|
class ItemManager |
|
{ |
|
private ref static ItemManager m_Instance; |
|
protected bool m_IsDragging; |
|
protected EntityAI m_HoveredItem; |
|
protected bool m_SlotInfoShown; |
|
protected EntityAI m_DraggedItem; |
|
protected Icon m_DraggedIcon; |
|
protected ref Widget m_TooltipWidget; |
|
protected ref Widget m_TooltipSlotWidget; |
|
protected ref Widget m_TooltipCategoryWidget; |
|
protected ItemPreviewWidget m_ItemPreviewWidget; |
|
protected Widget m_RootWidget; |
|
protected ref map<string, bool> m_DefautOpenStates; |
|
protected ref map<string, bool> m_DefautHeaderOpenStates; |
|
protected int m_HandsDefaultOpenState; |
|
protected ref Timer m_ToolTipTimer; |
|
protected ref Timer m_TooltipSlotTimer; |
|
|
|
protected EntityAI m_SelectedItem; |
|
protected Container m_SelectedContainer; |
|
protected Widget m_SelectedWidget; |
|
protected SlotsIcon m_SelectedIcon; |
|
protected LayoutHolder m_SelectedBaseIcon; |
|
|
|
protected HandsPreview m_HandsPreview; |
|
|
|
protected bool m_ItemMicromanagmentMode; |
|
|
|
protected Widget m_LeftDropzone; |
|
protected Widget m_CenterDropzone; |
|
protected Widget m_RightDropzone; |
|
|
|
protected int m_TooltipPosX; |
|
protected int m_TooltipPosY; |
|
protected Widget m_TooltipSourceWidget; |
|
|
|
#ifndef PLATFORM_CONSOLE |
|
protected const float TOOLTIP_DELAY = 0.25; |
|
#else |
|
protected const float TOOLTIP_DELAY = 1.5; |
|
#endif |
|
|
|
void ItemManager( Widget root ) |
|
{ |
|
m_Instance = this; |
|
m_RootWidget = root; |
|
m_DefautOpenStates = new map<string, bool>; |
|
m_DefautHeaderOpenStates = new map<string, bool>; |
|
m_SlotInfoShown = false; |
|
|
|
#ifdef PLATFORM_CONSOLE |
|
m_TooltipWidget = GetGame().GetWorkspace().CreateWidgets("gui/layouts/inventory_new/day_z_inventory_new_tooltip_xbox.layout", root ); |
|
m_TooltipSlotWidget = GetGame().GetWorkspace().CreateWidgets("gui/layouts/inventory_new/day_z_inventory_new_tooltip_slot_xbox.layout", root ); |
|
#else |
|
m_TooltipWidget = GetGame().GetWorkspace().CreateWidgets("gui/layouts/inventory_new/day_z_inventory_new_tooltip.layout", root ); |
|
m_TooltipSlotWidget = GetGame().GetWorkspace().CreateWidgets("gui/layouts/inventory_new/day_z_inventory_new_tooltip_slot.layout", root ); |
|
#endif |
|
m_TooltipWidget.Show( false ); |
|
m_TooltipSlotWidget.Show( false ); |
|
} |
|
|
|
void SetItemMicromanagmentMode( bool item_micromanagment_mode ) |
|
{ |
|
m_ItemMicromanagmentMode = item_micromanagment_mode; |
|
Inventory.GetInstance().UpdateConsoleToolbar(); |
|
} |
|
|
|
bool IsMicromanagmentMode() |
|
{ |
|
return m_ItemMicromanagmentMode; |
|
} |
|
|
|
HandsPreview GetHandsPreview() |
|
{ |
|
return m_HandsPreview; |
|
} |
|
|
|
void SetHandsPreview( HandsPreview hansd_preview ) |
|
{ |
|
m_HandsPreview = hansd_preview; |
