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const int ITEMS_IN_ROW = 8;
class Attachments
{
protected Container m_Parent;
protected EntityAI m_Entity;
protected ref AttachmentsWrapper m_AttachmentsContainer;
protected ref array<string> m_AttachmentSlotNames;
protected ref array<string> m_AttachmentSlotDisplayable;
protected ref map<int, SlotsIcon> m_AttachmentSlots;
protected ref array<int> m_AttachmentIDOrdered;
protected int m_RowIndex;
void Attachments( Container parent, EntityAI entity )
{
m_Parent = parent;
m_Entity = entity;
m_AttachmentSlots = new map<int, SlotsIcon>;
m_AttachmentIDOrdered = new array<int>;
m_AttachmentSlotNames = GetItemSlots( entity );
m_AttachmentSlotDisplayable = new array<string>;
m_Entity.GetOnItemAttached().Insert( AttachmentAdded );
m_Entity.GetOnItemDetached().Insert( AttachmentRemoved );
m_Entity.GetOnAttachmentSetLock().Insert( OnAttachmentReservationSet );
m_Entity.GetOnAttachmentReleaseLock().Insert( OnAttachmentReservationRelease );
}
void ~Attachments()
{
if( m_Entity )
{
m_Entity.GetOnItemAttached().Remove( AttachmentAdded );
m_Entity.GetOnItemDetached().Remove( AttachmentRemoved );
m_Entity.GetOnAttachmentSetLock().Remove( OnAttachmentReservationSet );
m_Entity.GetOnAttachmentReleaseLock().Remove( OnAttachmentReservationRelease );
}
delete m_AttachmentsContainer;
}
AttachmentsWrapper GetWrapper()
{
return m_AttachmentsContainer;
}
bool IsEmpty()
{
return m_AttachmentsContainer.IsEmpty();
}
bool IsItemActive()
{
ItemBase item = ItemBase.Cast( GetFocusedItem() );
if( !item )
{
return false;
}
return !IsEmpty() && ( !QuantityConversions.HasItemQuantity( item ) || ( QuantityConversions.HasItemQuantity( item ) && !item.CanBeSplit() ) );
}
bool IsItemWithQuantityActive()
{
ItemBase item = ItemBase.Cast( GetFocusedItem() );
if( !item )
{
return false;
}
return !IsEmpty() && QuantityConversions.HasItemQuantity( item ) && item.CanBeSplit();
}
void UnfocusAll()
{
m_AttachmentsContainer.UnfocusAll();
}
void SetDefaultFocus( bool while_micromanagment_mode = false )
{
m_AttachmentsContainer.SetDefaultFocus(while_micromanagment_mode);
}
void SetLastActive()
{
m_AttachmentsContainer.SetLastActive();
}
void SetActive( bool active )
{
m_AttachmentsContainer.SetActive(active);
}
void SelFirstActive()
{
m_AttachmentsContainer.SetFirstActive();
}
SlotsIcon GetFocusedSlotsIcon()
{
return m_AttachmentsContainer.GetFocusedSlotsIcon();
}
EntityAI GetFocusedItem()
{
return m_AttachmentsContainer.GetFocusedItem();
}
int GetFocusedSlot()
{
SlotsIcon icon = m_AttachmentsContainer.GetFocusedSlotsIcon();
if (icon)
return icon.GetSlotID();
return -1;
}
bool SelectItem()
{
ItemBase item = ItemBase.Cast( GetFocusedItem() );
SlotsIcon icon = GetFocusedSlotsIcon();
if (icon && !icon.IsOutOfReach())
{
if (item && item.CanPutIntoHands(null))
{
ItemManager.GetInstance().SetSelectedItemEx(item, null, icon);
}
else
{
ItemManager.GetInstance().SetSelectedItemEx(null, null, icon);
}
return true;
}
return false;
}
bool Select()
{
SlotsIcon selected_slot = ItemManager.GetInstance().GetSelectedIcon();
EntityAI selected_item = ItemManager.GetInstance().GetSelectedItem();
