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// -----------------------------------------------------------
class InventoryGridController extends ScriptedWidgetEventHandler
{
void OnItemEnter(InventoryGrid grid, Widget w, int row, int col) {}
void OnItemLeave(InventoryGrid grid, Widget w) {}
void OnItemDrag(InventoryGrid grid, Widget w, int row, int col) {}
void OnItemDraggingOver(InventoryGrid grid, Widget w, int row, int col) {}
void OnItemDrop(InventoryGrid grid, Widget w, int row, int col) {}
void OnItemDropReceived(InventoryGrid grid, Widget w, int row, int col) {}
void OnItemClick(InventoryGrid grid, Widget w, int row, int col) {}
void OnItemLeftClick(InventoryGrid grid, Widget w, int row, int col) {}
void OnItemRightClick(InventoryGrid grid, Widget w, int row, int col) {}
void OnItemDoubleClick(InventoryGrid grid, Widget w, int row, int col) {}
// float GetItemQuantity(InventoryGrid grid, InventoryItem item) {}
int GetItemColor(ScriptedWidgetEventHandler grid, InventoryItem item)
{
return 0;
}
int GetQuickbarItemColor(InventoryGrid grid, InventoryItem item) {}
vector GetItemSize(InventoryGrid grid, InventoryItem item)
{
return Vector(0, 1, 1);
}
string GetItemQuantityText( InventoryItem item ) {}
int HasItemQuantity( InventoryItem item ) {}
float GetItemQuantity( InventoryItem item ) {}
int GetItemQuantityMax( InventoryItem item ) {}
int GetItemCount( InventoryItem item ) {}
bool CanAddItemInHandToInventory() {}
};
// -----------------------------------------------------------
//! map: item x vector(index, width, height)
typedef map<InventoryItem, vector> TItemsMap
class InventoryGrid extends ScriptedWidgetEventHandler
{
// AARRGGBB
static int ITEM_COLOR_QUICKBAR_NORMAL = 0x0AFFFFFF;
static int ITEM_COLOR_QUICKBAR_H_GOOD = 0x2A6e980d;
static int ITEM_COLOR_QUICKBAR_H_BAD = 0x2A980d0d;
static int ITEM_COLOR_QUICKBAR_I_BAD = 0x2A986e0d;
static int ITEM_COLOR_NORMAL = 0x0AFFFFFF;
static int ITEM_COLOR_DRAG = 0x0AFFFFFF;
reference bool m_IsDebugOutput;
protected ref map<int, Widget> m_BackgroundWidgets;
protected ref map<int, Widget> m_ItemWidgets;
protected ref TItemsMap m_Items;
protected InventoryGridController m_Controller;
protected Widget m_Root;
protected int m_GridSize;
protected bool m_IsMouseLeftDown;
protected bool m_CanAddItemInHandToInventory;
void InventoryGrid()
{
m_Items = new TItemsMap;
m_BackgroundWidgets = new map<int, Widget>;
m_ItemWidgets = new map<int, Widget>;
}
protected void OnWidgetScriptInit(Widget w)
{
m_Root = w;
m_Root.SetHandler(this);
}
// NOTE: This is a cached value, depending on when it is called it might not be 100% accurate
bool CanAddItemInHandToInventory()
{
return m_CanAddItemInHandToInventory;
}
// ScriptedWidgetEventHandler override
override bool OnUpdate(Widget w)
{
return false;
}
// -----------------------------------------------------------
override bool OnMouseEnter(Widget w, int x, int y)
{
int col = GetCol( w );
if ( !IsValidPos( col ) )
return false;
if (m_IsDebugOutput)
{
PrintString (m_Root.GetName() + "::OnMouseEnter(" + col.ToString() + ")");
}
if (m_Controller) m_Controller.OnItemEnter(this, w, 0, col);
return true;
}
// -----------------------------------------------------------
override bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
{
if (m_Controller) m_Controller.OnItemLeave(this, w);
return true;
}
// -----------------------------------------------------------
