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class InventoryGridController extends ScriptedWidgetEventHandler |
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{ |
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void OnItemEnter(InventoryGrid grid, Widget w, int row, int col) {} |
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void OnItemLeave(InventoryGrid grid, Widget w) {} |
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void OnItemDrag(InventoryGrid grid, Widget w, int row, int col) {} |
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void OnItemDraggingOver(InventoryGrid grid, Widget w, int row, int col) {} |
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void OnItemDrop(InventoryGrid grid, Widget w, int row, int col) {} |
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void OnItemDropReceived(InventoryGrid grid, Widget w, int row, int col) {} |
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void OnItemClick(InventoryGrid grid, Widget w, int row, int col) {} |
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void OnItemLeftClick(InventoryGrid grid, Widget w, int row, int col) {} |
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void OnItemRightClick(InventoryGrid grid, Widget w, int row, int col) {} |
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void OnItemDoubleClick(InventoryGrid grid, Widget w, int row, int col) {} |
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int GetItemColor(ScriptedWidgetEventHandler grid, InventoryItem item) |
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{ |
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return 0; |
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} |
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int GetQuickbarItemColor(InventoryGrid grid, InventoryItem item) {} |
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vector GetItemSize(InventoryGrid grid, InventoryItem item) |
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{ |
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return Vector(0, 1, 1); |
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} |
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string GetItemQuantityText( InventoryItem item ) {} |
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int HasItemQuantity( InventoryItem item ) {} |
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float GetItemQuantity( InventoryItem item ) {} |
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int GetItemQuantityMax( InventoryItem item ) {} |
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int GetItemCount( InventoryItem item ) {} |
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bool CanAddItemInHandToInventory() {} |
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}; |
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typedef map<InventoryItem, vector> TItemsMap |
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class InventoryGrid extends ScriptedWidgetEventHandler |
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{ |
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static int ITEM_COLOR_QUICKBAR_NORMAL = 0x0AFFFFFF; |
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static int ITEM_COLOR_QUICKBAR_H_GOOD = 0x2A6e980d; |
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static int ITEM_COLOR_QUICKBAR_H_BAD = 0x2A980d0d; |
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static int ITEM_COLOR_QUICKBAR_I_BAD = 0x2A986e0d; |
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static int ITEM_COLOR_NORMAL = 0x0AFFFFFF; |
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static int ITEM_COLOR_DRAG = 0x0AFFFFFF; |
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reference bool m_IsDebugOutput; |
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protected ref map<int, Widget> m_BackgroundWidgets; |
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protected ref map<int, Widget> m_ItemWidgets; |
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protected ref TItemsMap m_Items; |
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protected InventoryGridController m_Controller; |
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protected Widget m_Root; |
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protected int m_GridSize; |
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protected bool m_IsMouseLeftDown; |
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protected bool m_CanAddItemInHandToInventory; |
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void InventoryGrid() |
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{ |
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m_Items = new TItemsMap; |
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m_BackgroundWidgets = new map<int, Widget>; |
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m_ItemWidgets = new map<int, Widget>; |
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} |
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protected void OnWidgetScriptInit(Widget w) |
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{ |
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m_Root = w; |
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m_Root.SetHandler(this); |
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} |
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bool CanAddItemInHandToInventory() |
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{ |
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return m_CanAddItemInHandToInventory; |
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} |
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override bool OnUpdate(Widget w) |
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{ |
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return false; |
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} |
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override bool OnMouseEnter(Widget w, int x, int y) |
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{ |
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int col = GetCol( w ); |
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if ( !IsValidPos( col ) ) |
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return false; |
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if (m_IsDebugOutput) |
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{ |
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PrintString (m_Root.GetName() + "::OnMouseEnter(" + col.ToString() + ")"); |
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} |
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if (m_Controller) m_Controller.OnItemEnter(this, w, 0, col); |
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return true; |
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} |
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override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
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{ |
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if (m_Controller) m_Controller.OnItemLeave(this, w); |
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return true; |
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} |
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override bool OnMouseButtonDown(Widget w, int x, int y, int button) |
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{ |
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if (button == MouseState.RIGHT || button == MouseState.LEFT) |
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{ |
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int col = GetCol( w ); |
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if ( !IsValidPos( col ) ) |
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return false; |
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if (m_IsDebugOutput) |
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{ |
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PrintString (m_Root.GetName() + "::OnMouseButtonDown(" + col.ToString() + ")"); |
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} |
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if (m_Controller) |
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{ |
