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enum GestureCategories |
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{ |
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CATEGORIES, |
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CATEGORY_1, |
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CATEGORY_2, |
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CATEGORY_3, |
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CATEGORY_4, |
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CATEGORY_5, |
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CONSOLE_GESTURES |
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} |
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class GestureMenuItem |
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{ |
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protected int m_ID; |
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protected string m_Name; |
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protected GestureCategories m_Category; |
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protected EmoteBase m_EmoteClass; |
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protected bool m_CanPerformEmote; |
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protected Widget m_RadialMenuSelector; |
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protected Widget m_RadialMenuItemCard; |
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void GestureMenuItem(int id, string name, GestureCategories category) |
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{ |
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m_ID = id; |
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m_Name = name; |
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m_Category = category; |
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m_CanPerformEmote = true; |
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|
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PlayerBase player; |
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if (Class.CastTo(player,GetGame().GetPlayer()) && category != GestureCategories.CATEGORIES) |
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{ |
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m_EmoteClass = player.GetEmoteManager().GetNameEmoteMap().Get(id); |
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} |
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} |
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string GetName() |
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{ |
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return m_Name; |
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} |
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string GetBoundButtonText() |
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{ |
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string ret = ""; |
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if (GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() && m_EmoteClass && m_EmoteClass.GetInputActionName() != "") |
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{ |
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map<int,ref TStringArray> button_map = InputUtils.GetComboButtonNamesFromInput(m_EmoteClass.GetInputActionName(), EInputDeviceType.MOUSE_AND_KEYBOARD); |
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if (button_map && button_map.Count() > 0) |
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{ |
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TStringArray buttons; |
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for (int j = 0; j < button_map.Count(); j++) |
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{ |
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if (j > 0) |
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{ |
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ret += "; "; |
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} |
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buttons = button_map.GetElement(j); |
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for (int i = 0; i < buttons.Count(); i++) |
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{ |
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if (i > 0) |
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{ |
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ret += " + "; |
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} |
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ret += buttons[i]; |
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} |
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} |
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} |
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} |
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return ret; |
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} |
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int GetID() |
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{ |
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return m_ID; |
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} |
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GestureCategories GetCategory() |
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{ |
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return m_Category; |
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} |
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Widget GetRadialItemCard() |
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{ |
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return m_RadialMenuItemCard; |
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} |
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void SetRadialItemCard( Widget widget ) |
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{ |