override bool OnMouseButtonDown(Widget w, int x, int y, int button)
{
if (button == MouseState.RIGHT || button == MouseState.LEFT)
{
int col = GetCol( w );
if ( !IsValidPos( col ) )
return false;
if (m_IsDebugOutput)
{
PrintString (m_Root.GetName() + "::OnMouseButtonDown(" + col.ToString() + ")");
}
if (m_Controller)
{
if (button == MouseState.RIGHT )
{
m_Controller.OnItemRightClick(this, w, 0, col);
}
if (button == MouseState.LEFT )
{
m_IsMouseLeftDown = true;
}
}
return true;
}
else
{
return false;
}
}
// -----------------------------------------------------------
override bool OnMouseButtonUp(Widget w, int x, int y, int button)
{
if ( button == MouseState.LEFT )
{
if( m_IsMouseLeftDown )
{
m_Controller.OnItemLeftClick(this, w, 0, m_col);
m_IsMouseLeftDown = false;
}
}
if (button == MouseState.RIGHT || button == MouseState.LEFT)
{
int col = GetCol( w );
if ( !IsValidPos( col ) )
return false;
if (m_IsDebugOutput)
{
PrintString (m_Root.GetName() + "::OnMouseButtonUp(" + col.ToString() + ")");
}
return true;
}
else
{
return false;
}
}
// -----------------------------------------------------------
override bool OnDoubleClick(Widget w, int x, int y, int button)
{
if (button != MouseState.LEFT) return false;
int col = GetCol( w );
if ( !IsValidPos( col ) )
return false;
if (m_IsDebugOutput)
{
PrintString (m_Root.GetName() + "::OnDoubleClick(" + col.ToString() + ")");
}
if (m_Controller) m_Controller.OnItemDoubleClick(this, w, 0, col);
return true;
}
//--------------------------------------------------------------------------
override bool OnDrop(Widget w, int x, int y, Widget reciever)
{
if (m_IsDebugOutput)
{
PrintString (m_Root.GetName() + "::OnDrop()");
}
if (m_Controller)
{
m_Controller.OnItemDrop(this, w, 0, m_col);
}
if (w)
{
ItemPreviewWidget item_preview = ItemPreviewWidget.Cast( w.FindAnyWidget("Preview") );
if (item_preview)
{
item_preview.SetView( item_preview.GetItem().GetViewIndex() );
}
}
return true;
}
int GetCol( Widget w )
{
int index;
if( m_ItemWidgets.GetKeyByValueChecked( w, index ) )
return index;
else if( m_BackgroundWidgets.GetKeyByValueChecked( w, index ) )
return index;
else
return -1;
}
int GetColFromBg( Widget w )
{
return m_BackgroundWidgets.GetKeyByValue( w );
}
int GetGridSize()
{
return m_GridSize;
}
void SetGridSize( int size )
{
m_GridSize = size;
for( int i = 0; i < m_BackgroundWidgets.Count(); i++ )
{
if( i < size )
{
m_BackgroundWidgets.Get( i ).Show( true );
}
else
{
m_BackgroundWidgets.Get( i ).Show( false );
}
}
}
bool IsValidPos( int index )
{
return ( m_GridSize > index && index > -1 );
}
private Widget m_on_drag_item;
private int m_col;
//--------------------------------------------------------------------------
override bool OnDrag(Widget w, int x, int y)
{
w.SetPos(x, y);
m_col = GetCol( w );
if ( !IsValidPos( m_col ) )
return false;
if (m_IsDebugOutput)
{
PrintString (m_Root.GetName() + "::OnDrag(" + m_col.ToString() + ")");
}
if (m_Controller) m_Controller.OnItemDrag(this, w, 0, m_col);
ItemPreviewWidget item_preview = ItemPreviewWidget.Cast( w.FindAnyWidget("Preview") );
if (item_preview)
{
item_preview.SetView( item_preview.GetItem().GetViewIndex() );
}
return true;
}
//--------------------------------------------------------------------------
override bool OnDraggingOver(Widget w, int x, int y, Widget reciever)
{
int col = GetCol( reciever );
if ( !IsValidPos( col ) )
{
return false;
}
if (m_IsDebugOutput)
{
