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class Debug |
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{ |
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static private const string LOG_DEBUG = "Debug"; |
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static private const string LOG_DEBUG_ACTION = "Action"; |
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static private const string LOG_DEBUG_SYMPTOM = "Symptom"; |
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static private const string LOG_DEBUG_INV_MOVE = "Inv Move"; |
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static private const string LOG_DEBUG_INV_RESERVATION = "Inv Rrsv"; |
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static private const string LOG_DEBUG_INV_HFSM = "HFSM"; |
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static private const string LOG_DEBUG_QUICKBAR = "Quickbar"; |
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static private const string LOG_DEBUG_BASEBUILDING = "Base Building"; |
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static private const string LOG_DEBUG_BLEEDING_CHANCES = "Bleeding"; |
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static private const string LOG_DEBUG_TRIGGER = "Trigger"; |
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static private const string LOG_DEBUG_PARTICLE = "Particle"; |
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static private const string LOG_DEBUG_TF = "TestFramework"; |
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static private const string LOG_DEBUG_WEIGHT = "Weight"; |
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static private const string LOG_DEBUG_MELEE = "Melee"; |
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static private const string LOG_DEBUG_WEATHER = "Weather"; |
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static private const string LOG_INFO = "Info"; |
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static private const string LOG_WARNING = "Warning"; |
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static private const string LOG_ERROR = "Error"; |
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static private const string LOG_DEFAULT = "n/a"; |
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static private ref array<Shape> m_DebugShapes; |
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static Widget m_DebugLayoutCanvas; |
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static CanvasWidget m_CanvasDebug; |
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static string GetDebugName(Managed entity) |
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{ |
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if (!entity) |
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return ""; |
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Object obj; |
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if (CastTo(obj, entity)) |
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return obj.GetDebugNameNative(); |
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|
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return entity.GetDebugName(); |
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} |
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static void InitCanvas() |
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{ |
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if (!m_DebugLayoutCanvas) |
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{ |
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m_DebugLayoutCanvas = GetGame().GetWorkspace().CreateWidgets("gui/layouts/debug/day_z_debugcanvas.layout"); |
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m_CanvasDebug = CanvasWidget.Cast( m_DebugLayoutCanvas.FindAnyWidget( "CanvasWidget" ) ); |
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} |
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} |
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|
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static void ClearCanvas() |
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{ |
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if (m_CanvasDebug) |
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m_CanvasDebug.Clear(); |
