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class PluginItemDiagnosticEventHandler extends ScriptedWidgetEventHandler |
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{ |
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PluginItemDiagnostic m_Owner; |
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override bool OnMouseEnter(Widget w, int x, int y) |
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{ |
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if( ButtonWidget.Cast(w)) |
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{ |
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GetGame().GetMission().AddActiveInputExcludes({"menu"}); |
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} |
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return true; |
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|
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} |
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|
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override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
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{ |
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if( ButtonWidget.Cast(w)) |
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{ |
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GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true); |
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} |
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|
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return true; |
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} |
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|
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override bool OnClick( Widget w, int x, int y, int button ) |
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{ |
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return m_Owner.OnClick( w, x, y, button ); |
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} |
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override bool OnMouseButtonDown(Widget w, int x, int y, int button) |
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{ |
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return m_Owner.OnMouseButtonDown( w, x, y, button ); |
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} |
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override bool OnMouseButtonUp(Widget w, int x, int y, int button) |
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{ |
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return m_Owner.OnMouseButtonUp( w, x, y, button ); |
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} |
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} |
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|
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class PluginItemDiagnostic extends PluginDeveloper |
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{ |
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Object m_Entity; |
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ref Timer myTimer1; |
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ref map<PlayerBase,Object> m_ObserversMap = new map<PlayerBase,Object>; |
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ref array<string> m_Agents = new array<string>; |
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ref map<string,float> m_Floats = new map<string,float>; |
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ref map<string,float> m_VarsNumbersFinalServer = new map<string,float>; |
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ref map<string,float> m_VarsFinalClient = new map<string,float>; |
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ref array<ref Param> m_Properties = new array<ref Param>; |
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bool m_IsActive = false; |
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bool m_ScriptMenuOpened; |
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string m_NoteClient; |
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ref PluginItemDiagnosticEventHandler m_EventHandler; |
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bool m_IsDragging; |
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PluginConfigDebugProfile m_ConfigDebugProfile; |
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Widget m_DebugRootWidget; |
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Widget m_FrameWidget; |
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TextListboxWidget m_DebugAgentListWidget; |
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TextWidget m_DebugOutputServer; |
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TextWidget m_DebugOutputClient; |
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TextListboxWidget m_DebugFloatsProperListWidget; |
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TextListboxWidget m_DebugClientVarsWidget; |
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TextWidget m_ClassNameWidget; |
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TextWidget m_DistanceWidget; |
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ItemPreviewWidget m_ItemPreviewWidget; |
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ButtonWidget m_DebugButtonWidget1; |
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ButtonWidget m_DebugButtonWidget2; |
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ButtonWidget m_DebugButtonWidget3; |
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ButtonWidget m_DebugButtonWidget4; |
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ButtonWidget m_CloseButton; |
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Shape m_ItemLine; |
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vector m_DraggingOffset; |
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|
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void PluginItemDiagnostic() |
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{ |
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|
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#ifndef NO_GUI |