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if (button == MouseState.RIGHT ) |
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{ |
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m_Controller.OnItemRightClick(this, w, 0, col); |
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} |
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if (button == MouseState.LEFT ) |
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{ |
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m_IsMouseLeftDown = true; |
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} |
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} |
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return true; |
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} |
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else |
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{ |
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return false; |
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} |
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} |
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override bool OnMouseButtonUp(Widget w, int x, int y, int button) |
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{ |
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if ( button == MouseState.LEFT ) |
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{ |
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if( m_IsMouseLeftDown ) |
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{ |
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m_Controller.OnItemLeftClick(this, w, 0, m_col); |
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m_IsMouseLeftDown = false; |
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} |
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} |
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if (button == MouseState.RIGHT || button == MouseState.LEFT) |
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{ |
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int col = GetCol( w ); |
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if ( !IsValidPos( col ) ) |
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return false; |
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if (m_IsDebugOutput) |
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{ |
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PrintString (m_Root.GetName() + "::OnMouseButtonUp(" + col.ToString() + ")"); |
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} |
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return true; |
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} |
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else |
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{ |
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return false; |
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} |
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} |
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override bool OnDoubleClick(Widget w, int x, int y, int button) |
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{ |
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if (button != MouseState.LEFT) return false; |
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int col = GetCol( w ); |
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if ( !IsValidPos( col ) ) |
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return false; |
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if (m_IsDebugOutput) |
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{ |
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PrintString (m_Root.GetName() + "::OnDoubleClick(" + col.ToString() + ")"); |
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} |
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if (m_Controller) m_Controller.OnItemDoubleClick(this, w, 0, col); |
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return true; |
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} |
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override bool OnDrop(Widget w, int x, int y, Widget reciever) |
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{ |
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if (m_IsDebugOutput) |
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{ |
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PrintString (m_Root.GetName() + "::OnDrop()"); |
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} |
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if (m_Controller) |
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{ |
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m_Controller.OnItemDrop(this, w, 0, m_col); |
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} |
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if (w) |
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{ |
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ItemPreviewWidget item_preview = ItemPreviewWidget.Cast( w.FindAnyWidget("Preview") ); |
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if (item_preview) |
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{ |
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item_preview.SetView( item_preview.GetItem().GetViewIndex() ); |
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} |
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} |
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return true; |
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} |
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int GetCol( Widget w ) |
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{ |
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int index; |
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if( m_ItemWidgets.GetKeyByValueChecked( w, index ) ) |
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return index; |
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else if( m_BackgroundWidgets.GetKeyByValueChecked( w, index ) ) |
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return index; |
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else |
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return -1; |
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} |
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int GetColFromBg( Widget w ) |
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{ |
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return m_BackgroundWidgets.GetKeyByValue( w ); |
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} |
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int GetGridSize() |
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{ |
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return m_GridSize; |
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} |
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void SetGridSize( int size ) |
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{ |
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m_GridSize = size; |
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for( int i = 0; i < m_BackgroundWidgets.Count(); i++ ) |
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{ |
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if( i < size ) |
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{ |
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m_BackgroundWidgets.Get( i ).Show( true ); |
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} |
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else |
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{ |
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m_BackgroundWidgets.Get( i ).Show( false ); |
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} |
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} |
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} |
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bool IsValidPos( int index ) |
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{ |
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return ( m_GridSize > index && index > -1 ); |
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} |
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private Widget m_on_drag_item; |
