DayZ_Scripts / scripts /5_Mission /DayZ /GUI /ItemDropWarningMenu.c
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class WarningMenuBase : UIScriptedMenu
{
protected ButtonWidget m_OkButton;
protected MultilineTextWidget m_Description;
void WarningMenuBase()
{
if (GetGame().GetMission())
{
GetGame().GetMission().AddActiveInputExcludes({"menu"});
GetGame().GetMission().GetHud().ShowHudUI(false);
GetGame().GetMission().GetHud().ShowQuickbarUI(false);
}
}
void ~WarningMenuBase()
{
if (GetGame() && GetGame().GetMission())
{
GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true);
GetGame().GetMission().GetHud().ShowHudUI(true);
GetGame().GetMission().GetHud().ShowQuickbarUI(true);
GetGame().GetMission().GetOnInputPresetChanged().Remove(OnInputPresetChanged);
GetGame().GetMission().GetOnInputDeviceChanged().Remove(OnInputDeviceChanged);
}
}
override Widget Init()
{
layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_dropped_items.layout");
m_OkButton = ButtonWidget.Cast(layoutRoot.FindAnyWidget("bOK"));
m_Description = MultilineTextWidget.Cast(layoutRoot.FindAnyWidget("txtDescription"));
m_Description.Show(true);
string text = Widget.TranslateString(GetText());
m_Description.SetText(text);
if (GetGame().GetMission())
{
GetGame().GetMission().GetOnInputPresetChanged().Insert(OnInputPresetChanged);
GetGame().GetMission().GetOnInputDeviceChanged().Insert(OnInputDeviceChanged);
}
OnInputDeviceChanged(GetGame().GetInput().GetCurrentInputDevice());
return layoutRoot;
}
string GetText()
{
return "";
}
override bool OnClick(Widget w, int x, int y, int button)
{
super.OnClick(w, x, y, button);
if (w.GetUserID() == IDC_OK)
{
Close();
return true;
}
return false;
}
override void Update(float timeslice)
{
super.Update(timeslice);
#ifdef PLATFORM_CONSOLE
if (GetUApi().GetInputByID(UAUISelect).LocalPress())
Close();
#endif
}
protected void OnInputPresetChanged()
{
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
#endif
}
protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType)
{
UpdateControlsElements();
UpdateControlsElementVisibility();
}
protected void UpdateControlsElements()
{
RichTextWidget toolbarText = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ContextToolbarText"));
string context = string.Format(" %1", InputUtils.GetRichtextButtonIconFromInputAction("UAUISelect", "#early_access_alpha_understand", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
toolbarText.SetText(context);
}
protected void UpdateControlsElementVisibility()
{
bool toolbarShow = false;
#ifdef PLATFORM_CONSOLE
toolbarShow = !GetGame().GetInput().IsEnabledMouseAndKeyboard() || GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.CONTROLLER;
#endif
layoutRoot.FindAnyWidget("BottomConsoleToolbar").Show(toolbarShow);
m_OkButton.Show(!toolbarShow);
}
}
class ItemDropWarningMenu : WarningMenuBase
{
override string GetText()
{
return "#str_item_drop_notification";
}
}
class PlayerRepositionWarningMenu : WarningMenuBase
{
override string GetText()
{
return "#str_position_change_notification";
}
}