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class OptionSelectorSlider extends OptionSelectorSliderSetup |
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{ |
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void OptionSelectorSlider(Widget parent, float value, ScriptedWidgetEventHandler parent_menu, bool disabled, float min, float max) |
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{ |
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m_Root = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/option_slider.layout", parent); |
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#ifdef PLATFORM_CONSOLE |
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m_Parent = parent.GetParent().GetParent(); |
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#else |
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#ifdef PLATFORM_WINDOWS |
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m_Parent = parent.GetParent(); |
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#endif |
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#endif |
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m_SelectorType = 1; |
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m_ParentClass = parent_menu; |
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m_Slider = SliderWidget.Cast(m_Root.FindAnyWidget("option_value")); |
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m_Slider.SetCurrent(value); |
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m_MinValue = min; |
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m_MaxValue = max; |
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SetValue(value); |
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Enable(); |
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m_Parent.SetHandler(this); |
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} |
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} |