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InitializeWidgets(); |
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ShowWidgets(false); |
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#endif |
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} |
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|
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void ~PluginItemDiagnostic() |
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{ |
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ClearProperties(); |
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if (m_ItemLine) |
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{ |
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m_ItemLine.Destroy(); |
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m_ItemLine = null; |
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} |
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} |
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|
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override void OnInit() |
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{ |
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m_ConfigDebugProfile = PluginConfigDebugProfile.Cast( GetPlugin(PluginConfigDebugProfile) ); |
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if ( m_ConfigDebugProfile ) |
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{ |
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vector pos = m_ConfigDebugProfile.GetItemDebugPos(); |
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if (m_DebugRootWidget && pos != vector.Zero) |
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{ |
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float wx = pos[0]; |
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float wy = pos[1]; |
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m_DebugRootWidget.SetPos(wx, wy); |
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} |
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} |
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} |
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bool OnMouseButtonDown(Widget w, int x, int y, int button) |
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{ |
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if (button == 0) |
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SetDragging(true); |
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if (button == 1) |
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{ |
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if (m_Entity) |
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{ |
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float xx, yy; |
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m_DebugRootWidget.GetPos(xx,yy); |
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ContextMenu.DisplayContextMenu(x - xx, y - yy, EntityAI.Cast(m_Entity), m_DebugRootWidget, this); |
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} |
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} |
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return true; |
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} |
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|
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bool OnMouseButtonUp(Widget w, int x, int y, int button) |
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{ |
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if (button == 0) |
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SetDragging(false); |
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return true; |
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} |
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|
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void SetDragging(bool enable) |
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{ |
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if(enable && !m_IsDragging) |
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OnDraggingStart(); |
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else if (!enable && m_IsDragging) |
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OnDraggingEnd(); |
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m_IsDragging = enable; |
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} |
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|
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void OnDraggingStart() |
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{ |
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int mx, my; |
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float wx, wy; |
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GetMousePos(mx,my); |
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m_DebugRootWidget.GetScreenPos(wx,wy); |
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m_DraggingOffset[0] = wx - mx; |
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m_DraggingOffset[1] = wy - my; |
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} |
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void OnDraggingEnd() |
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{ |
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if ( m_ConfigDebugProfile ) |
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{ |
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float wx, wy; |
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m_DebugRootWidget.GetScreenPos(wx,wy); |
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m_ConfigDebugProfile.SetItemDebugPos(Vector(wx,wy,0)); |
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} |
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} |
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bool OnClick( Widget w, int x, int y, int button ) |
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{ |
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SetDragging(false); |
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|
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if (w == m_CloseButton) |
|
{ |
