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class CraftingManager |
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{ |
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const int CM_MODE_NONE = 0; |
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const int CM_MODE_WORLD = 1; |
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const int CM_MODE_INVENTORY = 2; |
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PlayerBase m_player; |
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PluginRecipesManager m_recipesManager; |
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ActionVariantManager m_actionVariantManager; |
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int m_recipeID; |
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int m_contextualRecipeID; |
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int m_recipeCount; |
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int m_craftingMode; |
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ItemBase m_item1; |
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ItemBase m_item2; |
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ref array<int> m_recipes; |
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void CraftingManager(PlayerBase player, PluginRecipesManager recipesManager) |
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{ |
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m_recipesManager = recipesManager; |
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m_player = player; |
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m_craftingMode = CM_MODE_NONE; |
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m_actionVariantManager = ActionManagerClient.GetVariantManager( ActionWorldCraft ); |
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m_actionVariantManager.GetOnUpdateInvoker().Clear(); |
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m_actionVariantManager.GetOnUpdateInvoker().Insert(OnUpdate); |
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m_recipes = new array<int>; |
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} |
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void SetRecipeID(int recipeID) |
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{ |
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m_recipeID = recipeID; |
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} |
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int GetRecipeID() |
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{ |
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return m_recipeID; |
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} |
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bool IsInventoryCraft() |
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{ |
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return m_craftingMode == CM_MODE_INVENTORY; |
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} |
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bool IsWorldCraft() |
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{ |
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return m_craftingMode == CM_MODE_WORLD; |
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} |
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int GetRecipesCount() |
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{ |
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return m_recipeCount; |
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} |
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void SetNextRecipe() |
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{ |
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} |
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void OnUpdate( Object item, Object target, int component_index ) |
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{ |
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ItemBase item1 = ItemBase.Cast( item ); |
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ItemBase item2 = ItemBase.Cast( target ); |
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if ( m_player.GetActionManager().GetRunningAction() ) |
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return; |
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ItemBase item_in_hands = m_player.GetItemInHands(); |
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if (!item1 || !item2) |
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{ |
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m_recipeCount = 0; |
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m_craftingMode = CM_MODE_NONE; |
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m_actionVariantManager.Clear(); |
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return; |
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} |
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else |
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{ |
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if ( item1 != item_in_hands && item2 != item_in_hands ) |
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{ |
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InventoryLocation il1 = new InventoryLocation; |
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InventoryLocation il2 = new InventoryLocation; |
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item1.GetInventory().GetCurrentInventoryLocation(il1); |
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item2.GetInventory().GetCurrentInventoryLocation(il2); |
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Error("Crafting manager - both of items are out of hands - item1: " + il1.DumpToString() + " item2: " + il2.DumpToString() + " / item in hands: - " + item_in_hands); |
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} |
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} |
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int recipeCount = 0; |
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if (m_craftingMode == CM_MODE_INVENTORY) |
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{ |
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recipeCount = m_recipesManager.GetValidRecipes(m_item1, m_item2, m_recipes, m_player); |
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m_recipeCount = recipeCount; |
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m_recipeID = m_recipes.Get(m_contextualRecipeID); |
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return; |
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} |
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recipeCount = m_recipesManager.GetValidRecipes(item1, item2, m_recipes, m_player); |
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if (recipeCount == 0) |
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{ |
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m_recipeCount = 0; |
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m_craftingMode = CM_MODE_NONE; |
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m_actionVariantManager.Clear(); |
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} |
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else |
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{ |
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if ( m_craftingMode == CM_MODE_NONE || m_recipeCount != recipeCount || m_item1 != item1 || m_item2 != item2 ) |
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{ |
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m_craftingMode = CM_MODE_WORLD; |
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m_recipeCount = recipeCount; |
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m_contextualRecipeID = 0; |
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m_item1 = item1; |
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m_item2 = item2; |
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m_actionVariantManager.SetActionVariantCount(m_recipeCount); |
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} |
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m_recipeID = m_recipes.Get(m_contextualRecipeID); |
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} |
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} |
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bool SetInventoryCraft(int recipeID, ItemBase item1, ItemBase item2) |
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{ |
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int recipeCount = m_recipesManager.GetValidRecipes(item1,item2,m_recipes, m_player); |
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for ( int i = 0; i < recipeCount; i++ ) |
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{ |
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if (recipeID == -1 || m_recipes.Get(i) == recipeID) |
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{ |
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if ( m_recipesManager.GetIsInstaRecipe(m_recipes.Get(i)) || m_recipesManager.IsEnableDebugCrafting() ) |
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{ |
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Param craftParam = new Param3<int, ItemBase, ItemBase>(m_recipes.Get(i), item1, item2); |
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m_player.RPCSingleParam(ERPCs.RPC_CRAFTING_INVENTORY_INSTANT, craftParam, true, m_player.GetIdentity()); |
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return true; |
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} |
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else |
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{ |
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m_craftingMode = CM_MODE_INVENTORY; |
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m_recipeCount = recipeCount; |
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m_contextualRecipeID = i; |
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m_item1 = item1; |
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m_item2 = item2; |
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m_recipeID = m_recipes.Get(i); |
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ActionManagerClient am = ActionManagerClient.Cast(m_player.GetActionManager()); |
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if ( m_player.GetItemInHands() == item1) am.SetInventoryAction( am.GetAction(ActionWorldCraft), item2, item1); |
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else am.SetInventoryAction( am.GetAction(ActionWorldCraft), item1, item2); |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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void ResetInventoryCraft() |
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{ |
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m_recipeCount = 0; |
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m_craftingMode = CM_MODE_NONE; |
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} |
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bool IsEnableDebugCrafting() |
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{ |
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return true; |
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} |
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int GetRecipeID( int action_index ) |
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{ |
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return m_recipes[action_index]; |
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} |
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} |
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