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} |
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static void CanvasDrawLine(float x1, float y1, float x2, float y2, float width, int color) |
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{ |
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InitCanvas(); |
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m_CanvasDebug.DrawLine(x1, y1, x2, y2, width, color); |
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} |
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static void CanvasDrawPoint(float x1, float y1, int color) |
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{ |
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CanvasDrawLine(x1, y1, x1+1, y1, 1, color); |
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} |
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|
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static void Init() |
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{ |
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m_DebugShapes = new array<Shape>; |
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} |
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static void DestroyAllShapes() |
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{ |
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for ( int i = 0; i < m_DebugShapes.Count(); ++i ) |
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{ |
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if ( m_DebugShapes.Get(i) ) |
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{ |
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m_DebugShapes.Get(i).Destroy(); |
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} |
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} |
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m_DebugShapes.Clear(); |
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} |
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static void RemoveShape(out Shape shape) |
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{ |
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if (!shape) return; |
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for ( int i = 0; i < m_DebugShapes.Count(); i++ ) |
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{ |
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Shape found_shape = m_DebugShapes.Get(i); |
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|
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if ( found_shape && found_shape == shape ) |
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{ |
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found_shape.Destroy(); |
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m_DebugShapes.Remove(i); |
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shape = null; |
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return; |
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} |
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} |
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} |
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static void Log(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
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string res = LogMessage(LOG_DEBUG, plugin, entity, author, label, message); |
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#ifdef LOG_TO_RPT |
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if (res.Length() > 0) |
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{ |
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PrintToRPT("" + res); |
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} |
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#endif |
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} |
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static void ActionLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
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string res = LogMessage(LOG_DEBUG_ACTION, plugin, entity, author, label, message); |
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|
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#ifdef LOG_TO_RPT |
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if (res.Length() > 0) |
