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enum GestureCategories
{
CATEGORIES, //special category selection
CATEGORY_1,
CATEGORY_2,
CATEGORY_3,
CATEGORY_4,
CATEGORY_5,
CONSOLE_GESTURES
}
class GestureMenuItem
{
protected int m_ID;
protected string m_Name;
protected GestureCategories m_Category;
protected EmoteBase m_EmoteClass;
protected bool m_CanPerformEmote;
//radial menu
protected Widget m_RadialMenuSelector;
protected Widget m_RadialMenuItemCard;
void GestureMenuItem(int id, string name, GestureCategories category)
{
m_ID = id;
m_Name = name;
m_Category = category;
m_CanPerformEmote = true;
PlayerBase player;
if (Class.CastTo(player,GetGame().GetPlayer()) && category != GestureCategories.CATEGORIES)
{
m_EmoteClass = player.GetEmoteManager().GetNameEmoteMap().Get(id);
}
}
string GetName()
{
return m_Name;
}
string GetBoundButtonText()
{
string ret = "";
if (GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() && m_EmoteClass && m_EmoteClass.GetInputActionName() != "")
{
map<int,ref TStringArray> button_map = InputUtils.GetComboButtonNamesFromInput(m_EmoteClass.GetInputActionName(), EInputDeviceType.MOUSE_AND_KEYBOARD);
if (button_map && button_map.Count() > 0)
{
TStringArray buttons;
for (int j = 0; j < button_map.Count(); j++)
{
if (j > 0)
{
ret += "; ";
}
buttons = button_map.GetElement(j);
for (int i = 0; i < buttons.Count(); i++)
{
if (i > 0)
{
ret += " + ";
}
ret += buttons[i];
}
}
}
}
return ret;
}
int GetID()
{
return m_ID;
}
GestureCategories GetCategory()
{
return m_Category;
}
Widget GetRadialItemCard()
{
return m_RadialMenuItemCard;
}
void SetRadialItemCard( Widget widget )
{
m_RadialMenuItemCard = widget;
}
void SetCanPerformEmote(bool state)
{
m_CanPerformEmote = state;
}
bool GetCanPerformEmote()
{
return m_CanPerformEmote;
}
}
class GesturesMenu extends UIScriptedMenu
{
protected Widget m_GestureItemCardPanel;
protected ref array<ref GestureMenuItem> m_GestureItems;
protected Widget m_ToolbarPanel;
protected TextWidget m_CategoryNameText;
//
const string RADIAL_TEXT = "RadialText";
const string GESTURE_TEXT = "GestureNameText";
const string INPUT_TEXT = "InputActionText";
const string CATEGORY_NAME = "CategoryName";
//selections
protected Widget m_SelectedItem;
protected bool m_IsCategorySelected;
protected bool m_IsMenuClosing;
protected int m_CurrentCategory;
//instance
static GesturesMenu instance;
//============================================
// GesturesMenu
//============================================
void GesturesMenu()
{
m_GestureItems = new ref array<ref GestureMenuItem>;
if ( !instance )
{
instance = this;
}
GetGame().GetMission().GetOnInputPresetChanged().Insert(OnInputPresetChanged);
}
void ~GesturesMenu()
{
if (GetGame() && GetGame().GetMission())
{
GetGame().GetMission().RemoveActiveInputExcludes({"radialmenu"},false);
}
}
//============================================
// Menu Controls
//============================================
static void OpenMenu()
{
GetGame().GetUIManager().EnterScriptedMenu( MENU_GESTURES, NULL );
}
static void CloseMenu()
{
//execute on menu release
instance.OnMenuRelease();
GetGame().GetUIManager().Back();
//GetGame().GetMission().RemoveActiveInputExcludes({"radialmenu"},false);
}
protected void OnInputPresetChanged()
{
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
#endif
}
//============================================
// Init & Widget Events
//============================================
override Widget Init()
{
m_CurrentCategory = -1;
layoutRoot = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/radial_menu/radial_gestures/day_z_gestures.layout" );
