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class OptionSelectorMultistate extends OptionSelector |
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{ |
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protected bool m_CanSwitch; |
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void OptionSelectorMultistate(Widget parent, int current_index, ScriptedWidgetEventHandler parent_c, bool disabled, notnull array<string> options) |
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{ |
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m_CanSwitch = true; |
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m_SelectorType = 2; |
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m_Options = options; |
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if (options.Count() == 0) |
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{ |
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Error("Invalid OptionSelectorMultistate options"); |
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} |
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if (current_index < 0 || current_index >= m_Options.Count()) |
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{ |
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m_SelectedOptionIndex = 0; |
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} |
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else |
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{ |
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m_SelectedOptionIndex = current_index; |
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} |
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m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex)); |
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} |
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void LoadNewValues(notnull array<string> options, int current_index) |
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{ |
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m_Options = options; |
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SetValue(current_index); |
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} |
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override void SetNextOption() |
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{ |
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int idx = m_SelectedOptionIndex; |
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idx++; |
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if (idx >= m_Options.Count()) |
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{ |
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idx = 0; |
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} |
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m_AttemptOptionChange.Invoke(idx); |
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if (m_CanSwitch) |
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{ |
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PerformSetOption(idx); |
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} |
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} |
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override void SetPrevOption() |
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{ |
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int idx = m_SelectedOptionIndex; |
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idx--; |
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if (idx < 0) |
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{ |
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idx = m_Options.Count() - 1; |
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} |
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m_AttemptOptionChange.Invoke(idx); |
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if (m_CanSwitch) |
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{ |
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PerformSetOption(idx); |
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} |
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} |
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void PerformSetOption(int index) |
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{ |
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m_SelectedOptionIndex = index; |
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m_SelectedOption.SetText(m_Options.Get(index)); |
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m_OptionChanged.Invoke(index); |
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} |
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void SetCanSwitch(bool value) |
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{ |
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m_CanSwitch = value; |
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} |
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bool CanSwitch() |
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{ |
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return m_CanSwitch; |
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} |
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void SetValue(int value, bool fire_event = true) |
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{ |
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if (value < m_Options.Count() && value >= 0) |
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{ |
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m_SelectedOptionIndex = value; |
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m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex)); |
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if (fire_event) |
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m_OptionChanged.Invoke(m_SelectedOptionIndex); |
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} |
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} |
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void SetValue(string value, bool fire_event = true) |
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{ |
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int index = m_Options.Find(value); |
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if (index >= 0) |
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{ |
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m_SelectedOptionIndex = index; |
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m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex)); |
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if (fire_event) |
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m_OptionChanged.Invoke(m_SelectedOptionIndex); |
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} |
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} |
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void SetRandomValue() |
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{ |
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m_SelectedOptionIndex = Math.RandomInt(0, m_Options.Count()); |
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m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex)); |
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m_OptionChanged.Invoke(m_SelectedOptionIndex); |
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} |
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int GetValue() |
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{ |
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return m_SelectedOptionIndex; |
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} |
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override void SetStringOption(string option, bool fire_event = true) |
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{ |
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int index = m_Options.Find(option); |
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if (index > -1) |
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{ |
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m_SelectedOptionIndex = index; |
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m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex)); |
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if (fire_event) |
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m_OptionChanged.Invoke(m_SelectedOptionIndex); |
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} |
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} |
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} |
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class OptionSelectorMultistateCharacterMenu extends OptionSelectorMultistate |
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{ |
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string class_name; |
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string path = "cfgVehicles " + class_name + " displayName"; |
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string displayname; |
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void OptionSelectorMultistateCharacterMenu(Widget parent, int current_index, ScriptedWidgetEventHandler parent_c, bool disabled, notnull array<string> options) |
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{ |
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SetTextSmart(m_Options.Get(m_SelectedOptionIndex)); |
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} |
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void SetDisplayNameText(string value, string appendix) |
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{ |
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path = "cfgVehicles " + class_name + " displayName"; |
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GetGame().ConfigGetText(path, displayname); |
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if (value == "Male") |
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{ |
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m_SelectedOption.SetText("#str_cfgvehicles_survivorM0"); |
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} |
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else if (value == "Female") |
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{ |
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m_SelectedOption.SetText("#str_cfgvehicles_survivorF0"); |
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} |
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else if (appendix != "") |
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{ |
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if (value == "") |
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m_SelectedOption.SetText("NO ITEM - localization needed!"); |
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else |
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m_SelectedOption.SetText("" + displayname + " " + appendix); |
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} |
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else |
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{ |
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m_SelectedOption.SetText(displayname); |
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} |
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} |
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void SetTextSmart(string value) |
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{ |
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if (value == "Male" || value == "Female") |
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{ |
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SetDisplayNameText(value,""); |
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return; |
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} |
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class_name = value; |
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int index = m_Options.Find(value); |
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if (InheritsFrom(class_name, "Clothing_Base")) |
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{ |
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SetDisplayNameText(class_name,index.ToString()); |
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} |
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else if (InheritsFrom(class_name,"SurvivorBase")) |
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{ |
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if (InheritsFrom(class_name,"SurvivorMale_Base")) |
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{ |
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SetDisplayNameText("#str_cfgvehicles_survivorM0",(m_SelectedOptionIndex + 1).ToString()); |
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} |
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else if (InheritsFrom(class_name,"SurvivorFemale_Base")) |
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{ |
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SetDisplayNameText("#str_cfgvehicles_survivorF0",(m_SelectedOptionIndex + 1).ToString()); |
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} |
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} |
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else |
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{ |
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SetDisplayNameText(class_name,index.ToString()); |
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} |
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} |
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bool InheritsFrom(string value, string baseclass) |
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{ |
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string child = value; |
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string parent; |
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while (GetGame().ConfigGetBaseName("cfgVehicles " + child, parent)) |
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{ |
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if (parent == baseclass) |
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{ |
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return true; |
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} |
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child = parent; |
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} |
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return false; |
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} |
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override void SetNextOption() |
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{ |
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super.SetNextOption(); |
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SetTextSmart(m_Options.Get(m_SelectedOptionIndex)); |
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} |
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override void SetPrevOption() |
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{ |
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super.SetPrevOption(); |
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SetTextSmart(m_Options.Get(m_SelectedOptionIndex)); |
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} |
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override void SetValue(int value, bool fire_event = true) |
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{ |
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super.SetValue(value,fire_event); |
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SetTextSmart(m_Options.Get(m_SelectedOptionIndex)); |
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} |
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override void SetValue(string value, bool fire_event = true) |
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{ |
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super.SetValue(value,fire_event); |
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SetTextSmart(m_Options.Get(m_SelectedOptionIndex)); |
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} |
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override void SetRandomValue() |
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{ |
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super.SetRandomValue(); |
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SetTextSmart(m_Options.Get(m_SelectedOptionIndex)); |
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} |
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override void SetStringOption(string option, bool fire_event = true) |
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{ |
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super.SetStringOption(option, fire_event); |
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SetTextSmart(m_Options.Get(m_SelectedOptionIndex)); |
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} |
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} |