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const int ITEMS_IN_ROW = 8; |
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class Attachments |
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{ |
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protected Container m_Parent; |
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protected EntityAI m_Entity; |
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protected ref AttachmentsWrapper m_AttachmentsContainer; |
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protected ref array<string> m_AttachmentSlotNames; |
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protected ref array<string> m_AttachmentSlotDisplayable; |
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protected ref map<int, SlotsIcon> m_AttachmentSlots; |
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protected ref array<int> m_AttachmentIDOrdered; |
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protected int m_RowIndex; |
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void Attachments( Container parent, EntityAI entity ) |
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{ |
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m_Parent = parent; |
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m_Entity = entity; |
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m_AttachmentSlots = new map<int, SlotsIcon>; |
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m_AttachmentIDOrdered = new array<int>; |
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m_AttachmentSlotNames = GetItemSlots( entity ); |
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m_AttachmentSlotDisplayable = new array<string>; |
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m_Entity.GetOnItemAttached().Insert( AttachmentAdded ); |
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m_Entity.GetOnItemDetached().Insert( AttachmentRemoved ); |
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m_Entity.GetOnAttachmentSetLock().Insert( OnAttachmentReservationSet ); |
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m_Entity.GetOnAttachmentReleaseLock().Insert( OnAttachmentReservationRelease ); |
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} |
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void ~Attachments() |
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{ |
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if( m_Entity ) |
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{ |
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m_Entity.GetOnItemAttached().Remove( AttachmentAdded ); |
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m_Entity.GetOnItemDetached().Remove( AttachmentRemoved ); |
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m_Entity.GetOnAttachmentSetLock().Remove( OnAttachmentReservationSet ); |
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m_Entity.GetOnAttachmentReleaseLock().Remove( OnAttachmentReservationRelease ); |
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} |
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delete m_AttachmentsContainer; |
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} |
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AttachmentsWrapper GetWrapper() |
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{ |
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return m_AttachmentsContainer; |
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} |
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bool IsEmpty() |
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{ |
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return m_AttachmentsContainer.IsEmpty(); |
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} |
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bool IsItemActive() |
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{ |
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ItemBase item = ItemBase.Cast( GetFocusedItem() ); |
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if( !item ) |
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{ |
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return false; |
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} |
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return !IsEmpty() && ( !QuantityConversions.HasItemQuantity( item ) || ( QuantityConversions.HasItemQuantity( item ) && !item.CanBeSplit() ) ); |
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} |
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bool IsItemWithQuantityActive() |
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{ |
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ItemBase item = ItemBase.Cast( GetFocusedItem() ); |
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if( !item ) |
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{ |
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return false; |
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} |
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return !IsEmpty() && QuantityConversions.HasItemQuantity( item ) && item.CanBeSplit(); |
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} |
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void UnfocusAll() |
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{ |
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m_AttachmentsContainer.UnfocusAll(); |
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} |
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void SetDefaultFocus( bool while_micromanagment_mode = false ) |
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{ |
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m_AttachmentsContainer.SetDefaultFocus(while_micromanagment_mode); |
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} |
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void SetLastActive() |
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{ |
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m_AttachmentsContainer.SetLastActive(); |
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} |
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void SetActive( bool active ) |
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{ |
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m_AttachmentsContainer.SetActive(active); |
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} |
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void SelFirstActive() |
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{ |
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m_AttachmentsContainer.SetFirstActive(); |
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} |
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SlotsIcon GetFocusedSlotsIcon() |
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{ |
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return m_AttachmentsContainer.GetFocusedSlotsIcon(); |
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} |
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EntityAI GetFocusedItem() |
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{ |
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return m_AttachmentsContainer.GetFocusedItem(); |
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} |