|
} |
|
|
|
EntityAI GetSelectedItem() |
|
{ |
|
return m_SelectedItem; |
|
} |
|
|
|
Container GetSelectedContainer() |
|
{ |
|
return m_SelectedContainer; |
|
} |
|
|
|
Widget GetSelectedWidget() |
|
{ |
|
return m_SelectedWidget; |
|
} |
|
|
|
SlotsIcon GetSelectedIcon() |
|
{ |
|
return m_SelectedIcon; |
|
} |
|
|
|
void SetSelectedItem( EntityAI selected_item, Container selected_container, Widget selected_widget, SlotsIcon selected_icon ) |
|
{ |
|
m_SelectedItem = selected_item; |
|
m_SelectedContainer = selected_container; |
|
m_SelectedWidget = selected_widget; |
|
m_SelectedIcon = selected_icon; |
|
} |
|
|
|
void SetSelectedItemEx( EntityAI selected_item, Container selected_container, LayoutHolder selected_icon ) |
|
{ |
|
SlotsIcon sIcon; |
|
Icon icon; |
|
|
|
m_SelectedItem = selected_item; |
|
m_SelectedContainer = selected_container; |
|
|
|
if (m_SelectedBaseIcon) |
|
{ |
|
sIcon = SlotsIcon.Cast(m_SelectedBaseIcon); |
|
icon = Icon.Cast(m_SelectedBaseIcon); |
|
if (sIcon) |
|
{ |
|
sIcon.GetMicromanagedPanel().Show(false); |
|
} |
|
else if (icon) |
|
{ |
|
icon.GetMicromanagedPanel().Show(false); |
|
} |
|
} |
|
|
|
if (selected_icon) |
|
{ |
|
sIcon = SlotsIcon.Cast(selected_icon); |
|
icon = Icon.Cast(selected_icon); |
|
|
|
if (sIcon) |
|
{ |
|
m_SelectedWidget = sIcon.GetCursorWidget(); |
|
sIcon.GetMicromanagedPanel().Show(true); |
|
} |
|
else if (icon) |
|
{ |
|
m_SelectedWidget = icon.GetCursorWidget(); |
|
icon.GetMicromanagedPanel().Show(true); |
|
} |
|
} |
|
else |
|
{ |
|
m_SelectedWidget = null; |
|
} |
|
m_SelectedBaseIcon = selected_icon; |
|
} |
|
|
|
void ClearDefaultOpenStates() |
|
{ |
|
m_DefautOpenStates.Clear(); |
|
} |
|
|
|
void ClearDefaultHeaderOpenStates() |
|
{ |
|
m_DefautHeaderOpenStates.Clear(); |
|
} |
|
|
|
void SetDefaultOpenState( string type, bool is_opened ) |
|
{ |
|
m_DefautOpenStates.Set( type, is_opened ); |
|
} |
|
|
|
void SetDefaultHeaderOpenState( string type, bool is_opened ) |
|
{ |
|
m_DefautHeaderOpenStates.Set( type, is_opened ); |
|
} |
|
|
|
void SetDefaultOpenStateHands( bool is_opened ) |
|
{ |
|
m_HandsDefaultOpenState = is_opened; |
|
int hands_default_open_state = m_HandsDefaultOpenState; |
|
GetGame().SetProfileString( "defaultOpenStateHands", hands_default_open_state.ToString() ); |
|
GetGame().SaveProfile(); |
|
} |
|
|
|
bool GetDefaultOpenStateHands( ) |
|
{ |
|
string value; |
|
GetGame().GetProfileString( "defaultOpenStateHands", value ); |
|
m_HandsDefaultOpenState = value.ToInt(); |
|
return m_HandsDefaultOpenState; |
|
} |
|
|
|
void SerializeDefaultHeaderOpenStates() |
|
{ |
|
TStringArray serialized_types = new TStringArray; |
|
|
|
for ( int i = 0; i < m_DefautHeaderOpenStates.Count(); i++ ) |
|
{ |
|
int is_opened = m_DefautHeaderOpenStates.GetElement( i ); |
