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enum CookingMethodType |
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{ |
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NONE = 0, |
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BAKING = 1, |
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BOILING = 2, |
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DRYING = 3, |
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TIME = 4, |
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COUNT |
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} |
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class Cooking |
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{ |
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static const float TIME_WITH_SUPPORT_MATERIAL_COEF = 1.0; |
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static const float TIME_WITHOUT_SUPPORT_MATERIAL_COEF = 2.0; |
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static const float COOKING_FOOD_TIME_INC_VALUE = 2; |
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static const float COOKING_LARD_DECREASE_COEF = 25; |
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static const float COOKING_FOOD_QUANTITY_DECREASE_AMOUNT_NONE = 25; |
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static const float COOKING_FOOD_QUANTITY_DECREASE_AMOUNT_LARD = 0; |
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static const float DEFAULT_COOKING_TEMPERATURE = 150; |
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static const float FOOD_MAX_COOKING_TEMPERATURE = 150; |
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static const float PARAM_BURN_DAMAGE_COEF = 0.05; |
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static const float LIQUID_BOILING_POINT = 150; |
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static const float LIQUID_VAPOR_QUANTITY = 2; |
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typename COOKING_EQUIPMENT_POT = Pot; |
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typename COOKING_EQUIPMENT_FRYINGPAN = FryingPan; |
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typename COOKING_EQUIPMENT_CAULDRON = Cauldron; |
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typename COOKING_INGREDIENT_LARD = Lard; |
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void ProcessItemToCook(notnull ItemBase pItem, ItemBase cookingEquip, Param2<CookingMethodType, float> pCookingMethod, out Param2<bool, bool> pStateFlags) |
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{ |
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Edible_Base item_to_cook = Edible_Base.Cast(pItem); |
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pStateFlags = new Param2<bool, bool>(false, false); |
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if (item_to_cook && item_to_cook.CanBeCooked()) |
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{ |
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item_to_cook.MakeSoundsOnClient(true, pCookingMethod.param1); |
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UpdateCookingState(item_to_cook, pCookingMethod.param1, cookingEquip, pCookingMethod.param2); |
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if (item_to_cook.IsFoodBoiled() || item_to_cook.IsFoodDried()) |
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{ |
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pStateFlags.param1 = true; |
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} |
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else if (item_to_cook.IsFoodBaked() && item_to_cook.Type() != Lard) |
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{ |
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pStateFlags.param1 = true; |
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} |
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else if (item_to_cook.IsFoodBurned()) |
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{ |
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pStateFlags.param2 = true; |
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} |
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} |
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else |
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{ |
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pItem.DecreaseHealth("", "", PARAM_BURN_DAMAGE_COEF * 100); |
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AddTemperatureToItem(pItem, null, 0); |
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} |
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} |
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int CookWithEquipment(ItemBase cooking_equipment, float cooking_time_coef = 1) |
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{ |
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bool is_empty; |
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if (cooking_equipment == null) |
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{ |
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return 0; |
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} |
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if (cooking_equipment.IsRuined()) |
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{ |
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return 0; |
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} |
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Param2<bool, bool> stateFlags = new Param2<bool, bool>(false, false); |
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Param2<CookingMethodType, float> cookingMethodWithTime = GetCookingMethodWithTimeOverride(cooking_equipment); |
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if (cooking_time_coef != 1) |
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{ |
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cookingMethodWithTime.param2 = cooking_time_coef; |
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} |
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CargoBase cargo = cooking_equipment.GetInventory().GetCargo(); |
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if (cargo) |
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{ |
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is_empty = cargo.GetItemCount() == 0; |
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for (int i = 0; i < cargo.GetItemCount(); i++) |
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{ |
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ProcessItemToCook(ItemBase.Cast(cargo.GetItem(i)), cooking_equipment, cookingMethodWithTime, stateFlags); |
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} |
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} |
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else |
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{ |
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ProcessItemToCook(cooking_equipment, cooking_equipment, cookingMethodWithTime, stateFlags); |
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} |
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Bottle_Base bottle_base = Bottle_Base.Cast(cooking_equipment); |
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if (bottle_base) |
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{ |
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float cookingEquipmentTemp = cooking_equipment.GetTemperature(); |
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if (cookingEquipmentTemp >= LIQUID_BOILING_POINT) |
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{ |
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cooking_equipment.RemoveAllAgents(); |
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if (cooking_equipment.GetQuantity() > 0) |
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{ |
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cooking_equipment.AddQuantity(-LIQUID_VAPOR_QUANTITY); |
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} |
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} |
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bottle_base.RefreshAudioVisualsOnClient(cookingMethodWithTime.param1, stateFlags.param1, is_empty, stateFlags.param2); |
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} |
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FryingPan frying_pan = FryingPan.Cast(cooking_equipment); |
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if (frying_pan && !bottle_base) |
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{ |