SlotsIcon focused_slot = GetFocusedSlotsIcon();
EntityAI focused_item = GetFocusedItem();
Man player = GetGame().GetPlayer();
if( focused_slot.IsReserved() || focused_item != selected_item && !(selected_slot && selected_slot.IsOutOfReach() ) )
{
if( selected_item )
{
if( selected_item.GetInventory().CanRemoveEntity() )
{
if( m_Entity.GetInventory().CanAddAttachmentEx( selected_item, focused_slot.GetSlotID() ) )
{
player.PredictiveTakeEntityToTargetAttachmentEx( m_Entity, selected_item, focused_slot.GetSlotID() );
ItemManager.GetInstance().SetSelectedItemEx(null, null, null);
return true;
}
else if( m_Entity.GetInventory().CanAddAttachment( selected_item ) )
{
player.PredictiveTakeEntityToTargetAttachment(m_Entity, selected_item);
ItemManager.GetInstance().SetSelectedItemEx(null, null, null);
return true;
}
}
}
else
{
if ( focused_item && !focused_slot.IsOutOfReach() )
{
EntityAI item_in_hands = GetGame().GetPlayer().GetHumanInventory().GetEntityInHands();
InventoryLocation il = new InventoryLocation;
focused_item.GetInventory().GetCurrentInventoryLocation( il );
bool reachable = AttachmentsOutOfReach.IsAttachmentReachable( m_Entity, "", il.GetSlot() );
if( reachable && focused_item.GetInventory().CanRemoveEntity() )
{
if( item_in_hands && item_in_hands.GetInventory().CanRemoveEntity() )
{
if( GameInventory.CanSwapEntitiesEx( item_in_hands, focused_item ) )
{
player.PredictiveSwapEntities( item_in_hands, focused_item );
return true;
}
}
else
{
if( player.GetHumanInventory().CanAddEntityInHands( focused_item ) )
{
player.PredictiveTakeEntityToHands( focused_item );
return true;
}
}
}
}
}
}
return false;
}
int GetRecipeCount( bool recipe_anywhere, EntityAI entity1, EntityAI entity2 )
{
PluginRecipesManager plugin_recipes_manager = PluginRecipesManager.Cast( GetPlugin( PluginRecipesManager ) );
return plugin_recipes_manager.GetValidRecipes( ItemBase.Cast( entity1 ), ItemBase.Cast( entity2 ), null, PlayerBase.Cast( GetGame().GetPlayer() ) );
}
bool CanCombine()
{
ItemBase ent = ItemBase.Cast( GetFocusedItem() );
ItemBase item_in_hands = ItemBase.Cast( GetGame().GetPlayer().GetHumanInventory().GetEntityInHands() );
return ( ItemManager.GetCombinationFlags( item_in_hands, ent ) != 0 );
}
bool CanCombineAmmo()
{
PlayerBase m_player = PlayerBase.Cast( GetGame().GetPlayer() );
ItemBase ent = ItemBase.Cast( GetFocusedItem() );
ItemBase item_in_hands = ItemBase.Cast( GetGame().GetPlayer().GetHumanInventory().GetEntityInHands() );
ActionManagerClient amc;
Class.CastTo(amc, m_player.GetActionManager());
return ( amc.CanPerformActionFromInventory( item_in_hands, ent ) );
}
bool CanEquip()
{
EntityAI entity = ItemBase.Cast( GetFocusedItem() );
InventoryLocation il = new InventoryLocation;
if( !entity || entity.IsInherited( Magazine ) )
{
return false;
}
return GetGame().GetPlayer().GetInventory().FindFreeLocationFor( entity, FindInventoryLocationType.ATTACHMENT, il );
}
bool Combine()
{
ItemBase ent = ItemBase.Cast( GetFocusedItem() );
ItemBase item_in_hands = ItemBase.Cast( GetGame().GetPlayer().GetHumanInventory().GetEntityInHands() );
Icon hands_icon = ItemManager.GetInstance().GetHandsPreview().GetIcon();
