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class ComponentsBank |
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{ |
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private EntityAI m_EntityParent; |
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private ref Component m_Components[COMP_TYPE_COUNT]; |
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void ComponentsBank(EntityAI entity_parent) |
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{ |
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m_EntityParent = entity_parent; |
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} |
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Component GetComponent(int comp_type, string extended_class_name="") |
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{ |
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if ( !Component.IsTypeExist(comp_type) ) |
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{ |
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Component.LogErrorBadCompType(comp_type, "EntityAI.GetComponent(int comp_type)"); |
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return NULL; |
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} |
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if ( !IsComponentAlreadyExist(comp_type) ) |
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{ |
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CreateComponent(comp_type, extended_class_name); |
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} |
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return m_Components[comp_type]; |
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} |
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bool DeleteComponent(int comp_type) |
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{ |
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if ( IsComponentAlreadyExist(comp_type) ) |
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{ |
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m_Components[comp_type] = NULL; |
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return true; |
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} |
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return false; |
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} |
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private Component CreateComponent(int comp_type, string extended_class_name="") |
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{ |
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if ( !Component.IsTypeExist(comp_type) ) |
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{ |
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Component.LogErrorBadCompType(comp_type, "EntityAI->CreateComponent(int comp_type)"); |
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return NULL; |
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} |
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if ( IsComponentAlreadyExist(comp_type) ) |
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{ |
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Component.LogWarningAlredyExist(comp_type, "EntityAI->CreateComponent(int comp_type)"); |
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return m_Components[comp_type]; |
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} |
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string clas_name = extended_class_name; |
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if ( clas_name == string.Empty ) |
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{ |
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clas_name = Component.GetNameByType(comp_type); |
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} |
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Component comp = Component.Cast(clas_name.ToType().Spawn()); |
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comp.SetParentEntityAI(m_EntityParent); |
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comp.Event_OnAwake(); |
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m_Components[comp_type] = comp; |
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comp.Event_OnInit(); |
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return comp; |
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} |
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bool IsComponentAlreadyExist(int comp_type) |
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{ |
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if ( m_Components[comp_type] != NULL ) |
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{ |
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return true; |
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} |
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return false; |
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} |
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} |