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int GetFocusedSlot() |
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{ |
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SlotsIcon icon = m_AttachmentsContainer.GetFocusedSlotsIcon(); |
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if (icon) |
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return icon.GetSlotID(); |
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return -1; |
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} |
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bool SelectItem() |
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{ |
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ItemBase item = ItemBase.Cast( GetFocusedItem() ); |
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SlotsIcon icon = GetFocusedSlotsIcon(); |
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if (icon && !icon.IsOutOfReach()) |
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{ |
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if (item && item.CanPutIntoHands(null)) |
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{ |
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ItemManager.GetInstance().SetSelectedItemEx(item, null, icon); |
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} |
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else |
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{ |
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ItemManager.GetInstance().SetSelectedItemEx(null, null, icon); |
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} |
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return true; |
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} |
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return false; |
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} |
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bool Select() |
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{ |
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SlotsIcon selected_slot = ItemManager.GetInstance().GetSelectedIcon(); |
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EntityAI selected_item = ItemManager.GetInstance().GetSelectedItem(); |
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SlotsIcon focused_slot = GetFocusedSlotsIcon(); |
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EntityAI focused_item = GetFocusedItem(); |
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Man player = GetGame().GetPlayer(); |
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if( focused_slot.IsReserved() || focused_item != selected_item && !(selected_slot && selected_slot.IsOutOfReach() ) ) |
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{ |
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if( selected_item ) |
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{ |
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if( selected_item.GetInventory().CanRemoveEntity() ) |
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{ |
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if( m_Entity.GetInventory().CanAddAttachmentEx( selected_item, focused_slot.GetSlotID() ) ) |
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{ |
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player.PredictiveTakeEntityToTargetAttachmentEx( m_Entity, selected_item, focused_slot.GetSlotID() ); |
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ItemManager.GetInstance().SetSelectedItemEx(null, null, null); |
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return true; |
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} |
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else if( m_Entity.GetInventory().CanAddAttachment( selected_item ) ) |
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{ |
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player.PredictiveTakeEntityToTargetAttachment(m_Entity, selected_item); |
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ItemManager.GetInstance().SetSelectedItemEx(null, null, null); |
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return true; |
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} |
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} |
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} |
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else |
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{ |
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if ( focused_item && !focused_slot.IsOutOfReach() ) |
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{ |
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EntityAI item_in_hands = GetGame().GetPlayer().GetHumanInventory().GetEntityInHands(); |
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InventoryLocation il = new InventoryLocation; |
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focused_item.GetInventory().GetCurrentInventoryLocation( il ); |
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bool reachable = AttachmentsOutOfReach.IsAttachmentReachable( m_Entity, "", il.GetSlot() ); |
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if( reachable && focused_item.GetInventory().CanRemoveEntity() ) |
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{ |
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if( item_in_hands && item_in_hands.GetInventory().CanRemoveEntity() ) |
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{ |
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if( GameInventory.CanSwapEntitiesEx( item_in_hands, focused_item ) ) |
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{ |
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player.PredictiveSwapEntities( item_in_hands, focused_item ); |
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return true; |
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} |
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} |
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else |
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{ |
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if( player.GetHumanInventory().CanAddEntityInHands( focused_item ) ) |
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{ |
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player.PredictiveTakeEntityToHands( focused_item ); |
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return true; |
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} |
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} |
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} |
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} |
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} |
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} |
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return false; |
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} |
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int GetRecipeCount( bool recipe_anywhere, EntityAI entity1, EntityAI entity2 ) |
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{ |
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PluginRecipesManager plugin_recipes_manager = PluginRecipesManager.Cast( GetPlugin( PluginRecipesManager ) ); |