PrintString (m_Root.GetName() + "::OnDraggingOver(" + col.ToString() + ")");
}
if (m_Controller) m_Controller.OnItemDraggingOver(this, w, 0, col);
return true;
}
//--------------------------------------------------------------------------
override bool OnDropReceived(Widget w, int x, int y, Widget reciever)
{
int col = GetCol( reciever );
if ( !IsValidPos( col ) )
return false;
if (m_IsDebugOutput)
{
PrintString (m_Root.GetName() + "::OnDropReceived(" + col.ToString() + ")");
}
if (m_Controller) m_Controller.OnItemDropReceived(this, w, 0, col);
return true;
}
TItemsMap GetItems() {
return m_Items;
}
//--------------------------------------------------------------------------
Widget GetItem(int index)
{
if( m_ItemWidgets.Contains( index ) )
return m_ItemWidgets.Get( index );
else
return null;
}
//--------------------------------------------------------------------------
Widget GetItemBackground(int index)
{
if( m_BackgroundWidgets.Contains( index ) )
return m_BackgroundWidgets.Get( index );
else
return null;
}
Widget GetRoot()
{
return m_Root;
}
void SetItemColor(InventoryItem item, int color)
{
if (m_Items.Contains(item))
{
vector data = m_Items.Get(item);
int index = Math.Round(data[0]);
Widget w = GetItem(index);
if (w)
w.SetColor(color);
}
}
void SetController(InventoryGridController controller) {
m_Controller = controller;
}
InventoryGridController GetController() {
return m_Controller;
}
//--------------------------------------------------------------------------
void GenerateQuickBarBackgroundTiles(int count)
{
for (int i = 0; i < count; i++)
{
Widget root_widget = GetGame().GetWorkspace().CreateWidgets("gui/layouts/inventory/inventoryGridBackground.layout", m_Root);
TextWidget label_widget = TextWidget.Cast( root_widget.FindAnyWidget( "Label1" ) );
TextWidget label_widget2 = TextWidget.Cast( root_widget.FindAnyWidget( "Label2" ) );
label_widget.SetText( (i+1).ToString() );
label_widget2.SetText( (i+1).ToString() );
m_BackgroundWidgets.Insert( i, root_widget );
}
}
//--------------------------------------------------------------------------
void UpdateQuickbarItems( TItemsMap items )
{
int i;
int c;
int index;
int width;
int height;
int row;
int col;
InventoryItem item;
vector data;
Widget bck;
Widget item_w;
// remove not actual items
c = m_Items.Count();
for (i = 0; i < c; i++)
{
item = m_Items.GetKey(i);
if( item != NULL )
{
bool remove_item = false;
if (items.Contains(item) == false)
{
remove_item = true;
}
else
{
// check items position actual
if ((m_Items.Get(item) - items.Get(item)).LengthSq() > 0.01)
{
// item has different position or size
remove_item = true;
}
}
if (remove_item)
{
RemoveItem(item);
c--;
i--;
}
}
}
// add new items
for (i = 0; i < items.Count(); i++)
{
item = items.GetKey(i);
data = items.Get(item);
if (m_Items.Contains(item) == false)
{
AddItem(item, data, Vector(0,0,0) );
}
}
// cache if entity in hands can be added to inventory
m_CanAddItemInHandToInventory = m_Controller.CanAddItemInHandToInventory();
// refresh quickbar
for (i = 0; i < items.Count(); i++)
{
item = items.GetKey(i);
data = items.Get(item);
RefreshQuickbarItemVariables( item, data );
}
}
//--------------------------------------------------------------------------
void UpdateItems(TItemsMap items, bool show_quantity, bool show_temperature )
{
int i;
int c;
int index;
int width;
int height;
int row;
int col;
InventoryItem item;
vector data;
Widget bck;
Widget item_w;
// remove not actual items
