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class SceneEditorMenu extends UIScriptedMenu |
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{ |
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static const int POPUP_ID_SCENE_MANAGER = 0; |
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static const int POPUP_ID_SCENE_SETTINGS = 1; |
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static const int POPUP_ID_SCENE_NEW = 2; |
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static const int POPUP_ID_SCENE_RENAME = 3; |
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static const int POPUP_ID_SCENE_DELETE = 4; |
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static const int POPUP_ID_NOTIFY = 5; |
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static const int POPUP_ID_EDITOR_SETTINGS = 6; |
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static const int POPUP_ID_INIT_SCRIPT = 7; |
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static const int POPUP_ID_POSITION_MANAGER = 8; |
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static const int POPUP_ID_PRESET_NEW = 9; |
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static const int POPUP_ID_PRESET_RENAME = 10; |
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static const int POPUP_ID_CONFIGS = 11; |
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const string CONST_DEFAULT_PRESET_PREFIX = "[Default]"; |
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void RenderPresets() |
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{ |
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m_PresetsTextListbox.ClearItems(); |
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int i; |
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TBoolArray preset_params; |
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TStringArray presets_array = m_ConfigDebugProfileFixed.GetPresets(); |
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for ( i = 0; i < presets_array.Count(); i++ ) |
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{ |
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m_PresetsTextListbox.AddItem( "["+presets_array.Get(i)+"]", new PresetParams ( presets_array.Get(i), true, false), 0); |
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} |
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TStringArray custom_presets_array = m_ConfigDebugProfile.GetPresets(); |
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for ( i = 0; i < custom_presets_array.Count(); i++ ) |
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{ |
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m_PresetsTextListbox.AddItem( custom_presets_array.Get(i), new PresetParams ( custom_presets_array.Get(i),false, false), 0); |
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} |
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string default_preset = m_ConfigDebugProfile.GetDefaultPreset(); |
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if ( default_preset != "" ) |
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{ |
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int index = GetPresetIndexByName( default_preset ); |
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if ( IsPresetFixed( default_preset) ) |
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{ |
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default_preset = "[" + default_preset + "]"; |
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} |
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PresetParams preset_params_array; |
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if( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
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{ |
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m_PresetsTextListbox.GetItemData( index, 0, preset_params_array ); |
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m_PresetsTextListbox.SetItem( index, default_preset + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 ); |
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} |
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} |
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} |
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bool IsPresetFixed( string preset_name ) |
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{ |
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int preset_index = GetPresetIndexByName( preset_name); |
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PresetParams item_params_array; |
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if ( preset_index > -1 && preset_index < m_PresetsTextListbox.GetNumItems() ) |
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{ |
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m_PresetsTextListbox.GetItemData( preset_index, 0, item_params_array ); |
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return item_params_array.param2; |
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} |
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return false; |
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} |
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int GetPresetIndexByName( string preset_name ) |
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{ |
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int i; |
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for ( i = 0; i < m_PresetsTextListbox.GetNumItems(); i++ ) |
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{ |
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PresetParams item_params_array; |
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m_PresetsTextListbox.GetItemData( i, 0, item_params_array ); |
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if ( item_params_array.param1 == preset_name ) |
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{ |
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return i; |
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} |
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} |
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return -1; |
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} |
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void NewPreset( string preset_name ) |
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{ |
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m_ConfigDebugProfile.PresetAdd( preset_name ); |
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RefreshLists(); |
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} |
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void DeletePreset() |
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{ |
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if ( GetCurrentPresetIndex() != -1 ) |
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{ |
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bool result = m_ConfigDebugProfile.PresetRemove( GetCurrentPresetName() ); |
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RefreshLists(); |
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} |
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} |
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void SetDefaultPreset( int preset_index ) |
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{ |
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string default_preset = m_ConfigDebugProfile.GetDefaultPreset(); |
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if ( default_preset != "" ) |
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{ |
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int index = GetPresetIndexByName( default_preset ); |
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if ( IsPresetFixed( default_preset) ) |
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{ |
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default_preset = "[" + default_preset + "]"; |
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} |
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PresetParams prev_preset_params_array; |
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if( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
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{ |
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m_PresetsTextListbox.GetItemData( index, 0, prev_preset_params_array ); |
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prev_preset_params_array.param3 = false; |
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m_PresetsTextListbox.SetItem( index, default_preset, prev_preset_params_array, 0 ); |
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} |
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} |
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string preset_name = GetCurrentPresetName(); |
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if ( IsPresetFixed( preset_name) ) |
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{ |
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preset_name = "[" + preset_name + "]"; |
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} |
