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class PCOHandlerStats |
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{ |
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ref map<int, ref PlayerStatsPCO_Base> m_PCOs = new map<int, ref PlayerStatsPCO_Base>; |
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int m_HighestVersion; |
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void PCOHandlerStats() |
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{ |
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RegisterPCO(new PlayerStatsPCO_v100); |
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RegisterPCO(new PlayerStatsPCO_v101); |
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RegisterPCO(new PlayerStatsPCO_current); |
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} |
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void RegisterPCO(PlayerStatsPCO_Base pco) |
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{ |
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int version = pco.GetVersion(); |
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if( version > m_HighestVersion ) |
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{ |
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m_HighestVersion = version; |
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} |
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m_PCOs.Insert(version, pco); |
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} |
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PlayerStatsPCO_Base GetPCO(int version = -1) |
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{ |
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if(version == -1) |
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{ |
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return m_PCOs.Get(m_HighestVersion); |
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} |
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else if( !m_PCOs.Contains(version)) |
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{ |
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for(int i = version; i > 100; i--) |
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{ |
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if(m_PCOs.Contains(i)) |
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{ |
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return m_PCOs.Get(i); |
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} |
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} |
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return null; |
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} |
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else |
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{ |
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return m_PCOs.Get(version); |
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} |
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} |
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} |
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class PlayerStatsPCO_Base |
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{ |
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void PlayerStatsPCO_Base() |
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{ |
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Init(); |
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} |
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void Init(); |
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int GetVersion() |
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{ |
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return -1; |
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} |
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ref array<ref PlayerStatBase> m_PlayerStats = new array<ref PlayerStatBase>; |
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PlayerStatBase GetStatObject(int id) |
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{ |
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return m_PlayerStats.Get(id); |
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} |
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void RegisterStat(int id, PlayerStatBase stat) |
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{ |
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m_PlayerStats.InsertAt(stat, id); |
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stat.Init(id); |
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} |
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void OnStoreSave ( ParamsWriteContext ctx ) |
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{ |
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for ( int i = 0; i < m_PlayerStats.Count(); i++ ) |
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{ |
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m_PlayerStats.Get(i).OnStoreSave(ctx); |
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} |
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} |
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bool OnStoreLoad ( ParamsReadContext ctx ) |
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{ |
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for ( int i = 0; i < m_PlayerStats.Count(); i++ ) |
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{ |
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if(!m_PlayerStats.Get(i).OnStoreLoad(ctx)) |
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{ |
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return false; |
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} |
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} |
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return true; |
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} |
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array<ref PlayerStatBase> Get() |
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{ |
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return m_PlayerStats; |
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} |
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void ResetAllStats() |
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{ |
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m_PlayerStats.Clear(); |
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Init(); |
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} |
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} |
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enum EPlayerStats_v100 |
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{ |
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HEATCOMFORT, |
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TREMOR, |
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WET, |
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ENERGY, |
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WATER, |
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STOMACH_SOLID, |
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STOMACH_ENERGY, |
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STOMACH_WATER, |
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DIET, |
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STAMINA, |
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SPECIALTY, |
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BLOODTYPE, |
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}; |
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class PlayerStatsPCO_v100 extends PlayerStatsPCO_Base |
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{ |
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override int GetVersion() |
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{ |
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return 100; |
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} |
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override void Init() |
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{ |
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RegisterStat(EPlayerStats_v100.HEATCOMFORT, new PlayerStat<float> (-1, 1, 0, "HeatComfort", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.TREMOR, new PlayerStat<float> (0, 1, 0, "Tremor", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.WET, new PlayerStat<int> (0, 1, 0, "Wet", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.ENERGY, new PlayerStat<float> (0, 20000, 600, "Energy", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.WATER, new PlayerStat<float> (0, 5000, 500, "Water", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.STOMACH_SOLID, new PlayerStat<float> (0, 5000, 0, "StomachSolid", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.STOMACH_ENERGY, new PlayerStat<float> (0, 40000, 0, "StomachEnergy", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.STOMACH_WATER, new PlayerStat<float> (0, 5000, 0, "StomachWater", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.DIET, new PlayerStat<float> (0, 5000, 2500, "Diet", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.STAMINA, new PlayerStat<float> (0, GameConstants.STAMINA_MAX, 100, "Stamina", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.SPECIALTY, new PlayerStat<float> (-1, 1, 0, "Specialty", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v100.BLOODTYPE, new PlayerStat<int> (0, 128, BloodTypes.GenerateBloodType(), "BloodType", EPSstatsFlags.EMPTY) ); |
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} |
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void PlayerStatsPCO_v100() |