c = m_Items.Count();
for (i = 0; i < c; i++)
{
item = m_Items.GetKey(i);
bool remove_item = false;
if (items.Contains(item) == false)
{
remove_item = true;
}
else
{
// check items position actual
if ((m_Items.Get(item) - items.Get(item)).LengthSq() > 0.01)
{
// item has different position or size
remove_item = true;
}
}
if (remove_item)
{
RemoveItem(item);
c--;
i--;
}
}
// add new items
for (i = 0; i < items.Count(); i++)
{
item = items.GetKey(i);
data = items.Get(item);
if (m_Items.Contains(item) == false)
{
AddItem(item, data, Vector(0,0,0) );
}
}
// add new items
for (i = 0; i < items.Count(); i++)
{
item = items.GetKey(i);
data = items.Get(item);
// refresh quantity
RefreshItemVariables( item, data, show_quantity, show_temperature );
}
}
//--------------------------------------------------------------------------
void UpdateQuantityItems()
{
int i;
int index;
InventoryItem item;
vector data;
for (i = 0; i < m_Items.Count(); i++)
{
item = m_Items.GetKey(i);
data = m_Items.Get(item);
index = Math.Round(data[0]);
RefreshItemVariables( item, data, true, false );
}
}
//--------------------------------------------------------------------------
void UpdateTemperatureItems()
{
int i;
int index;
InventoryItem item;
vector data;
for (i = 0; i < m_Items.Count(); i++)
{
item = m_Items.GetKey(i);
data = m_Items.Get(item);
index = Math.Round(data[0]);
RefreshItemVariables( item, data, false, true );
}
}
//--------------------------------------------------------------------------
void RefreshQuickbarItemVariables(InventoryItem item, vector data)
{
int index = Math.Round(data[0]);
Widget bck = GetItemBackground(index);
if ( bck )
{
Widget item_w = bck.FindAnyWidget("GridItem");
if ( item_w )
{
int color = m_Controller.GetQuickbarItemColor( this, item ); // !!!!!
item_w.SetColor( color );
}
}
RefreshItemVariables( item, data, true, false );
}
//--------------------------------------------------------------------------
void RefreshItemVariables(InventoryItem item, vector data, bool show_quantity, bool show_temperature )
{
int index = Math.Round(data[0]);
Widget bck = GetItemBackground(index);
Widget item_w;
if ( bck )
{
item_w = bck.FindAnyWidget("GridItem");
if ( item_w )
{
int has_quantity = m_Controller.HasItemQuantity( item );
Widget quantity_panel = bck.FindAnyWidget("QuantityPanel");
TextWidget item_quantity = TextWidget.Cast( bck.FindAnyWidget("Quantity") );
ProgressBarWidget quantity_progress = ProgressBarWidget.Cast( bck.FindAnyWidget("QuantityBar") );
Widget quantity_stack = bck.FindAnyWidget("QuantityStackPanel");
if ( has_quantity == QUANTITY_HIDDEN )
{
quantity_panel.Show( false );
}
else
{
quantity_panel.Show( true );
if ( has_quantity == QUANTITY_COUNT )
{
item_quantity.SetText( m_Controller.GetItemQuantityText( item ) );
quantity_stack.Show( true );
quantity_progress.Show( false );
}
else if ( has_quantity == QUANTITY_PROGRESS )
{
float progress_max = quantity_progress.GetMax();
int max = m_Controller.GetItemQuantityMax( item );
int count = m_Controller.GetItemCount( item );
float quantity = m_Controller.GetItemQuantity( item );
if ( count > 0 )
{
max = count;
}
if ( max > 0 )
{
float value = Math.Round( ( quantity / max ) * 100 );
quantity_progress.SetCurrent( value );
}
quantity_stack.Show( false );
quantity_progress.Show( true );
}
}
if ( show_temperature )
{
if ( item && item.IsInherited( InventoryItem ) )
{
int color = m_Controller.GetItemColor( this, item); // !!!!!