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{ |
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PrintToRPT("" + res); |
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} |
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#endif |
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} |
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|
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static void SymptomLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
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string res = LogMessage(LOG_DEBUG_SYMPTOM, plugin, entity, author, label, message); |
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|
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#ifdef LOG_TO_RPT |
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if (res.Length() > 0) |
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{ |
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PrintToRPT("" + res); |
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} |
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#endif |
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} |
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static void InventoryMoveLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
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string res = LogMessage(LOG_DEBUG_INV_MOVE, plugin, entity, author, label, message); |
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|
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#ifdef LOG_TO_RPT |
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if (res.Length() > 0) |
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{ |
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PrintToRPT("" + res); |
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} |
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#endif |
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} |
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|
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static void InventoryReservationLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
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string res = LogMessage(LOG_DEBUG_INV_RESERVATION, plugin, entity, author, label, message); |
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|
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#ifdef LOG_TO_RPT |
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if (res.Length() > 0) |
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{ |
|
PrintToRPT("" + res); |
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} |
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#endif |
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} |
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|
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static void InventoryHFSMLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
|
string res = LogMessage(LOG_DEBUG_INV_HFSM, plugin, entity, author, label, message); |
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|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
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} |
|
#endif |
|
} |
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|
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static void QuickbarLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
|
string res = LogMessage(LOG_DEBUG_QUICKBAR, plugin, entity, author, label, message); |
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|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
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} |
|
#endif |
|
} |
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|
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static void BaseBuildingLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
|
string res = LogMessage(LOG_DEBUG_BASEBUILDING, plugin, entity, author, label, message); |
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|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
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|
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static void BleedingChancesLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
|
string res = LogMessage(LOG_DEBUG_BLEEDING_CHANCES, plugin, entity, author, label, message); |
