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typedef Param4<string, string, int, int> CachedServerInfo; |
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enum ESortType |
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{ |
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HOST, |
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TIME, |
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POPULATION, |
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SLOTS, |
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PING |
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FAVORITE, |
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PASSWORDED, |
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QUEUE |
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}; |
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enum ESortOrder |
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{ |
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ASCENDING, |
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DESCENDING, |
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}; |
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class GetServerModListResult |
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{ |
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string m_Id; |
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array<string> m_Mods; |
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} |
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class GetServersResultRow |
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{ |
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string m_Id; |
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int m_Priority; |
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string m_Name; |
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string m_Description; |
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string m_HostIp; |
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int m_HostPort; |
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bool m_Invisible; |
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bool m_Official; |
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string m_MapNameToRun; |
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bool m_Modded; |
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int m_ModeId; |
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bool m_AntiCheat; |
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int m_RegionId; |
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int m_MinPlayers; |
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int m_MaxPlayers; |
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int m_FreeSlots; |
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int m_CurrentNumberPlayers; |
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int m_PlayersInQueue; |
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string m_GameVersion; |
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bool m_IsPasswordProtected; |
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string m_CreatedAt; |
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string m_UpdatedAt; |
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bool m_MouseAndKeyboardEnabled; |
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bool m_WhitelistEnabled; |
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bool m_IsDLC; |
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bool m_IsExpanded; |
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int m_SortName; |
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int m_SortTime; |
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bool m_IsSelected; |
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string m_CharactersAlive; |
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string m_SteamFriends; |
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int m_Ping; |
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string m_TimeOfDay; |
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int m_Disable3rdPerson; |
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float m_EnvironmentTimeMul; |
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float m_EnvironmentNightTimeMul; |
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bool m_AllowedFilePatching; |
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string m_ShardId; |
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int m_SteamQueryPort; |
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bool m_Favorite; |
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string GetIpPort() |
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{ |
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#ifdef PLATFORM_WINDOWS |
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return m_Id; |
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#else |
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return GetIP() + ":" + m_HostPort; |
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#endif |
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} |
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string GetIP() |
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{ |
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#ifdef PLATFORM_WINDOWS |
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array<string> parts = new array<string>; |
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m_Id.Split(":", parts); |
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return parts[0]; |
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#else |
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return m_HostIp; |
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#endif |
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} |
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bool IsSelected() |
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{ |
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return m_IsSelected; |
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} |
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string GetValueStr(ESortType sort_type) |
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{ |
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switch( sort_type ) |
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{ |
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case ESortType.HOST: |
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{ |
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return m_Name; |
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} |
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} |
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return ""; |
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} |
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int GetValueInt(ESortType sort_type) |
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{ |
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switch( sort_type ) |
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{ |
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case ESortType.TIME: |
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{ |
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return m_SortTime; |
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} |
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case ESortType.POPULATION: |
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{ |
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return m_CurrentNumberPlayers; |
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} |
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case ESortType.SLOTS: |
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{ |
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return m_MaxPlayers; |
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} |
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case ESortType.PING: |
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{ |
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return m_Ping; |
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} |
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case ESortType.QUEUE: |
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{ |
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return m_PlayersInQueue; |
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} |
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} |
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return 0; |
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} |
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int CompareTo(GetServersResultRow other, ESortType sortType) |
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{ |
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if (sortType == ESortType.HOST) |
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{ |
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string val1 = this.GetValueStr(ESortType.HOST); |
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string val2 = other.GetValueStr(ESortType.HOST); |
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if (val1 == val2) |
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return 0; |
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if (val1 < val2) |
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return 1; |
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return -1; |
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} |
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int comparisonResult = other.GetValueInt(sortType) - this.GetValueInt(sortType); |
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if (comparisonResult == 0) |
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{ |
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if (sortType == ESortType.POPULATION) |
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{ |
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comparisonResult = this.CompareTo(other, ESortType.QUEUE); |
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} |
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} |
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return comparisonResult; |
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} |
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}; |
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typedef array<ref GetServersResultRow> GetServersResultRowArray; |
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class GetFirstServerWithEmptySlotResult |
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{ |
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GetServersResult m_Result; |
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}; |
