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class VideoPlayer extends ScriptedWidgetEventHandler
{
protected Widget m_Root;
protected ButtonWidget m_PlayButton;
protected ButtonWidget m_PauseButton;
protected ButtonWidget m_StopButton;
protected ButtonWidget m_OnceButton;
protected ButtonWidget m_RepeatButton;
protected ButtonWidget m_LoadButton;
protected GridSpacerWidget m_LoadVideo;
protected SliderWidget m_Progress;
protected TextWidget m_CurrentTime;
protected TextWidget m_TotalTime;
protected ImageWidget m_Buffering;
/*protected*/ VideoWidget m_VideoWidget;
void VideoPlayer(Widget parent)
{
m_Root = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/video_player.layout", parent);
m_Root.SetHandler(this);
m_Root.SetSort(333);
Init();
}
void ~VideoPlayer()
{
}
void Show(bool show)
{
m_Root.Show(show);
}
private void Init()
{
m_PlayButton = ButtonWidget.Cast(m_Root.FindAnyWidget("vp_PlayButton"));
m_PauseButton = ButtonWidget.Cast(m_Root.FindAnyWidget("vp_PauseButton"));
m_StopButton = ButtonWidget.Cast(m_Root.FindAnyWidget("vp_StopButton"));
m_OnceButton = ButtonWidget.Cast(m_Root.FindAnyWidget("vp_OnceButton"));
m_RepeatButton = ButtonWidget.Cast(m_Root.FindAnyWidget("vp_RepeatButton"));
m_LoadButton = ButtonWidget.Cast(m_Root.FindAnyWidget("vp_LoadButton"));
m_LoadVideo = GridSpacerWidget.Cast(m_Root.FindAnyWidget("vp_LoadVideo"));
m_LoadVideo.Show(false);
m_Progress = SliderWidget.Cast(m_Root.FindAnyWidget("vp_Progress"));
m_Progress.SetCurrent(0);
m_CurrentTime = TextWidget.Cast(m_Root.FindAnyWidget("vp_CurrentTime"));
m_TotalTime = TextWidget.Cast(m_Root.FindAnyWidget("vp_TotalTime"));
m_Buffering = ImageWidget.Cast(m_Root.FindAnyWidget("vp_Buffering"));
m_Buffering.Show(false);
m_VideoWidget = VideoWidget.Cast(m_Root.FindAnyWidget("vp_Video"));
m_VideoWidget.SetCallback(VideoCallback.ON_PLAY, OnPlaybackStart);
m_VideoWidget.SetCallback(VideoCallback.ON_PAUSE, OnPlaybackStop);
m_VideoWidget.SetCallback(VideoCallback.ON_STOP, OnPlaybackStop);
m_VideoWidget.SetCallback(VideoCallback.ON_END, OnPlaybackStop);
m_VideoWidget.SetCallback(VideoCallback.ON_LOAD, OnPlaybackStop);
m_VideoWidget.SetCallback(VideoCallback.ON_SEEK, UpdateCurrentTime);
m_VideoWidget.SetCallback(VideoCallback.ON_BUFFERING_START, OnBufferingStart);
m_VideoWidget.SetCallback(VideoCallback.ON_BUFFERING_END, OnBufferingEnd);
}
private void InitVideoLoading()
{
string path = "video\\*";
string fileName;
FileAttr fileAttr;
FindFileHandle handle = FindFile(path, fileName, fileAttr, FindFileFlags.DIRECTORIES);
if (fileName != "")
{
CreateVideoLoadingEntry(fileName);
}
while (FindNextFile(handle, fileName, fileAttr))
{
CreateVideoLoadingEntry(fileName);
}
CloseFindFile(handle);
}
private void CreateVideoLoadingEntry(string entryName)
{
Widget entry = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/video_player_entry.layout", m_LoadVideo);
ButtonWidget entryButton = ButtonWidget.Cast(entry.GetChildren());
entryButton.SetText(entryName);
entryButton.SetUserID(333);
}
private void UpdateCurrentTime()
{
int time = m_VideoWidget.GetTime();
UpdateTime(m_CurrentTime, time);
m_Progress.SetCurrent(time);
}
// This can be an async op
private void UpdateTotalTime()
{
int time = m_VideoWidget.GetTotalTime();
if (time != 0)
{
UpdateTime(m_TotalTime, time);
m_Progress.SetMinMax(0, time);
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).Remove(UpdateTotalTime);
}
}
private void UpdateTime(TextWidget widget, int time)
{
FullTimeData timeData = new FullTimeData();
TimeConversions.ConvertSecondsToFullTime(time / 1000, timeData);
widget.SetText(timeData.FormatedAsTimestamp());
}
override bool OnChange(Widget w, int x, int y, bool finished)
{
if (w == m_Progress)
{
m_VideoWidget.SetTime(m_Progress.GetCurrent(), finished);
}
return super.OnChange(w, x, y, finished);
}
override bool OnClick(Widget w, int x, int y, int button)
{
if (w == m_PlayButton)
{
PlayVideo();
}
else if (w == m_PauseButton)
{
PauseVideo();
}
else if (w == m_StopButton)
{
StopVideo();
}
else if (w == m_OnceButton)
{
OnceVideo();
}
else if (w == m_RepeatButton)
{
RepeatVideo();
}
else if (w == m_LoadButton)
{
ToggleVideoSelection();
}
else if (w == m_Progress)
{
Print(x);
Print(y);
Print(button);
}
else if (w.GetUserID() == 333)
{
string name;
ButtonWidget.Cast(w).GetText(name);
LoadVideo(name);
ToggleVideoSelection();
}
return super.OnClick(w, x, y, button);
}
protected void OnPlaybackStart()
{
m_PlayButton.Show(false);
m_PauseButton.Show(true);
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(UpdateCurrentTime, 0, true);
}
protected void OnPlaybackStop()
{
m_PlayButton.Show(true);
m_PauseButton.Show(false);
UpdateCurrentTime();
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).Remove(UpdateCurrentTime);
}
protected void OnBufferingStart()
{
m_Buffering.Show(true);
}
protected void OnBufferingEnd()
{
m_Buffering.Show(false);
}
void ToggleVideoSelection()
{
if (!m_LoadVideo.IsVisible())
{
InitVideoLoading();
}
else
{
Widget child = m_LoadVideo.GetChildren();
while (child)
{
Widget c = child;
child = child.GetSibling();
c.Unlink();
}
}
m_LoadVideo.Show(!m_LoadVideo.IsVisible());
}
void LoadVideo(string videoPath)
{
string path;
#ifdef PLATFORM_WINDOWS
path = ".\\video\\";
#endif
#ifdef PLATFORM_PS4
path = "/app0/video/";
#endif
#ifdef PLATFORM_XBOX
path = "G:\\video\\";
#endif
m_VideoWidget.Load(path + videoPath, m_VideoWidget.IsLooping());
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(UpdateTotalTime, 0, true);
}
void PlayVideo()
{
m_VideoWidget.Play();
}
void PauseVideo()
{
m_VideoWidget.Pause();
}
void StopVideo()
{
m_VideoWidget.Stop();
m_PlayButton.Show(true);
m_PauseButton.Show(false);
}
void OnceVideo()
{
m_VideoWidget.SetLooping(false);
m_OnceButton.Show(false);
m_RepeatButton.Show(true);
}
void RepeatVideo()
{
m_VideoWidget.SetLooping(true);
m_RepeatButton.Show(false);
m_OnceButton.Show(true);
}
void KillVideo()
{
m_VideoWidget.Unload();
}
}