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private int m_col; |
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override bool OnDrag(Widget w, int x, int y) |
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{ |
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w.SetPos(x, y); |
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m_col = GetCol( w ); |
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if ( !IsValidPos( m_col ) ) |
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return false; |
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if (m_IsDebugOutput) |
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{ |
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PrintString (m_Root.GetName() + "::OnDrag(" + m_col.ToString() + ")"); |
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} |
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if (m_Controller) m_Controller.OnItemDrag(this, w, 0, m_col); |
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ItemPreviewWidget item_preview = ItemPreviewWidget.Cast( w.FindAnyWidget("Preview") ); |
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if (item_preview) |
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{ |
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item_preview.SetView( item_preview.GetItem().GetViewIndex() ); |
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} |
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return true; |
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} |
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override bool OnDraggingOver(Widget w, int x, int y, Widget reciever) |
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{ |
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int col = GetCol( reciever ); |
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if ( !IsValidPos( col ) ) |
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{ |
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return false; |
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} |
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if (m_IsDebugOutput) |
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{ |
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PrintString (m_Root.GetName() + "::OnDraggingOver(" + col.ToString() + ")"); |
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} |
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if (m_Controller) m_Controller.OnItemDraggingOver(this, w, 0, col); |
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return true; |
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} |
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override bool OnDropReceived(Widget w, int x, int y, Widget reciever) |
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{ |
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int col = GetCol( reciever ); |
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if ( !IsValidPos( col ) ) |
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return false; |
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if (m_IsDebugOutput) |
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{ |
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PrintString (m_Root.GetName() + "::OnDropReceived(" + col.ToString() + ")"); |
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} |
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if (m_Controller) m_Controller.OnItemDropReceived(this, w, 0, col); |
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return true; |
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} |
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TItemsMap GetItems() { |
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return m_Items; |
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} |
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Widget GetItem(int index) |
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{ |
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if( m_ItemWidgets.Contains( index ) ) |
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return m_ItemWidgets.Get( index ); |
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else |
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return null; |
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} |
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Widget GetItemBackground(int index) |
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{ |
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if( m_BackgroundWidgets.Contains( index ) ) |
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return m_BackgroundWidgets.Get( index ); |
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else |
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return null; |
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} |
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Widget GetRoot() |
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{ |
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return m_Root; |
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} |
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void SetItemColor(InventoryItem item, int color) |
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{ |
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if (m_Items.Contains(item)) |
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{ |
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vector data = m_Items.Get(item); |
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int index = Math.Round(data[0]); |
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Widget w = GetItem(index); |
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if (w) |
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w.SetColor(color); |
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} |
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} |
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void SetController(InventoryGridController controller) { |
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m_Controller = controller; |
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} |
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InventoryGridController GetController() { |
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return m_Controller; |
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} |
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void GenerateQuickBarBackgroundTiles(int count) |
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{ |
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for (int i = 0; i < count; i++) |
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{ |
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Widget root_widget = GetGame().GetWorkspace().CreateWidgets("gui/layouts/inventory/inventoryGridBackground.layout", m_Root); |
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TextWidget label_widget = TextWidget.Cast( root_widget.FindAnyWidget( "Label1" ) ); |
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TextWidget label_widget2 = TextWidget.Cast( root_widget.FindAnyWidget( "Label2" ) ); |
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label_widget.SetText( (i+1).ToString() ); |
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label_widget2.SetText( (i+1).ToString() ); |
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m_BackgroundWidgets.Insert( i, root_widget ); |
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} |
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} |
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void UpdateQuickbarItems( TItemsMap items ) |
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{ |
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int i; |
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int c; |
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int index; |
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int width; |
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int height; |
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int row; |
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int col; |
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InventoryItem item; |