|
serialized_types.Insert( m_DefautHeaderOpenStates.GetKey( i ) + "," + is_opened ); |
|
} |
|
|
|
if( serialized_types.Count() > 0 ) |
|
{ |
|
GetGame().SetProfileStringList( "defaultHeaderOpenStates", serialized_types ); |
|
} |
|
GetGame().SaveProfile(); |
|
} |
|
|
|
void DeserializeDefaultHeaderOpenStates() |
|
{ |
|
ClearDefaultHeaderOpenStates(); |
|
|
|
TStringArray serialized_types = new TStringArray; |
|
GetGame().GetProfileStringList( "defaultHeaderOpenStates", serialized_types ); |
|
|
|
for( int i = 0; i < serialized_types.Count(); i++ ) |
|
{ |
|
TStringArray strs = new TStringArray; |
|
serialized_types.Get( i ).Split( ",", strs ); |
|
bool is_opened = strs.Get( 1 ).ToInt(); |
|
SetDefaultHeaderOpenState( strs.Get( 0 ), is_opened ); |
|
} |
|
} |
|
|
|
void SerializeDefaultOpenStates() |
|
{ |
|
TStringArray serialized_types = new TStringArray; |
|
|
|
for ( int i = 0; i < m_DefautOpenStates.Count(); i++ ) |
|
{ |
|
int is_opened = m_DefautOpenStates.GetElement( i ); |
|
serialized_types.Insert( m_DefautOpenStates.GetKey( i ) + "," + is_opened ); |
|
} |
|
|
|
if( serialized_types.Count() > 0 ) |
|
{ |
|
GetGame().SetProfileStringList( "defaultOpenStates", serialized_types ); |
|
} |
|
GetGame().SaveProfile(); |
|
} |
|
|
|
void DeserializeDefaultOpenStates() |
|
{ |
|
ClearDefaultOpenStates(); |
|
|
|
TStringArray serialized_types = new TStringArray; |
|
GetGame().GetProfileStringList( "defaultOpenStates", serialized_types ); |
|
|
|
for( int i = 0; i < serialized_types.Count(); i++ ) |
|
{ |
|
TStringArray strs = new TStringArray; |
|
serialized_types.Get( i ).Split( ",", strs ); |
|
bool is_opened = strs.Get( 1 ).ToInt(); |
|
SetDefaultOpenState( strs.Get( 0 ), is_opened ); |
|
} |
|
} |
|
|
|
bool GetDefaultOpenState( string type ) |
|
{ |
|
if( m_DefautOpenStates.Contains( type ) ) |
|
{ |
|
return m_DefautOpenStates.Get( type ); |
|
} |
|
else |
|
{ |
|
return true; |
|
} |
|
} |
|
|
|
bool GetDefaultHeaderOpenState( string type ) |
|
{ |
|
if( m_DefautHeaderOpenStates.Contains( type ) ) |
|
{ |
|
return m_DefautHeaderOpenStates.Get( type ); |
|
} |
|
else |
|
{ |
|
return true; |
|
} |
|
} |
|
|
|
static ItemManager GetInstance() |
|
{ |
|
return m_Instance; |
|
} |
|
|
|
void HideDropzones() |
|
{ |
|
GetRightDropzone().SetAlpha( 0 ); |
|
GetLeftDropzone().SetAlpha( 0 ); |
|
GetCenterDropzone().SetAlpha( 0 ); |
|
} |
|
|
|
void ShowSourceDropzone( EntityAI item ) |
|
{ |
|
EntityAI owner = item.GetHierarchyParent(); |
|
PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer()); |
|
|
|
if (item == player) |
|
{ |
|
GetRightDropzone().SetAlpha(1); |
|
} |
|
else if (owner && owner != player) |
|
{ |
|
ShowSourceDropzone(owner); |
|
} |
|
else |
|
{ |
|
InventoryLocation inv_loc_src = new InventoryLocation; |
