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class EnProfilerTests : TestFramework |
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{ |
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bool m_bWasProfilerEnabled; |
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void EnProfilerTests() |
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{ |
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m_bWasProfilerEnabled = EnProfiler.IsEnabledC(); |
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AddInitTest("TestToggling"); |
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AddInitTest("TestTogglingImmediate"); |
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AddInitTest("TestSetFlags"); |
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AddInitTest("TestClearFlags"); |
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AddInitTest("TestAddFlags"); |
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AddInitTest("TestModule"); |
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AddInitTest("TestClassTimeData"); |
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AddInitTest("TestClassCountData"); |
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AddInitTest("TestFuncTimeData"); |
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AddInitTest("TestFuncCountData"); |
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} |
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void ~EnProfilerTests() |
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{ |
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EnProfiler.Enable(m_bWasProfilerEnabled, true); |
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} |
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TFResult TestToggling() |
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{ |
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bool currentlyEnabled = EnProfiler.IsEnabledP(); |
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EnProfiler.Enable(!currentlyEnabled); |
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if (Assert(currentlyEnabled != EnProfiler.IsEnabledP())) |
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{ |
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EnProfiler.Enable(currentlyEnabled); |
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return BTFR(Assert(currentlyEnabled == EnProfiler.IsEnabledP())); |
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} |
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return NTFR(TFR.FAIL); |
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} |
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TFResult TestTogglingImmediate() |
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{ |
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bool currentlyEnabled = EnProfiler.IsEnabledC(); |
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EnProfiler.Enable(!currentlyEnabled, true); |
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if (Assert(currentlyEnabled != EnProfiler.IsEnabledC())) |
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{ |
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EnProfiler.Enable(currentlyEnabled, true); |
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return BTFR(Assert(currentlyEnabled == EnProfiler.IsEnabledC())); |
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} |
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return NTFR(TFR.FAIL); |
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} |
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TFResult TestSetFlags() |
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{ |
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int currentFlags = EnProfiler.GetFlags(); |
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for (int i = 0; i < EnumTools.GetEnumSize(EnProfilerFlags); ++i) |
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{ |
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int flags = EnumTools.GetEnumValue(EnProfilerFlags, i); |
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EnProfiler.SetFlags(flags); |
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if (!Assert(EnProfiler.GetFlags() == flags)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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for (int j = 0; j < EnumTools.GetEnumSize(EnProfilerFlags); ++j) |
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{ |
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flags |= EnumTools.GetEnumValue(EnProfilerFlags, j); |
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EnProfiler.SetFlags(flags); |
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if (!Assert(EnProfiler.GetFlags() == flags)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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} |
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} |
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EnProfiler.SetFlags(-333); |
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int bogusFlags = EnProfiler.GetFlags(); |
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bogusFlags &= ~EnProfilerFlags.ALL; |
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if (!Assert(bogusFlags == 0)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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bogusFlags = EnProfiler.SetFlags(6003); |
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bogusFlags &= ~EnProfilerFlags.ALL; |
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if (!Assert(bogusFlags == 0)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.SUCCESS); |
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} |
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TFResult TestClearFlags() |
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{ |
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int currentFlags = EnProfiler.GetFlags(); |
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EnProfiler.SetFlags(EnProfilerFlags.RECURSIVE); |
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if (!Assert(EnProfiler.RemoveFlags(EnProfilerFlags.RECURSIVE) == EnProfilerFlags.NONE)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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EnProfiler.SetFlags(EnProfilerFlags.RECURSIVE | EnProfilerFlags.RESET); |
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EnProfiler.RemoveFlags(EnProfilerFlags.RECURSIVE | EnProfilerFlags.RESET); |