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m_RadialMenuItemCard = widget; |
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} |
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void SetCanPerformEmote(bool state) |
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{ |
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m_CanPerformEmote = state; |
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} |
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bool GetCanPerformEmote() |
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{ |
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return m_CanPerformEmote; |
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} |
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} |
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class GesturesMenu extends UIScriptedMenu |
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{ |
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protected Widget m_GestureItemCardPanel; |
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protected ref array<ref GestureMenuItem> m_GestureItems; |
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protected Widget m_ToolbarPanel; |
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protected TextWidget m_CategoryNameText; |
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const string RADIAL_TEXT = "RadialText"; |
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const string GESTURE_TEXT = "GestureNameText"; |
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const string INPUT_TEXT = "InputActionText"; |
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const string CATEGORY_NAME = "CategoryName"; |
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|
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protected Widget m_SelectedItem; |
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protected bool m_IsCategorySelected; |
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protected bool m_IsMenuClosing; |
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protected int m_CurrentCategory; |
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static GesturesMenu instance; |
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void GesturesMenu() |
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{ |
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m_GestureItems = new ref array<ref GestureMenuItem>; |
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|
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if ( !instance ) |
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{ |
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instance = this; |
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} |
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|
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GetGame().GetMission().GetOnInputPresetChanged().Insert(OnInputPresetChanged); |
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} |
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|
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void ~GesturesMenu() |
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{ |
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if (GetGame() && GetGame().GetMission()) |
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{ |
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GetGame().GetMission().RemoveActiveInputExcludes({"radialmenu"},false); |
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} |
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} |
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static void OpenMenu() |
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{ |
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GetGame().GetUIManager().EnterScriptedMenu( MENU_GESTURES, NULL ); |
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} |
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static void CloseMenu() |
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{ |
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instance.OnMenuRelease(); |
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GetGame().GetUIManager().Back(); |
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} |
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protected void OnInputPresetChanged() |
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{ |
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#ifdef PLATFORM_CONSOLE |
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UpdateControlsElements(); |
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#endif |
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} |
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override Widget Init() |
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{ |
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m_CurrentCategory = -1; |
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layoutRoot = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/radial_menu/radial_gestures/day_z_gestures.layout" ); |
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m_GestureItemCardPanel = layoutRoot.FindAnyWidget( RadialMenu.RADIAL_ITEM_CARD_CONTAINER ); |
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RadialMenu.GetInstance().RegisterClass( this ); |
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RadialMenu.GetInstance().SetWidgetInitialized(false); |
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RadialMenu.GetInstance().SetWidgetProperties( "gui/layouts/radial_menu/radial_gestures/day_z_gesture_delimiter.layout" ); |
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RefreshGestures(); |
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m_ToolbarPanel = layoutRoot.FindAnyWidget( "toolbar_bg" ); |
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m_ToolbarPanel.Show( true ); |
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|
