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class FenceKit extends KitBase |
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{ |
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override bool CanReceiveAttachment(EntityAI attachment, int slotId) |
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{ |
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if ( !super.CanReceiveAttachment(attachment, slotId) ) |
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return false; |
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ItemBase att = ItemBase.Cast(GetInventory().FindAttachment(slotId)); |
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if (att) |
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return false; |
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return true; |
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} |
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override void OnPlacementComplete( Man player, vector position = "0 0 0", vector orientation = "0 0 0" ) |
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{ |
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super.OnPlacementComplete( player, position, orientation ); |
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if ( GetGame().IsServer() ) |
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{ |
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Fence fence = Fence.Cast( GetGame().CreateObjectEx( "Fence", GetPosition(), ECE_PLACE_ON_SURFACE ) ); |
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fence.SetPosition( position ); |
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fence.SetOrientation( orientation ); |
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HideAllSelections(); |
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SetIsDeploySound( true ); |
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} |
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} |
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override bool DoPlacingHeightCheck() |
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{ |
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return true; |
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} |
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override float HeightCheckOverride() |
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{ |
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return 2.54; |
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} |
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override void DisassembleKit(ItemBase item) |
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{ |
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if (!IsHologram()) |
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{ |
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ItemBase stick = ItemBase.Cast(GetGame().CreateObjectEx("WoodenStick",GetPosition(),ECE_PLACE_ON_SURFACE)); |
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MiscGameplayFunctions.TransferItemProperties(this, stick); |
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stick.SetQuantity(2); |
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Rope rope = Rope.Cast(item); |
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CreateRope(rope); |
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} |
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} |
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override void OnDebugSpawn() |
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{ |
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SpawnEntityOnGroundPos("Shovel", GetPosition()); |
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SpawnEntityOnGroundPos("Hammer", GetPosition()); |
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SpawnEntityOnGroundPos("Hammer", GetPosition()); |
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SpawnEntityOnGroundPos("Pliers", GetPosition()); |
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SpawnEntityOnGroundPos("WoodenLog", GetPosition()); |
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SpawnEntityOnGroundPos("WoodenLog", GetPosition()); |
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SpawnEntityOnGroundPos("Nail", GetPosition()); |
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SpawnEntityOnGroundPos("CamoNet", GetPosition()); |
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SpawnEntityOnGroundPos("BarbedWire", GetPosition()); |
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SpawnEntityOnGroundPos("BarbedWire", GetPosition()); |
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SpawnEntityOnGroundPos("MetalWire", GetPosition()); |
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SpawnEntityOnGroundPos("CombinationLock", GetPosition()); |
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SpawnEntityOnGroundPos("WoodenPlank", GetPosition()); |
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SpawnEntityOnGroundPos("WoodenPlank", GetPosition()); |
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SpawnEntityOnGroundPos("WoodenPlank", GetPosition()); |
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SpawnEntityOnGroundPos("WoodenPlank", GetPosition()); |
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} |
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} |
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