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|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
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} |
|
#endif |
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} |
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|
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static void TriggerLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
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{ |
|
string res = LogMessage(LOG_DEBUG_TRIGGER, plugin, entity, author, label, message); |
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|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
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|
|
static void ParticleLog(string message = LOG_DEFAULT, Managed caller = null, string function = "", Managed entity = null) |
|
{ |
|
string res = LogMessage(LOG_DEBUG_PARTICLE, GetDebugName(caller), GetDebugName(entity), "", function, message); |
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|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
|
|
|
static void TFLog(string message = LOG_DEFAULT, TestFramework caller = null, string function = "") |
|
{ |
|
string res = LogMessage(LOG_DEBUG_TF, GetDebugName(caller), "", "", function, message); |
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|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
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|
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static void WeightLog(string message = LOG_DEFAULT, Managed caller = null, string function = "", Managed entity = null) |
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{ |
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} |
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static void MeleeLog(Entity entity, string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT) |
|
{ |
|
string logMessage = string.Format("%1: %2", entity.GetSimulationTimeStamp(), message); |
|
string res = LogMessage(LOG_DEBUG_MELEE, plugin, GetDebugName(entity), author, label, logMessage); |
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|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
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static void WeatherLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
|
{ |
|
if (!LogManager.IsWeatherLogEnabled()) |
|
{ |
|
return; |
|
} |
|
|
|
string res = LogMessage(LOG_DEBUG_WEATHER, plugin, entity, author, label, message); |
|
|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
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static void LogInfo(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
|
{ |
|
string res = LogMessage(LOG_INFO, plugin, entity, author, label, message); |
|
|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
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static void LogWarning(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
|
{ |
|
string res = LogMessage(LOG_WARNING, plugin, entity, author, label, message); |
|
|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
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static void LogError(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
|
{ |
|
string res = LogMessage(LOG_ERROR, plugin, entity, author, label, message); |
|
|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
|
|
|
static void LogArrayInt(array<int> arr = NULL, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
|
{ |
|
if (arr == null) |
|
return; |
|
|
|
string res; |
|
|
|
for (int i = 0; i < arr.Count(); i++) |
|
{ |
|
res += LogMessage(LOG_DEBUG, plugin, entity, author, label, arr.Get(i).ToString()); |
|
} |
|
|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
|
|
|
static void LogArrayString(array<string> arr = NULL, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
|
{ |
|
if (arr == null) |
|
return; |
|
|
|
string res; |
|
|
|
for (int i = 0; i < arr.Count(); i++) |
|
{ |
|
res += LogMessage(LOG_DEBUG, plugin, entity, author, label, arr.Get(i)); |
|
} |
|
|
|
#ifdef LOG_TO_RPT |
|
if (res.Length() > 0) |
|
{ |
|
PrintToRPT("" + res); |
|
} |
|
#endif |
|
} |
|
|
|
static void ReceivedLogMessageFromServer(string message) |
|
{ |
|
if (!LogManager.IsLogsEnable()) |
|
{ |
|