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class GetFirstServerWithEmptySlotInput |
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{ |
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bool m_Official; |
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string m_GameVersion; |
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int m_RegionId; |
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bool m_UseOfficial; |
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bool m_UseGameVersion; |
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bool m_UseRegionId; |
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void SetOfficial( bool Official ) |
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{ |
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m_Official = Official; |
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m_UseOfficial = true; |
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} |
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void SetGameVersion( string GameVersion ) |
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{ |
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m_GameVersion = GameVersion; |
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m_UseGameVersion = true; |
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} |
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void SetRegionId( int RegionId ) |
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{ |
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m_RegionId = RegionId; |
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m_UseRegionId = true; |
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} |
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}; |
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class GetServersResult |
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{ |
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int m_Page; |
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int m_Pages; |
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ref GetServersResultRowArray m_Results; |
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int m_NumServers; |
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}; |
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class GetServersInput |
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{ |
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bool m_AntiCheat; |
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int m_RowsPerPage; |
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string m_SortBy; |
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ESortOrder m_SortOrder; |
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string m_Name; |
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string m_GameType; |
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int m_Platform; |
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int m_ModeId; |
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int m_Page; |
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string m_GameVersion; |
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bool m_Official; |
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bool m_Joinable; |
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string m_MapNameToRun; |
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bool m_IsModded; |
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int m_MinPlayers; |
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int m_MaxPlayers; |
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bool m_IsPasswordProtected; |
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int m_RegionId; |
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int m_Priority; |
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int m_FreeSlotsMin; |
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int m_FreeSlotsMax; |
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string m_HostIp; |
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int m_HostPort; |
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string m_FavoriteServers; |
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bool m_MouseAndKeyboardEnabled; |
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bool m_WhitelistEnabled; |
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bool m_IsDLC; |
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bool m_UseAntiCheat; |
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bool m_UseName; |
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bool m_UseGameType; |
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bool m_UseModeId; |
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bool m_UseGameVersion; |
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bool m_UseOfficial; |
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bool m_UseJoinable; |
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bool m_UseMapNameToRun; |
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bool m_UseIsModded; |
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bool m_UseMinPlayers; |
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bool m_UseMaxPlayers; |
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bool m_UseIsPasswordProtected; |
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bool m_UseRegionId; |
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bool m_UsePriority; |
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bool m_UseFreeSlotsMin; |
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bool m_UseFreeSlotsMax; |
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bool m_UseHostIp; |
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bool m_UseHostPort; |
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bool m_UseHostIps; |
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bool m_UseMouseAndKeyboardEnabled; |
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bool m_UseWhitelistEnabled; |
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bool m_UseIsDLC; |
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void SetAntiCheatFilter( bool anti_cheat ) |
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{ |
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m_AntiCheat = anti_cheat; |
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m_UseAntiCheat = true; |
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} |
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void SetNameFilter( string name ) |
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{ |
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m_Name = name; |
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m_UseName = true; |
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} |
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void SetGameTypeFilter( string game_type ) |
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{ |
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m_GameType = game_type; |
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m_UseGameType = true; |
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} |
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void SetModeIdFilter( int mode_id ) |
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{ |
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m_ModeId = mode_id; |
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m_UseModeId = true; |
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} |
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void SetGameVersionFilter( string game_version ) |
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{ |
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m_GameVersion = game_version; |
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m_UseGameVersion = true; |
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} |
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void SetOfficialFilter( bool official ) |
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{ |
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m_Official = official; |
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m_UseOfficial = true; |
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} |
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void SetJoinableFilter( bool joinable ) |
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{ |
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m_Joinable = joinable; |
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m_UseJoinable = true; |
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} |
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void SetMapNameToRun( string mapNameToRun ) |
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{ |
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m_MapNameToRun = mapNameToRun; |
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m_UseMapNameToRun = true; |
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} |
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void SetIsModdedFilter( bool is_modded ) |
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{ |
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m_IsModded = is_modded; |
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m_UseIsModded = true; |
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} |
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void SetMinPlayersFilter( int min_players ) |
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{ |
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m_MinPlayers = min_players; |
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m_UseMinPlayers = true; |
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} |
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void SetMaxPlayersFilter( int max_players ) |
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{ |
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m_MaxPlayers = max_players; |
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m_UseMaxPlayers = true; |
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} |
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void SetIsPasswordProtectedFilter( bool password_protected ) |
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{ |
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m_IsPasswordProtected = password_protected; |
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m_UseIsPasswordProtected = true; |
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} |
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void SetRegionIdFilter( int region ) |
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{ |
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m_RegionId = region; |
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m_UseRegionId = true; |