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if (!Assert(EnProfiler.GetFlags() == EnProfilerFlags.NONE)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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EnProfiler.SetFlags(EnProfilerFlags.RECURSIVE | EnProfilerFlags.RESET); |
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EnProfiler.ClearFlags(); |
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if (!Assert(EnProfiler.GetFlags() == EnProfilerFlags.NONE)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.SUCCESS); |
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} |
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TFResult TestAddFlags() |
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{ |
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int currentFlags = EnProfiler.GetFlags(); |
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EnProfiler.ClearFlags(); |
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if (!Assert(EnProfiler.AddFlags(EnProfilerFlags.RESET) == EnProfiler.GetFlags())) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(EnProfiler.GetFlags() == EnProfilerFlags.RESET)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(EnProfiler.AddFlags(EnProfilerFlags.RECURSIVE) == (EnProfilerFlags.RESET | EnProfilerFlags.RECURSIVE))) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.FAIL); |
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} |
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EnProfiler.SetFlags(currentFlags); |
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return NTFR(TFR.SUCCESS); |
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} |
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TFResult TestModule() |
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{ |
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const EnProfilerModule eptModule = EnProfilerModule.GAME; |
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string nameOfCurrentModule = Type().GetModule(); |
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if (!Assert(nameOfCurrentModule != "")) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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EnProfilerModule currentModule; |
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if (!Assert(EnProfiler.NameToModule(nameOfCurrentModule, currentModule))) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(currentModule == eptModule)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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EnProfilerModule currentlyProfiledModule = EnProfiler.GetModule(); |
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EnProfiler.SetModule(eptModule); |
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if (!Assert(EnProfiler.GetModule() == eptModule)) |
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{ |
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EnProfiler.SetModule(currentlyProfiledModule); |
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return NTFR(TFR.FAIL); |
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} |
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int currentFlags = EnProfiler.GetFlags(); |
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bool wasEnabled = EnProfiler.RequestImmediateData(); |
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EnProfiler.RemoveFlags(EnProfilerFlags.RECURSIVE); |
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int resolution = EnProfiler.GetTimeResolution(); |
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EnProfiler.SetTimeResolution(1); |
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float previousTime = EnProfiler.GetTimeOfFunc("Sleep", Type(), true); |
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float timeSlept = Sleep(0.3); |
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float postTime = EnProfiler.GetTimeOfFunc("Sleep", Type(), true); |
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float diff = postTime - previousTime - timeSlept; |
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EnProfiler.SetTimeResolution(resolution); |
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if (!Assert(postTime > 0)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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if (!wasEnabled) |
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EnProfiler.Enable(false, true); |
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EnProfiler.SetModule(currentlyProfiledModule); |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(diff < 0.00001)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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if (!wasEnabled) |
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EnProfiler.Enable(false, true); |
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EnProfiler.SetModule(currentlyProfiledModule); |
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return NTFR(TFR.FAIL); |
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} |
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EnProfiler.ResetSession(true); |
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for (int i = 0; i < 1000; ++i) |
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{ |
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EnumTools.StringToEnum(EnProfilerModule, "MISSION_CUSTOM"); |
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} |
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EnProfiler.SortData(); |
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array<ref EnProfilerTimeFuncPair> timePerFunc = {}; |
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EnProfiler.GetTimePerFunc(timePerFunc); |
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Debug.TFLog("Game fncs:", this, "TestModule"); |
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int funcCount = timePerFunc.Count(); |
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for (int j = 0; j < funcCount; ++j) |
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{ |
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EnProfilerTimeFuncPair tfp = timePerFunc[j]; |
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Debug.TFLog(string.Format(" time: %1 | fnc: %2", tfp.param1, tfp.param2), this, "TestModule"); |
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if (!Assert(tfp.param2 != "EnumTools::StringToEnum")) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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if (!wasEnabled) |
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EnProfiler.Enable(false, true); |