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UpdateCategoryName( "" ); |
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return layoutRoot; |
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} |
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|
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override void OnShow() |
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{ |
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super.OnShow(); |
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|
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Mission mission = GetGame().GetMission(); |
|
if (mission) |
|
{ |
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IngameHud hud = IngameHud.Cast(mission.GetHud()); |
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if (hud) |
|
{ |
|
hud.ShowQuickbarUI(false); |
|
} |
|
} |
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|
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SetFocus(layoutRoot); |
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m_IsMenuClosing = false; |
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} |
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|
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override void OnHide() |
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{ |
|
super.OnHide(); |
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|
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Mission mission = GetGame().GetMission(); |
|
if (mission) |
|
{ |
|
IngameHud hud = IngameHud.Cast(mission.GetHud()); |
|
if (hud) |
|
{ |
|
hud.ShowQuickbarUI(true); |
|
} |
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} |
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|
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m_IsMenuClosing = true; |
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} |
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|
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override bool OnController( Widget w, int control, int value ) |
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{ |
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super.OnController( w, control, value ); |
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|
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RadialMenu.GetInstance().SetControlType( RadialMenuControlType.CONTROLLER ); |
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return false; |
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} |
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override bool OnMouseEnter( Widget w, int x, int y ) |
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{ |
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super.OnMouseEnter( w, x, y ); |
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|
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RadialMenu.GetInstance().SetControlType( RadialMenuControlType.MOUSE ); |
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return false; |
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} |
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|
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override bool UseMouse() |
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{ |
|
return true; |
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} |
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|
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override bool UseGamepad() |
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{ |
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return true; |
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} |
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|
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override void Update(float timeslice) |
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{ |
|
super.Update(timeslice); |
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|
|
|
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PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
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if (m_CurrentCategory != GestureCategories.CATEGORIES && m_CurrentCategory != -1 && player) |
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{ |
|
for (int i = 0; i < m_GestureItems.Count(); i++) |
|
{ |
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UpdateQuickbarItemCard(m_GestureItems[i]); |
|
} |
|
} |
|
} |
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|
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void ProcessEmoteConditionRequest(GestureMenuItem gesture_item) |
|
{ |
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
if (player && m_CurrentCategory != -1) |
|
{ |
|
bool can = player.GetEmoteManager().CanPlayEmote(gesture_item.GetID()) && !player.GetEmoteManager().IsEmotePlaying(); |
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gesture_item.SetCanPerformEmote(can); |
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} |
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} |
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protected void RefreshGestures( GestureCategories category_id = -1 ) |
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{ |
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|
|
if ( category_id > -1 ) |
|
{ |
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GetGestureItems( m_GestureItems, category_id); |
|
m_CurrentCategory = category_id; |
|
} |
|
else |
|
{ |
|
GetGestureItems( m_GestureItems, GestureCategories.CATEGORIES ); |
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m_CurrentCategory = -1; |
|
instance.m_IsCategorySelected = false; |
|
} |
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|
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CreateGestureContent(); |
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UpdateControlsElements(); |
