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// -----------------------------------------------------------
class RadialProgressBar
{
reference float speed;
reference float start_rotation;
protected string m_BarHider;
protected string m_BarPart;
protected Widget m_Root;
protected ref AnimatorTimer m_Anim;
protected float x, y, z;
protected float rotation = 0;
protected int stage = 0;
// -----------------------------------------------------------
void RadialProgressBar()
{
m_Anim = new AnimatorTimer();
GetGame().GetUpdateQueue(CALL_CATEGORY_GUI).Insert(this.Update);
}
// -----------------------------------------------------------
void ~RadialProgressBar()
{
GetGame().GetUpdateQueue(CALL_CATEGORY_GUI).Remove(this.Update);
}
void SetProgress( float progress )
{
if( progress < 50 )
{
stage = 0;
}
rotation = 360 * ( progress / 100 );
}
// -----------------------------------------------------------
protected void Update(float tDelta)
{
m_Anim.Tick(tDelta);
Widget child = m_Root.GetChildren();
int index = 0;
while ( child )
{
UpdateChild( child, index );
index++;
child = child.GetSibling();
}
}
protected void UpdateChild( Widget child, int index )
{
float rotation_value = ( m_Anim.GetTargetValue() * Math.RAD2DEG );
if( child.GetName() == m_BarHider )
{
if( stage == 0 )
{
if( rotation > 0 )
{
child.GetChildren().Show(true);
}
else
{
child.GetChildren().Show(false);
}
child.GetChildren().SetRotation( 0, 0, start_rotation + rotation);
if( rotation > 180 )
{
stage = 1;
child.GetChildren().SetRotation(0, 0, 360);
}
}
}
else if( child.GetName() == m_BarPart )
{
if( stage == 0 )
child.Show( false );
if( stage == 1 )
{
child.Show( true );
child.SetRotation( 0, 0, start_rotation + rotation );
if( rotation > 360 )
{
stage = 2;
child.SetRotation( 0, 0, 180 );
}
}
}
}
// -----------------------------------------------------------
void OnWidgetScriptInit( Widget w )
{
m_Root = w;
m_BarHider = "BarHider_" + m_Root.GetName();
m_BarPart = "BarPart2_" + m_Root.GetName();
m_Anim.AnimateLoop( speed );
}
};