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frying_pan.RefreshAudioVisualsOnClient(cookingMethodWithTime.param1, stateFlags.param1, is_empty, stateFlags.param2); |
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} |
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return 1; |
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} |
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int CookOnStick( Edible_Base item_to_cook, float cook_time_inc ) |
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{ |
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if ( item_to_cook && item_to_cook.CanBeCookedOnStick() ) |
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{ |
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return UpdateCookingStateOnStick( item_to_cook, cook_time_inc ); |
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} |
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return 0; |
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} |
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protected int UpdateCookingState(Edible_Base item_to_cook, CookingMethodType cooking_method, ItemBase cooking_equipment, float cooking_time_coef) |
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{ |
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float food_temperature = item_to_cook.GetTemperature(); |
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FoodStageType new_stage_type = item_to_cook.GetNextFoodStageType(cooking_method); |
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float food_min_temp = 0; |
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float food_time_to_cook = 0; |
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float food_max_temp = -1; |
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if (item_to_cook.CanChangeToNewStage(cooking_method)) |
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{ |
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array<float> next_stage_cooking_properties = new array<float>(); |
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next_stage_cooking_properties = FoodStage.GetAllCookingPropertiesForStage(new_stage_type, null, item_to_cook.GetType()); |
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food_min_temp = next_stage_cooking_properties.Get(eCookingPropertyIndices.MIN_TEMP); |
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food_time_to_cook = next_stage_cooking_properties.Get(eCookingPropertyIndices.COOK_TIME); |
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if (next_stage_cooking_properties.Count() > 2) |
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{ |
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food_max_temp = next_stage_cooking_properties.Get(eCookingPropertyIndices.MAX_TEMP); |
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} |
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} |
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AddTemperatureToItem(item_to_cook, cooking_equipment, food_min_temp); |
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if (food_min_temp > 0 && food_temperature >= food_min_temp) |
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{ |
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float new_cooking_time = item_to_cook.GetCookingTime() + COOKING_FOOD_TIME_INC_VALUE * cooking_time_coef; |
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item_to_cook.SetCookingTime(new_cooking_time); |
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if (item_to_cook.GetCookingTime() >= food_time_to_cook) |
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{ |
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if (food_max_temp >= 0) |
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{ |
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if (food_temperature > food_max_temp && item_to_cook.GetFoodStageType() != FoodStageType.BURNED) |
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{ |
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new_stage_type = FoodStageType.BURNED; |
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} |
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} |
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item_to_cook.ChangeFoodStage(new_stage_type); |
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item_to_cook.RemoveAllAgentsExcept(eAgents.BRAIN); |
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if (cooking_equipment) |
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{ |
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if (cooking_method == CookingMethodType.BAKING) |
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{ |
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ItemBase lard = GetItemTypeFromCargo(COOKING_INGREDIENT_LARD, cooking_equipment); |
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if (lard) |
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{ |
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float lardQuantity = lard.GetQuantity() - COOKING_LARD_DECREASE_COEF; |
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lardQuantity = Math.Clamp(lardQuantity, 0, lard.GetQuantityMax()); |
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lard.SetQuantity(lardQuantity); |
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} |
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else |
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{ |
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DecreaseCookedItemQuantity(item_to_cook, COOKING_FOOD_QUANTITY_DECREASE_AMOUNT_NONE); |
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} |
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} |
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} |
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else |
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{ |
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DecreaseCookedItemQuantity(item_to_cook, COOKING_FOOD_QUANTITY_DECREASE_AMOUNT_NONE); |
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} |
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item_to_cook.SetCookingTime(0); |
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return 1; |
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} |
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} |
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return 0; |
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} |
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protected int UpdateCookingStateOnStick( Edible_Base item_to_cook, float cook_time_inc ) |
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{ |
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float food_temperature = item_to_cook.GetTemperature(); |
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FoodStageType new_stage_type = item_to_cook.GetNextFoodStageType( CookingMethodType.BAKING ); |
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float food_min_temp = 0; |
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float food_time_to_cook = 0; |
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float food_max_temp = -1; |
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bool is_done = false; |
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bool is_burned = false; |
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if ( item_to_cook.CanChangeToNewStage( CookingMethodType.BAKING ) ) |
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{ |
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array<float> next_stage_cooking_properties = new array<float>; |
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next_stage_cooking_properties = FoodStage.GetAllCookingPropertiesForStage( new_stage_type, null, item_to_cook.GetType() ); |
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food_min_temp = next_stage_cooking_properties.Get( eCookingPropertyIndices.MIN_TEMP ); |
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food_time_to_cook = next_stage_cooking_properties.Get( eCookingPropertyIndices.COOK_TIME ); |
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if ( next_stage_cooking_properties.Count() > 2 ) |
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food_max_temp = next_stage_cooking_properties.Get( eCookingPropertyIndices.MAX_TEMP ); |
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} |
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if (item_to_cook.GetInventory().IsAttachment()) |
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{ |
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item_to_cook.MakeSoundsOnClient(true, CookingMethodType.BAKING); |
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AddTemperatureToItem(item_to_cook, null, food_min_temp); |