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} |
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void SetPriorityFilter( int priority ) |
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{ |
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m_Priority = priority; |
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m_UsePriority = true; |
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} |
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void SetFreeSlotsMin( int freeSlotsMin ) |
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{ |
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m_FreeSlotsMin = freeSlotsMin; |
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m_UseFreeSlotsMin = true; |
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} |
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void SetFreeSlotsMax( int freeSlotsMax ) |
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{ |
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m_FreeSlotsMax = freeSlotsMax; |
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m_UseFreeSlotsMax = true; |
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} |
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void SetHostIp( string hostIp ) |
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{ |
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m_HostIp = hostIp; |
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m_UseHostIp = true; |
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} |
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void SetHostPort( int hostPort ) |
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{ |
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m_HostPort = hostPort; |
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m_UseHostPort = true; |
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} |
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void SetMouseAndKeyboardEnabled(bool enabledMouseAndKeyboard) |
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{ |
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m_MouseAndKeyboardEnabled = enabledMouseAndKeyboard; |
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m_UseMouseAndKeyboardEnabled = true; |
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} |
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void SetFavorited( bool show ) |
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{ |
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m_SortBy += "F"; |
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AddShow( show ); |
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} |
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void SetFriendsPlaying( bool show ) |
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{ |
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m_SortBy += "P"; |
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AddShow( show ); |
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} |
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void SetPreviouslyPlayed( bool show ) |
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{ |
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m_SortBy += "R"; |
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AddShow( show ); |
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} |
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void SetProperVersionMatch( bool show ) |
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{ |
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m_SortBy += "V"; |
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AddShow( show ); |
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} |
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void SetFullServer( bool show ) |
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{ |
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m_SortBy += "S"; |
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AddShow( show ); |
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} |
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void SetThirdPerson( bool show ) |
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{ |
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m_SortBy += "3"; |
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AddShow( show ); |
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} |
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void SetPublic( bool show ) |
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{ |
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m_SortBy += "L"; |
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AddShow( show ); |
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} |
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void SetAcceleratedTime( bool show ) |
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{ |
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m_SortBy += "A"; |
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AddShow( show ); |
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} |
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void SetAllowedFilePatching( bool show ) |
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{ |
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m_SortBy += "7"; |
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AddShow( show ); |
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} |
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void SetLAN() |
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{ |
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m_SortBy += "N"; |
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} |
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void SetPingFilter( int pingMaxValue ) |
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{ |
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m_SortBy += "M" + pingMaxValue + ";"; |
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} |
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void SetBattleyeProtection(bool show) |
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{ |
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m_SortBy += "B"; |
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AddShow(show); |
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} |
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void SetPassworded(bool show) |
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{ |
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m_SortBy += "C"; |
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AddShow(show); |
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} |
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void AddShow( bool show ) |
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{ |
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if( show ) |
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m_SortBy += "+"; |
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else |
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m_SortBy += "-"; |
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} |
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void AddFavourite(string ip, int port) |
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{ |
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m_FavoriteServers += ip + ";" + port + ";"; |
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} |
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void SetWhitelistEnabled(bool whitelistEnabled) |
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{ |
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m_WhitelistEnabled = whitelistEnabled; |
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m_UseWhitelistEnabled = true; |
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m_SortBy += "W"; |
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AddShow(whitelistEnabled); |
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} |
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void SetIsDLC(bool isDLC) |
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{ |
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m_IsDLC = isDLC; |
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m_UseIsDLC = true; |
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m_SortBy += "D"; |
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AddShow(isDLC); |
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} |
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}; |
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class BiosLobbyService |
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{ |
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proto native EBiosError GetServers(GetServersInput inputValues); |
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proto native EBiosError GetFirstServerWithEmptySlot(GetFirstServerWithEmptySlotInput inputValues); |
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proto native void AddServerFavorite(string ipAddress, int port, int steamQueryPort); |
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proto native void RemoveServerFavorite(string ipAddress, int port, int steamQueryPort); |
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proto native void GetFavoriteServers(TStringArray favServers); |
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proto native void GetCachedFavoriteServerInfo(array<ref CachedServerInfo> favServersInfoCache); |
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proto native EBiosError GetServerModList(string serverId); |
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void OnDoneAsync(GetServersResult result_list, EBiosError error, string response) |
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{ |
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OnlineServices.OnLoadServersAsync( result_list, error, response ); |
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} |
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void OnGetFirstServerWithEmptySlot(GetFirstServerWithEmptySlotResult result_list, EBiosError error) |
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{ |
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OnlineServices.OnAutoConnectToEmptyServer( result_list, error ); |
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} |
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void OnServerModList(GetServerModListResult result_list, EBiosError error) |
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{ |
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OnlineServices.OnGetServerModList( result_list, error ); |
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} |
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}; |
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