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ToggleDebugWindowEvent(); |
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return true; |
|
} |
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return true; |
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} |
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|
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void RegisterDebugItem(Object item, PlayerBase player) |
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{ |
|
if(!myTimer1) |
|
{ |
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myTimer1 = new Timer(); |
|
myTimer1.Run(1, this, "Tick", NULL, true); |
|
} |
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|
|
if(m_ObserversMap.Contains(player)) |
|
{ |
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m_ObserversMap.Set(player,item); |
|
} |
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else |
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{ |
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m_ObserversMap.Insert(player,item); |
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} |
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#ifdef DEVELOPER |
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SetDebugDeveloper_item(item); |
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#endif |
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} |
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|
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Object GetWatchedItem(PlayerBase player) |
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{ |
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return m_ObserversMap.Get(player); |
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} |
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|
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bool IsActive() |
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{ |
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return m_IsActive; |
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} |
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|
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void OnScriptMenuOpened(bool opened) |
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{ |
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m_ScriptMenuOpened = opened; |
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} |
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|
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void ShowWidgets(bool show) |
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{ |
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|
|
m_IsActive = show; |
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|
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if(m_DebugRootWidget) |
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m_DebugRootWidget.Show(show); |
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} |
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|
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void OnSelectAction(EntityAI ent, int actionId) |
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{ |
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
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player.GetActionManager().OnInstantAction(ActionDebug,new Param2<EntityAI,int>(ent,actionId)); |
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} |
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|
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void ReleaseFocus() |
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{ |
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GetGame().GetInput().ResetGameFocus(); |
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GetGame().GetUIManager().ShowUICursor(false); |
|
if (GetGame().GetUIManager()) |
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{ |
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if (GetGame().GetUIManager().IsDialogVisible()) |
|
{ |
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GetGame().GetUIManager().CloseDialog(); |
|
|
|
} |
|
} |
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} |
|
|
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void ToggleDebugWindowEvent() |
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{ |
|
if (m_IsActive) |
|
{ |
|
PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer()); |
|
GetGame().RPCSingleParam(player, ERPCs.RPC_ITEM_DIAG_CLOSE,null, true); |
|
ShowWidgets(false); |
|
ClearWidgets(); |
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|
|
GetGame().GetCallQueue( CALL_CATEGORY_GUI ).CallLater( ReleaseFocus, 100); |
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|
|
SetDragging(false); |
|
} |
|
else |
|
{ |
|
ShowWidgets(true); |
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|
|
} |
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|
|
} |
|
|
|
void ClearWidgets() |
|
{ |
|
m_DebugAgentListWidget.ClearItems(); |
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m_DebugOutputServer.SetText(""); |
|
m_DebugOutputClient.SetText(""); |
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m_DebugFloatsProperListWidget.ClearItems(); |
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m_ItemPreviewWidget.SetItem(NULL); |
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m_ClassNameWidget.SetText(""); |
|
} |
|
|
|
void Tick() |
|
{ |
|
for(int i = 0; i < m_ObserversMap.Count();i++) |
|
{ |
|
Object item = m_ObserversMap.GetElement(i); |
|
PlayerBase player = m_ObserversMap.GetKey(i); |
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|
|
if (item && player) |
|
{ |
|
GeneratePropertiesObject(EntityAI.Cast(item)); |
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SendRPC(item, player); |
|
} |
|
else |
|
{ |
|
Debug.LogError("PluginItemDiagnostic: dead debug record, removing record"); |
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m_ObserversMap.RemoveElement(i); |
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} |
|
} |
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|
|
} |
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|