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EnProfiler.SetModule(currentlyProfiledModule); |
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return NTFR(TFR.FAIL); |
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} |
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} |
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array<ref EnProfilerTimeClassPair> timePerClass = {}; |
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EnProfiler.GetTimePerClass(timePerClass); |
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int classCount = timePerClass.Count(); |
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for (int k = 0; k < classCount; ++k) |
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{ |
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typename type = timePerClass[k].param2; |
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EnProfilerModule classModule; |
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if (!Assert(EnProfiler.NameToModule(type.GetModule(), classModule))) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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if (!wasEnabled) |
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EnProfiler.Enable(false, true); |
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EnProfiler.SetModule(currentlyProfiledModule); |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(classModule == eptModule)) |
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{ |
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EnProfiler.SetFlags(currentFlags); |
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if (!wasEnabled) |
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EnProfiler.Enable(false, true); |
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EnProfiler.SetModule(currentlyProfiledModule); |
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return NTFR(TFR.FAIL); |
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} |
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} |
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EnProfiler.SetModule(EnProfilerModule.CORE, false); |
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EnProfiler.SortData(); |
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timePerFunc.Clear(); |
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EnProfiler.GetTimePerFunc(timePerFunc); |
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bool found = false; |
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Debug.TFLog("Core fncs:", this, "TestModule"); |
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funcCount = timePerFunc.Count(); |
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for (int l = 0; l < funcCount; ++l) |
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{ |
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EnProfilerTimeFuncPair tfpc = timePerFunc[l]; |
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Debug.TFLog(string.Format(" time: %1 | fnc: %2", tfpc.param1, tfpc.param2), this, "TestModule"); |
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if (tfpc.param2 == "EnumTools::StringToEnum") |
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{ |
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found = true; |
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break; |
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} |
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} |
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Assert(found); |
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EnProfilerModule mod = EnProfiler.GetModule(); |
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EnProfiler.SetModule(-333); |
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bool success = Assert(EnProfiler.GetModule() == mod); |
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EnProfiler.SetModule(6003); |
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success &= Assert(EnProfiler.GetModule() == mod); |
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EnProfiler.SetFlags(currentFlags); |
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EnProfiler.SetModule(currentlyProfiledModule); |
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if (!wasEnabled) |
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EnProfiler.Enable(false, true); |
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return BTFR(success && found); |
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} |
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TFResult TestClassTimeData() |
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{ |
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int resolution = EnProfiler.GetTimeResolution(); |
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bool wasEnabled = EnProfiler.RequestImmediateData(); |
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EnProfiler.SetTimeResolution(1); |
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EPTHelperClass clss = new EPTHelperClass(); |
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float previousTime = EnProfiler.GetTimeOfClass(clss.Type(), true); |
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float timeStressed = clss.DoEverything(); |
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float postTime = EnProfiler.GetTimeOfClass(clss.Type(), true); |
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float postTimeStatic = EnProfiler.GetTimeOfClass(StaticGetType(EPTHelperClass), true); |
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float timeProfiled = postTime - previousTime; |
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float diff = Math.AbsFloat(timeProfiled - timeStressed); |
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Debug.TFLog(string.Format("Profiling result: stressed: %1 | profiled: %2 | diff: %3", timeStressed, timeProfiled, diff), this, "TestClassTimeData"); |
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EnProfiler.SetTimeResolution(resolution); |
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if (!wasEnabled) |
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EnProfiler.Enable(false, true); |
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if (!Assert(postTime > 0)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(postTime == postTimeStatic)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(diff < 0.001)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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return NTFR(TFR.SUCCESS); |