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PresetParams preset_params_array; |
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index = GetCurrentPresetIndex(); |
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if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
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{ |
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m_PresetsTextListbox.GetItemData( index, 0, preset_params_array ); |
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preset_params_array.param3 = true; |
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m_PresetsTextListbox.SetItem( index, preset_name + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 ); |
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} |
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m_ConfigDebugProfile.SetDefaultPreset( GetCurrentPresetName() ); |
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} |
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void RefreshLists() |
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{ |
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RenderPresets(); |
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RenderPresetItems(); |
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} |
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void RenamePreset( string new_preset_name ) |
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{ |
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if ( GetCurrentPresetIndex() != -1 ) |
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{ |
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bool result = m_ConfigDebugProfile.PresetRename( GetCurrentPresetName(), new_preset_name ); |
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RefreshLists(); |
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} |
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} |
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void RenderPresetItems() |
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{ |
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int i; |
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m_PresetItemsTextListbox.ClearItems(); |
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if ( GetCurrentPresetIndex() != -1 ) |
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{ |
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bool isFixed = IsCurrentPresetFixed(); |
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TStringArray preset_array = new TStringArray; |
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if ( isFixed ) |
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{ |
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m_ConfigDebugProfileFixed.GetPresetItems( GetCurrentPresetName(), preset_array ); |
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} |
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else |
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{ |
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m_ConfigDebugProfile.GetPresetItems( GetCurrentPresetName(), preset_array ); |
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} |
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if ( preset_array ) |
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{ |
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for ( i = 0; i < preset_array.Count(); i++) |
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{ |
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m_PresetItemsTextListbox.AddItem( preset_array.Get(i), NULL, 0); |
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} |
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} |
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} |
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} |
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string GetCurrentPresetName() |
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{ |
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int index = GetCurrentPresetIndex(); |
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if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
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{ |
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PresetParams item_params_array; |
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m_PresetsTextListbox.GetItemData( index, 0, item_params_array ); |
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return item_params_array.param1; |
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} |
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return ""; |
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} |
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string GetCurrentItemName() |
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{ |
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if ( GetCurrentItemIndex() != -1 ) |
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{ |
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string item_name; |
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m_PresetItemsTextListbox.GetItemText( GetCurrentItemIndex(), 0, item_name ); |
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return item_name; |
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} |
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return ""; |
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} |
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string GetCurrentObjectName() |
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{ |
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int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow(); |
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if ( selected_row_index != -1 ) |
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{ |
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string item_name; |
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m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name ); |
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return item_name; |
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} |
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return ""; |
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} |
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int GetCurrentPresetIndex() |
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{ |
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return m_PresetsTextListbox.GetSelectedRow(); |
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} |
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int GetCurrentItemIndex() |
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{ |
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return m_PresetItemsTextListbox.GetSelectedRow(); |
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} |
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bool IsCurrentPresetFixed() |
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{ |
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int index = GetCurrentPresetIndex(); |
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if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
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{ |
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PresetParams item_params_array; |
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m_PresetsTextListbox.GetItemData( index, 0, item_params_array ); |
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return item_params_array.param2; |
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} |
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return -1; |
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} |
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void AddItemToPreset() |
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{ |
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int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow(); |
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if ( selected_row_index != -1 && GetCurrentPresetIndex() != -1 ) |
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{ |
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string item_name; |
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m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name ); |
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m_ConfigDebugProfile.ItemAddToPreset( GetCurrentPresetName(), item_name); |
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RenderPresetItems(); |
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} |
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} |
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void RemoveItemFromPreset() |
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{ |
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if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 ) |
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{ |
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m_ConfigDebugProfile.ItemRemoveFromPreset( GetCurrentPresetName(), GetCurrentItemIndex() ); |
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RenderPresetItems(); |
