param2, p4.param3, p4.param4);
}
if( developer_sync.m_PlayerStomachSynced.Count() )
{
int last_index = developer_sync.m_PlayerStomachSynced.Count() - 1;
Param1<float> p1 = Param1<float>.Cast(developer_sync.m_PlayerStomachSynced.Get(last_index));
m_WgtOverall.SetText("Overall volume:" + p1.param1.ToString());
}
else
{
m_WgtOverall.SetText("");
}
//fit to screen
//FitWindow();
}
void AddValue( string classname, int food_stage, int agents, float amount)
{
int index = m_WgtValues.AddItem( classname, NULL, 0 );
string stage = typename.EnumToString(FoodStageType, food_stage) + "(" + food_stage.ToString()+")";;
m_WgtValues.SetItem( index, amount.ToString(), NULL, 1 );
m_WgtValues.SetItem( index,stage , NULL, 2 );
array<string> agent_list = GetAgentsArray(agents);
string agent_line = "("+agents.ToString()+") ";
for(int i = 0; i < agent_list.Count();i++)
{
agent_line += "," +agent_list.Get(i);
}
m_WgtValues.SetItem( index, agent_line , NULL, 3);
}
array<string> GetAgentsArray(int agents)
{
array<string> list = new array<string>;
for(int i = 0; i < 32; i++)
{
int agent = agents & (1 << i);
if(agent)
{
list.Insert(PluginTransmissionAgents.GetNameByID(agent));
}
}
return list;
}
void ClearValues()
{
m_WgtValues.ClearItems();
}
void FitWindow()
{
FitWindowByContent( m_WgtValues );
}
}
|