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} |
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|
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protected void GetGestureItems( out ref array<ref GestureMenuItem> gesture_items, GestureCategories category ) |
|
{ |
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gesture_items.Clear(); |
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if ( category == GestureCategories.CATEGORIES ) |
|
{ |
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gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_1, "#STR_USRACT_EMOTE_CATEGORY_COMMS", category ) ); |
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gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_2, "#STR_USRACT_EMOTE_CATEGORY_INTERACTIONS", category ) ); |
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gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_3, "#STR_USRACT_EMOTE_CATEGORY_POSES", category ) ); |
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gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_4, "#STR_USRACT_EMOTE_CATEGORY_MISC", category ) ); |
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} |
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|
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else if ( category == GestureCategories.CATEGORY_1 ) |
|
{ |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_POINT, "#STR_USRACT_ID_EMOTE_POINT", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_MOVE, "#STR_USRACT_ID_EMOTE_MOVE", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_HOLD, "#STR_USRACT_ID_EMOTE_HOLD", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_LISTENING, "#STR_USRACT_ID_EMOTE_LISTENING", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_DOWN, "#STR_USRACT_ID_EMOTE_DOWN", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SILENT, "#STR_USRACT_ID_EMOTE_SILENT", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_WATCHING, "#STR_USRACT_ID_EMOTE_WATCHING", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_POINTSELF, "#STR_USRACT_ID_EMOTE_POINTSELF", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_COME, "#STR_USRACT_ID_EMOTE_COME", category ) ); |
|
} |
|
|
|
else if ( category == GestureCategories.CATEGORY_2 ) |
|
{ |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_GREETING, "#STR_USRACT_ID_EMOTE_GREETING", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNT, "#STR_USRACT_ID_EMOTE_TAUNT", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SHAKE, "#STR_USRACT_ID_EMOTE_SHAKE", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_NOD, "#STR_USRACT_ID_EMOTE_NOD", category ) ); |
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gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_LOOKATME, "#STR_USRACT_ID_EMOTE_LOOKATME", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTELBOW, "#STR_USRACT_ID_EMOTE_TAUNTELBOW", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_THUMB, "#STR_USRACT_ID_EMOTE_THUMB", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_THUMBDOWN, "#STR_USRACT_ID_EMOTE_THUMBDOWN", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_CLAP, "#STR_USRACT_ID_EMOTE_CLAP", category ) ); |
|
} |
|
|
|
else if ( category == GestureCategories.CATEGORY_3 ) |
|
{ |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SUICIDE, "#STR_USRACT_ID_EMOTE_SUICIDE", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SURRENDER, "#STR_USRACT_ID_EMOTE_SURRENDER", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SALUTE, "#STR_USRACT_ID_EMOTE_SALUTE", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SITB, "#STR_USRACT_ID_EMOTE_SITB", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_LYINGDOWN, "#STR_USRACT_ID_EMOTE_LYINGDOWN", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SITA, "#STR_USRACT_ID_EMOTE_SITA", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_CAMPFIRE, "#STR_USRACT_ID_EMOTE_CAMPFIRE", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SHRUG, "#STR_USRACT_ID_EMOTE_SHRUG", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SOS, "#STR_USRACT_ID_EMOTE_SOS", category ) ); |
|
} |
|
|
|
else if ( category == GestureCategories.CATEGORY_4 ) |
|
{ |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_DANCE, "#STR_USRACT_ID_EMOTE_DANCE", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_HEART, "#STR_USRACT_ID_EMOTE_HEART", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_FACEPALM, "#STR_USRACT_ID_EMOTE_FACEPALM", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TIMEOUT, "#STR_USRACT_ID_EMOTE_TIMEOUT", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_THROAT, "#STR_USRACT_ID_EMOTE_THROAT", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_VOMIT, "#STR_USRACT_ID_EMOTE_VOMIT", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_RPS, "#STR_USRACT_ID_EMOTE_RPS", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTTHINK, "#STR_USRACT_ID_EMOTE_TAUNTTHINK", category ) ); |
|
gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTKISS, "#STR_USRACT_ID_EMOTE_TAUNTKISS", category ) ); |
|
|
|
|
|
|
|
|
|
} |
|
} |
|
|
|
protected void CreateGestureContent() |
|
{ |
|
|
|
DeleteGestureItems(); |
|
|
|
for ( int i = 0; i < m_GestureItems.Count(); ++i ) |
|
{ |
|
GestureMenuItem gesture_item = m_GestureItems.Get( i ); |
|
|
|
|
|
Widget gesture_item_card_widget = Widget.Cast( GetGame().GetWorkspace().CreateWidgets( "gui/layouts/radial_menu/radial_gestures/day_z_gesture_item_card.layout", m_GestureItemCardPanel ) ); |
|
gesture_item.SetRadialItemCard( gesture_item_card_widget ); |
|
|
|
|
|
UpdateQuickbarItemCard( gesture_item ); |
|
|
|
|
|
gesture_item_card_widget.SetUserData( gesture_item ); |
|
} |
|
|
|
|
|
if ( m_GestureItems.Count() > 0 ) |
|
{ |
|
RadialMenu radial_menu = RadialMenu.GetInstance(); |
|
radial_menu.SetRadiusOffset( 0 ); |
|
radial_menu.SetExecuteDistOffset( 0.5 ); |
|
radial_menu.SetOffsetFromTop( 0 ); |
|