|
item.GetInventory().GetCurrentInventoryLocation(inv_loc_src); |
|
int loc_type = inv_loc_src.GetType(); |
|
HideDropzones(); |
|
if (loc_type == InventoryLocationType.GROUND) |
|
{ |
|
GetLeftDropzone().SetAlpha(1); |
|
} |
|
else if (loc_type == InventoryLocationType.HANDS) |
|
{ |
|
GetCenterDropzone().SetAlpha(1); |
|
} |
|
else |
|
{ |
|
GetRightDropzone().SetAlpha(1); |
|
} |
|
} |
|
} |
|
|
|
Widget GetLeftDropzone() |
|
{ |
|
if (!m_LeftDropzone) |
|
m_LeftDropzone = m_RootWidget.FindAnyWidget("LeftPanel").FindAnyWidget("DropzoneX"); |
|
|
|
return m_LeftDropzone; |
|
} |
|
|
|
Widget GetRightDropzone() |
|
{ |
|
if( !m_RightDropzone ) |
|
m_RightDropzone = m_RootWidget.FindAnyWidget("RightPanel").FindAnyWidget("DropzoneX"); |
|
return m_RightDropzone; |
|
} |
|
|
|
Widget GetCenterDropzone() |
|
{ |
|
if( !m_CenterDropzone ) |
|
m_CenterDropzone = m_RootWidget.FindAnyWidget("HandsPanel").FindAnyWidget("DropzoneX"); |
|
return m_CenterDropzone; |
|
} |
|
|
|
EntityAI GetHoveredItem() |
|
{ |
|
return m_HoveredItem; |
|
} |
|
|
|
void SetDraggedItem( EntityAI dragged_item ) |
|
{ |
|
m_DraggedItem = dragged_item; |
|
} |
|
|
|
EntityAI GetDraggedItem() |
|
{ |
|
return m_DraggedItem; |
|
} |
|
|
|
void SetDraggedIcon( Icon dragged_icon ) |
|
{ |
|
m_DraggedIcon = dragged_icon; |
|
} |
|
|
|
Icon GetDraggedIcon() |
|
{ |
|
return m_DraggedIcon; |
|
} |
|
|
|
void SetIsDragging( bool is_dragging ) |
|
{ |
|
m_IsDragging = is_dragging; |
|
if( !is_dragging ) |
|
{ |
|
SetDraggedItem( null ); |
|
SetDraggedIcon( null ); |
|
} |
|
} |
|
|
|
bool IsDragging() |
|
{ |
|
return m_IsDragging; |
|
} |
|
|
|
void HideTooltip() |
|
{ |
|
m_TooltipWidget.Show( false ); |
|
m_HoveredItem = null; |
|
delete m_ToolTipTimer; |
|
|
|
HideTooltipSlot(); |
|
} |
|
|
|
void HideTooltipSlot() |
|
{ |
|
if ( m_SlotInfoShown ) |
|
{ |
|
m_TooltipSlotWidget.Show( false ); |
|
m_SlotInfoShown = false; |
|
delete m_TooltipSlotTimer; |
|
} |
|
} |
|
|
|
static int GetItemHealthColor(int pHealthLevel) |
|
{ |
|
switch (pHealthLevel) |
|
{ |
|
case -1: |
|
break; |
|
case GameConstants.STATE_PRISTINE: |
|
return Colors.COLOR_PRISTINE; |
|
case GameConstants.STATE_WORN: |
|
return Colors.COLOR_WORN; |
|
case GameConstants.STATE_DAMAGED: |
|
return Colors.COLOR_DAMAGED; |
|
case GameConstants.STATE_BADLY_DAMAGED: |
|
return Colors.COLOR_BADLY_DAMAGED; |
|
case GameConstants.STATE_RUINED: |
|
return Colors.COLOR_RUINED; |
|
} |
|
|
|
return 0x00FFFFFF; |
|
} |
|
|
|
static int GetItemHealthColor(EntityAI item, string zone = "") |
|
{ |
|
if (item) |
|
{ |
|
switch (item.GetHealthLevel(zone)) |
|
{ |
|
case -1: |
|
break; |
|
case GameConstants.STATE_PRISTINE: |
|
return Colors.COLOR_PRISTINE; |
|
case GameConstants.STATE_WORN: |
|
return Colors.COLOR_WORN; |