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} |
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} |
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void SetPreset( bool clear_inventory, string preset_name) |
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{ |
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int i; |
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if ( GetCurrentPresetIndex() != -1 ) |
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{ |
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bool is_preset_fixed = IsCurrentPresetFixed(); |
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TStringArray preset_array = new TStringArray; |
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if ( is_preset_fixed ) |
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{ |
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m_ConfigDebugProfileFixed.GetPresetItems( preset_name, preset_array ); |
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} |
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else |
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{ |
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m_ConfigDebugProfile.GetPresetItems( preset_name, preset_array ); |
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} |
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PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
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if ( clear_inventory ) |
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{ |
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m_Developer.ClearInventory(player); |
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} |
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for ( i = 0; i < preset_array.Count(); i++) |
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{ |
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float health = -1; |
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int quantity = -1; |
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if ( is_preset_fixed ) |
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{ |
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health = m_ConfigDebugProfileFixed.GetItemHealth( preset_name, i ); |
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quantity = m_ConfigDebugProfileFixed.GetItemQuantity( preset_name, i ); |
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} |
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else |
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{ |
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health = m_ConfigDebugProfile.GetItemHealth( preset_name, i ); |
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quantity = m_ConfigDebugProfile.GetItemQuantity( preset_name, i ); |
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} |
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m_Developer.SpawnEntityInPlayerInventory(player, preset_array.Get(i), health, quantity); |
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} |
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} |
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} |
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void ItemMoveUp() |
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{ |
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int new_index = GetCurrentItemIndex() - 1; |
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if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index > -1) |
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{ |
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m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index ); |
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RenderPresetItems(); |
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m_PresetItemsTextListbox.SelectRow (new_index); |
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} |
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} |
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void ItemMoveDown() |
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{ |
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int new_index = GetCurrentItemIndex() + 1; |
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if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index < m_PresetItemsTextListbox.GetNumItems() ) |
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{ |
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m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index ); |
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RenderPresetItems(); |
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m_PresetItemsTextListbox.SelectRow (new_index); |
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} |
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} |
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void SaveProfileSpawnDistance() |
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{ |
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if ( m_ConfigDebugProfile && m_SpawnDistanceEditBox ) |
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{ |
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m_ConfigDebugProfile.SetSpawnDistance( m_SpawnDistanceEditBox.GetText().ToFloat() ); |
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} |
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} |
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override bool UseMouse() |
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{ |
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return true; |
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} |
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override bool UseKeyboard() |
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{ |
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return true; |
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} |
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void SceneEditorMenu() |
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{ |
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m_ModuleSceneManager = PluginSceneManager.Cast( GetPlugin(PluginSceneManager) ); |
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m_ModuleSceneManager.OnUIEditorOpened(); |
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m_Popups = new map<int, ref UIPopupScript>; |
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m_SlObjectsList = new map<int, SceneObject>; |
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m_OpenedPopups = new TIntArray; |
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m_ClClassesList = new TStringArray; |
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} |
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void ~SceneEditorMenu() |
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{ |
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PopupCloseAll(); |
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if ( IsModuleExist(PluginSceneManager) ) |
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{ |
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m_ModuleSceneManager.OnUIEditorClosed(); |
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m_ModuleSceneManager = NULL; |
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} |
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m_NotifyFadeTimer.Stop(); |
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} |
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override Widget Init() |
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{ |
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layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/scene_editor/day_z_scene_editor.layout"); |
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m_WgtPnlWrapper = layoutRoot.FindAnyWidget("pnl_presets_wrapper_outer"); |
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m_SlWgtLoadedScene = TextWidget.Cast( layoutRoot.FindAnyWidget("txt_left_label_loaded_scene") ); |
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m_SlWgtLbxObjectsList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_items") ); |
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m_SlWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_item") ); |
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m_SlWgtSelect = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_select") ); |
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m_SlWgtFocus = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_focus") ); |
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m_WgtPopupsMain = layoutRoot.FindAnyWidget("pnl_popups"); |
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m_WgtPopupsBg = layoutRoot.FindAnyWidget("pnl_popup_bg"); |
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m_ClWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_class") ); |
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m_ClWgtLbxClassesList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_classes") ); |
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m_WgtBtnSceneManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_scene_manager") ); |