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return plugin_recipes_manager.GetValidRecipes( ItemBase.Cast( entity1 ), ItemBase.Cast( entity2 ), null, PlayerBase.Cast( GetGame().GetPlayer() ) ); |
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} |
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bool CanCombine() |
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{ |
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ItemBase ent = ItemBase.Cast( GetFocusedItem() ); |
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ItemBase item_in_hands = ItemBase.Cast( GetGame().GetPlayer().GetHumanInventory().GetEntityInHands() ); |
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return ( ItemManager.GetCombinationFlags( item_in_hands, ent ) != 0 ); |
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} |
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bool CanCombineAmmo() |
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{ |
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PlayerBase m_player = PlayerBase.Cast( GetGame().GetPlayer() ); |
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ItemBase ent = ItemBase.Cast( GetFocusedItem() ); |
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ItemBase item_in_hands = ItemBase.Cast( GetGame().GetPlayer().GetHumanInventory().GetEntityInHands() ); |
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ActionManagerClient amc; |
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Class.CastTo(amc, m_player.GetActionManager()); |
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return ( amc.CanPerformActionFromInventory( item_in_hands, ent ) ); |
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} |
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bool CanEquip() |
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{ |
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EntityAI entity = ItemBase.Cast( GetFocusedItem() ); |
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InventoryLocation il = new InventoryLocation; |
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if( !entity || entity.IsInherited( Magazine ) ) |
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{ |
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return false; |
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} |
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return GetGame().GetPlayer().GetInventory().FindFreeLocationFor( entity, FindInventoryLocationType.ATTACHMENT, il ); |
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} |
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bool Combine() |
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{ |
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ItemBase ent = ItemBase.Cast( GetFocusedItem() ); |
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ItemBase item_in_hands = ItemBase.Cast( GetGame().GetPlayer().GetHumanInventory().GetEntityInHands() ); |
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Icon hands_icon = ItemManager.GetInstance().GetHandsPreview().GetIcon(); |
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if ( item_in_hands && ent && hands_icon ) |
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{ |
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return hands_icon.CombineItems( item_in_hands, ent ); |
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} |
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return false; |
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} |
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bool SplitItem() |
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{ |
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ItemBase entity = ItemBase.Cast( GetFocusedItem() ); |
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if( entity && !entity.IsInherited( Magazine ) && !GetFocusedSlotsIcon().IsOutOfReach() ) |
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{ |
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if( entity.HasQuantity() ) |
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{ |
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entity.OnRightClick(); |
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return true; |
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} |
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} |
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return false; |
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} |
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bool EquipItem() |
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{ |
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ItemBase entity = ItemBase.Cast( GetFocusedItem() ); |
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if( entity && !entity.IsInherited( Magazine ) && !GetFocusedSlotsIcon().IsOutOfReach() ) |
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{ |
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GetGame().GetPlayer().PredictiveTakeEntityToInventory( FindInventoryLocationType.ATTACHMENT, entity ); |
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return true; |
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} |
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return false; |
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} |
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bool TransferItem() |
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{ |
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EntityAI entity = GetFocusedItem(); |
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if( entity && !GetFocusedSlotsIcon().IsOutOfReach() ) |
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{ |
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GetGame().GetPlayer().PredictiveTakeEntityToInventory( FindInventoryLocationType.CARGO, entity ); |
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return true; |
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} |
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return false; |
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} |
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bool InspectItem() |
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{ |
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EntityAI entity = GetFocusedItem(); |
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if( entity ) |
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{ |
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m_Parent.InspectItem( entity ); |
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return true; |
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} |
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return false; |
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} |
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bool TransferItemToVicinity() |
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{ |
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ItemBase item = ItemBase.Cast(GetFocusedItem()); |
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PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer()); |
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if (item && !GetFocusedSlotsIcon().IsOutOfReach() ) |
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{ |