|
case GameConstants.STATE_DAMAGED: |
|
return Colors.COLOR_DAMAGED; |
|
case GameConstants.STATE_BADLY_DAMAGED: |
|
return Colors.COLOR_BADLY_DAMAGED; |
|
case GameConstants.STATE_RUINED: |
|
return Colors.COLOR_RUINED; |
|
} |
|
} |
|
|
|
return 0x00FFFFFF; |
|
} |
|
|
|
static int ColorFromFloat( float fraction ) |
|
{ |
|
if( fraction > 1 || fraction < 0 ) |
|
return 0x00FFFFFF; |
|
else if( fraction > 0.80 ) |
|
return Colors.COLOR_PRISTINE; |
|
else if( fraction > 0.6 ) |
|
return Colors.COLOR_WORN; |
|
else if( fraction > 0.4 ) |
|
return Colors.COLOR_DAMAGED; |
|
else if( fraction > 0.2 ) |
|
return Colors.COLOR_BADLY_DAMAGED; |
|
else |
|
return Colors.COLOR_RUINED; |
|
} |
|
|
|
void SetTemperature(EntityAI item, Widget item_w) |
|
{ |
|
if ( item_w ) |
|
{ |
|
if ( true ) |
|
{ |
|
if ( item && item.IsInherited( ItemBase ) ) |
|
{ |
|
int color = ColorManager.GetInstance().GetItemColor( ItemBase.Cast( item ) ); |
|
if ( color ) |
|
{ |
|
string name = item_w.GetName(); |
|
name.Replace("Render", "Temperature"); |
|
Widget temperature_widget = item_w.GetParent().FindAnyWidget( name ); |
|
if ( color != -1 ) |
|
{ |
|
temperature_widget.Show( true ); |
|
temperature_widget.SetColor( color ); |
|
} |
|
else |
|
{ |
|
temperature_widget.Show( false ); |
|
} |
|
|
|
temperature_widget.SetAlpha( 0.3 ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
void SetIconTemperature(EntityAI item, Widget item_w) |
|
{ |
|
if ( item_w ) |
|
{ |
|
if ( item && item.IsInherited( ItemBase ) ) |
|
{ |
|
int color = ColorManager.GetInstance().GetItemColor( ItemBase.Cast( item ) ); |
|
|
|
if ( color ) |
|
{ |
|
Widget color_widget = item_w.FindAnyWidget( "Color" ); |
|
if( color != -1 ) |
|
{ |
|
color_widget.SetColor( color ); |
|
} |
|
else |
|
{ |
|
color_widget.SetColor( ColorManager.BASE_COLOR ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
void PrepareTooltip(EntityAI item, int x = 0, int y = 0) |
|
{ |
|
if( IsDragging() || !item ) |
|
{ |
|
return; |
|
} |
|
|
|
if ( item.IsInherited( InventoryItem ) ) |
|
{ |
|
HideTooltip(); |
|
|
|
m_HoveredItem = item; |
|
InspectMenuNew.UpdateItemInfo( m_TooltipWidget, item ); |
|
|
|
int screen_w, screen_h; |
|
float w, h; |
|
GetScreenSize(screen_w, screen_h); |
|
m_TooltipWidget.GetScreenSize(w,h); |
|
|
|
if (x == -1) |
|
{ |
|
x = screen_w/2 - w/2; |
|
float x1,y1; |
|
m_RootWidget.FindAnyWidget("InventoryFrameWidget").GetScreenPos(x1,y1); |
|
y = y1; |
|
} |
|
else if (x == 0 && y == 0 && GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer()) |
|
{ |
|
GetMousePos(x,y); |
|
} |
|
|
|
|
|
screen_w -= 10; |
|
screen_h -= 10; |
|
|
|
int rightEdge = x + w; |
|
if (rightEdge > screen_w) |
|
{ |
|
x = screen_w - w; |
|
} |
|
|
|
int bottomEdge = y + h; |
|
if (bottomEdge > screen_h) |
