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#ifdef DIAG_DEVELOPER
class CameraToolsMenuServer
{
ref array<Man> m_Subscribers = new array<Man>;
void OnRPC(int rpc_type, ParamsReadContext ctx)
{
switch (rpc_type)
{
case ERPCs.DIAG_CAMERATOOLS_CAM_DATA:
{
Param4<vector, vector,float,float> p4 = new Param4<vector, vector,float,float>(vector.Zero, vector.Zero,0,0);
if (ctx.Read(p4))
{
foreach (int index, Man p : m_Subscribers)
{
if (p)
{
GetGame().RPCSingleParam(p, ERPCs.DIAG_CAMERATOOLS_CAM_DATA, p4, true, p.GetIdentity());
}
else
{
m_Subscribers.Remove(index);
}
}
}
break;
}
case ERPCs.DIAG_CAMERATOOLS_CAM_SUBSCRIBE:
{
Param2<bool, Man> par2 = new Param2<bool, Man>(false,null);
if (ctx.Read(par2))
{
bool enable = par2.param1;
Man player = par2.param2;
bool found = false;
foreach (int i, Man m : m_Subscribers)
{
if (m == player)
{
if (!enable)
{
m_Subscribers.Remove(i);
return;
}
found = true;
m_Subscribers[i] = player;
}
}
if (!found && enable)//not found in the array, insert it
{
m_Subscribers.Insert(player);
}
}
break;
}
}
}
};
class CameraToolsMenuClient
{
Shape m_DebugShape = null;
void ~CameraToolsMenuClient()
{
if (m_DebugShape)
{
m_DebugShape.Destroy();
}
}
void DelayedDestroy()
{
GetGame().GetCallQueue( CALL_CATEGORY_SYSTEM ).CallLater( DestroyNow, 2000);
}
void DestroyNow()
{
delete this;
}
void OnRPC(ParamsReadContext ctx)
{
if (m_DebugShape)
{
m_DebugShape.Destroy();
m_DebugShape = null;
}
Param4<vector, vector,float,float> p4 = new Param4<vector, vector,float,float>(vector.Zero, vector.Zero,0,0);
if ( ctx.Read( p4 ) )
{
vector pos = p4.param1;
vector dir = p4.param2;
float plane = p4.param3;
float fov = p4.param4 * Math.RAD2DEG;
m_DebugShape = Debug.DrawFrustum(fov, 30, 0.5);
vector mat[4];
Math3D.DirectionAndUpMatrix(dir,vector.Up,mat);
mat[3] = pos;
m_DebugShape.SetMatrix(mat);
}
}
};
#endif