DayZ_Scripts / scripts /4_World /DayZ /Classes /AreaDamage /AreaDamageRegularRaycastedDeferred.c
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// DEPRECATED: Left for backwards compatibility with mods
class AreaDamageRegularRaycastedDeferred extends AreaDamageBase
{
void AreaDamageRegularRaycastedDeferred(EntityAI parent)
{
}
void ~AreaDamageRegularRaycastedDeferred() {}
override void SetLoopInterval(float time)
{
m_LoopInterval = time;
}
override void SetDeferDuration(float time)
{
m_DeferDuration = time;
}
override void SetRaycastSources( array<string> raycast_sources )
{
m_RaycastSources = raycast_sources;
}
override void OnEnterServer(Object object)
{
super.OnEnterServer(object);
EvaluateDamage_DeferLoop(object);
}
}