|
{ |
|
y = screen_h - h; |
|
} |
|
|
|
m_TooltipWidget.SetPos(x, y); |
|
|
|
m_ToolTipTimer = new Timer(); |
|
m_ToolTipTimer.Run( TOOLTIP_DELAY, this, "ShowTooltip" ); |
|
|
|
Widget preview_frame = m_TooltipWidget.FindAnyWidget("ItemFrameWidget"); |
|
if (preview_frame) |
|
{ |
|
m_ItemPreviewWidget = ItemPreviewWidget.Cast( preview_frame ); |
|
m_ItemPreviewWidget.SetItem(item); |
|
m_ItemPreviewWidget.SetView( item.GetViewIndex() ); |
|
} |
|
} |
|
} |
|
|
|
|
|
void PrepareSlotsTooltip(string name, string desc, int x = 0, int y = 0) |
|
{ |
|
InspectMenuNew.UpdateSlotInfo( m_TooltipSlotWidget, name, desc ); |
|
|
|
HideTooltip(); |
|
|
|
if (name != "") |
|
{ |
|
m_SlotInfoShown = true; |
|
|
|
m_TooltipSlotTimer = new Timer(); |
|
m_TooltipSlotTimer.Run( TOOLTIP_DELAY, this, "ShowTooltipSlot" ); |
|
} |
|
} |
|
|
|
void CalculateTooltipSlotPosition(int x = 0, int y = 0) |
|
{ |
|
int screen_w, screen_h; |
|
float w, h; |
|
GetScreenSize(screen_w, screen_h); |
|
|
|
m_TooltipSlotWidget.GetSize(w,h); |
|
int slot_normal_w = SlotsIcon.GetNormalWidth(); |
|
int slot_normal_h = SlotsIcon.GetNormalHeight(); |
|
|
|
screen_w -= 10; |
|
screen_h -= 10; |
|
|
|
#ifndef PLATFORM_CONSOLE |
|
x += 5; |
|
y += slot_normal_h + 5; |
|
#else |
|
x += 5; |
|
y += 15; |
|
#endif |
|
Widget scrollerWidget = m_TooltipSourceWidget.GetParent(); |
|
while (scrollerWidget) |
|
{ |
|
if (ScrollWidget.Cast(scrollerWidget)) |
|
{ |
|
break; |
|
} |
|
else |
|
{ |
|
scrollerWidget = scrollerWidget.GetParent(); |
|
} |
|
} |
|
|
|
int rightEdge = x + w; |
|
if (rightEdge > screen_w) |
|
{ |
|
x = screen_w - w; |
|
} |
|
|
|
int bottomEdge = y + h; |
|
if (scrollerWidget) |
|
{ |
|
float scrollerX, scrollerY, scrollerSizeX, scrollerSizeY; |
|
scrollerWidget.GetScreenPos(scrollerX,scrollerY); |
|
scrollerWidget.GetScreenSize(scrollerSizeX,scrollerSizeY); |
|
|
|
int scroller_bottom = scrollerY + scrollerSizeY; |
|
if (bottomEdge > scroller_bottom) |
|
{ |
|
y = scroller_bottom - slot_normal_h; |
|
bottomEdge = y + h; |
|
} |
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (bottomEdge > screen_h) |
|
{ |
|
y = screen_h - h; |
|
} |
|
|
|
m_TooltipPosX = x; |
|
m_TooltipPosY = y; |
|
} |
|
|
|
void UpdateTooltipSlotPosition() |
|
{ |
|
float x, y; |
|
m_TooltipSourceWidget.GetScreenPos(x,y); |
|
CalculateTooltipSlotPosition(x,y); |
|
} |
|
|
|
void SetTooltipWidget(Widget w) |
|
{ |
|
m_TooltipSourceWidget = w; |
|
} |
|
|
|
bool EvaluateContainerDragabilityDefault(EntityAI entity) |
|
{ |
|
if ( !ItemBase.Cast( entity ) ) |
|
return false; |
|
|
|
bool draggable; |
|
PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer()); |
|
draggable = !player.GetInventory().HasInventoryReservation( entity, null ) && !player.IsItemsToDelete(); |
|