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void ClearProperties() |
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{ |
|
m_Properties.Clear(); |
|
} |
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void GeneratePropertiesObject(EntityAI item) |
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{ |
|
ClearProperties(); |
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GetLocalProperties(item, m_Properties); |
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|
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} |
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void SendRPC(Object item, PlayerBase player) |
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{ |
|
Param1<Object> p1 = new Param1<Object>(item); |
|
m_Properties.InsertAt(p1,0); |
|
GetGame().RPC(player,ERPCs.RPC_ITEM_DIAG,m_Properties,true,player.GetIdentity()); |
|
|
|
if (!GetGame().IsMultiplayer()) |
|
{ |
|
m_Entity = item; |
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} |
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|
|
} |
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|
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void StopWatchRequest(PlayerBase player) |
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{ |
|
if( m_ObserversMap.Contains(player) ) |
|
{ |
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m_ObserversMap.Remove(player); |
|
} |
|
} |
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|
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void OnRPC(Object entity, ParamsReadContext ctx) |
|
{ |
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|
|
if (!GetGame().IsMultiplayer()) |
|
{ |
|
entity = m_Entity; |
|
} |
|
else |
|
{ |
|
m_Entity = entity; |
|
} |
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|
|
ItemBase item = ItemBase.Cast(entity); |
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|
|
|
|
|
|
#ifdef DEVELOPER |
|
SetDebugDeveloper_item(entity); |
|
#endif |
|
if( !IsActive() ) |
|
{ |
|
ShowWidgets(true); |
|
} |
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ctx.Read(CachedObjectsParams.PARAM1_STRING); |
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string debug_output_server = CachedObjectsParams.PARAM1_STRING.param1; |
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array<ref Param> vars_client; |
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array<ref Param> vars_server; |
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if (item) |
|
{ |
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ctx.Read(CachedObjectsParams.PARAM1_INT); |
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int agents_count = CachedObjectsParams.PARAM1_INT.param1; |
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|
|
ctx.Read(CachedObjectsParams.PARAM1_INT); |
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int individual_items_count = CachedObjectsParams.PARAM1_INT.param1; |
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|
|
FillAgentArray(ctx, agents_count); |
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|
|
vars_server = new array<ref Param>; |
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FillServerFinalVars(individual_items_count, ctx, vars_server); |
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|
|
vars_client = new array<ref Param>; |
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GetLocalProperties(item, vars_client, true); |
|
} |
|
if (EntityAI.Cast(entity)) |
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{ |
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DisplayAll(EntityAI.Cast(entity), vars_server, vars_client, debug_output_server ); |
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} |
|
if (GetDayZGame().IsInventoryOpen() || GetGame().GetUIManager().FindMenu(MENU_SCRIPTCONSOLE)) |
|
m_DebugRootWidget.SetSort(-1); |
|
else |
|
m_DebugRootWidget.SetSort(10); |
|
m_DebugRootWidget.Show(true); |
|
|
|
|
|
} |
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|
|
void FillServerFinalVars(int count, ParamsReadContext ctx, array<ref Param> params ) |
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{ |
|
for(int i = 0; i < count; i++) |
|
{ |
|
Param2<string,float> p2 = new Param2<string,float>("",0); |
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ctx.Read(p2); |
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params.Insert(p2); |
|
} |
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} |
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|
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void InitializeWidgets() |
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{ |
|
m_EventHandler = new PluginItemDiagnosticEventHandler; |
|
m_EventHandler.m_Owner = this; |
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|
|
if(!m_DebugRootWidget) |
|
m_DebugRootWidget = GetGame().GetWorkspace().CreateWidgets("gui/layouts/debug/debug_item.layout"); |
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|
|
m_DebugRootWidget.SetHandler(m_EventHandler); |
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|
|
m_FrameWidget = m_DebugRootWidget.FindAnyWidget("FrameWidget0"); |
|
m_DebugAgentListWidget = TextListboxWidget.Cast(m_DebugRootWidget.FindAnyWidget("w_Agents")); |
|
m_DebugOutputServer = TextWidget.Cast(m_DebugRootWidget.FindAnyWidget("DebugOutputServer")); |
|
m_DebugOutputClient = TextWidget.Cast(m_DebugRootWidget.FindAnyWidget("DebugOutputClient")); |
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m_DebugFloatsProperListWidget = TextListboxWidget.Cast(m_DebugRootWidget.FindAnyWidget("w_FloatsProper")); |
|
m_ItemPreviewWidget = ItemPreviewWidget.Cast(m_DebugRootWidget.FindAnyWidget("w_ItemPreview")); |
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m_ClassNameWidget = TextWidget.Cast(m_DebugRootWidget.FindAnyWidget("w_ClassName")); |
|
m_DistanceWidget = TextWidget.Cast(m_DebugRootWidget.FindAnyWidget("w_Distance")); |
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|
m_DebugButtonWidget1 = ButtonWidget.Cast(m_DebugRootWidget.FindAnyWidget("DebugButton1")); |
|