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} |
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if ( food_min_temp > 0 && food_temperature >= food_min_temp ) |
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{ |
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float new_cooking_time = item_to_cook.GetCookingTime() + cook_time_inc; |
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item_to_cook.SetCookingTime( new_cooking_time ); |
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if ( item_to_cook.GetCookingTime() >= food_time_to_cook ) |
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{ |
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if ( food_max_temp >= 0 ) |
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{ |
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if ( food_temperature > food_max_temp && item_to_cook.GetFoodStageType() != FoodStageType.BURNED ) |
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{ |
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new_stage_type = FoodStageType.BURNED; |
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} |
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} |
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item_to_cook.ChangeFoodStage( new_stage_type ); |
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item_to_cook.RemoveAllAgentsExcept(eAgents.BRAIN); |
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DecreaseCookedItemQuantity(item_to_cook, COOKING_FOOD_QUANTITY_DECREASE_AMOUNT_NONE); |
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item_to_cook.SetCookingTime( 0 ); |
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return 1; |
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} |
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} |
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return 0; |
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} |
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void SmokeItem(Edible_Base item_to_cook, float cook_time_inc) |
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{ |
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if (item_to_cook) |
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{ |
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float new_cook_time = item_to_cook.GetCookingTime() + cook_time_inc; |
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float drying_cook_time = FoodStage.GetCookingPropertyFromIndex(eCookingPropertyIndices.COOK_TIME, FoodStageType.DRIED, null, item_to_cook.GetType()); |
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switch (item_to_cook.GetFoodStageType()) |
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{ |
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case FoodStageType.RAW: |
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item_to_cook.SetCookingTime(new_cook_time); |
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if (item_to_cook.GetCookingTime() >= drying_cook_time) |
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{ |
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item_to_cook.ChangeFoodStage(FoodStageType.DRIED); |
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item_to_cook.RemoveAllAgentsExcept(eAgents.BRAIN); |
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item_to_cook.SetCookingTime(0); |
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} |
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break; |
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default: |
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item_to_cook.SetCookingTime(new_cook_time); |
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if (item_to_cook.GetCookingTime() >= drying_cook_time) |
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{ |
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item_to_cook.ChangeFoodStage(FoodStageType.BURNED); |
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item_to_cook.RemoveAllAgents(); |
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item_to_cook.SetCookingTime(0); |
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} |
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break; |
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} |
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} |
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} |
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void TerminateCookingSounds(ItemBase pItem) |
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{ |
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Edible_Base edible; |
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if (pItem) |
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{ |
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if (pItem.GetInventory()) |
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{ |
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CargoBase cargo = pItem.GetInventory().GetCargo(); |
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if (cargo) |
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{ |
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for (int i = 0; i < cargo.GetItemCount(); i++) |
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{ |
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edible = Edible_Base.Cast(cargo.GetItem(i)); |
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if (edible) |
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{ |
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edible.MakeSoundsOnClient(false); |
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} |
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} |
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} |
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} |
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else |
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{ |
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edible = Edible_Base.Cast(pItem); |
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if (edible) |
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{ |
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edible.MakeSoundsOnClient(false); |
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} |
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} |
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} |
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} |
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protected ItemBase GetItemTypeFromCargo( typename item_type, ItemBase cooking_equipment ) |
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{ |
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CargoBase cargo = cooking_equipment.GetInventory().GetCargo(); |
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if (cargo) |
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{ |
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for (int i = 0; i < cargo.GetItemCount(); i++) |
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{ |
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EntityAI entity = cargo.GetItem(i); |
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if (entity.Type() == item_type) |
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{ |
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ItemBase item = ItemBase.Cast(entity); |
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return item; |
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} |
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} |
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} |
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return null; |
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} |
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protected CookingMethodType GetCookingMethod(ItemBase cooking_equipment) |
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{ |
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if (cooking_equipment.Type() == COOKING_EQUIPMENT_POT || cooking_equipment.Type() == COOKING_EQUIPMENT_CAULDRON) |
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{ |
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if (cooking_equipment.GetQuantity() > 0 && cooking_equipment.GetLiquidType() != LIQUID_GASOLINE) |
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{ |
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return CookingMethodType.BOILING; |
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} |
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if (GetItemTypeFromCargo(COOKING_INGREDIENT_LARD, cooking_equipment)) |
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{ |
