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class TutorialKeybinds extends ScriptedWidgetEventHandler |
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{ |
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protected Widget m_Root; |
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protected Widget m_DetailsRoot; |
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protected TutorialsMenu m_Menu; |
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void TutorialKeybinds(Widget parent, TutorialsMenu menu) |
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{ |
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m_Root = GetGame().GetWorkspace().CreateWidgets(GetLayoutName(), parent); |
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m_Menu = menu; |
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int actionCount; |
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int actionMax = 80; |
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int column_index = 0; |
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int item_index; |
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string output = ""; |
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string option_text = ""; |
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TIntArray actions = new TIntArray; |
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GetUApi().GetActiveInputs(actions); |
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actionCount = actions.Count(); |
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for (int i = 0; i < actionCount; i++) |
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{ |
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UAInput input = GetUApi().GetInputByID(actions.Get(i)); |
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if (input) |
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{ |
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if (item_index < actionMax) |
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{ |
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output = ""; |
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option_text = ""; |
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GetGame().GetInput().GetActionDesc(actions.Get(i), option_text); |
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if (SetElementTitle(input, EUAINPUT_DEVICE_KEYBOARDMOUSE, output)) |
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{ |
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column_index = Math.Floor(item_index / 21); |
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Widget w = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/tutorials/xbox/keybindings_panels/keybinding_panel.layout", m_Root.FindAnyWidget("container" + column_index)); |
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Widget spacer = w.FindWidget("Spacer"); |
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TextWidget name = TextWidget.Cast(w.FindWidget("KeybindName")); |
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TextWidget mod = TextWidget.Cast(spacer.FindWidget("KeybindModifier")); |
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TextWidget value = TextWidget.Cast(spacer.FindWidget("KeybindButton")); |
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string modifier_text = ""; |
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name.SetText(option_text); |
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value.SetText(output); |
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if (SetElementModifier(input, modifier_text)) |
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{ |
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mod.SetText(modifier_text); |
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} |
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name.Update(); |
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mod.Update(); |
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value.Update(); |
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spacer.Update(); |
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item_index++; |
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} |
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} |
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else |
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{ |
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option_text = ""; |
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GetGame().GetInput().GetActionDesc(actions[i], option_text); |
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ErrorEx("input action " + option_text + " index out of bounds!",ErrorExSeverity.INFO); |
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} |
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} |
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} |
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m_Root.SetHandler(this); |
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} |
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bool SetElementTitle(UAInput pInput, int iDeviceFlags, out string output) |
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{ |
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int a, i, countbind = 0; |
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for (a = 0; a < pInput.AlternativeCount(); a++) |
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{ |
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pInput.SelectAlternative(a); |
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if (pInput.IsCombo()) |
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{ |
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if (pInput.BindingCount() > 0) |
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{ |
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if (pInput.Binding(0) != 0 && pInput.CheckBindDevice(0,iDeviceFlags)) |
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{ |
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if (countbind > 0) |
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output += ", "; |
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output += GetUApi().GetButtonName(pInput.Binding(0)); |
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countbind++; |
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for (i = 1; i < pInput.BindingCount(); i++) |
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{ |
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if (pInput.Binding(i) != 0) |
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{ |
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output += " + " + GetUApi().GetButtonName(pInput.Binding(i)); |
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countbind++; |
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} |
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} |
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} |
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} |
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} |
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else |
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{ |
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if (pInput.BindingCount() > 0) |
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{ |
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if (pInput.Binding(0) != 0 && pInput.CheckBindDevice(0,iDeviceFlags)) |
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{ |
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if (countbind > 0) |
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output += ", "; |
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output += GetUApi().GetButtonName(pInput.Binding(0)); |
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countbind++; |
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} |
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} |
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} |
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} |
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return (countbind > 0); |
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} |
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bool SetElementModifier(UAInput pInput, out string output) |
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{ |
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if (pInput.IsLimited()) |
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{ |
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if (pInput.IsPressLimit()) |
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{ |
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output = "#keybind_press"; |
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} |
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if (pInput.IsReleaseLimit()) |
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{ |
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output = "#keybind_release"; |
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} |
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if (pInput.IsHoldLimit()) |
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{ |
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output = "#keybind_hold"; |
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} |
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if (pInput.IsHoldBeginLimit()) |
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{ |
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output = "#keybind_holdbegin"; |
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} |
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if (pInput.IsClickLimit()) |
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{ |
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output = "#keybind_click"; |
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} |
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if (pInput.IsDoubleClickLimit()) |
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{ |
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output = "#keybind_doubletap"; |
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} |
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return true; |
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} |
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else |
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{ |
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return false; |
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} |
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} |
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void ~TutorialKeybinds() |
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{ |
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} |
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string GetLayoutName() |
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{ |
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return "gui/layouts/new_ui/tutorials/xbox/keybinds_tab.layout"; |
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} |
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} |
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