draggable = draggable && entity.CanPutIntoHands( GetGame().GetPlayer() ); |
|
draggable = draggable && entity.GetInventory().CanRemoveEntity(); |
|
|
|
return draggable; |
|
} |
|
|
|
void SetWidgetDraggable( Widget w, bool draggable ) |
|
{ |
|
if (w) |
|
{ |
|
if ( draggable ) |
|
w.SetFlags( WidgetFlags.DRAGGABLE ); |
|
else |
|
w.ClearFlags( WidgetFlags.DRAGGABLE ); |
|
} |
|
} |
|
|
|
void ShowTooltip() |
|
{ |
|
if( m_ItemPreviewWidget ) |
|
{ |
|
m_TooltipWidget.Show( true ); |
|
} |
|
} |
|
|
|
void ShowTooltipSlot() |
|
{ |
|
UpdateTooltipSlotPosition(); |
|
m_TooltipSlotWidget.SetPos(m_TooltipPosX, m_TooltipPosY); |
|
m_TooltipSlotWidget.Show( true ); |
|
} |
|
|
|
static int GetChosenCombinationFlag( EntityAI selectedEntity, EntityAI targetEntity, int relevantFlags, out InventoryLocation dst = null) |
|
{ |
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
|
|
if (!selectedEntity || !targetEntity) |
|
return InventoryCombinationFlags.NONE; |
|
|
|
ItemBase selectedItem = ItemBase.Cast(selectedEntity); |
|
ItemBase targetItem = ItemBase.Cast(targetEntity); |
|
|
|
|
|
ActionManagerClient amc = ActionManagerClient.Cast(player.GetActionManager()); |
|
|
|
if (relevantFlags & InventoryCombinationFlags.PERFORM_ACTION) |
|
{ |
|
if (amc.CanPerformActionFromInventory(targetItem, selectedItem)) |
|
return InventoryCombinationFlags.PERFORM_ACTION; |
|
} |
|
|
|
if (relevantFlags & InventoryCombinationFlags.SET_ACTION) |
|
{ |
|
if (amc.CanSetActionFromInventory(targetItem, selectedItem)) |
|
return InventoryCombinationFlags.SET_ACTION; |
|
} |
|
|
|
if (relevantFlags & InventoryCombinationFlags.COMBINE_QUANTITY2) |
|
{ |
|
if (targetEntity.CanBeCombined(selectedEntity)) |
|
{ |
|
return InventoryCombinationFlags.COMBINE_QUANTITY2; |
|
} |
|
} |
|
|
|
if (relevantFlags & InventoryCombinationFlags.ADD_AS_ATTACHMENT) |
|
{ |
|
if (targetEntity.GetInventory().CanAddAttachment(selectedEntity)) |
|
{ |
|
return InventoryCombinationFlags.ADD_AS_ATTACHMENT; |
|
} |
|
} |
|
|
|
if (relevantFlags & InventoryCombinationFlags.ADD_AS_CARGO) |
|
{ |
|
if (!targetEntity.GetInventory().HasEntityInInventory(selectedEntity) && targetEntity.GetInventory().CanAddEntityInCargo( selectedEntity, selectedEntity.GetInventory().GetFlipCargo() )) |
|
{ |
|
return InventoryCombinationFlags.ADD_AS_CARGO; |
|
} |
|
} |
|
|
|
if (relevantFlags & InventoryCombinationFlags.SWAP_MAGAZINE) |
|
{ |
|
Magazine mag = Magazine.Cast(targetEntity); |
|
Weapon_Base wpn = Weapon_Base.Cast(targetEntity.GetHierarchyParent()); |
|
if (wpn && mag) |
|
{ |
|
if (player.GetWeaponManager().CanSwapMagazine(wpn, Magazine.Cast(selectedEntity))) |
|
{ |
|
return InventoryCombinationFlags.SWAP_MAGAZINE; |
|
} |
|
} |
|
} |
|
|
|
if (relevantFlags & InventoryCombinationFlags.SWAP) |
|
{ |
|