m_GestureItemCardPanel = layoutRoot.FindAnyWidget( RadialMenu.RADIAL_ITEM_CARD_CONTAINER );
//register gestures menu
RadialMenu.GetInstance().RegisterClass( this );
//delay updates until fully initialized
RadialMenu.GetInstance().SetWidgetInitialized(false);
//set radial menu properties
RadialMenu.GetInstance().SetWidgetProperties( "gui/layouts/radial_menu/radial_gestures/day_z_gesture_delimiter.layout" );
//create content (widgets) for items
RefreshGestures();
m_ToolbarPanel = layoutRoot.FindAnyWidget( "toolbar_bg" );
m_ToolbarPanel.Show( true );
//clear category name text
UpdateCategoryName( "" );
return layoutRoot;
}
override void OnShow()
{
super.OnShow();
Mission mission = GetGame().GetMission();
if (mission)
{
IngameHud hud = IngameHud.Cast(mission.GetHud());
if (hud)
{
hud.ShowQuickbarUI(false);
}
}
SetFocus(layoutRoot);
m_IsMenuClosing = false;
}
override void OnHide()
{
super.OnHide();
Mission mission = GetGame().GetMission();
if (mission)
{
IngameHud hud = IngameHud.Cast(mission.GetHud());
if (hud)
{
hud.ShowQuickbarUI(true);
}
}
m_IsMenuClosing = true;
}
override bool OnController( Widget w, int control, int value )
{
super.OnController( w, control, value );
RadialMenu.GetInstance().SetControlType( RadialMenuControlType.CONTROLLER );
return false;
}
override bool OnMouseEnter( Widget w, int x, int y )
{
super.OnMouseEnter( w, x, y );
RadialMenu.GetInstance().SetControlType( RadialMenuControlType.MOUSE );
return false;
}
override bool UseMouse()
{
return true;
}
override bool UseGamepad()
{
return true;
}
override void Update(float timeslice)
{
super.Update(timeslice);
//RefreshGestures(m_CurrentCategory);
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() );
if (m_CurrentCategory != GestureCategories.CATEGORIES && m_CurrentCategory != -1 && player)
{
for (int i = 0; i < m_GestureItems.Count(); i++)
{
UpdateQuickbarItemCard(m_GestureItems[i]);
}
}
}
void ProcessEmoteConditionRequest(GestureMenuItem gesture_item)
{
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() );
if (player && m_CurrentCategory != -1)
{
bool can = player.GetEmoteManager().CanPlayEmote(gesture_item.GetID()) && !player.GetEmoteManager().IsEmotePlaying();
gesture_item.SetCanPerformEmote(can);
}
}
//============================================
// Gestures
//============================================
protected void RefreshGestures( GestureCategories category_id = -1 )
{
//create gestures content (widgets) based on categories
if ( category_id > -1 )
{
GetGestureItems( m_GestureItems, category_id);
m_CurrentCategory = category_id;
}
else
{
GetGestureItems( m_GestureItems, GestureCategories.CATEGORIES );
m_CurrentCategory = -1;
instance.m_IsCategorySelected = false;
}
CreateGestureContent();
UpdateControlsElements();
}
protected void GetGestureItems( out ref array<ref GestureMenuItem> gesture_items, GestureCategories category )
{
gesture_items.Clear();
//PC PLATFORM
//All categories
if ( category == GestureCategories.CATEGORIES )
{
gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_1, "#STR_USRACT_EMOTE_CATEGORY_COMMS", category ) );
gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_2, "#STR_USRACT_EMOTE_CATEGORY_INTERACTIONS", category ) );
gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_3, "#STR_USRACT_EMOTE_CATEGORY_POSES", category ) );
gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_4, "#STR_USRACT_EMOTE_CATEGORY_MISC", category ) );
}
//Category 1 - commands
else if ( category == GestureCategories.CATEGORY_1 )
{