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if (item.GetTargetQuantityMax() < item.GetQuantity()) |
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item.SplitIntoStackMaxClient( null, -1 ); |
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else |
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player.PhysicalPredictiveDropItem(item); |
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return true; |
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} |
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return false; |
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} |
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bool IsActive() |
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{ |
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return m_Parent.GetMainWidget().FindAnyWidget("AttachmentsWrapper").GetAlpha() > 0; |
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} |
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int GetAttachmentHeight() |
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{ |
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return m_AttachmentsContainer.Count(); |
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} |
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void UpdateInterval() |
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{ |
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SlotsIcon icon; |
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int slot_id; |
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m_AttachmentSlotDisplayable.Clear(); |
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int i = 0; |
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for (i = m_AttachmentSlotNames.Count() - 1; i >=0; --i) |
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{ |
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slot_id = InventorySlots.GetSlotIdFromString( m_AttachmentSlotNames[i] ); |
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if (m_Entity.CanDisplayAttachmentSlot(slot_id)) |
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{ |
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m_AttachmentSlotDisplayable.Insert(m_AttachmentSlotNames[i]); |
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} |
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else |
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{ |
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icon = m_AttachmentSlots.Get( slot_id ); |
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if (icon) |
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{ |
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icon.GetMainWidget().Show( false ); |
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if( GetFocusedSlotsIcon() == icon ) |
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{ |
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SetDefaultFocus(); |
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} |
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icon.UpdateInterval(); |
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} |
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} |
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} |
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if ( m_AttachmentSlotDisplayable.Count() == 0 ) |
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{ |
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if (m_Parent) |
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{ |
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m_Parent.UpdateRadialIcon(); |
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} |
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} |
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for (i = 0; i < m_AttachmentSlotDisplayable.Count(); ++i) |
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{ |
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slot_id = InventorySlots.GetSlotIdFromString( m_AttachmentSlotDisplayable[i] ); |
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icon = m_AttachmentSlots.Get( slot_id ); |
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EntityAI item = icon.GetEntity(); |
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icon.GetMainWidget().Show( true ); |
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icon.UpdateInterval(); |
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if ( item ) |
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{ |
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bool draggable = true; |
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if(icon.IsReserved()) |
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{ |
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draggable = false; |
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} |
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if( m_Entity.GetInventory().GetSlotLock( slot_id ) && ItemManager.GetInstance().GetDraggedItem() != item ) |
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{ |
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icon.GetMountedWidget().Show( true ); |
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draggable = false; |
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} |
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else |
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{ |
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icon.GetMountedWidget().Show( false ); |
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} |
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PlayerBase p = PlayerBase.Cast( GetGame().GetPlayer() ); |
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bool in_hands_condition = m_Entity.GetHierarchyRoot() && item.GetInventory().CanRemoveEntity(); |
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bool in_vicinity_condition = !m_Entity.GetHierarchyRoot() && AttachmentsOutOfReach.IsAttachmentReachable( m_Entity, m_AttachmentSlotDisplayable[i] ); |
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if( in_hands_condition || in_vicinity_condition ) |
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{ |
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icon.GetOutOfReachWidget().Show( false ); |
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} |
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else |
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{ |
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icon.GetOutOfReachWidget().Show( true ); |
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draggable = false; |
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} |
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if( draggable ) |
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{ |
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icon.GetPanelWidget().SetFlags( WidgetFlags.DRAGGABLE ); |
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} |
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else |
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{ |
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icon.GetPanelWidget().ClearFlags( WidgetFlags.DRAGGABLE ); |
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} |
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} |
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} |
