class DebugPrint | |
{ | |
static private const int MSG_LOG = 0; | |
static private const int MSG_WARNING = 1; | |
static private const int MSG_ERROR = 2; | |
static private const int MSG_COUNT = 3; | |
static private string s_MsgPrefix[MSG_COUNT]; | |
static private string s_MsgStackMarkStart; | |
static private string s_MsgStackMarkEnd; | |
static private bool s_MsgStackMarked; | |
static private bool s_TraceAllLogs; | |
static void OnInit() | |
{ | |
s_MsgPrefix[MSG_LOG] = "Log"; | |
s_MsgPrefix[MSG_WARNING] = "Warning"; | |
s_MsgPrefix[MSG_ERROR] = "Error"; | |
s_MsgStackMarkStart = "-- Stack trace --"; | |
s_MsgStackMarked = false; | |
s_MsgStackMarkEnd = "-----------------"; | |
s_TraceAllLogs = false; | |
} | |
/** | |
\brief Prints debug message with normal prio | |
\param msg \p string Debug message for print | |
\return \p void None | |
@code | |
DebugPrint.Log("Hello World"); | |
>> [Log]: Hello World; | |
@endcode | |
*/ | |
static void Log(string msg) | |
{ | |
LogMessage(msg, MSG_LOG, s_TraceAllLogs); | |
} | |
/** | |
\brief Prints debug message as normal message and prints stack trace of calls | |
\param msg \p string Debug message for print | |
\return \p void None | |
@code | |
DebugPrint.LogAndTrace("Hello World, this is normal log"); | |
>> [Log]: Hello World, this is normal log | |
>> -- Stack trace -- | |
>> OnKeyPress() Scripts/mission/missionGameplay.c : 230 | |
>> OnKeyPress() Scripts/DayZGame.c : 346 | |
>> ----------------- | |
@endcode | |
*/ | |
static void LogAndTrace(string msg) | |
{ | |
LogMessage(msg, MSG_LOG, true); | |
} | |
/** | |
\brief Prints debug message as warning message | |
\param msg \p string Debug message for warning print | |
\return \p void None | |
@code | |
DebugPrint.LogWarning("Hello World, this is warning log"); | |
>> [Warning]: Hello World, this is warning log | |
@endcode | |
*/ | |
static void LogWarning(string msg) | |
{ | |
LogMessage(msg, MSG_WARNING, s_TraceAllLogs); | |
} | |
/** | |
\brief Prints debug message as warning message and prints stack trace of calls | |
\param msg \p string Debug message for warning print | |
\return \p void None | |
@code | |
DebugPrint.LogWarningAndTrace("Hello World, this is warning log"); | |
>> [Warning]: Hello World, this is warning log | |
>> -- Stack trace -- | |
>> OnKeyPress() Scripts/mission/missionGameplay.c : 230 | |
>> OnKeyPress() Scripts/DayZGame.c : 346 | |
>> ----------------- | |
@endcode | |
*/ | |
static void LogWarningAndTrace(string msg) | |
{ | |
LogMessage(msg, MSG_WARNING, true); | |
} | |
/** | |
\brief Prints debug message as error message | |
\param msg \p string Debug message for error print | |
\return \p void None | |
@code | |
DebugPrint.LogError("Hello World, this is error log"); | |
>> [Error]: Hello World, this is error log | |
@endcode | |
*/ | |
static void LogError(string msg) | |
{ | |
LogMessage(msg, MSG_ERROR, s_TraceAllLogs); | |
} | |
/** | |
\brief Prints debug message as error message and prints stack trace of calls | |
\param msg \p string Debug message for error print | |
\return \p void None | |
@code | |
DebugPrint.LogErrorAndTrace("Hello World, this is error log"); | |
>> [Error]: Hello World, this is error log | |
>> -- Stack trace -- | |
>> OnKeyPress() Scripts/mission/missionGameplay.c : 230 | |
>> OnKeyPress() Scripts/DayZGame.c : 346 | |
>> ----------------- | |
@endcode | |
*/ | |
static void LogErrorAndTrace(string msg) | |
{ | |
LogMessage(msg, MSG_ERROR, true); | |
} | |
/** | |
\brief Function adjust received message for debug console (Do not use) | |
\param msg \p string Message for adjust | |
\return \p string Adjusted Message | |
@code | |
string msg = DebugPrint.AdjustDebugLog("s = 'Hello World, this is error log'"); | |
DebugPrint.Log(msg); | |
>> Hello World, this is error log | |
@endcode | |
*/ | |
static string AdjustDebugLog(string msg) | |
{ | |
if ( IsStackTrace(msg) ) | |
{ | |
return TrimStackTrace(msg); | |
} | |
if ( IsDebugLog(msg) ) | |
{ | |
return TrimDebugLog(msg); | |
} | |
return msg; | |
} | |
static void EnableTracingLogs(bool enable) | |
{ | |
s_TraceAllLogs = enable; | |
} | |
static private bool IsDebugLog(string msg) | |
{ | |
for ( int i = 0; i < MSG_COUNT; ++i ) | |
{ | |
if ( msg.IndexOf(s_MsgPrefix[i]) != -1 ) | |
{ | |
return true; | |
} | |
} | |
return false; | |
} | |
static private string TrimDebugLog(string msg) | |
{ | |
int msg_lenght = msg.Length(); | |
int log_start = msg.IndexOf("'") + 1; | |
if ( log_start == -1 ) | |
{ | |
return msg; | |
} | |
int log_lenght = msg_lenght - log_start - 2; | |
return msg.Substring(log_start, log_lenght); | |
} | |
static private bool IsStackTrace(string msg) | |
{ | |
if ( s_MsgStackMarked && msg.IndexOf(s_MsgStackMarkEnd) != -1 ) | |
{ | |
s_MsgStackMarked = false; | |
return false; | |
} | |
if ( s_MsgStackMarked ) | |
{ | |
return true; | |
} | |
if ( msg.IndexOf(s_MsgStackMarkStart) != -1 ) | |
{ | |
s_MsgStackMarked = true; | |
return true; | |
} | |
return false; | |
} | |
static private string TrimStackTrace(string msg) | |
{ | |
if ( msg.IndexOf("DebugPrint.c") != -1 ) | |
{ | |
return string.Empty; | |
} | |
return msg; | |
} | |
static private void LogMessage(string msg, int msg_type, bool trace=false) | |
{ | |
string mesg = "["+s_MsgPrefix[msg_type]+"]: "+msg; | |
Print(mesg); | |
if ( trace ) | |
{ | |
DumpStack(); | |
} | |
} | |
}; | |