class FirefighterAxe extends ToolBase | |
{ | |
void FirefighterAxe() | |
{ | |
} | |
override void SetActions() | |
{ | |
super.SetActions(); | |
AddAction(ActionMineTree); | |
AddAction(ActionMineTreeBark); | |
AddAction(ActionMineBush); | |
//AddAction(ActionRepairPart); | |
AddAction(ActionDismantlePart); | |
//AddAction(ActionBuildPart); | |
//AddAction(ActionDestroyPart); | |
//AddAction(ActionSawPlanks); | |
AddAction(ActionUnrestrainTarget); | |
AddAction(ActionSkinning); | |
AddAction(ActionCraftBolts); | |
} | |
} |