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class InputDeviceDisconnectWarningMenu extends UIScriptedMenu |
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{ |
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private ref array<int> m_DisconnectedDevices; |
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private ref array<int> m_DeviceOrder = {EUAINPUT_DEVICE_CONTROLLER,EUAINPUT_DEVICE_MOUSE,EUAINPUT_DEVICE_KEYBOARD}; |
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private ref map<int,string> m_DeviceMessages; |
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private bool m_CanClose; |
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private bool m_Initialized; |
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private string m_DevicesText; |
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private string m_CaptionText; |
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private string m_ConfirmationText; |
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private WrapSpacerWidget m_WrapperWidget; |
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private TextWidget m_CaptionWidget; |
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private RichTextWidget m_DeviceListWidget; |
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private RichTextWidget m_ActionTextWidget; |
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void InputDeviceDisconnectWarningMenu() |
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{ |
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g_Game.GetMission().AddActiveInputExcludes({"gamepaddisconnect"}); |
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m_DisconnectedDevices = new array<int>; |
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m_CanClose = false; |
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BuildMessages(); |
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} |
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void ~InputDeviceDisconnectWarningMenu() |
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{ |
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if (g_Game) |
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{ |
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PPERequesterBank.GetRequester(PPERequester_ControllerDisconnectBlur).Stop(); |
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g_Game.DeleteTitleScreen(); |
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if (g_Game.GetMission()) |
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g_Game.GetMission().RemoveActiveInputExcludes({"gamepaddisconnect"},true); |
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} |
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} |
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override Widget Init() |
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{ |
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layoutRoot = g_Game.GetWorkspace().CreateWidgets("gui/layouts/new_ui/notifications/day_z_input_device_warning.layout"); |
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m_WrapperWidget = WrapSpacerWidget.Cast(layoutRoot.FindAnyWidget("Wrapper")); |
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m_CaptionWidget = TextWidget.Cast(layoutRoot.FindAnyWidget("Caption")); |
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m_DeviceListWidget = RichTextWidget.Cast(layoutRoot.FindAnyWidget("DeviceList")); |
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m_ActionTextWidget = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ActionText")); |
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g_Game.GetMission().GetOnInputDeviceConnected().Insert(UpdateDisconnectedDevices); |
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g_Game.GetMission().GetOnInputDeviceDisconnected().Insert(UpdateDisconnectedDevices); |
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UpdateDisconnectedDevices(); |
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if (g_Game.GetUIManager() && g_Game.GetUIManager().IsDialogVisible()) |
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{ |
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g_Game.GetUIManager().CloseDialog(); |
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} |
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PPERequesterBank.GetRequester(PPERequester_ControllerDisconnectBlur).Start(); |
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return layoutRoot; |
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} |
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private void BuildMessages() |
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{ |
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m_DeviceMessages = new map<int,string>; |
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m_DeviceMessages.Insert(EUAINPUT_DEVICE_CONTROLLER,string.Format("<image set=\"dayz_gui\" name=\"icon_Gamepad\" />")); |
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m_DeviceMessages.Insert(EUAINPUT_DEVICE_MOUSE,string.Format("<image set=\"dayz_gui\" name=\"icon_Mouse\" />")); |
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m_DeviceMessages.Insert(EUAINPUT_DEVICE_KEYBOARD,string.Format("<image set=\"dayz_gui\" name=\"icon_Keyboard\" />")); |
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} |
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private void UpdateDisconnectTexts() |
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{ |
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int deviceCount = m_DisconnectedDevices.Count(); |
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int count = m_DeviceOrder.Count(); |
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int idx; |
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int device; |
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bool gamepadInactive = false; |
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m_DevicesText = string.Empty; |
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for (int i = 0; i < count; i++) |
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{ |
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device = m_DeviceOrder[i]; |
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idx = m_DisconnectedDevices.Find(device); |
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if (idx != -1) |
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{ |
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m_DevicesText += m_DeviceMessages.Get(device) + " "; |
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if (device == EUAINPUT_DEVICE_CONTROLLER) |
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{ |
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gamepadInactive = true; |
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if (deviceCount > 1) |
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{ |
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m_DevicesText += "| "; |
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} |
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} |
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} |
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} |
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if (deviceCount > 1) |
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{ |
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m_CaptionText = "#str_inputdevice_notification_header_multiple"; |
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m_ConfirmationText = "#str_inputdevice_notification_prompt_multiple"; |
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} |
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else |
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{ |
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m_CaptionText = "#str_inputdevice_notification_header_single"; |
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m_ConfirmationText = "#str_inputdevice_notification_prompt_single"; |
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} |
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} |
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private void SetDisconnectTexts() |
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{ |
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m_CaptionWidget.SetText(m_CaptionText); |
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m_DeviceListWidget.SetText(m_DevicesText); |
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m_ActionTextWidget.SetText(m_ConfirmationText); |
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m_WrapperWidget.Update(); |
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} |
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private void UpdateDisconnectedDevices(int device = -1) |
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{ |
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m_DisconnectedDevices.Clear(); |
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m_CanClose = g_Game.GetInput().AreAllAllowedInputDevicesActive(m_DisconnectedDevices); |
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UpdateWarningMenu(device); |
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m_Initialized = true; |
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} |
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private void UpdateWarningMenu(int device) |
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{ |
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if (m_CanClose) |
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{ |
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Close(); |
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} |
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else if (layoutRoot) |
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{ |
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UpdateDisconnectTexts(); |
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SetDisconnectTexts(); |
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} |
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} |
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override bool OnMouseButtonUp(Widget w, int x, int y, int button) |
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{ |
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bool ret = super.OnMouseButtonUp(w,x,y,button); |
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if (m_CanClose) |
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{ |
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Close(); |
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} |
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return ret | m_CanClose; |
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} |
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override bool OnKeyUp(Widget w, int x, int y, int key) |
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{ |
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bool ret = super.OnKeyUp(w,x,y,key); |
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if (m_CanClose) |
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{ |
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Close(); |
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} |
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return ret | m_CanClose; |
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} |
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} |