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m_AttachmentsContainer.GetRootWidget().Update(); |
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} |
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array<int> GetSlotsSorted() |
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{ |
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return m_AttachmentIDOrdered; |
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} |
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void AttachmentAdded(EntityAI item, string slot, EntityAI parent) |
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{ |
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int slot_id = InventorySlots.GetSlotIdFromString(slot); |
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SlotsIcon icon = m_AttachmentSlots.Get(slot_id); |
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if (icon) |
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{ |
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icon.SetSlotID(slot_id); |
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icon.SetSlotDisplayName(InventorySlots.GetSlotDisplayName(slot_id)); |
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if (item) |
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{ |
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icon.Init(item); |
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} |
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} |
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} |
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void AttachmentRemoved(EntityAI item, string slot, EntityAI parent) |
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{ |
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int slot_id = InventorySlots.GetSlotIdFromString(slot); |
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SlotsIcon icon = m_AttachmentSlots.Get(slot_id); |
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if (icon) |
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{ |
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icon.Clear(); |
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} |
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} |
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void OnAttachmentReservationSet( EntityAI item, int slot_id ) |
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{ |
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SlotsIcon icon = m_AttachmentSlots.Get( slot_id ); |
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if (item) |
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{ |
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icon.Init( item, true ); |
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} |
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} |
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void OnAttachmentReservationRelease( EntityAI item, int slot_id ) |
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{ |
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SlotsIcon icon = m_AttachmentSlots.Get( slot_id ); |
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icon.Clear(); |
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} |
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void InitAttachmentGrid( int att_row_index ) |
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{ |
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SlotsIcon icon; |
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int i; |
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m_RowIndex = att_row_index; |
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int number_of_rows = Math.Ceil( m_AttachmentSlotNames.Count() / ITEMS_IN_ROW ); |
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string name = m_Entity.GetDisplayName(); |
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name.ToUpper(); |
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m_AttachmentsContainer = new AttachmentsWrapper( m_Parent ); |
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m_AttachmentsContainer.SetParent( this ); |
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m_AttachmentsContainer.SetFalseAttachmentsHeaderText(name); |
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m_AttachmentsContainer.GetRootWidget().SetSort( att_row_index ); |
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m_Parent.Insert( m_AttachmentsContainer, att_row_index ); |
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for ( i = 0; i < number_of_rows; i++ ) |
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{ |
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SlotsContainer ic = new SlotsContainer( m_AttachmentsContainer, m_Entity ); |
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m_AttachmentsContainer.Insert( ic ); |
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if( i == ( number_of_rows - 1 ) && m_AttachmentSlotNames.Count() % ITEMS_IN_ROW != 0 ) |
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{ |
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ic.SetColumnCount( m_AttachmentSlotNames.Count() % ITEMS_IN_ROW ); |
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} |
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else |
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{ |
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ic.SetColumnCount( ITEMS_IN_ROW ); |
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} |
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for( int j = 0; j < ITEMS_IN_ROW; j++ ) |
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{ |
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icon = ic.GetSlotIcon( j ); |
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WidgetEventHandler.GetInstance().RegisterOnDropReceived( icon.GetMainWidget(), m_Parent, "OnDropReceivedFromHeader2" ); |
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WidgetEventHandler.GetInstance().RegisterOnDropReceived( icon.GetGhostSlot(), m_Parent, "OnDropReceivedFromHeader2" ); |
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WidgetEventHandler.GetInstance().RegisterOnDropReceived( icon.GetPanelWidget(), m_Parent, "OnDropReceivedFromHeader2" ); |
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WidgetEventHandler.GetInstance().RegisterOnDraggingOver( icon.GetMainWidget(), m_Parent, "DraggingOverHeader" ); |
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WidgetEventHandler.GetInstance().RegisterOnDraggingOver( icon.GetGhostSlot(), m_Parent, "DraggingOverHeader" ); |
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WidgetEventHandler.GetInstance().RegisterOnDraggingOver( icon.GetPanelWidget(), m_Parent, "DraggingOverHeader" ); |
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WidgetEventHandler.GetInstance().RegisterOnMouseButtonDown( icon.GetMainWidget(), m_Parent, "MouseClick2" ); |
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WidgetEventHandler.GetInstance().RegisterOnMouseButtonDown( icon.GetGhostSlot(), m_Parent, "MouseClick2" ); |
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WidgetEventHandler.GetInstance().RegisterOnMouseButtonDown( icon.GetPanelWidget(), m_Parent, "MouseClick2" ); |
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} |