return; |
|
} |
|
|
|
SaveLog(message); |
|
|
|
#ifdef LOG_TO_RPT |
|
if (message.Length() > 0) |
|
{ |
|
PrintToRPT("" + message); |
|
} |
|
#endif |
|
} |
|
|
|
static void ClearScriptLogs() |
|
{ |
|
ClearLogs(); |
|
} |
|
|
|
static Shape DrawBox(vector pos1, vector pos2, int color = 0x1fff7f7f) |
|
{ |
|
return DrawBoxEx(pos1, pos2, color, ShapeFlags.TRANSP|ShapeFlags.NOZWRITE); |
|
} |
|
|
|
static Shape DrawBoxEx(vector pos1, vector pos2, int color = 0x1fff7f7f, ShapeFlags flags = ShapeFlags.TRANSP|ShapeFlags.NOZWRITE) |
|
{ |
|
Shape shape = Shape.Create(ShapeType.BBOX, color, flags, pos1, pos2); |
|
if (( flags & ShapeFlags.ONCE ) == 0) |
|
m_DebugShapes.Insert(shape); |
|
return shape; |
|
} |
|
|
|
static Shape DrawCube(vector pos, float size = 1, int color = 0x1fff7f7f) |
|
{ |
|
vector min = pos; |
|
vector max = pos; |
|
|
|
float size_h = size * 0.5; |
|
|
|
min[0] = min[0] - size_h; |
|
min[1] = min[1] - size_h; |
|
min[2] = min[2] - size_h; |
|
|
|
max[0] = max[0] + size_h; |
|
max[1] = max[1] + size_h; |
|
max[2] = max[2] + size_h; |
|
|
|
Shape shape = Shape.Create(ShapeType.DIAMOND, color, ShapeFlags.TRANSP|ShapeFlags.NOZWRITE, min, max); |
|
m_DebugShapes.Insert(shape); |
|
return shape; |
|
} |
|
|
|
static Shape DrawSphere(vector pos, float size = 1, int color = 0x1fff7f7f, ShapeFlags flags = ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE) |
|
{ |
|
Shape shape = Shape.CreateSphere(color, flags, pos, size); |
|
if (( flags & ShapeFlags.ONCE ) == 0) |
|
m_DebugShapes.Insert(shape); |
|
return shape; |
|
} |
|
|
|
static Shape DrawFrustum(float horizontalAngle, float verticalAngle, float length, int color = 0x1fff7f7f, ShapeFlags flags = ShapeFlags.TRANSP|ShapeFlags.WIREFRAME) |
|
{ |
|
Shape shape = Shape.CreateFrustum(horizontalAngle, verticalAngle, length, color, flags); |
|
if (( flags & ShapeFlags.ONCE ) == 0) |
|
m_DebugShapes.Insert(shape); |
|
return shape; |
|
} |
|
|
|
static Shape DrawCylinder(vector pos, float radius, float height = 1, int color = 0x1fff7f7f, ShapeFlags flags = ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE ) |
|
{ |
|
Shape shape = Shape.CreateCylinder(color, flags, pos, radius, height); |
|
if (( flags & ShapeFlags.ONCE ) == 0) |
|
m_DebugShapes.Insert(shape); |
|
return shape; |
|
} |
|
|
|
static array<Shape> DrawCone(vector pos, float lenght, float halfAngle, float offsetAngle, int color = 0xFFFFFFFF, int flags = 0) |
|
{ |
|
array<Shape> shapes = new array<Shape>; |
|
|
|
vector endL, endR; |
|
Math3D.ConePoints(pos, lenght, halfAngle, offsetAngle, endL, endR); |
|
|
|
|
|
shapes.Insert( Debug.DrawLine(pos, endL, color, flags) ); |
|
|
|
shapes.Insert( Debug.DrawLine(pos, endR, color, flags) ); |
|
|
|
shapes.Insert( Debug.DrawLine(endL, endR, color, flags) ); |
|
|
|
shapes.Insert( Debug.DrawLine(pos, pos + Vector(Math.Cos(offsetAngle), 0, Math.Sin(offsetAngle)).Normalized() * lenght, color, flags) ); |
|
|
|
return shapes; |
|
} |
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
static Shape DrawLine(vector from, vector to, int color = 0xFFFFFFFF, int flags = 0) |
|
{ |
|
vector pts[2] |
|
pts[0] = from; |
|
pts[1] = to; |
|
|
|
Shape shape = Shape.CreateLines(color, flags, pts, 2); |
|
if (( flags & ShapeFlags.ONCE ) == 0) |
|
m_DebugShapes.Insert(shape); |
|
|
|
return shape; |
|
} |
|
|
|
static Shape DrawLines(vector[] positions, int count, int color = 0xFFFFFFFF, int flags = 0) |
|
{ |
|
|
|
Shape shape = Shape.CreateLines(color, flags, positions, count); |
|
if (( flags & ShapeFlags.ONCE ) == 0) |
|
m_DebugShapes.Insert(shape); |
|
return shape; |
|
} |
|
|
|
static Shape DrawArrow(vector from, vector to, float size = 0.5, int color = 0xFFFFFFFF, int flags = 0) |
|
{ |
|
Shape shape = Shape.CreateArrow(from, to, size, color, flags); |
|
m_DebugShapes.Insert(shape); |
|
return shape; |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static void GetBaseConfigClasses( out TStringArray base_classes ) |
|
{ |
|
base_classes.Clear(); |
|
base_classes.Insert(CFG_VEHICLESPATH); |
|
base_classes.Insert(CFG_WEAPONSPATH); |
|
base_classes.Insert(CFG_MAGAZINESPATH); |
|
base_classes.Insert(CFG_AMMO); |
|
base_classes.Insert(CFG_WORLDS); |
|
base_classes.Insert(CFG_SURFACES); |
|
base_classes.Insert(CFG_SOUND_SETS); |
|
base_classes.Insert(CFG_SOUND_SHADERS); |
