// DEPRECATED: Left for backwards compatibility with mods | |
class AreaDamageRegularRaycasted extends AreaDamageBase | |
{ | |
void AreaDamageRegularRaycasted(EntityAI parent) | |
{ | |
} | |
void ~AreaDamageRegularRaycasted() {} | |
override void SetLoopInterval(float time) | |
{ | |
m_LoopInterval = time; | |
} | |
override void SetRaycastSources( array<string> raycast_sources ) | |
{ | |
m_RaycastSources = raycast_sources; | |
} | |
override void OnEnterServer(Object object) | |
{ | |
super.OnEnterServer(object); | |
EvaluateDamage_Loop(object); | |
} | |
} |