if ( item_in_hands && ent && hands_icon )
{
return hands_icon.CombineItems( item_in_hands, ent );
}
return false;
}
bool SplitItem()
{
ItemBase entity = ItemBase.Cast( GetFocusedItem() );
if( entity && !entity.IsInherited( Magazine ) && !GetFocusedSlotsIcon().IsOutOfReach() )
{
if( entity.HasQuantity() )
{
entity.OnRightClick();
return true;
}
}
return false;
}
bool EquipItem()
{
ItemBase entity = ItemBase.Cast( GetFocusedItem() );
if( entity && !entity.IsInherited( Magazine ) && !GetFocusedSlotsIcon().IsOutOfReach() )
{
GetGame().GetPlayer().PredictiveTakeEntityToInventory( FindInventoryLocationType.ATTACHMENT, entity );
return true;
}
return false;
}
bool TransferItem()
{
EntityAI entity = GetFocusedItem();
if( entity && !GetFocusedSlotsIcon().IsOutOfReach() )
{
GetGame().GetPlayer().PredictiveTakeEntityToInventory( FindInventoryLocationType.CARGO, entity );
return true;
}
return false;
}
bool InspectItem()
{
EntityAI entity = GetFocusedItem();
if( entity )
{
m_Parent.InspectItem( entity );
return true;
}
return false;
}
bool TransferItemToVicinity()
{
ItemBase item = ItemBase.Cast(GetFocusedItem());
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer());
if (item && !GetFocusedSlotsIcon().IsOutOfReach() )
{
if (item.GetTargetQuantityMax() < item.GetQuantity())
item.SplitIntoStackMaxClient( null, -1 );
else
player.PhysicalPredictiveDropItem(item);
return true;
}
return false;
}
bool IsActive()
{
return m_Parent.GetMainWidget().FindAnyWidget("AttachmentsWrapper").GetAlpha() > 0;
}
int GetAttachmentHeight()
{
return m_AttachmentsContainer.Count();
}
void UpdateInterval()
{
SlotsIcon icon;
int slot_id;
m_AttachmentSlotDisplayable.Clear();
int i = 0;
for (i = m_AttachmentSlotNames.Count() - 1; i >=0; --i)
{
slot_id = InventorySlots.GetSlotIdFromString( m_AttachmentSlotNames[i] );
if (m_Entity.CanDisplayAttachmentSlot(slot_id))
{
m_AttachmentSlotDisplayable.Insert(m_AttachmentSlotNames[i]);
}
else
{
icon = m_AttachmentSlots.Get( slot_id );
if (icon)
{
icon.GetMainWidget().Show( false );
if( GetFocusedSlotsIcon() == icon )
{
SetDefaultFocus();
}
// radial icon (collabsable icon handling)
icon.UpdateInterval();
}
}
}
if ( m_AttachmentSlotDisplayable.Count() == 0 )
{
if (m_Parent)
{
m_Parent.UpdateRadialIcon();
//m_Parent.Close();
}
}
for (i = 0; i < m_AttachmentSlotDisplayable.Count(); ++i)
{
slot_id = InventorySlots.GetSlotIdFromString( m_AttachmentSlotDisplayable[i] );
icon = m_AttachmentSlots.Get( slot_id );
EntityAI item = icon.GetEntity();
icon.GetMainWidget().Show( true );
icon.UpdateInterval();
if ( item )
{
bool draggable = true;
if(icon.IsReserved())
{
draggable = false;
}
if( m_Entity.GetInventory().GetSlotLock( slot_id ) && ItemManager.GetInstance().GetDraggedItem() != item )
{
icon.GetMountedWidget().Show( true );
draggable = false;
}
else
{
icon.GetMountedWidget().Show( false );
}
PlayerBase p = PlayerBase.Cast( GetGame().GetPlayer() );
bool in_hands_condition = m_Entity.GetHierarchyRoot() && item.GetInventory().CanRemoveEntity();
bool in_vicinity_condition = !m_Entity.GetHierarchyRoot() && AttachmentsOutOfReach.IsAttachmentReachable( m_Entity, m_AttachmentSlotDisplayable[i] );