if ( color )
{
item_w.SetColor( color );
}
}
}
}
}
}
//--------------------------------------------------------------------------
void AddItem(InventoryItem item, vector data, vector rotation)
{
m_Items.Set(item, data);
int index = Math.Round(data[0]);
int width = Math.Round(data[1]);
int height = Math.Round(data[2]);
Widget bck = GetItemBackground(index);
Widget item_w_bck = GetGame().GetWorkspace().CreateWidgets("gui/layouts/inventory/inventoryGridItem.layout", bck);
Widget item_w = item_w_bck.FindAnyWidget("GridItem");
bck.FindAnyWidget("LabelTR").Show( true );
bck.FindAnyWidget("LabelCC").Show( false );
m_ItemWidgets.Insert( index, item_w );
ResetItemWidget(item_w, width, height);
if ( item )
{
ItemPreviewWidget item_preview = ItemPreviewWidget.Cast( item_w.FindAnyWidget("Preview") );
item_preview.SetItem(item);
item_preview.SetModelOrientation( rotation );
item_preview.SetView( item_preview.GetItem().GetViewIndex() );
RefreshItemVariables( item, data, true, true );
}
}
//--------------------------------------------------------------------------
void SetItem(InventoryItem item, vector data, vector rotation)
{
m_Items.Set(item, data);
int index = Math.Round(data[0]);
int width = Math.Round(data[1]);
int height = Math.Round(data[2]);
Widget bck = GetItemBackground(index);
Widget item_w_bck = bck.FindAnyWidget("GridItemBck");
if(item_w_bck)
{
bck.FindAnyWidget("LabelTR").Show( true );
bck.FindAnyWidget("LabelCC").Show( false );
Widget item_w = item_w_bck.FindAnyWidget("GridItem");
ResetItemWidget(item_w, width, height);
if ( item )
{
ItemPreviewWidget item_preview = ItemPreviewWidget.Cast( item_w.FindAnyWidget("Preview") );
item_preview.SetItem(item);
item_preview.Show( true );
item_preview.SetModelOrientation( rotation );
item_preview.SetView( item_preview.GetItem().GetViewIndex() );
RefreshItemVariables( item, data, true, true );
}
else
{
item_preview = ItemPreviewWidget.Cast( item_w.FindAnyWidget("Preview") );
item_preview.Show( false );
}
}
}
//--------------------------------------------------------------------------
protected void ResetItemWidget(Widget item_w, int width, int height)
{
if( item_w )
{
item_w.SetColor(ITEM_COLOR_NORMAL);
}
}
//--------------------------------------------------------------------------
void ResetItem(InventoryItem item)
{
if (m_Items.Contains(item))
{
vector data = m_Items.Get(item);
int index = Math.Round(data[0]);
int width = Math.Round(data[1]);
int height = Math.Round(data[2]);
Widget bck = GetItemBackground(index);
Widget item_w = bck.FindAnyWidget("GridItem");
ResetItemWidget(item_w, width, height);
RefreshItemVariables( item, data, true, true );
}
}
//--------------------------------------------------------------------------
bool HasItem(InventoryItem item)
{
return m_Items.Contains(item);
}
//--------------------------------------------------------------------------
void RemoveItem(InventoryItem item)
{
Widget bck;
Widget itemW;
if ( item && m_Items.Contains( item ) )
{
vector data = m_Items.Get(item);
int index = Math.Round(data[0]);
int width = Math.Round(data[1]);
int height = Math.Round(data[2]);
bck = GetItemBackground(index);
if( bck )
{
itemW = bck.FindAnyWidget("GridCell");
if( itemW )
delete itemW;
bck.FindAnyWidget("LabelTR").Show( false );
bck.FindAnyWidget("LabelCC").Show( true );
}
m_Items.Remove( item );
m_ItemWidgets.Remove( index );
}
}
};