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class RespawnDialogue extends UIScriptedMenu |
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{ |
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const int ID_RESPAWN_CUSTOM = 101; |
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const int ID_RESPAWN_RANDOM = 102; |
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protected Widget m_DetailsRoot; |
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protected TextWidget m_DetailsLabel; |
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protected RichTextWidget m_DetailsText; |
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protected Widget m_CustomRespawn; |
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protected Widget m_CurrentlyHighlighted; |
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void RespawnDialogue(); |
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void ~RespawnDialogue(); |
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override Widget Init() |
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{ |
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layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_respawn_dialogue.layout"); |
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m_DetailsRoot = layoutRoot.FindAnyWidget("menu_details_tooltip"); |
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m_DetailsLabel = TextWidget.Cast(m_DetailsRoot.FindAnyWidget("menu_details_label")); |
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m_DetailsText = RichTextWidget.Cast(m_DetailsRoot.FindAnyWidget("menu_details_tooltip_content")); |
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m_CustomRespawn = layoutRoot.FindAnyWidget("respawn_button_custom"); |
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SetFocus(m_CustomRespawn); |
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return layoutRoot; |
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} |
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override void Update(float timeslice) |
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{ |
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super.Update(timeslice); |
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if (GetUApi().GetInputByID(UAUIBack).LocalPress() || GetUApi().GetInputByID(UAUIMenu).LocalPress()) |
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Close(); |
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} |
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override bool OnClick(Widget w, int x, int y, int button) |
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{ |
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super.OnClick(w, x, y, button); |
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switch (w.GetUserID()) |
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{ |
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case IDC_CANCEL: |
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Close(); |
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return true; |
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case ID_RESPAWN_CUSTOM: |
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return RequestRespawn(false); |
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case ID_RESPAWN_RANDOM: |
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return RequestRespawn(true); |
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} |
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return false; |
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} |
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override bool OnMouseEnter(Widget w, int x, int y) |
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{ |
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string tooltip_header = ""; |
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string tooltip_text = ""; |
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ColorHighlight(w); |
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switch (w.GetUserID()) |
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{ |
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case ID_RESPAWN_RANDOM: |
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tooltip_header = "#main_menu_respawn_random"; |
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tooltip_text = "#main_menu_respawn_random_tooltip"; |
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break; |
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case ID_RESPAWN_CUSTOM: |
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tooltip_header = "#main_menu_respawn_custom"; |
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tooltip_text = "#main_menu_respawn_custom_tooltip"; |
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break; |
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} |
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SetTooltipTexts(w, tooltip_header, tooltip_text); |
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return true; |
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} |
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override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
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{ |
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ColorNormal(w); |
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return true; |
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} |
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override void OnShow() |
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{ |
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super.OnShow(); |
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SetFocus(m_CustomRespawn); |
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} |
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override bool OnFocus(Widget w, int x, int y) |
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{ |
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string tooltip_header = ""; |
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string tooltip_text = ""; |
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if (IsFocusable(w)) |
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{ |
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ColorHighlight(w); |
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switch (w.GetUserID()) |
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{ |
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case ID_RESPAWN_RANDOM: |
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tooltip_header = "#main_menu_respawn_random"; |
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tooltip_text = "#main_menu_respawn_random_tooltip"; |
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break; |
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case ID_RESPAWN_CUSTOM: |
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tooltip_header = "#main_menu_respawn_custom"; |
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tooltip_text = "#main_menu_respawn_custom_tooltip"; |
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break; |
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} |
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SetTooltipTexts(w, tooltip_header, tooltip_text); |
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return true; |
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} |
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SetTooltipTexts(w, tooltip_header, tooltip_text); |
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return false; |
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} |
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override bool OnFocusLost(Widget w, int x, int y) |
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{ |
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if (IsFocusable(w)) |
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{ |
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ColorNormal(w); |
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return true; |
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} |
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return false; |
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} |
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bool IsFocusable(Widget w) |
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{ |
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if (w) |
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{ |
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if (w.GetUserID() == IDC_CANCEL || w.GetUserID() == ID_RESPAWN_CUSTOM || w.GetUserID() == ID_RESPAWN_RANDOM); |
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return true; |
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} |
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return false; |
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} |
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protected void ColorHighlight(Widget w) |
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{ |
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if (!w) |
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return; |
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if (m_CurrentlyHighlighted != w) |
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{ |
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if (m_CurrentlyHighlighted) |
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ColorNormal(m_CurrentlyHighlighted); |
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m_CurrentlyHighlighted = w; |
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} |
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ButtonSetColor(w, ARGB(255, 0, 0, 0)); |
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ButtonSetTextColor(w, ARGB(255, 255, 0, 0)); |
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} |
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protected void ColorNormal(Widget w) |
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{ |
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if (!w) |
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return; |
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ButtonSetColor(w, ARGB(0, 0, 0, 0)); |
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ButtonSetTextColor(w, ARGB(255, 255, 255, 255)); |
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} |
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protected void ButtonSetColor(Widget w, int color) |
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{ |
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Widget panel = w.FindWidget(w.GetName() + "_panel"); |
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if (panel) |
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panel.SetColor(color); |
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} |
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protected void ButtonSetTextColor(Widget w, int color) |
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{ |
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TextWidget label = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label")); |
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if (label) |
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label.SetColor(color); |
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} |
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void SetTooltipTexts(Widget w, string header = "", string desc = "") |
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{ |
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bool show = header != "" && desc != ""; |
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m_DetailsRoot.Show(show); |
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m_DetailsLabel.SetText(header); |
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m_DetailsText.SetText(desc); |
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m_DetailsText.Update(); |
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m_DetailsLabel.Update(); |
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m_DetailsRoot.Update(); |
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} |
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bool RequestRespawn(bool random) |
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{ |
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IngameHud.Cast(GetGame().GetMission().GetHud()).InitBadgesAndNotifiers(); |
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Man player = GetGame().GetPlayer(); |
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if (player && (player.GetPlayerState() == EPlayerStates.ALIVE && !player.IsUnconscious())) |
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return false; |
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#ifdef PLATFORM_CONSOLE |
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InGameMenuXbox menu_ingame = InGameMenuXbox.Cast(GetGame().GetUIManager().FindMenu(MENU_INGAME)); |
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#else |
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InGameMenu menu_ingame = InGameMenu.Cast(GetGame().GetUIManager().FindMenu(MENU_INGAME)); |
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#endif |
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if (!menu_ingame) |
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return false; |
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menu_ingame.MenuRequestRespawn(this, random); |
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return true; |
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} |
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} |
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