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vector data; |
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Widget bck; |
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Widget item_w; |
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c = m_Items.Count(); |
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for (i = 0; i < c; i++) |
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{ |
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item = m_Items.GetKey(i); |
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if( item != NULL ) |
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{ |
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bool remove_item = false; |
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if (items.Contains(item) == false) |
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{ |
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remove_item = true; |
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} |
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else |
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{ |
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if ((m_Items.Get(item) - items.Get(item)).LengthSq() > 0.01) |
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{ |
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remove_item = true; |
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} |
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} |
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if (remove_item) |
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{ |
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RemoveItem(item); |
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c--; |
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i--; |
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} |
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} |
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} |
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for (i = 0; i < items.Count(); i++) |
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{ |
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item = items.GetKey(i); |
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data = items.Get(item); |
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if (m_Items.Contains(item) == false) |
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{ |
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AddItem(item, data, Vector(0,0,0) ); |
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} |
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} |
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m_CanAddItemInHandToInventory = m_Controller.CanAddItemInHandToInventory(); |
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for (i = 0; i < items.Count(); i++) |
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{ |
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item = items.GetKey(i); |
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data = items.Get(item); |
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RefreshQuickbarItemVariables( item, data ); |
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} |
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} |
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void UpdateItems(TItemsMap items, bool show_quantity, bool show_temperature ) |
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{ |
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int i; |
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int c; |
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int index; |
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int width; |
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int height; |
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int row; |
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int col; |
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InventoryItem item; |
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vector data; |
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Widget bck; |
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Widget item_w; |
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c = m_Items.Count(); |
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for (i = 0; i < c; i++) |
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{ |
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item = m_Items.GetKey(i); |
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bool remove_item = false; |
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if (items.Contains(item) == false) |
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{ |
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remove_item = true; |
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} |
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else |
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{ |
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if ((m_Items.Get(item) - items.Get(item)).LengthSq() > 0.01) |
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{ |
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remove_item = true; |
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} |
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} |
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if (remove_item) |
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{ |
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RemoveItem(item); |
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c--; |
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i--; |
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} |
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} |
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for (i = 0; i < items.Count(); i++) |
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{ |
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item = items.GetKey(i); |
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data = items.Get(item); |
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if (m_Items.Contains(item) == false) |
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{ |
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AddItem(item, data, Vector(0,0,0) ); |
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} |
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} |
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for (i = 0; i < items.Count(); i++) |
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{ |
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item = items.GetKey(i); |
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data = items.Get(item); |
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RefreshItemVariables( item, data, show_quantity, show_temperature ); |
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} |
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} |
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void UpdateQuantityItems() |
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{ |
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int i; |
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int index; |
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InventoryItem item; |
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vector data; |
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for (i = 0; i < m_Items.Count(); i++) |
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{ |
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item = m_Items.GetKey(i); |
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data = m_Items.Get(item); |
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index = Math.Round(data[0]); |
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RefreshItemVariables( item, data, true, false ); |
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} |
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} |
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void UpdateTemperatureItems() |
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{ |
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int i; |
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int index; |
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InventoryItem item; |
