class DamageData | |
{ | |
float m_ValueGlobal; | |
float m_ValueBlood; | |
float m_ValueShock; | |
void DamageData(float value_global, float value_blood, float value_shock) | |
{ | |
m_ValueGlobal = value_global; | |
m_ValueBlood = value_blood; | |
m_ValueShock = value_shock; | |
} | |
float GetValueGlobal() | |
{ | |
return m_ValueGlobal; | |
} | |
float GetValueShock() | |
{ | |
return m_ValueShock; | |
} | |
float GetValueBlood() | |
{ | |
return m_ValueBlood; | |
} | |
} |