if( in_hands_condition || in_vicinity_condition )
{
icon.GetOutOfReachWidget().Show( false );
}
else
{
icon.GetOutOfReachWidget().Show( true );
draggable = false;
}
if( draggable )
{
icon.GetPanelWidget().SetFlags( WidgetFlags.DRAGGABLE );
}
else
{
icon.GetPanelWidget().ClearFlags( WidgetFlags.DRAGGABLE );
}
}
}
m_AttachmentsContainer.GetRootWidget().Update();
}
array<int> GetSlotsSorted()
{
return m_AttachmentIDOrdered;
}
void AttachmentAdded(EntityAI item, string slot, EntityAI parent)
{
int slot_id = InventorySlots.GetSlotIdFromString(slot);
SlotsIcon icon = m_AttachmentSlots.Get(slot_id);
if (icon)
{
icon.SetSlotID(slot_id);
icon.SetSlotDisplayName(InventorySlots.GetSlotDisplayName(slot_id));
if (item)
{
icon.Init(item);
}
}
}
void AttachmentRemoved(EntityAI item, string slot, EntityAI parent)
{
int slot_id = InventorySlots.GetSlotIdFromString(slot);
SlotsIcon icon = m_AttachmentSlots.Get(slot_id);
if (icon)
{
icon.Clear();
}
}
void OnAttachmentReservationSet( EntityAI item, int slot_id )
{
SlotsIcon icon = m_AttachmentSlots.Get( slot_id );
if (item)
{
icon.Init( item, true );
}
}
void OnAttachmentReservationRelease( EntityAI item, int slot_id )
{
SlotsIcon icon = m_AttachmentSlots.Get( slot_id );
icon.Clear();
}
void InitAttachmentGrid( int att_row_index )
{
SlotsIcon icon;
int i;
m_RowIndex = att_row_index;
int number_of_rows = Math.Ceil( m_AttachmentSlotNames.Count() / ITEMS_IN_ROW );
string name = m_Entity.GetDisplayName();
name.ToUpper();
m_AttachmentsContainer = new AttachmentsWrapper( m_Parent );
m_AttachmentsContainer.SetParent( this );
m_AttachmentsContainer.SetFalseAttachmentsHeaderText(name);
m_AttachmentsContainer.GetRootWidget().SetSort( att_row_index );
m_Parent.Insert( m_AttachmentsContainer, att_row_index );
for ( i = 0; i < number_of_rows; i++ )
{
SlotsContainer ic = new SlotsContainer( m_AttachmentsContainer, m_Entity );
m_AttachmentsContainer.Insert( ic );
if( i == ( number_of_rows - 1 ) && m_AttachmentSlotNames.Count() % ITEMS_IN_ROW != 0 )
{
ic.SetColumnCount( m_AttachmentSlotNames.Count() % ITEMS_IN_ROW );
}
else
{
ic.SetColumnCount( ITEMS_IN_ROW );
}
for( int j = 0; j < ITEMS_IN_ROW; j++ )
{
icon = ic.GetSlotIcon( j );
WidgetEventHandler.GetInstance().RegisterOnDropReceived( icon.GetMainWidget(), m_Parent, "OnDropReceivedFromHeader2" );
WidgetEventHandler.GetInstance().RegisterOnDropReceived( icon.GetGhostSlot(), m_Parent, "OnDropReceivedFromHeader2" );
WidgetEventHandler.GetInstance().RegisterOnDropReceived( icon.GetPanelWidget(), m_Parent, "OnDropReceivedFromHeader2" );
WidgetEventHandler.GetInstance().RegisterOnDraggingOver( icon.GetMainWidget(), m_Parent, "DraggingOverHeader" );
WidgetEventHandler.GetInstance().RegisterOnDraggingOver( icon.GetGhostSlot(), m_Parent, "DraggingOverHeader" );
WidgetEventHandler.GetInstance().RegisterOnDraggingOver( icon.GetPanelWidget(), m_Parent, "DraggingOverHeader" );
WidgetEventHandler.GetInstance().RegisterOnMouseButtonDown( icon.GetMainWidget(), m_Parent, "MouseClick2" );
WidgetEventHandler.GetInstance().RegisterOnMouseButtonDown( icon.GetGhostSlot(), m_Parent, "MouseClick2" );