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vector data; |
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for (i = 0; i < m_Items.Count(); i++) |
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{ |
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item = m_Items.GetKey(i); |
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data = m_Items.Get(item); |
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index = Math.Round(data[0]); |
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RefreshItemVariables( item, data, false, true ); |
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} |
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} |
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void RefreshQuickbarItemVariables(InventoryItem item, vector data) |
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{ |
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int index = Math.Round(data[0]); |
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Widget bck = GetItemBackground(index); |
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if ( bck ) |
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{ |
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Widget item_w = bck.FindAnyWidget("GridItem"); |
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if ( item_w ) |
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{ |
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int color = m_Controller.GetQuickbarItemColor( this, item ); |
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item_w.SetColor( color ); |
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} |
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} |
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RefreshItemVariables( item, data, true, false ); |
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} |
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void RefreshItemVariables(InventoryItem item, vector data, bool show_quantity, bool show_temperature ) |
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{ |
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int index = Math.Round(data[0]); |
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Widget bck = GetItemBackground(index); |
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Widget item_w; |
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if ( bck ) |
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{ |
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item_w = bck.FindAnyWidget("GridItem"); |
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if ( item_w ) |
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{ |
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int has_quantity = m_Controller.HasItemQuantity( item ); |
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Widget quantity_panel = bck.FindAnyWidget("QuantityPanel"); |
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TextWidget item_quantity = TextWidget.Cast( bck.FindAnyWidget("Quantity") ); |
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ProgressBarWidget quantity_progress = ProgressBarWidget.Cast( bck.FindAnyWidget("QuantityBar") ); |
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Widget quantity_stack = bck.FindAnyWidget("QuantityStackPanel"); |
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if ( has_quantity == QUANTITY_HIDDEN ) |
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{ |
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quantity_panel.Show( false ); |
|
} |
|
else |
|
{ |
|
quantity_panel.Show( true ); |
|
if ( has_quantity == QUANTITY_COUNT ) |
|
{ |
|
item_quantity.SetText( m_Controller.GetItemQuantityText( item ) ); |
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quantity_stack.Show( true ); |
|
quantity_progress.Show( false ); |
|
} |
|
else if ( has_quantity == QUANTITY_PROGRESS ) |
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{ |
|
float progress_max = quantity_progress.GetMax(); |
|
int max = m_Controller.GetItemQuantityMax( item ); |
|
int count = m_Controller.GetItemCount( item ); |
|
float quantity = m_Controller.GetItemQuantity( item ); |
|
if ( count > 0 ) |
|
{ |
|
max = count; |
|
} |
|
if ( max > 0 ) |
|
{ |
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|
|
float value = Math.Round( ( quantity / max ) * 100 ); |
|
quantity_progress.SetCurrent( value ); |
|
} |
|
quantity_stack.Show( false ); |
|
quantity_progress.Show( true ); |
|
} |
|
} |
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|
|
if ( show_temperature ) |
|
{ |
|
if ( item && item.IsInherited( InventoryItem ) ) |
|
{ |
|
int color = m_Controller.GetItemColor( this, item); |
|
if ( color ) |
|
{ |
|
item_w.SetColor( color ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
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|
|
void AddItem(InventoryItem item, vector data, vector rotation) |
|
{ |
|
m_Items.Set(item, data); |
|
|
|
int index = Math.Round(data[0]); |
|
int width = Math.Round(data[1]); |
|
int height = Math.Round(data[2]); |
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|
|
Widget bck = GetItemBackground(index); |
|
Widget item_w_bck = GetGame().GetWorkspace().CreateWidgets("gui/layouts/inventory/inventoryGridItem.layout", bck); |
|
Widget item_w = item_w_bck.FindAnyWidget("GridItem"); |
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|
|
bck.FindAnyWidget("LabelTR").Show( true ); |
|
bck.FindAnyWidget("LabelCC").Show( false ); |
|
|
|
m_ItemWidgets.Insert( index, item_w ); |
|
|
|
ResetItemWidget(item_w, width, height); |
|
|
|
if ( item ) |
|
{ |
|
ItemPreviewWidget item_preview = ItemPreviewWidget.Cast( item_w.FindAnyWidget("Preview") ); |
|
item_preview.SetItem(item); |
|
item_preview.SetModelOrientation( rotation ); |
|
item_preview.SetView( item_preview.GetItem().GetViewIndex() ); |
|
|
|
RefreshItemVariables( item, data, true, true ); |
|
} |
|
} |
|
|
|
|
|
void SetItem(InventoryItem item, vector data, vector rotation) |
|
{ |
|
m_Items.Set(item, data); |
|
|
|
int index = Math.Round(data[0]); |
|
int width = Math.Round(data[1]); |
|
int height = Math.Round(data[2]); |
|
|
|
Widget bck = GetItemBackground(index); |
|
Widget item_w_bck = bck.FindAnyWidget("GridItemBck"); |
|
|
|
if(item_w_bck) |
|
{ |
|
bck.FindAnyWidget("LabelTR").Show( true ); |
|
bck.FindAnyWidget("LabelCC").Show( false ); |
|
|
|
Widget item_w = item_w_bck.FindAnyWidget("GridItem"); |
|
ResetItemWidget(item_w, width, height); |
|
|
|
if ( item ) |
|
{ |
|
ItemPreviewWidget item_preview = ItemPreviewWidget.Cast( item_w.FindAnyWidget("Preview") ); |
|
item_preview.SetItem(item); |
|
item_preview.Show( true ); |
|
item_preview.SetModelOrientation( rotation ); |
|
item_preview.SetView( item_preview.GetItem().GetViewIndex() ); |
|
|
|
RefreshItemVariables( item, data, true, true ); |
|
} |
|
else |
|
{ |
|
item_preview = ItemPreviewWidget.Cast( item_w.FindAnyWidget("Preview") ); |
|
item_preview.Show( false ); |
|
} |
|
} |
|
} |
|
|
|
|
|
protected void ResetItemWidget(Widget item_w, int width, int height) |
|
{ |
|
if( item_w ) |
|
{ |
|
item_w.SetColor(ITEM_COLOR_NORMAL); |
|
} |
|
} |
|
|
|
|
|
void ResetItem(InventoryItem item) |
|
{ |
|
if (m_Items.Contains(item)) |
|
{ |
|
vector data = m_Items.Get(item); |
|
int index = Math.Round(data[0]); |
|
int width = Math.Round(data[1]); |
|
int height = Math.Round(data[2]); |
|
Widget bck = GetItemBackground(index); |
|
Widget item_w = bck.FindAnyWidget("GridItem"); |
|
ResetItemWidget(item_w, width, height); |
|
RefreshItemVariables( item, data, true, true ); |
|
} |
|
} |
|
|
|
|
|
bool HasItem(InventoryItem item) |
|
{ |
|
return m_Items.Contains(item); |
|
} |
|
|
|
|
|
void RemoveItem(InventoryItem item) |
|
{ |
|
Widget bck; |
|
Widget itemW; |
|
if ( item && m_Items.Contains( item ) ) |
|
{ |
|
vector data = m_Items.Get(item); |
|
int index = Math.Round(data[0]); |
|
int width = Math.Round(data[1]); |
|
int height = Math.Round(data[2]); |
|
bck = GetItemBackground(index); |
|
if( bck ) |
|
{ |
|
itemW = bck.FindAnyWidget("GridCell"); |
|
if( itemW ) |
|
delete itemW; |
|
bck.FindAnyWidget("LabelTR").Show( false ); |
|
bck.FindAnyWidget("LabelCC").Show( true ); |
|
} |
|
|
|
m_Items.Remove( item ); |
|
m_ItemWidgets.Remove( index ); |
|
} |
|
} |
|
}; |
|
|