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typedef int CallID; |
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const CallID CALL_ID_SEND_LOG = 0; |
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const CallID CALL_ID_SCR_CNSL_HISTORY_BACK = 1; |
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const CallID CALL_ID_SCR_CNSL_HISTORY_NEXT = 2; |
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const CallID CALL_ID_SCR_CNSL_ADD_PRINT = 3; |
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const CallID CALL_ID_SCR_CNSL_GET_SQF_WATCHER = 4; |
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const CallID CALL_ID_SCR_CNSL_SET_SQF_WATCHER_RESULT = 5; |
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const CallID CALL_ID_SCENE_EDITOR_COMMAND = 6; |
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const CallID CALL_ID_HIDE_INVENTORY = 7; |
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const CallID CALL_ID_SCR_CNSL_GETSELECTEDITEM = 8; |
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class Dispatcher |
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{ |
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Param CallMethod(CallID call_id, Param params){} |
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} |
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ref Dispatcher g_Dispatcher; |
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Dispatcher GetDispatcher() |
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{ |
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if ( g_Dispatcher == NULL ) |
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{ |
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return NULL; |
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} |
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return g_Dispatcher; |
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} |
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void SetDispatcher(Dispatcher dispatcher) |
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{ |
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g_Dispatcher = dispatcher; |
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} |
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Param CallMethod( CallID call_id, Param params ) |
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{ |
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Dispatcher dis = GetDispatcher(); |
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if ( dis ) |
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{ |
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return dis.CallMethod(call_id, params); |
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} |
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return NULL; |
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} |