// DEPRECATED: Left for backwards compatibility with mods | |
class AreaDamageRegular extends AreaDamageBase | |
{ | |
void AreaDamageRegular(EntityAI parent) | |
{ | |
} | |
void ~AreaDamageRegular() {} | |
override void SetLoopInterval( float time ) | |
{ | |
m_LoopInterval = time; | |
} | |
override void SetHitZones( array<string> hitzones ) | |
{ | |
m_HitZones = hitzones; | |
} | |
override void OnEnterServer(Object object) | |
{ | |
super.OnEnterServer(object); | |
EvaluateDamage_Loop(object); | |
} | |
} |