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enum ERPCs |
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{ |
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PB_START = -1, |
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PB_END = -2, |
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PB_SINGLEUSE_START = -3, |
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PB_SINGLEUSE_END = -4, |
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RPC_SYNC_ITEM_VAR = 0, |
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RPC_SYNC_STAT, |
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RPC_WRITE_NOTE, |
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RPC_WRITE_NOTE_CLIENT, |
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RPC_SYNC_DISPLAY_STATUS, |
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RPC_ON_SET_CAPTIVE, |
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RPC_SYNC_SCENE_OBJECT, |
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RPC_USER_ACTION_PROMPT_SYNCH, |
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RPC_USER_ACTION_MESSAGE, |
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RPC_ITEM_DIAG, |
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RPC_ITEM_DIAG_CLOSE, |
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RPC_SET_OBJECT_POSITION, |
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RPC_PLAYER_SYMPTOM_ON, |
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RPC_PLAYER_SYMPTOM_OFF, |
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RPC_STAMINA, |
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RPC_DAMAGE_VALUE_SYNC, |
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RPC_DEBUG_MONITOR_FLT, |
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RPC_DEBUG_MONITOR_STR, |
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RPC_USER_ACTION_PROMPT_PROGRESS, |
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RPC_USER_ACTION_PROMPT_CLEAN, |
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RPC_BS_SKINNED_STATE, |
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RPC_TRAP_VICTIM, |
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RPC_TRAP_DISARM, |
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RPC_EXPLODE_EVENT, |
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RPC_TOGGLE_PERSONAL_LIGHT, |
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RPC_CHECK_PULSE, |
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DEV_RPC_SPAWN_ITEM_ON_GROUND, |
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DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID, |
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DEV_RPC_SPAWN_ITEM_ON_CURSOR, |
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DEV_RPC_SPAWN_ITEM_IN_INVENTORY, |
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DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT, |
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DEV_RPC_CLEAR_INV, |
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DEV_RPC_TELEPORT, |
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DEV_RPC_SET_PLAYER_DIRECTION, |
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DEV_RPC_SEND_SERVER_LOG, |
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DEV_RPC_STATS_DATA, |
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DEV_RPC_LEVELS_DATA, |
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DEV_RPC_MODS_DATA, |
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DEV_RPC_MODS_DATA_DETAILED, |
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DEV_RPC_MODS_ACTIVATE, |
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DEV_RPC_MODS_DETAILED, |
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DEV_RPC_MODS_DEACTIVATE, |
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DEV_RPC_MODS_LOCK, |
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DEV_RPC_AGENTS_DATA, |
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DEV_RPC_STOMACH_DATA, |
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DEV_RPC_CREATE_SCENE_OBJECT, |
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DEV_RPC_SCENE_LOAD, |
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DEV_STATS_UPDATE, |
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DEV_LEVELS_UPDATE, |
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DEV_STOMACH_UPDATE, |
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DEV_MODS_UPDATE, |
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DEV_AGENTS_UPDATE, |
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DEV_RPC_PLUGIN_DZCREATURE_DEBUG, |
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RPC_SOFT_SKILLS_SPECIALTY_SYNC, |
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RPC_SOFT_SKILLS_STATS_SYNC, |
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RPC_SOFT_SKILLS_PRINT_DEBUG, |
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RPC_CRAFTING_INVENTORY_INSTANT, |
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RPC_INIT_SET_QUICKBAR, |
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RPC_READ_NOTE, |
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RPC_SYNC_EVENT, |
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DEV_AGENT_GROW, |
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RPC_SYNC_THERMOMETER, |
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RPC_SEND_NOTIFICATION, |
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RPC_SEND_NOTIFICATION_EXTENDED, |
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RPC_SEND_MAP_MARKERS, |
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RPC_SEND_LIGHTING_SETUP, |
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RPC_USER_SYNC_PERMISSIONS, |
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RPC_WARNING_ITEMDROP, |
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RPC_WARNING_TELEPORT, |
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RPC_DEBUG_INSTABUILD, |
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RPC_SHOCK, |
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RPC_SERVER_RESPAWN_MODE, |
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RPC_SOUND_LOCK_ATTACH, |
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RPC_SOUND_HELICRASH, |
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RPC_SOUND_ARTILLERY, |
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DEV_RPC_MODS_RESET, |
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DEV_RPC_STATS_RESET, |
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DEV_RPC_AGENT_RESET, |
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DEV_RPC_STAT_SET, |
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DEV_RPC_SERVER_SCRIPT, |
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DEV_RPC_SERVER_SCRIPT_RESULT, |
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RPC_SOUND_CONTAMINATION, |