WidgetEventHandler.GetInstance().RegisterOnMouseButtonDown( icon.GetPanelWidget(), m_Parent, "MouseClick2" );
}
}
for ( i = 0; i < m_AttachmentSlotNames.Count(); i++ )
{
icon = SlotsContainer.Cast( m_AttachmentsContainer.Get( ( i / ITEMS_IN_ROW ) ) ).GetSlotIcon( i % ITEMS_IN_ROW );
WidgetEventHandler.GetInstance().RegisterOnDoubleClick( icon.GetPanelWidget(), m_Parent, "DoubleClick" );
string path = "CfgSlots" + " Slot_" + m_AttachmentSlotNames[i];
//Show different magazine icon for firearms and pistols
if ( m_AttachmentSlotNames[i] == "magazine" )
{
if ( !m_Entity.IsInherited( Pistol_Base ) )
path = "CfgSlots" + " Slot_" + "magazine2";
}
string icon_name = ""; //icon_name must be in format "set:<setname> image:<imagename>"
if( GetGame().ConfigGetText( path + " ghostIcon", icon_name ) && icon_name != "" )
icon.GetGhostSlot().LoadImageFile( 0, StaticGUIUtils.VerifyIconImageString(StaticGUIUtils.IMAGESETGROUP_INVENTORY,icon_name) );
int slot_id = InventorySlots.GetSlotIdFromString( m_AttachmentSlotNames[i] );
m_AttachmentSlots.Insert( slot_id, icon );
m_AttachmentIDOrdered.Insert(slot_id);
icon.SetSlotID(slot_id);
icon.SetSlotDisplayName(InventorySlots.GetSlotDisplayName(slot_id));
EntityAI item = m_Entity.GetInventory().FindAttachment( slot_id );
if( item )
AttachmentAdded( item, m_AttachmentSlotNames[i], m_Entity );
else
icon.Clear();
if (m_Entity.CanDisplayAttachmentSlot(slot_id))
{
icon.GetMainWidget().Show( true );
}
else
{
icon.GetMainWidget().Show( false );
}
}
if( m_AttachmentSlotNames.Count() > 0 )
{
int row_index = number_of_rows - 1;
SlotsContainer row_last = SlotsContainer.Cast( m_AttachmentsContainer.Get( row_index ) );
if( row_last )
{
for( int k = ((m_AttachmentSlotNames.Count() - 1) % ITEMS_IN_ROW) + 1; k < ITEMS_IN_ROW; k++ )
{
row_last.GetSlotIcon( k ).GetMainWidget().Show( false );
}
row_last.GetRootWidget().Update();
row_last.GetRootWidget().GetParent().Update();
}
}
m_AttachmentsContainer.RecomputeOpenedContainers();
}
array<string> GetItemSlots( EntityAI e )
{
TStringArray searching_in = new TStringArray;
searching_in.Insert( CFG_VEHICLESPATH );
searching_in.Insert( CFG_WEAPONSPATH );
searching_in.Insert( CFG_MAGAZINESPATH );
array<string> attachments_slots = new array<string>;
int i = 0;
for ( int s = 0; s < searching_in.Count(); ++s )
{
string cfg_name = searching_in.Get( s );
string path = cfg_name + " " + e.GetType();
if ( GetGame().ConfigIsExisting( path ) )
{
GetGame().ConfigGetTextArray( path + " attachments", attachments_slots );
if ( e.IsWeapon() && (!e.ConfigIsExisting("DisplayMagazine") || e.ConfigGetBool("DisplayMagazine")) )
{
attachments_slots.Insert( "magazine" );
}
return attachments_slots;
}
}
if ( e.IsWeapon() && (!e.ConfigIsExisting("DisplayMagazine") || e.ConfigGetBool("DisplayMagazine")) )
{
attachments_slots.Insert( "magazine" );
}
return attachments_slots;
}
void ShowFalseAttachmentsHeader(bool show)
{
m_AttachmentsContainer.ShowFalseAttachmentsHeader(show);
}
void SetFalseAttachmentsHeaderText(string text)
{
m_AttachmentsContainer.SetFalseAttachmentsHeaderText(text);
}
TextWidget GetFalseHeaderTextWidget()
{
return m_AttachmentsContainer.GetFalseHeaderTextWidget();
}
}