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} |
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TFResult TestClassCountData() |
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{ |
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const int allocAmount = 9; |
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const int releaseAmount = 6; |
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int remainingAmount = allocAmount - releaseAmount; |
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bool wasEnabled = EnProfiler.RequestImmediateData(); |
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int previousAlloc = EnProfiler.GetAllocationsOfClass(StaticGetType(EPTHelperClass), true); |
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int previousInstances = EnProfiler.GetInstancesOfClass(StaticGetType(EPTHelperClass), true); |
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array<ref EPTHelperClass> instanceArr = {}; |
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for (int i = 0; i < allocAmount; ++i) |
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{ |
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instanceArr.Insert(new EPTHelperClass()); |
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} |
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for (int j = 0; j < releaseAmount; ++j) |
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{ |
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delete instanceArr[j]; |
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} |
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int postAlloc = EnProfiler.GetAllocationsOfClass(StaticGetType(EPTHelperClass), true); |
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int postInstances = EnProfiler.GetInstancesOfClass(StaticGetType(EPTHelperClass), true); |
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int alloced = postAlloc - previousAlloc; |
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int instances = postInstances - previousInstances; |
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Debug.TFLog(string.Format("Profiling result: alloc: %1 | instances: %2", alloced, instances), this, "TestClassCountData"); |
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if (!wasEnabled) |
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EnProfiler.Enable(false, true); |
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if (!Assert(alloced == allocAmount)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(instances == remainingAmount)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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return NTFR(TFR.SUCCESS); |
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} |
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TFResult TestFuncTimeData() |
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{ |
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int resolution = EnProfiler.GetTimeResolution(); |
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bool wasEnabled = EnProfiler.RequestImmediateData(); |
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EnProfiler.SetTimeResolution(1); |
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float previousTime = EnProfiler.GetTimeOfFunc("StringFormat", Type(), true); |
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float timeStressed = StringFormat(); |
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float postTime = EnProfiler.GetTimeOfFunc("StringFormat", Type(), true); |
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float timeProfiled = postTime - previousTime; |
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float diff = Math.AbsFloat(timeProfiled - timeStressed); |
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float previousTime2 = EnProfiler.GetTimeOfFunc("StringConcat", Type(), true); |
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float timeStressed2 = StringConcat(); |
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float postTime2 = EnProfiler.GetTimeOfFunc("StringConcat", Type(), true); |
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float timeProfiled2 = postTime2 - previousTime2; |
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float diff2 = Math.AbsFloat(timeProfiled2 - timeStressed2); |
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Debug.TFLog(string.Format("Profiling result: StringFormat: %1 | StringConcat: %2", timeProfiled, timeProfiled2), this, "TestFuncTimeData"); |
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EnProfiler.SetTimeResolution(resolution); |
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if (!wasEnabled) |
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{ |
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EnProfiler.Enable(false, true); |
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} |
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if (!Assert(postTime > 0)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(diff < 0.001)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(postTime2 > 0)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(diff2 < 0.001)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(timeProfiled < timeProfiled2)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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return NTFR(TFR.SUCCESS); |
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} |
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TFResult TestFuncCountData() |
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{ |
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bool wasEnabled = EnProfiler.RequestImmediateData(); |
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int previousCountCF = EnProfiler.GetCountOfFunc("TestFuncCountDataHelper", Type(), true); |
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GetGame().GameScript.CallFunction(this, "TestFuncCountDataHelper", null, 0); |
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int postCountCF = EnProfiler.GetCountOfFunc("TestFuncCountDataHelper", Type(), true); |
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int callCountCF = postCountCF - previousCountCF; |
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int previousCountCFP = EnProfiler.GetCountOfFunc("TestFuncCountDataHelper", Type(), true); |
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GetGame().GameScript.CallFunctionParams(this, "TestFuncCountDataHelper", null, null); |