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_POINT, "#STR_USRACT_ID_EMOTE_POINT", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_MOVE, "#STR_USRACT_ID_EMOTE_MOVE", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_HOLD, "#STR_USRACT_ID_EMOTE_HOLD", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_LISTENING, "#STR_USRACT_ID_EMOTE_LISTENING", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_DOWN, "#STR_USRACT_ID_EMOTE_DOWN", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SILENT, "#STR_USRACT_ID_EMOTE_SILENT", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_WATCHING, "#STR_USRACT_ID_EMOTE_WATCHING", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_POINTSELF, "#STR_USRACT_ID_EMOTE_POINTSELF", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_COME, "#STR_USRACT_ID_EMOTE_COME", category ) );
}
//Category 2 - interaction
else if ( category == GestureCategories.CATEGORY_2 )
{
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_GREETING, "#STR_USRACT_ID_EMOTE_GREETING", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNT, "#STR_USRACT_ID_EMOTE_TAUNT", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SHAKE, "#STR_USRACT_ID_EMOTE_SHAKE", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_NOD, "#STR_USRACT_ID_EMOTE_NOD", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_LOOKATME, "#STR_USRACT_ID_EMOTE_LOOKATME", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTELBOW, "#STR_USRACT_ID_EMOTE_TAUNTELBOW", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_THUMB, "#STR_USRACT_ID_EMOTE_THUMB", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_THUMBDOWN, "#STR_USRACT_ID_EMOTE_THUMBDOWN", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_CLAP, "#STR_USRACT_ID_EMOTE_CLAP", category ) );
}
//Category 3 - poses
else if ( category == GestureCategories.CATEGORY_3 )
{
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SUICIDE, "#STR_USRACT_ID_EMOTE_SUICIDE", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SURRENDER, "#STR_USRACT_ID_EMOTE_SURRENDER", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SALUTE, "#STR_USRACT_ID_EMOTE_SALUTE", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SITB, "#STR_USRACT_ID_EMOTE_SITB", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_LYINGDOWN, "#STR_USRACT_ID_EMOTE_LYINGDOWN", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SITA, "#STR_USRACT_ID_EMOTE_SITA", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_CAMPFIRE, "#STR_USRACT_ID_EMOTE_CAMPFIRE", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SHRUG, "#STR_USRACT_ID_EMOTE_SHRUG", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SOS, "#STR_USRACT_ID_EMOTE_SOS", category ) );
}
//Category 4 - special
else if ( category == GestureCategories.CATEGORY_4 )
{
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_DANCE, "#STR_USRACT_ID_EMOTE_DANCE", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_HEART, "#STR_USRACT_ID_EMOTE_HEART", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_FACEPALM, "#STR_USRACT_ID_EMOTE_FACEPALM", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TIMEOUT, "#STR_USRACT_ID_EMOTE_TIMEOUT", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_THROAT, "#STR_USRACT_ID_EMOTE_THROAT", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_VOMIT, "#STR_USRACT_ID_EMOTE_VOMIT", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_RPS, "#STR_USRACT_ID_EMOTE_RPS", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTTHINK, "#STR_USRACT_ID_EMOTE_TAUNTTHINK", category ) );
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTKISS, "#STR_USRACT_ID_EMOTE_TAUNTKISS", category ) );
//gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_RPS_R, "#STR_USRACT_ID_EMOTE_RPS_R", category ) );
//gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_RPS_P, "#STR_USRACT_ID_EMOTE_RPS_P", category ) );
//gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_RPS_S, "#STR_USRACT_ID_EMOTE_RPS_S", category ) );
//gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_DEBUG, "ID_EMOTE_DEBUG", category ) );
}
}
protected void CreateGestureContent()
{
//delete existing gesture widgets
DeleteGestureItems();
for ( int i = 0; i < m_GestureItems.Count(); ++i )
{
GestureMenuItem gesture_item = m_GestureItems.Get( i );
//create item card
Widget gesture_item_card_widget = Widget.Cast( GetGame().GetWorkspace().CreateWidgets( "gui/layouts/radial_menu/radial_gestures/day_z_gesture_item_card.layout", m_GestureItemCardPanel ) );
gesture_item.SetRadialItemCard( gesture_item_card_widget );
//update item card widget
UpdateQuickbarItemCard( gesture_item );
//set data
gesture_item_card_widget.SetUserData( gesture_item );
}
//set radial parameters for content
if ( m_GestureItems.Count() > 0 )
{
RadialMenu radial_menu = RadialMenu.GetInstance();
radial_menu.SetRadiusOffset( 0 );
radial_menu.SetExecuteDistOffset( 0.5 );
radial_menu.SetOffsetFromTop( 0 );
radial_menu.SetItemCardRadiusOffset( 0.25 );
radial_menu.ActivateControllerTimeout( false );
}
//refresh radial menu
RadialMenu.GetInstance().Refresh();
}
protected void UpdateQuickbarItemCard( GestureMenuItem gesture_item )
{
Widget gesture_item_card_widget = gesture_item.GetRadialItemCard();
//texts
RichTextWidget gesture_text = RichTextWidget.Cast( gesture_item_card_widget.FindAnyWidget( GESTURE_TEXT ) );
RichTextWidget input_text = RichTextWidget.Cast( gesture_item_card_widget.FindAnyWidget( INPUT_TEXT ) );
gesture_text.SetText( gesture_item.GetName() );
bool input_name_available = gesture_item.GetBoundButtonText() != "";
input_text.Show(input_name_available);
if (input_name_available)
{
input_text.SetText(gesture_item.GetBoundButtonText());
}
//coloring
ProcessEmoteConditionRequest(gesture_item);
if (gesture_item.GetCanPerformEmote())
{
gesture_item_card_widget.SetFlags(WidgetFlags.DISABLED); //flag just seems to be...'there', useful for showing radial selector. Still...
gesture_text.SetColor(ARGB(255,255,255,255));
input_text.SetColor(ARGB(255,255,255,255));
}
else
{
gesture_item_card_widget.ClearFlags(WidgetFlags.DISABLED);
gesture_text.SetColor(ARGB(255,150,150,150));
input_text.SetColor(ARGB(255,150,150,150));
}
}
protected void DeleteGestureItems()
{
Widget child;
Widget child_to_destroy;
child = m_GestureItemCardPanel.GetChildren();
while ( child )
{
child_to_destroy = child;
child = child.GetSibling();
delete child_to_destroy;
}
}
//! DEPRECATED
protected void UpdateToolbar() {}
protected void UpdateCategoryName( string name )
{
if ( !m_CategoryNameText )
{
m_CategoryNameText = TextWidget.Cast( layoutRoot.FindAnyWidget( CATEGORY_NAME ) );
}
m_CategoryNameText.SetText( name );
}
//============================================
// Radial Menu Events
//============================================
//Common
void OnControlsChanged( RadialMenuControlType type )
{
}
//Mouse
void OnMouseSelect( Widget w )
{
MarkSelected( w );
}
void OnMouseDeselect( Widget w )
{
UnmarkSelected( w );
}
void OnMouseExecute( Widget w )
{
}
//! LMB
void OnMousePressLeft( Widget w )
{
if (instance.m_IsCategorySelected)
{
ExecuteSelectedItem();
}
else
{
ExecuteSelectedCategory( w );
}
}
//! RMB
void OnMousePressRight( Widget w )
{
BackOneLevel();
}
//Controller
void OnControllerSelect( Widget w )
{
MarkSelected( w );
}
void OnControllerDeselect( Widget w )
{
UnmarkSelected( w );