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} |
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for ( i = 0; i < m_AttachmentSlotNames.Count(); i++ ) |
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{ |
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icon = SlotsContainer.Cast( m_AttachmentsContainer.Get( ( i / ITEMS_IN_ROW ) ) ).GetSlotIcon( i % ITEMS_IN_ROW ); |
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WidgetEventHandler.GetInstance().RegisterOnDoubleClick( icon.GetPanelWidget(), m_Parent, "DoubleClick" ); |
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string path = "CfgSlots" + " Slot_" + m_AttachmentSlotNames[i]; |
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if ( m_AttachmentSlotNames[i] == "magazine" ) |
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{ |
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if ( !m_Entity.IsInherited( Pistol_Base ) ) |
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path = "CfgSlots" + " Slot_" + "magazine2"; |
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} |
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string icon_name = ""; |
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if( GetGame().ConfigGetText( path + " ghostIcon", icon_name ) && icon_name != "" ) |
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icon.GetGhostSlot().LoadImageFile( 0, StaticGUIUtils.VerifyIconImageString(StaticGUIUtils.IMAGESETGROUP_INVENTORY,icon_name) ); |
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int slot_id = InventorySlots.GetSlotIdFromString( m_AttachmentSlotNames[i] ); |
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m_AttachmentSlots.Insert( slot_id, icon ); |
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m_AttachmentIDOrdered.Insert(slot_id); |
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icon.SetSlotID(slot_id); |
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icon.SetSlotDisplayName(InventorySlots.GetSlotDisplayName(slot_id)); |
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EntityAI item = m_Entity.GetInventory().FindAttachment( slot_id ); |
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if( item ) |
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AttachmentAdded( item, m_AttachmentSlotNames[i], m_Entity ); |
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else |
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icon.Clear(); |
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if (m_Entity.CanDisplayAttachmentSlot(slot_id)) |
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{ |
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icon.GetMainWidget().Show( true ); |
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} |
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else |
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{ |
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icon.GetMainWidget().Show( false ); |
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} |
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} |
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if( m_AttachmentSlotNames.Count() > 0 ) |
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{ |
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int row_index = number_of_rows - 1; |
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SlotsContainer row_last = SlotsContainer.Cast( m_AttachmentsContainer.Get( row_index ) ); |
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if( row_last ) |
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{ |
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for( int k = ((m_AttachmentSlotNames.Count() - 1) % ITEMS_IN_ROW) + 1; k < ITEMS_IN_ROW; k++ ) |
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{ |
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row_last.GetSlotIcon( k ).GetMainWidget().Show( false ); |
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} |
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row_last.GetRootWidget().Update(); |
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row_last.GetRootWidget().GetParent().Update(); |
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} |
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} |
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m_AttachmentsContainer.RecomputeOpenedContainers(); |
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} |
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array<string> GetItemSlots( EntityAI e ) |
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{ |
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TStringArray searching_in = new TStringArray; |
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searching_in.Insert( CFG_VEHICLESPATH ); |
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searching_in.Insert( CFG_WEAPONSPATH ); |
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searching_in.Insert( CFG_MAGAZINESPATH ); |
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array<string> attachments_slots = new array<string>; |
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int i = 0; |
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for ( int s = 0; s < searching_in.Count(); ++s ) |
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{ |
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string cfg_name = searching_in.Get( s ); |
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string path = cfg_name + " " + e.GetType(); |
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if ( GetGame().ConfigIsExisting( path ) ) |
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{ |
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GetGame().ConfigGetTextArray( path + " attachments", attachments_slots ); |
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if ( e.IsWeapon() && (!e.ConfigIsExisting("DisplayMagazine") || e.ConfigGetBool("DisplayMagazine")) ) |
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{ |
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attachments_slots.Insert( "magazine" ); |
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} |
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|
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return attachments_slots; |
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} |
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} |
|
if ( e.IsWeapon() && (!e.ConfigIsExisting("DisplayMagazine") || e.ConfigGetBool("DisplayMagazine")) ) |
|
{ |
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attachments_slots.Insert( "magazine" ); |
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} |
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return attachments_slots; |
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} |
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|
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void ShowFalseAttachmentsHeader(bool show) |
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{ |
|
m_AttachmentsContainer.ShowFalseAttachmentsHeader(show); |
|
} |
|
|
|
void SetFalseAttachmentsHeaderText(string text) |
|
{ |
|
m_AttachmentsContainer.SetFalseAttachmentsHeaderText(text); |
|
} |
|
|
|
TextWidget GetFalseHeaderTextWidget() |
|
{ |
|
return m_AttachmentsContainer.GetFalseHeaderTextWidget(); |
|
} |
|
} |
|
|