class BleedingSourceEffect : EffectParticle | |
{ | |
void BleedingSourceEffect() | |
{ | |
SetParticleID(ParticleList.BLEEDING_SOURCE); | |
} | |
} | |
class BleedingSourceEffectLight : EffectParticle | |
{ | |
void BleedingSourceEffectLight() | |
{ | |
SetParticleID(ParticleList.BLEEDING_SOURCE_LIGHT); | |
} | |
} |