|
base_classes.Insert(CFG_NONAI_VEHICLES); |
|
base_classes.Insert(CFG_SOUND_TABLES); |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static void GetFiltredConfigClasses( string search_string, out TStringArray filtered_classes, bool only_public = true ) |
|
{ |
|
TStringArray searching_in = new TStringArray; |
|
GetBaseConfigClasses( searching_in ); |
|
|
|
filtered_classes.Clear(); |
|
|
|
search_string.ToLower(); |
|
|
|
for ( int s = 0; s < searching_in.Count(); ++s ) |
|
{ |
|
string config_path = searching_in.Get(s); |
|
|
|
int objects_count = GetGame().ConfigGetChildrenCount(config_path); |
|
for (int i = 0; i < objects_count; i++) |
|
{ |
|
string childName; |
|
GetGame().ConfigGetChildName(config_path, i, childName); |
|
|
|
if ( only_public ) |
|
{ |
|
int scope = GetGame().ConfigGetInt( config_path + " " + childName + " scope" ); |
|
if ( scope == 0 ) |
|
{ |
|
continue; |
|
} |
|
} |
|
|
|
string nchName = childName; |
|
nchName.ToLower(); |
|
|
|
if ( nchName.Contains(search_string) != -1) |
|
{ |
|
filtered_classes.Insert(childName); |
|
} |
|
} |
|
} |
|
} |
|
|
|
|
|
|
|
|
|
static private bool m_EnabledLogs; |
|
|
|
static private string LogMessage(string level, string plugin, string entity, string author, string label, string message) |
|
{ |
|
if (GetGame() == null || !LogManager.IsLogsEnable()) |
|
return string.Empty; |
|
|
|
bool is_server_log = ( GetGame().IsServer() && GetGame().IsMultiplayer() ); |
|
|
|
|
|
|
|
|
|
string date = GetDate(); |
|
string env = "Client"; |
|
string msg = string.Empty; |
|
|
|
if ( is_server_log ) |
|
{ |
|
env = "Server"; |
|
} |
|
|
|
msg = string.Format("%1 | %2 | %3 | %4 | %5 | %6 | %7", date, env, level, plugin, entity, label, message); |
|
|
|
if ( is_server_log ) |
|
{ |
|
SaveLog(msg); |
|
#ifdef DEVELOPER |
|
Param1<string> msg_p = new Param1<string>(msg); |
|
CallMethod(CALL_ID_SEND_LOG, msg_p); |
|
#endif |
|
} |
|
else |
|
{ |
|
SaveLog(msg); |
|
} |
|
|
|
return msg; |
|
} |
|
|
|
static private void SaveLog(string log_message) |
|
{ |
|
#ifndef SERVER |
|
CachedObjectsParams.PARAM1_STRING.param1 = log_message; |
|
GetDispatcher().CallMethod(CALL_ID_SCR_CNSL_ADD_PRINT, CachedObjectsParams.PARAM1_STRING); |
|
#endif |
|
|
|
FileHandle fileHandle = OpenFile(GetFileName(), FileMode.APPEND); |
|
if (fileHandle == 0) |
|
return; |
|
|
|
FPrintln(fileHandle, log_message); |
|
CloseFile(fileHandle); |
|
|
|
#ifndef LOG_TO_RPT |
|
#ifdef DIAG_DEVELOPER |
|
Print(string.Format("%1", log_message)); |
|
#endif |
|
#endif |
|
} |
|
|
|
static void ClearLogs() |
|
{ |
|
if (FileExist(GetFileName())) |
|
{ |
|
FileHandle fileHandle = OpenFile(GetFileName(), FileMode.WRITE); |
|
if (fileHandle == 0) |
|
return; |
|
|
|
FPrintln(fileHandle, ""); |
|
CloseFile(fileHandle); |
|
} |
|
} |
|
|
|
static string GetFileName() |
|
{ |
|
return CFG_FILE_SCRIPT_LOG_EXT; |
|
} |
|
|
|
static private string GetDate() |
|
{ |
|
int year; |
|
int month; |
|
int day; |
|
int hour; |
|
int minute; |
|
int second; |
|
|
|
GetYearMonthDay(year, month, day); |
|
GetHourMinuteSecond(hour, minute, second); |
|
|
|
string date = month.ToStringLen(2) + "-" + day.ToStringLen(2) + " " + hour.ToStringLen(2) + ":" + minute.ToStringLen(2) + ":" + second.ToStringLen(2); |
|
|
|
return date; |
|
} |
|
}; |
|
|
|
class LogManager |
|
{ |
|
static bool m_DoLogs; |
|
static bool m_DoActionDebugLog; |
|
static bool m_DoSymptomDebugLog; |
|
static bool m_DoInventoryMoveLog; |
|
static bool m_DoInventoryReservationLog; |
|
static bool m_DoInventoryHFSMLog; |
|
static bool m_DoSyncLog; |
|
static bool m_DoQuickbarLog; |
|
static bool m_DoBaseBuildingLog; |
|
static bool m_DoWeaponLog; |
|
static bool m_DoWeatherLog; |
|
static bool m_DoBleedingChanceLog; |
|
|
|
static void Init() |
|
{ |
|
#ifdef DIAG_DEVELOPER |
|
m_DoLogs = true; |
|
#else |
|
m_DoLogs = IsCLIParam("doLogs"); |
|
#endif |
|
|
|
m_DoActionDebugLog = IsCLIParam("doActionLog"); |
|
m_DoSymptomDebugLog = IsCLIParam("doSymptomLog"); |
|
m_DoInventoryMoveLog = IsCLIParam("doInvMoveLog"); |
|
m_DoInventoryReservationLog = IsCLIParam("doInvReservLog"); |
|
m_DoInventoryHFSMLog = IsCLIParam("doInvHFSMLog"); |
|
m_DoSyncLog = IsCLIParam("doSyncLog"); |
|
m_DoQuickbarLog = IsCLIParam("doQuickbarLog"); |
|