m_DebugButtonWidget2 = ButtonWidget.Cast(m_DebugRootWidget.FindAnyWidget("DebugButton2")); |
|
m_DebugButtonWidget3 = ButtonWidget.Cast(m_DebugRootWidget.FindAnyWidget("DebugButton3")); |
|
m_DebugButtonWidget4 = ButtonWidget.Cast(m_DebugRootWidget.FindAnyWidget("DebugButton4")); |
|
|
|
m_CloseButton = ButtonWidget.Cast(m_DebugRootWidget.FindAnyWidget("CloseButton")); |
|
} |
|
|
|
override void OnUpdate(float delta_time) |
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{ |
|
super.OnUpdate(delta_time); |
|
|
|
if (!m_Entity || !m_IsActive) |
|
{ |
|
|
|
if (m_ItemLine) |
|
{ |
|
m_ItemLine.Destroy(); |
|
m_ItemLine = null; |
|
} |
|
return; |
|
} |
|
|
|
m_ItemPreviewWidget.Show(!m_ScriptMenuOpened); |
|
|
|
|
|
if (m_IsDragging) |
|
{ |
|
int x,y; |
|
GetMousePos(x,y); |
|
m_DebugRootWidget.SetPos(x + m_DraggingOffset[0], y + m_DraggingOffset[1]); |
|
} |
|
vector pts[2]; |
|
pts[0] = GetGame().GetPlayer().GetPosition(); |
|
pts[1] = m_Entity.GetPosition(); |
|
if (m_ItemLine) |
|
{ |
|
m_ItemLine.Destroy(); |
|
m_ItemLine = null; |
|
|
|
} |
|
m_ItemLine = Shape.CreateLines(COLOR_BLUE, ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE|ShapeFlags.NOZBUFFER, pts, 2); |
|
m_DistanceWidget.SetText(vector.Distance(pts[0], pts[1]).ToString()+"m."); |
|
} |
|
|
|
void DisplayAll(EntityAI item, array<ref Param> vars_server, array<ref Param> vars_client, string debug_text_server) |
|
{ |
|
m_ClassNameWidget.SetText( item.GetType() ); |
|
m_ItemPreviewWidget.SetItem(item); |
|
UpdateAgentWidget(); |
|
|
|
if (vars_server && vars_client) |
|
UpdateNumericalVarsWidget(vars_server, vars_client); |
|
m_DebugOutputServer.SetText(debug_text_server); |
|
m_DebugOutputClient.SetText(item.GetDebugText()); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
void FillAgentArray(ParamsReadContext ctx, int agents_count) |
|
{ |
|
m_Agents.Clear(); |
|
for(int i = 0; i < agents_count; i++) |
|
{ |
|
if(ctx.Read(CachedObjectsParams.PARAM1_STRING)) |
|
{ |
|
string agent = CachedObjectsParams.PARAM1_STRING.param1; |
|
m_Agents.Insert(agent); |
|
} |
|
} |
|
} |
|
|
|
|
|
void UpdateAgentWidget() |
|
{ |
|
m_DebugAgentListWidget.ClearItems(); |
|
for(int i = 0; i < m_Agents.Count(); i++) |
|
{ |
|
string agent = m_Agents.Get(i); |
|
m_DebugAgentListWidget.AddItem(agent,NULL,0); |
|
} |
|
} |
|
|
|
|
|
void UpdateNumericalVarsWidget(array<ref Param> vars_server, array<ref Param> vars_client) |
|
{ |
|
m_DebugFloatsProperListWidget.ClearItems(); |
|
for(int i = 0; i < vars_server.Count(); i++) |
|
{ |
|
Param param_server = vars_server.Get(i); |
|
Param2<string,float> p2_server = Param2<string,float>.Cast(param_server); |
|
|
|
Param param_client = vars_client.Get(i); |
|
Param2<string,float> p2_client = Param2<string,float>.Cast(param_client); |
|
|
|
string name = p2_server.param1; |
|
m_DebugFloatsProperListWidget.AddItem(name,NULL,0); |
|
m_DebugFloatsProperListWidget.SetItem(i,p2_server.param2.ToString(),NULL,1); |
|
m_DebugFloatsProperListWidget.SetItem(i,p2_client.param2.ToString(),NULL,2); |
|
} |
|
} |
|
|
|
|
|
void PrintOut() |
|
{ |
|
Debug.LogArrayString(m_Agents,"ItemDebug"); |
|
Debug.Log("----------------------","ItemDebug"); |
|
} |
|
|
|
|
|
|
|
|
|
void GetLocalProperties(EntityAI entity, array<ref Param> properties, bool client = false) |
|
{ |
|
if(!entity) |
|
return; |
|
ItemBase item = ItemBase.Cast(entity); |
|
|
|
if(!client) |
|
{ |
|
|
|
Param1<string> debug_output = new Param1<string>(entity.GetDebugText()); |
|
properties.Insert(debug_output); |
|
if(!item) |
|
return; |
|
|
|
int num_of_agents = FillWithAgents(item, properties); |
|
Param1<int> agents_count = new Param1<int>(num_of_agents); |
|
properties.InsertAt(agents_count,1); |
|
} |
|
if(!item) |
|
return; |
|
|
|
int number_of_items = 0; |
|
Param2<string, float> quantity = new Param2<string, float>("quantity", item.GetQuantity() ); |
|
properties.Insert(quantity); |
|
number_of_items++; |
|
|
|
Param2<string, float> liquid_type = new Param2<string, float>("liquid_type", item.GetLiquidType() ); |
|
properties.Insert(liquid_type); |
|
number_of_items++; |
|
|
|
Param2<string, float> wetness = new Param2<string, float>("wetness", item.GetWet() ); |
|
properties.Insert(wetness); |
|
number_of_items++; |
|
|
|
Param2<string, float> temperature = new Param2<string, float>("temperature", item.GetTemperature() ); |
|
properties.Insert(temperature); |
|
number_of_items++; |
|
|
|
Param2<string, float> energy = new Param2<string, float>("energy", item.GetEnergy() ); |
|
properties.Insert(energy); |
|
number_of_items++; |
|
|
|
Param2<string, float> health; |
|
if(!client) |
|
{ |
|
health = new Param2<string, float>("health", item.GetHealth("", "") ); |
|
} |
|
else |
|
{ |
|
health = new Param2<string, float>("NO SYNC",0 ); |
|
} |
|
properties.Insert(health); |
|
number_of_items++; |
|
|
|
int r,g,b,a; |
|
item.GetColor(r,g,b,a); |
|
Param2<string, float> p2r = new Param2<string, float>("R",r); |
|
properties.Insert(p2r); |
|
number_of_items++; |
|
Param2<string, float> p2g = new Param2<string, float>("G",g); |
|
properties.Insert(p2g); |
|
number_of_items++; |
|
Param2<string, float> p2b = new Param2<string, float>("B",b); |
|
properties.Insert(p2b); |
|
number_of_items++; |
|
Param2<string, float> p2a = new Param2<string, float>("A",a); |
|
properties.Insert(p2a); |
|
number_of_items++; |
|
|
|
if(!client) |
|
{ |
|
Param1<int> item_count = new Param1<int>(number_of_items); |
|
properties.InsertAt(item_count,2); |
|
} |
|
} |
|
|
|
int FillWithAgents(ItemBase item, array<ref Param> properties) |
|
{ |
|
if (!item) |
|
{ |
|
return 0; |
|
} |
|
int agents = item.GetAgents(); |
|
if(agents == 0) return 0; |
|
int num_of_agents = 0; |
|
ref array<int> agents_aray = new array<int>; |
|
PluginTransmissionAgents.BuildAgentArray(agents, agents_aray); |
|
int agents_count = agents_aray.Count(); |
|
|
|
for(int i = 0; i < agents_count; i++) |
|
{ |
|
|
|
string agent_name = PluginTransmissionAgents.GetNameByID(agents_aray.Get(i)); |
|
Param1<string> param1 = new Param1<string>(agent_name); |
|
properties.Insert(param1); |
|
num_of_agents++; |
|
} |
|
|
|
return num_of_agents; |
|
} |
|
} |
|
|
|
|
|
|