}
void OnControllerExecute( Widget w )
{
}
void OnControllerPressSelect( Widget w )
{
if (instance.m_IsCategorySelected)
{
ExecuteSelectedItem();
}
else
{
ExecuteSelectedCategory( w );
}
}
void OnControllerPressBack( Widget w )
{
BackOneLevel();
}
//Actions
protected void MarkSelected( Widget w )
{
instance.m_SelectedItem = w;
if ( w )
{
GestureMenuItem gesture_item;
w.GetUserData( gesture_item );
//is not category
/*
if ( gesture_item && gesture_item.GetCategory() != GestureCategories.CATEGORIES )
{
//alter item visual
//TextWidget text_widget = TextWidget.Cast( gesture_item.GetRadialItemCard().FindAnyWidget( RADIAL_TEXT ) );
//text_widget.SetColor( ARGB( 255, 66, 175, 95 ) );
}
*/
}
}
protected void UnmarkSelected( Widget w )
{
instance.m_SelectedItem = NULL;
if ( w )
{
GestureMenuItem gesture_item;
w.GetUserData( gesture_item );
//is not category
/*
if ( gesture_item && gesture_item.GetCategory() != GestureCategories.CATEGORIES )
{
//alter item visual
//TextWidget text_widget = TextWidget.Cast( gesture_item.GetRadialItemCard().FindAnyWidget( RADIAL_TEXT ) );
//text_widget.SetColor( ARGB( 255, 255, 255, 255 ) );
}
*/
}
}
protected void ExecuteSelectedCategory( Widget w )
{
//only when category is not picked yet
if ( w )
{
GestureMenuItem gesture_item;
w.GetUserData( gesture_item );
//is category
if ( !instance.m_IsCategorySelected && gesture_item.GetCategory() == GestureCategories.CATEGORIES )
{
//set category selected
instance.m_IsCategorySelected = true;
//show selected category gestures
GetGestureItems( m_GestureItems, gesture_item.GetID() );
CreateGestureContent();
RefreshGestures( gesture_item.GetID() );
//update category name text
UpdateCategoryName( gesture_item.GetName() );
}
/*else
{
ExecuteSelectedItem();
}*/
}
}
protected void ExecuteSelectedItem()
{
if ( instance.m_IsCategorySelected && instance.m_SelectedItem )
{
if ( !GetGame().IsDedicatedServer() )
{
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() );
GestureMenuItem gesture_item;
instance.m_SelectedItem.GetUserData( gesture_item );
if ( gesture_item )
{
if( player.GetEmoteManager() )
{
player.GetEmoteManager().CreateEmoteCBFromMenu( gesture_item.GetID() );
}
}
}
}
}
//only moves to the GestureCategories.CATEGORIES for now
protected void BackOneLevel()
{
RefreshGestures();
UpdateCategoryName( "" );
}
bool IsMenuClosing()
{
return m_IsMenuClosing;
}
void SetMenuClosing(bool state)
{
m_IsMenuClosing = state;
}
protected void UpdateControlsElements()
{
Widget toolbarBackSpacer = layoutRoot.FindAnyWidget("BackSpacer");
RichTextWidget toolbarSelectIcon = RichTextWidget.Cast(layoutRoot.FindAnyWidget("SelectIcon"));
RichTextWidget toolbarBackIcon = RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon"));
string selectAction;
string backAction;
int controllerID;
if (GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() && GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.MOUSE_AND_KEYBOARD)
{
selectAction = "UAMenuSelect";
backAction = "UAMenuBack";
controllerID = EUAINPUT_DEVICE_KEYBOARDMOUSE;
}
else
{
selectAction = "UAUISelect";
backAction = "UAUIBack";
controllerID = EUAINPUT_DEVICE_CONTROLLER;
}
toolbarSelectIcon.SetText(InputUtils.GetRichtextButtonIconFromInputAction(selectAction, "", controllerID, InputUtils.ICON_SCALE_TOOLBAR));
toolbarBackIcon.SetText(InputUtils.GetRichtextButtonIconFromInputAction(backAction, "", controllerID, InputUtils.ICON_SCALE_TOOLBAR));
toolbarBackSpacer.Show(instance.m_IsCategorySelected);
}
//-----------------------------------------------------------------
//!DEPRECATED
protected void OnMenuRelease();
}