m_DoBaseBuildingLog = IsCLIParam("doBaseBuildingLog"); |
|
m_DoWeaponLog = IsCLIParam("doWeaponLog"); |
|
m_DoWeatherLog = IsCLIParam("doWeatherLog"); |
|
} |
|
|
|
static bool IsLogsEnable() |
|
{ |
|
return m_DoLogs; |
|
} |
|
|
|
static void SetLogsEnabled(bool enable) |
|
{ |
|
m_DoLogs = enable; |
|
} |
|
|
|
static bool IsActionLogEnable() |
|
{ |
|
return m_DoActionDebugLog; |
|
} |
|
|
|
static void ActionLogEnable(bool enable) |
|
{ |
|
m_DoActionDebugLog = enable; |
|
} |
|
|
|
static bool IsInventoryMoveLogEnable() |
|
{ |
|
return m_DoInventoryMoveLog; |
|
} |
|
|
|
static void InventoryMoveLogEnable(bool enable) |
|
{ |
|
m_DoInventoryMoveLog = enable; |
|
} |
|
|
|
static bool IsInventoryReservationLogEnable() |
|
{ |
|
return m_DoInventoryReservationLog; |
|
} |
|
|
|
static void InventoryReservationLogEnable(bool enable) |
|
{ |
|
m_DoInventoryReservationLog = enable; |
|
} |
|
|
|
static bool IsInventoryHFSMLogEnable() |
|
{ |
|
return m_DoInventoryHFSMLog; |
|
} |
|
|
|
static void InventoryHFSMLogEnable(bool enable) |
|
{ |
|
m_DoInventoryHFSMLog = enable; |
|
} |
|
|
|
static bool IsSyncLogEnable() |
|
{ |
|
return m_DoSyncLog; |
|
} |
|
|
|
static void SyncLogEnable(bool enable) |
|
{ |
|
m_DoSyncLog = enable; |
|
} |
|
|
|
static bool IsQuickbarLogEnable() |
|
{ |
|
return m_DoQuickbarLog; |
|
} |
|
|
|
static void QuickbarLogEnable(bool enable) |
|
{ |
|
m_DoQuickbarLog = enable; |
|
} |
|
|
|
static bool IsBaseBuildingLogEnable() |
|
{ |
|
return m_DoBaseBuildingLog; |
|
} |
|
|
|
static void BaseBuildingLogEnable(bool enable) |
|
{ |
|
m_DoBaseBuildingLog = enable; |
|
} |
|
|
|
static bool IsSymptomLogEnable() |
|
{ |
|
return m_DoSymptomDebugLog; |
|
} |
|
|
|
static void SymptomLogEnable(bool enable) |
|
{ |
|
m_DoSymptomDebugLog = enable; |
|
} |
|
|
|
static bool IsWeaponLogEnable() |
|
{ |
|
return m_DoWeaponLog; |
|
} |
|
|
|
static void WeaponLogEnable(bool enable) |
|
{ |
|
m_DoWeaponLog = enable; |
|
} |
|
|
|
static bool IsWeatherLogEnabled() |
|
{ |
|
return m_DoWeatherLog; |
|
} |
|
|
|
static bool IsBleedingChancesLogEnable() |
|
{ |
|
return m_DoBleedingChanceLog; |
|
} |
|
|
|
static void BleedingChancesLogEnable(bool enable) |
|
{ |
|
m_DoBleedingChanceLog = enable; |
|
} |
|
} |
|
|
|
enum WeightDebugType |
|
{ |
|
NONE = 0, |
|
RECALC_FORCED = 1, |
|
RECALC_DIRTY = 2, |
|
DUMP_STACK = 4, |
|
SET_DIRTY_FLAG = 8, |
|
} |
|
|
|
class WeightDebug |
|
{ |
|
static private ref map<EntityAI, ref WeightDebugData> m_WeightDebugData = new map<EntityAI, ref WeightDebugData>(); |
|
static WeightDebugType m_VerbosityFlags; |
|
|
|
|
|
static WeightDebugData GetWeightDebug(EntityAI entity) |
|
{ |
|
if (!m_WeightDebugData.Get(entity)) |
|
{ |
|
WeightDebugData data = new WeightDebugData(entity); |
|
m_WeightDebugData.Insert(entity,data); |
|
return data; |
|
} |
|
return m_WeightDebugData.Get(entity); |
|
} |
|
|
|
static void ClearWeightDebug() |
|
{ |
|
m_WeightDebugData.Clear(); |
|
} |
|
|
|
static void PrintAll(EntityAI entity) |
|
{ |
|
GameInventory inv = entity.GetInventory(); |
|
if (!inv) |
|
return; |
|
array<EntityAI> items = new array<EntityAI>; |
|
inv.EnumerateInventory(InventoryTraversalType.PREORDER, items); |
|
for(int i = 0; i < items.Count(); i++) |
|
{ |
|
EntityAI item = items.Get(i); |
|
if (m_WeightDebugData.Get(item)) |
|
{ |
|
m_WeightDebugData.Get(item).Output(); |
|
} |
|
} |
|
} |
|
|
|
static void SetVerbosityFlags(WeightDebugType type) |
|
{ |
|
m_VerbosityFlags = type; |
|
} |
|
} |
|
|
|
class WeightDebugData |
|
{ |
|
string m_Classname; |
|
string m_Weight; |
|
int m_InventoryDepth; |
|
string m_CalcDetails; |
|
|
|
void WeightDebugData(EntityAI entity) |
|
{ |
|
m_Classname = entity.GetType(); |
|
m_InventoryDepth = entity.GetHierarchyLevel(); |
|
} |
|
|
|
void SetWeight(float weight) |
|
{ |
|
m_Weight = weight.ToString(); |
|
} |
|
|
|
void SetCalcDetails(string details) |
|
{ |
|
m_CalcDetails = details; |
|
} |
|
|
|
|
|
void AddCalcDetails(string details) |
|
{ |
|
m_CalcDetails += "+ "+details; |
|
} |
|
|
|
void Output() |
|
{ |
|
string spaces; |
|
for(int i = 0; i < m_InventoryDepth;i++) |
|
spaces+="--------"; |
|
|
|
Print(spaces+">" + m_Classname + " Overall entity weight: "+ m_Weight + " Calculation details:" + m_CalcDetails); |
|
} |
|
|
|
|
|
} |
|
|