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return CookingMethodType.BAKING; |
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} |
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return CookingMethodType.DRYING; |
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} |
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if (cooking_equipment.Type() == COOKING_EQUIPMENT_FRYINGPAN) |
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{ |
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if (GetItemTypeFromCargo(COOKING_INGREDIENT_LARD, cooking_equipment)) |
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{ |
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return CookingMethodType.BAKING; |
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} |
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return CookingMethodType.DRYING; |
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} |
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return CookingMethodType.NONE; |
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} |
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protected Param2<CookingMethodType, float> GetCookingMethodWithTimeOverride(ItemBase cooking_equipment) |
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{ |
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Param2<CookingMethodType, float> val = new Param2<CookingMethodType, float>(CookingMethodType.NONE, TIME_WITH_SUPPORT_MATERIAL_COEF); |
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switch (cooking_equipment.Type()) |
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{ |
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case COOKING_EQUIPMENT_POT: |
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case COOKING_EQUIPMENT_CAULDRON: |
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case COOKING_EQUIPMENT_FRYINGPAN: |
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if (cooking_equipment.GetQuantity() > 0) |
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{ |
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if (cooking_equipment.GetLiquidType() == LIQUID_GASOLINE) |
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{ |
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val = new Param2<CookingMethodType, float>(CookingMethodType.DRYING, TIME_WITHOUT_SUPPORT_MATERIAL_COEF); |
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break; |
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} |
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val = new Param2<CookingMethodType, float>(CookingMethodType.BOILING, TIME_WITH_SUPPORT_MATERIAL_COEF); |
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break; |
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} |
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if (GetItemTypeFromCargo(COOKING_INGREDIENT_LARD, cooking_equipment)) |
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{ |
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val = new Param2<CookingMethodType, float>(CookingMethodType.BAKING, TIME_WITH_SUPPORT_MATERIAL_COEF); |
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break; |
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} |
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if (cooking_equipment.GetInventory().GetCargo().GetItemCount() > 0) |
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{ |
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val = new Param2<CookingMethodType, float>(CookingMethodType.BAKING, TIME_WITHOUT_SUPPORT_MATERIAL_COEF); |
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break; |
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} |
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val = new Param2<CookingMethodType, float>(CookingMethodType.NONE, TIME_WITHOUT_SUPPORT_MATERIAL_COEF); |
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break; |
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default: |
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val = new Param2<CookingMethodType, float>(CookingMethodType.BAKING, TIME_WITHOUT_SUPPORT_MATERIAL_COEF); |
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break; |
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} |
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return val; |
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} |
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Edible_Base GetFoodOnStick( ItemBase stick_item ) |
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{ |
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Edible_Base food_on_stick = Edible_Base.Cast( stick_item.GetAttachmentByType( Edible_Base ) ); |
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return food_on_stick; |
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} |
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float GetTimeToCook( Edible_Base item_to_cook, CookingMethodType cooking_method ) |
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{ |
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FoodStageType food_stage_type = item_to_cook.GetNextFoodStageType( cooking_method ); |
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return FoodStage.GetCookingPropertyFromIndex( eCookingPropertyIndices.COOK_TIME, food_stage_type, null, item_to_cook.GetType()); |
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} |
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float GetMinTempToCook( Edible_Base item_to_cook, CookingMethodType cooking_method ) |
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{ |
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FoodStageType food_stage_type = item_to_cook.GetNextFoodStageType( cooking_method ); |
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return FoodStage.GetCookingPropertyFromIndex( eCookingPropertyIndices.MIN_TEMP, food_stage_type, null, item_to_cook.GetType()); |
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} |
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protected void AddTemperatureToItem( ItemBase cooked_item, ItemBase cooking_equipment, float min_temperature ) |
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{ |
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if ( cooked_item.GetTemperatureMax() >= FireplaceBase.PARAM_ITEM_HEAT_MIN_TEMP ) |
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{ |
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float item_temperature = cooked_item.GetTemperature(); |
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float actual_cooking_temp = DEFAULT_COOKING_TEMPERATURE; |
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if ( cooking_equipment ) |
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{ |
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actual_cooking_temp = cooking_equipment.GetTemperature(); |
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} |
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if ( actual_cooking_temp > item_temperature ) |
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{ |
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item_temperature = actual_cooking_temp * 0.5; |
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item_temperature = Math.Clamp( item_temperature, min_temperature, FOOD_MAX_COOKING_TEMPERATURE ); |
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if ( GetGame() && GetGame().IsServer() ) |
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{ |
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cooked_item.SetTemperature( item_temperature ); |
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} |
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} |
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} |
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} |
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protected void DecreaseCookedItemQuantity(notnull Edible_Base pItem, float pAmount = 0.0) |
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{ |
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if (GetGame().IsServer()) |
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{ |
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float quantity = pItem.GetQuantity() - pAmount; |
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quantity = Math.Clamp(quantity, 0, pItem.GetQuantityMax()); |
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pItem.SetQuantity(quantity); |
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} |
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} |
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} |
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