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{ |
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} |
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}; |
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enum EPlayerStats_v101 |
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{ |
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HEATCOMFORT, |
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TREMOR, |
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WET, |
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ENERGY, |
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WATER, |
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STOMACH_SOLID, |
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STOMACH_ENERGY, |
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STOMACH_WATER, |
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DIET, |
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STAMINA, |
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SPECIALTY, |
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BLOODTYPE, |
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TOXICITY, |
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}; |
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class PlayerStatsPCO_v101 extends PlayerStatsPCO_Base |
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{ |
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override int GetVersion() |
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{ |
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return 101; |
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} |
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override void Init() |
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{ |
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RegisterStat(EPlayerStats_v101.HEATCOMFORT, new PlayerStat<float> (-1, 1, 0, "HeatComfort", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.TREMOR, new PlayerStat<float> (0, 1, 0, "Tremor", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.WET, new PlayerStat<int> (0, 1, 0, "Wet", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.ENERGY, new PlayerStat<float> (0, 20000, 600, "Energy", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.WATER, new PlayerStat<float> (0, 5000, 500, "Water", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.STOMACH_SOLID, new PlayerStat<float> (0, 5000, 0, "StomachSolid", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.STOMACH_ENERGY, new PlayerStat<float> (0, 40000, 0, "StomachEnergy", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.STOMACH_WATER, new PlayerStat<float> (0, 5000, 0, "StomachWater", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.DIET, new PlayerStat<float> (0, 5000, 2500, "Diet", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.STAMINA, new PlayerStat<float> (0, GameConstants.STAMINA_MAX, 100, "Stamina", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.SPECIALTY, new PlayerStat<float> (-1, 1, 0, "Specialty", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.BLOODTYPE, new PlayerStat<int> (0, 128, BloodTypes.GenerateBloodType(), "BloodType", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v101.TOXICITY, new PlayerStat<float> (0, 100, 0, "Toxicity", EPSstatsFlags.EMPTY) ); |
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} |
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}; |
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enum EPlayerStats_v106 |
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{ |
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HEATCOMFORT, |
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TREMOR, |
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WET, |
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ENERGY, |
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WATER, |
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DIET, |
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STAMINA, |
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SPECIALTY, |
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BLOODTYPE, |
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TOXICITY, |
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}; |
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class PlayerStatsPCO_v106 extends PlayerStatsPCO_Base |
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{ |
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override int GetVersion() |
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{ |
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return 106; |
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} |
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override void Init() |
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{ |
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RegisterStat(EPlayerStats_v106.HEATCOMFORT, new PlayerStat<float> (-1, 1, 0, "HeatComfort", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v106.TREMOR, new PlayerStat<float> (0, 1, 0, "Tremor", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v106.WET, new PlayerStat<int> (0, 1, 0, "Wet", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v106.ENERGY, new PlayerStat<float> (0, 20000, 600, "Energy", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v106.WATER, new PlayerStat<float> (0, 5000, 650, "Water", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v106.DIET, new PlayerStat<float> (0, 5000, 2500, "Diet", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v106.STAMINA, new PlayerStat<float> (0, GameConstants.STAMINA_MAX, 100, "Stamina", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v106.SPECIALTY, new PlayerStat<float> (-1, 1, 0, "Specialty", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v106.BLOODTYPE, new PlayerStat<int> (0, 128, BloodTypes.GenerateBloodType(), "BloodType", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v106.TOXICITY, new PlayerStat<float> (0, 100, 0, "Toxicity", EPSstatsFlags.EMPTY) ); |
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} |
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}; |
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enum EPlayerStats_v115 |
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{ |
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HEATCOMFORT, |
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TREMOR, |
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WET, |
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ENERGY, |
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WATER, |
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DIET, |
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STAMINA, |
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SPECIALTY, |
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BLOODTYPE, |
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TOXICITY, |
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HEATBUFFER, |
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}; |
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class PlayerStatsPCO_v115 extends PlayerStatsPCO_Base |
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{ |
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override int GetVersion() |
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{ |
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return 115; |
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} |
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override void Init() |
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{ |
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RegisterStat(EPlayerStats_v115.HEATCOMFORT, new PlayerStat<float> (-1, 1, 0, "HeatComfort", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.TREMOR, new PlayerStat<float> (0, 1, 0, "Tremor", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.WET, new PlayerStat<int> (0, 1, 0, "Wet", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.ENERGY, new PlayerStat<float> (0, PlayerConstants.SL_ENERGY_MAX, 600, "Energy", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.WATER, new PlayerStat<float> (0, PlayerConstants.SL_WATER_MAX, 600, "Water", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.DIET, new PlayerStat<float> (0, 5000, 2500, "Diet", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.STAMINA, new PlayerStat<float> (0, CfgGameplayHandler.GetStaminaMax(), 100, "Stamina", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.SPECIALTY, new PlayerStat<float> (-1, 1, 0, "Specialty", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.BLOODTYPE, new PlayerStat<int> (0, 128, BloodTypes.GenerateBloodType(), "BloodType", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.TOXICITY, new PlayerStat<float> (0, 100, 0, "Toxicity", EPSstatsFlags.EMPTY) ); |
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RegisterStat(EPlayerStats_v115.HEATBUFFER, new PlayerStat<float> (-30, 30, 0, "HeatBuffer", EPSstatsFlags.EMPTY) ); |
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} |
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}; |
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enum EPlayerStats_current: EPlayerStats_v115 |
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{ |
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}; |
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class PlayerStatsPCO_current extends PlayerStatsPCO_v115 |
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{ |
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}; |