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RPC_SOUND_ARTILLERY_SINGLE, |
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RPC_CFG_GAMEPLAY_SYNC, |
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RPC_UNDERGROUND_SYNC, |
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DEV_RPC_SPAWN_PRESET, |
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DEV_RPC_SET_TIME, |
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DEV_TEMP_UPDATE, |
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DEV_SET_DEV_ITEM, |
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DEV_REQUEST_UTS_DEBUG, |
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DEV_UTS_DEBUG_DATA, |
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DEV_SET_WEATHER, |
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RPC_SET_BILLBOARDS, |
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#ifdef DIAG_DEVELOPER |
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DIAG_VEHICLE_DEBUG_OUTPUT, |
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DIAG_PLAYER_SYMPTOMS_DEBUG_ON, |
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DIAG_PLAYER_SYMPTOMS_DEBUG_OFF, |
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DIAG_PLAYER_SYMPTOMS_DEBUG, |
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DIAG_CRAFTING_INSTANT, |
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DIAG_CHEATS_MODIFIERS, |
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DIAG_CHEATS_KILL_PLAYER, |
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DIAG_CHEATS_INVINCIBILITY, |
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DIAG_CHEATS_DISABLE_STAMINA, |
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DIAG_CHEATS_RESET_PLAYER, |
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DIAG_CHEATS_RESET_PLAYER_MAX, |
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DIAG_CHEATS_INVENTORY_ACCESS, |
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DIAG_CHEATS_ITEMS_FIX, |
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DIAG_CHEATS_CREATE_HIT, |
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DIAG_CHEATS_CREATE_HIT_LIGHT, |
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DIAG_SOFT_SKILLS_SHOW_DEBUG, |
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DIAG_SOFT_SKILLS_TOGGLE_STATE, |
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DIAG_SOFT_SKILLS_TOGGLE_MODEL, |
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DIAG_SOFT_SKILLS_SPECIALTY_VALUE, |
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DIAG_LIFESPAN_BLOODY_HANDS, |
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DIAG_LIFESPAN_PLAYTIME_UPDATE, |
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DIAG_MISC_LOG_PLAYER_STATS, |
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DIAG_MISC_ENVIRONMENT_DEBUG, |
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DIAG_MISC_ENVIRONMENT_DEBUG_DATA, |
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DIAG_MISC_ENVIRONMENT_LOGGING_DRYWET, |
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DIAG_MISC_FALLDAMAGE_DEBUG, |
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DIAG_MISC_FALLDAMAGE_DEBUG_DATA, |
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DIAG_MISC_GO_UNCONSCIOUS, |
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DIAG_MISC_GO_UNCONSCIOUS_DELAYED, |
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DIAG_MISC_QUICK_RESTRAIN, |
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DIAG_MISC_HAIR_LEVEL_HIDE, |
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DIAG_MISC_QUICK_FISHING, |
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DIAG_MISC_TARGETABLE_BY_AI, |
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DIAG_MISC_DEBUG_MONITOR, |
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DIAG_SIMULATE_INFINITE_LOOP, |
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DIAG_SIMULATE_NULL_POINTER, |
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DIAG_SIMULATE_DIVISION_BY_ZERO, |
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DIAG_SIMULATE_ERROR_FUNCTION, |
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DIAG_WEAPON_PARTICLES, |
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DIAG_WEAPON_RECOIL, |
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DIAG_WEAPON_BURST_VERSION, |
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DIAG_BLEEDING_DISABLE_BLOOD_LOSS, |
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DIAG_BLEEDING_ACTIVATE_SOURCE, |
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DIAG_BLEEDING_ACTIVATE_ALL_SOURCES, |
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DIAG_LOGS_ACTIONS, |
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DIAG_LOGS_WEAPONS, |
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DIAG_LOGS_SYNC, |
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DIAG_LOGS_BASEBUILDING, |
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DIAG_LOGS_SYMPTOMS, |
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DIAG_LOGS_INVENTORY_MOVE, |
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DIAG_LOGS_INVENTORY_RESERVATION, |
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DIAG_LOGS_INVENTORY_HFSM, |
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DIAG_LOGS_QUICKBAR, |
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DIAG_LOGS_BLEEDING_CHANCES, |
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DIAG_TRIGGER_DEBUG, |
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DIAG_BASEBUILDING_WOOD, |
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DIAG_BASEBUILDING_GATE, |
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DIAG_FINISHERS_FORCE_FINISHER, |
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DIAG_CAMERATOOLS_CAM_SUBSCRIBE, |
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DIAG_CAMERATOOLS_CAM_DATA, |
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DIAG_TIMEACCEL, |
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DIAG_TIMEACCEL_CLIENT_SYNC, |
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DIAG_ITEM_DEBUG_ACTIONS, |
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DEV_DIAGMENU_SUBSCRIBE, |
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DEV_PLAYER_DEBUG_REQUEST, |
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DEV_PLAYER_DEBUG_DATA, |
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RPC_DAYZPLAYER_DEBUGSERVERWALK, |
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DIAG_VEHICLES_DUMP_CRASH_DATA_REQUEST, |
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DIAG_VEHICLES_DUMP_CRASH_DATA_CONTENTS, |
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#endif |
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RPC_END, |
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} |
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