radial_menu.SetItemCardRadiusOffset( 0.25 ); |
|
radial_menu.ActivateControllerTimeout( false ); |
|
} |
|
|
|
|
|
RadialMenu.GetInstance().Refresh(); |
|
} |
|
|
|
protected void UpdateQuickbarItemCard( GestureMenuItem gesture_item ) |
|
{ |
|
Widget gesture_item_card_widget = gesture_item.GetRadialItemCard(); |
|
|
|
RichTextWidget gesture_text = RichTextWidget.Cast( gesture_item_card_widget.FindAnyWidget( GESTURE_TEXT ) ); |
|
RichTextWidget input_text = RichTextWidget.Cast( gesture_item_card_widget.FindAnyWidget( INPUT_TEXT ) ); |
|
gesture_text.SetText( gesture_item.GetName() ); |
|
bool input_name_available = gesture_item.GetBoundButtonText() != ""; |
|
input_text.Show(input_name_available); |
|
if (input_name_available) |
|
{ |
|
input_text.SetText(gesture_item.GetBoundButtonText()); |
|
} |
|
|
|
ProcessEmoteConditionRequest(gesture_item); |
|
if (gesture_item.GetCanPerformEmote()) |
|
{ |
|
gesture_item_card_widget.SetFlags(WidgetFlags.DISABLED); |
|
gesture_text.SetColor(ARGB(255,255,255,255)); |
|
input_text.SetColor(ARGB(255,255,255,255)); |
|
} |
|
else |
|
{ |
|
gesture_item_card_widget.ClearFlags(WidgetFlags.DISABLED); |
|
gesture_text.SetColor(ARGB(255,150,150,150)); |
|
input_text.SetColor(ARGB(255,150,150,150)); |
|
} |
|
} |
|
|
|
protected void DeleteGestureItems() |
|
{ |
|
Widget child; |
|
Widget child_to_destroy; |
|
|
|
child = m_GestureItemCardPanel.GetChildren(); |
|
while ( child ) |
|
{ |
|
child_to_destroy = child; |
|
child = child.GetSibling(); |
|
|
|
delete child_to_destroy; |
|
} |
|
} |
|
|
|
|
|
protected void UpdateToolbar() {} |
|
|
|
protected void UpdateCategoryName( string name ) |
|
{ |
|
if ( !m_CategoryNameText ) |
|
{ |
|
m_CategoryNameText = TextWidget.Cast( layoutRoot.FindAnyWidget( CATEGORY_NAME ) ); |
|
} |
|
|
|
m_CategoryNameText.SetText( name ); |
|
} |
|
|
|
|
|
|
|
|
|
|
|
void OnControlsChanged( RadialMenuControlType type ) |
|
{ |
|
} |
|
|
|
|
|
void OnMouseSelect( Widget w ) |
|
{ |
|
MarkSelected( w ); |
|
} |
|
|
|
void OnMouseDeselect( Widget w ) |
|
{ |
|
UnmarkSelected( w ); |
|
} |
|
|
|
void OnMouseExecute( Widget w ) |
|
{ |
|
} |
|
|
|
|
|
void OnMousePressLeft( Widget w ) |
|
{ |
|
if (instance.m_IsCategorySelected) |
|
{ |
|
ExecuteSelectedItem(); |
|
} |
|
else |
|
{ |
|
ExecuteSelectedCategory( w ); |
|
} |
|
} |
|
|
|
|
|
void OnMousePressRight( Widget w ) |
|
{ |
|
BackOneLevel(); |
|
} |
|
|
|
|
|
void OnControllerSelect( Widget w ) |
|
{ |
|
MarkSelected( w ); |
|
} |
|
|
|
void OnControllerDeselect( Widget w ) |
|
{ |
|
UnmarkSelected( w ); |
|
} |
|
|
|
void OnControllerExecute( Widget w ) |
|
{ |
|
} |
|
|
|
void OnControllerPressSelect( Widget w ) |
|
{ |
|
if (instance.m_IsCategorySelected) |
|
{ |
|
ExecuteSelectedItem(); |
|
} |
|
else |
|
{ |
|
ExecuteSelectedCategory( w ); |
|
} |
|
} |
|
|
|
void OnControllerPressBack( Widget w ) |
|
{ |
|
BackOneLevel(); |
|
} |
|
|
|
|
|
protected void MarkSelected( Widget w ) |
|
{ |
|
instance.m_SelectedItem = w; |
|
|
|
if ( w ) |
|
{ |
|
GestureMenuItem gesture_item; |
|
w.GetUserData( gesture_item ); |
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
} |
|
} |
|
|
|
protected void UnmarkSelected( Widget w ) |
|
{ |
|
instance.m_SelectedItem = NULL; |
|
|
|
if ( w ) |
|
{ |
|
GestureMenuItem gesture_item; |
|
w.GetUserData( gesture_item ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
} |
|
|
|
protected void ExecuteSelectedCategory( Widget w ) |
|
{ |
|
|
|
if ( w ) |
|
{ |
|
GestureMenuItem gesture_item; |
|
w.GetUserData( gesture_item ); |
|
|
|
|
|
if ( !instance.m_IsCategorySelected && gesture_item.GetCategory() == GestureCategories.CATEGORIES ) |
|
{ |
|
|
|
instance.m_IsCategorySelected = true; |
|
|
|
|
|
GetGestureItems( m_GestureItems, gesture_item.GetID() ); |
|
CreateGestureContent(); |
|
RefreshGestures( gesture_item.GetID() ); |
|
|
|
|
|
UpdateCategoryName( gesture_item.GetName() ); |
|
} |
|
|
|
|
|
|
|
|
|
} |
|
} |
|
|
|
protected void ExecuteSelectedItem() |
|
{ |
|
if ( instance.m_IsCategorySelected && instance.m_SelectedItem ) |
|
{ |
|
if ( !GetGame().IsDedicatedServer() ) |
|
{ |
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
|
|
GestureMenuItem gesture_item; |
|
instance.m_SelectedItem.GetUserData( gesture_item ); |
|
|
|
if ( gesture_item ) |
|
{ |
|
if( player.GetEmoteManager() ) |
|
{ |
|
player.GetEmoteManager().CreateEmoteCBFromMenu( gesture_item.GetID() ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
|
|
protected void BackOneLevel() |
|
{ |
|
RefreshGestures(); |
|
UpdateCategoryName( "" ); |
|
} |
|
|
|
bool IsMenuClosing() |
|
{ |
|
return m_IsMenuClosing; |
|
} |
|
|
|
void SetMenuClosing(bool state) |
|
{ |
|
m_IsMenuClosing = state; |
|
} |
|
|
|
protected void UpdateControlsElements() |
|
{ |
|
Widget toolbarBackSpacer = layoutRoot.FindAnyWidget("BackSpacer"); |
|
|
|
RichTextWidget toolbarSelectIcon = RichTextWidget.Cast(layoutRoot.FindAnyWidget("SelectIcon")); |
|
RichTextWidget toolbarBackIcon = RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon")); |
|
|
|
string selectAction; |
|
string backAction; |
|
int controllerID; |
|
|
|
if (GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() && GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.MOUSE_AND_KEYBOARD) |
|
{ |
|
selectAction = "UAMenuSelect"; |
|
backAction = "UAMenuBack"; |
|
controllerID = EUAINPUT_DEVICE_KEYBOARDMOUSE; |
|
} |
|
else |
|
{ |
|
selectAction = "UAUISelect"; |
|
backAction = "UAUIBack"; |
|
controllerID = EUAINPUT_DEVICE_CONTROLLER; |
|
} |
|
|
|
toolbarSelectIcon.SetText(InputUtils.GetRichtextButtonIconFromInputAction(selectAction, "", controllerID, InputUtils.ICON_SCALE_TOOLBAR)); |
|
toolbarBackIcon.SetText(InputUtils.GetRichtextButtonIconFromInputAction(backAction, "", controllerID, InputUtils.ICON_SCALE_TOOLBAR)); |
|
toolbarBackSpacer.Show(instance.m_IsCategorySelected); |
|
} |
|
|
|
|
|
|
|
protected void OnMenuRelease(); |
|
} |
|
|