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int postCountCFP = EnProfiler.GetCountOfFunc("TestFuncCountDataHelper", Type(), true); |
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int callCountCFP = postCountCFP - previousCountCFP; |
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int previousCountRG = EnProfiler.GetCountOfFunc("TestFuncCountDataHelper", Type(), true); |
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TestFuncCountDataHelper(); |
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int postCountRG = EnProfiler.GetCountOfFunc("TestFuncCountDataHelper", Type(), true); |
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int callCountRG = postCountRG - previousCountRG; |
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int previousCountC = EnProfiler.GetCountOfFunc("TestFuncCountDataHelper", Type(), true); |
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GetGame().GameScript.Call(this, "TestFuncCountDataHelper", 0); |
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int postCountC = EnProfiler.GetCountOfFunc("TestFuncCountDataHelper", Type(), true); |
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int callCountC = postCountC - previousCountC; |
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int callCountNon = EnProfiler.GetCountOfFunc("Non Existing Method", Type(), true); |
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int previousCountS = EnProfiler.GetCountOfFunc("TestFuncCountDataHelperStatic", Type(), true); |
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TestFuncCountDataHelperStatic(); |
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int postCountS = EnProfiler.GetCountOfFunc("TestFuncCountDataHelperStatic", Type(), true); |
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int callCountS = postCountS - previousCountS; |
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int previousCountG = EnProfiler.GetCountOfFuncG("GetDayZGame", true); |
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GetDayZGame(); |
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int postCountG = EnProfiler.GetCountOfFuncG("GetDayZGame", true); |
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int callCountG = postCountG - previousCountG; |
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ErrorEx("Testing global proto call", ErrorExSeverity.INFO); |
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int callCountGP = EnProfiler.GetCountOfFuncG("ErrorEx", true); |
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int callCountSP = EnProfiler.GetCountOfFunc("GetCountOfFunc", StaticGetType(EnProfiler), true); |
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GetGame().GetHostName(); |
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int callCountP = EnProfiler.GetCountOfFunc("GetHostName", GetGame().Type(), true); |
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GetGame().IsServer(); |
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int callCountPN = EnProfiler.GetCountOfFunc("IsServer", GetGame().Type(), true); |
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ErrorModuleHandler.GetInstance(); |
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int callCountSPN = EnProfiler.GetCountOfFunc("GetInstance", StaticGetType(ErrorModuleHandler), true); |
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if (!wasEnabled) |
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{ |
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EnProfiler.Enable(false, true); |
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} |
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if (!Assert(callCountCF == 1)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(callCountCFP == 1)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(callCountRG == 1)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(callCountC == 1)) |
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{ |
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return NTFR(TFR.FAIL); |
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} |
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if (!Assert(callCountNon == -1)) |
|
{ |
|
return NTFR(TFR.FAIL); |
|
} |
|
|
|
|
|
if (!Assert(callCountS == 1)) |
|
{ |
|
return NTFR(TFR.FAIL); |
|
} |
|
|
|
|
|
if (!Assert(callCountG == 1)) |
|
{ |
|
return NTFR(TFR.FAIL); |
|
} |
|
|
|
|
|
if (!Assert(callCountGP == 0)) |
|
{ |
|
return NTFR(TFR.FAIL); |
|
} |
|
|
|
|
|
if (!Assert(callCountSP == 0)) |
|
{ |
|
return NTFR(TFR.FAIL); |
|
} |
|
|
|
|
|
if (!Assert(callCountP == 0)) |
|
{ |
|
return NTFR(TFR.FAIL); |
|
} |
|
|
|
|
|
if (!Assert(callCountPN == 0)) |
|
{ |
|
return NTFR(TFR.FAIL); |
|
} |
|
|
|
|
|
if (!Assert(callCountSPN == 0)) |
|
{ |
|
return NTFR(TFR.FAIL); |
|
} |
|
|
|
return NTFR(TFR.SUCCESS); |
|
} |
|
|
|
|
|
|
|
|
|
|
|
float Sleep(float timeS) |
|
{ |
|
float startTime = GetGame().GetTickTime(); |
|
while (GetGame().GetTickTime() - startTime < timeS) |
|
{ |
|
|
|
} |
|
|
|
return GetGame().GetTickTime() - startTime; |
|
} |
|
|
|
|
|
|
|
float StringFormat() |
|
{ |
|
float startTime = GetGame().GetTickTime(); |
|
|
|
for (int i = 0; i < 1000; ++i) |
|
{ |
|
string example = string.Format("This %1 is %2 just %3 an %4 example %5", i, Type(), this, startTime, "lorem ipsum 1 2 3"); |
|
} |
|
|
|
return GetGame().GetTickTime() - startTime; |
|
} |
|
|
|
|
|
|
|
float StringConcat() |
|
{ |
|
float startTime = GetGame().GetTickTime(); |
|
|
|
for (int i = 0; i < 1000; ++i) |
|
{ |
|
string example = "This " + i + " is " + Type() + " just " + this + " an " + startTime + " example " + "lorem ipsum 1 2 3"; |
|
} |
|
|
|
return GetGame().GetTickTime() - startTime; |
|
} |
|
|
|
|
|
|
|
void TestFuncCountDataHelper() |
|
{ |
|
int dummy = 3; |
|
} |
|
|
|
|
|
|
|
static void TestFuncCountDataHelperStatic() |
|
{ |
|
int dummy = 3; |
|
} |
|
} |
|
|
|
class EPTHelperClass |
|
{ |
|
float Sleep2(float timeS) |
|
{ |
|
float startTime = GetGame().GetTickTime(); |
|
while (GetGame().GetTickTime() - startTime < timeS) |
|
{ |
|
|
|
} |
|
|
|
return GetGame().GetTickTime() - startTime; |
|
} |
|
float SleepAgain(float timeS) |
|
{ |
|
float startTime = GetGame().GetTickTime(); |
|
while (GetGame().GetTickTime() - startTime < timeS) |
|
{ |
|
|
|
} |
|
|
|
return GetGame().GetTickTime() - startTime; |
|
} |
|
|
|
float DoEverything() |
|
{ |
|
float startTime = GetGame().GetTickTime(); |
|
|
|
Sleep2(3); |
|
SleepAgain(3); |
|
|
|
return GetGame().GetTickTime() - startTime; |
|
} |
|
} |