if (GameInventory.CanSwapEntitiesEx(selectedEntity, targetEntity)) |
|
{ |
|
return InventoryCombinationFlags.SWAP; |
|
} |
|
} |
|
|
|
if (relevantFlags & InventoryCombinationFlags.FSWAP) |
|
{ |
|
if (GameInventory.CanForceSwapEntitiesEx(selectedEntity, null, targetEntity, dst)) |
|
{ |
|
return InventoryCombinationFlags.FSWAP; |
|
} |
|
} |
|
|
|
return InventoryCombinationFlags.NONE; |
|
} |
|
|
|
static int GetCombinationFlags( EntityAI entity1, EntityAI entity2 ) |
|
{ |
|
int flags = 0; |
|
PlayerBase m_player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
|
|
if (!entity1 || !entity2) |
|
return flags; |
|
|
|
if (entity1.IsInherited( ItemBase ) && entity2.IsInherited( ItemBase )) |
|
{ |
|
ItemBase ent1 = ItemBase.Cast( entity1 ); |
|
if (ent1.CanBeCombined( ItemBase.Cast( entity2 ) )) flags = flags | InventoryCombinationFlags.COMBINE_QUANTITY2; |
|
} |
|
|
|
if (entity1.GetInventory().CanAddAttachment( entity2 )) |
|
{ |
|
if (!entity1.IsInherited( ZombieBase ) && !entity1.IsInherited( Car ) && !entity2.IsInherited( ZombieBase ) && !entity2.IsInherited( Car )) |
|
{ |
|
flags = flags | InventoryCombinationFlags.ADD_AS_ATTACHMENT; |
|
} |
|
} |
|
if (!entity1.GetInventory().HasEntityInInventory(entity2) && entity1.GetInventory().CanAddEntityInCargo( entity2, entity2.GetInventory().GetFlipCargo() )) flags = flags | InventoryCombinationFlags.ADD_AS_CARGO; |
|
|
|
if (entity1 == m_player.GetHumanInventory().GetEntityInHands() || entity2 == m_player.GetHumanInventory().GetEntityInHands()) |
|
{ |
|
ActionManagerClient amc; |
|
Class.CastTo(amc, m_player.GetActionManager()); |
|
if (entity1 == m_player.GetHumanInventory().GetEntityInHands()) |
|
{ |
|
if (amc.CanPerformActionFromInventory( ItemBase.Cast(entity1), ItemBase.Cast(entity2) )) |
|
{ |
|
flags = flags | InventoryCombinationFlags.PERFORM_ACTION; |
|
} |
|
else if (amc.CanSetActionFromInventory( ItemBase.Cast(entity1), ItemBase.Cast(entity2) )) |
|
{ |
|
flags = flags | InventoryCombinationFlags.SET_ACTION; |
|
} |
|
} |
|
else |
|
{ |
|
if (amc.CanPerformActionFromInventory( ItemBase.Cast(entity2), ItemBase.Cast(entity1) )) |
|
{ |
|
flags = flags | InventoryCombinationFlags.PERFORM_ACTION; |
|
} |
|
else if (amc.CanSetActionFromInventory( ItemBase.Cast(entity2), ItemBase.Cast(entity1) )) |
|
{ |
|
flags = flags | InventoryCombinationFlags.SET_ACTION; |
|
} |
|
} |
|
} |
|
return flags; |
|
} |
|
|
|
static int GetRecipeCount(bool recipe_anywhere, EntityAI entity1, EntityAI entity2) |
|
{ |
|
PluginRecipesManager plugin_recipes_manager = PluginRecipesManager.Cast(GetPlugin( PluginRecipesManager )); |
|
return plugin_recipes_manager.GetValidRecipes( ItemBase.Cast( entity1 ), ItemBase.Cast( entity2 ), NULL, PlayerBase.Cast( GetGame().GetPlayer() ) ); |
|
} |
|
} |
|
|