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m_WgtBtnPositionManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_position_manager") ); |
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m_WgtBtnSceneSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_settings") ); |
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m_ClWgtButtonAddAtt = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_cl_add_attachment") ); |
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m_WgtBtnSceneSave = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_save_scene") ); |
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m_WgtBtnEditorSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_editor_settings") ); |
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m_WgtBtnEditInitScript = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_right_prop_pos_iscr_value") ); |
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m_WgtBtnDeleteRuler = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_delete_ruler") ); |
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m_WgtBtnLeftPresets = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_presets") ); |
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m_PrWgtClassName = TextWidget.Cast(layoutRoot.FindAnyWidget("txt_right_prop_class_value") ); |
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m_PrWgtPoxX = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_x_value") ); |
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m_PrWgtPoxY = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_y_value") ); |
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m_PrWgtPoxZ = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_z_value") ); |
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m_PrWgtDir = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_dir_value") ); |
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m_PrWgtDmg = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_hlt_value") ); |
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m_PrWgtAttRoot = layoutRoot.FindAnyWidget("pnl_right_inspector_attachments"); |
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m_PrWgtAttTitle = layoutRoot.FindAnyWidget("pnl_att_title"); |
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m_PrWidgetsAttachments = new array<ref UIPropertyAttachment>; |
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m_NotifyWgtPanel = layoutRoot.FindAnyWidget("pnl_notify"); |
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m_NotifyWgtPanel.SetAlpha(0.0); |
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m_NotifyFadeTimer = new WidgetFadeTimer; |
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m_Popups.Insert(POPUP_ID_SCENE_MANAGER, new UIPopupScriptSceneManager(layoutRoot.FindAnyWidget("pnl_popup_scene_manager"))); |
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m_Popups.Insert(POPUP_ID_POSITION_MANAGER, new UIPopupScriptPositionManager(layoutRoot.FindAnyWidget("pnl_popup_position_manager"))); |
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m_Popups.Insert(POPUP_ID_SCENE_SETTINGS, new UIPopupScriptSceneSettings(layoutRoot.FindAnyWidget("pnl_popup_settings")) ); |
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m_Popups.Insert(POPUP_ID_SCENE_NEW, new UIPopupScriptSceneNew(layoutRoot.FindAnyWidget("pnl_popup_scene_new")) ); |
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m_Popups.Insert(POPUP_ID_SCENE_RENAME, new UIPopupScriptSceneRename(layoutRoot.FindAnyWidget("pnl_popup_scene_rename")) ); |
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m_Popups.Insert(POPUP_ID_SCENE_DELETE, new UIPopupScriptSceneDelete(layoutRoot.FindAnyWidget("pnl_popup_scene_delete")) ); |
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m_Popups.Insert(POPUP_ID_NOTIFY, new UIPopupScriptNotify(layoutRoot.FindAnyWidget("pnl_popup_notify")) ); |
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m_Popups.Insert(POPUP_ID_EDITOR_SETTINGS, new UIPopupScriptEditorSettings(layoutRoot.FindAnyWidget("pnl_popup_editor_settings"))); |
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m_Popups.Insert(POPUP_ID_INIT_SCRIPT, new UIPopupScriptInitScript(layoutRoot.FindAnyWidget("pnl_popup_init_script"))); |
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m_Popups.Insert(POPUP_ID_PRESET_NEW, new UIPopupScriptPresetNew(layoutRoot.FindAnyWidget("pnl_popup_preset_new"))); |
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m_Popups.Insert(POPUP_ID_PRESET_RENAME, new UIPopupScriptPresetRename(layoutRoot.FindAnyWidget("pnl_popup_preset_rename"))); |
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m_Popups.Insert(POPUP_ID_CONFIGS, new UIPopupScriptConfigs(layoutRoot.FindAnyWidget("pnl_popup_configs"))); |
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m_PresetsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_presets") ); |
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m_PresetItemsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_preset_items") ); |
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m_ConfigDebugProfileFixed = PluginConfigDebugProfileFixed.Cast( GetPlugin(PluginConfigDebugProfileFixed) ); |
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m_ConfigDebugProfile = PluginConfigDebugProfile.Cast( GetPlugin(PluginConfigDebugProfile) ); |
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m_PresetAddItemtButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_add_to_preset") ); |
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m_PresetRemoveItemButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_remove_from_preset") ); |
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m_SpawnOnGroundButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_on_ground") ); |
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m_SpawnInInventoryButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_in_inventory") ); |
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m_SpawnAsAttachmentButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_as_attachment") ); |
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m_UpButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_up") ); |
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m_DownButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_down") ); |
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m_Developer = PluginDeveloper.Cast( GetPlugin(PluginDeveloper) ); |
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m_QuantityEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_quantity_value") ); |
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m_DamageEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_damage_value") ); |
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m_SpawnDistanceEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_distance_value") ); |
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m_PresetNewButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_new") ); |
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m_PresetDeleteButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_delete") ); |
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m_PresetRenameButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_rename") ); |
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m_PresetSetDefaultButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_default") ); |
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m_CopyToClipboardButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_copy_to_clipboard") ); |
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m_ConfigsButton = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("btn_top_configs") ); |
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m_SpawnDistanceEditBox.SetText( m_ConfigDebugProfile.GetSpawnDistance().ToString() ); |
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RenderPresets(); |
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UpdateListObjects(); |
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UpdateListClasses(); |
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PopupHideAll(); |
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return layoutRoot; |
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} |
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override bool OnDoubleClick( Widget w, int x, int y, int button ) |
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{ |
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if( w == m_PresetItemsTextListbox || w == m_PresetsTextListbox || w == m_ClWgtLbxClassesList ) |
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{ |
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SaveProfileSpawnDistance(); |
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if ( m_SelectedObjectIsPreset ) |
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{ |
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SetPreset( true, m_SelectedObject); |
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return true; |
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} |
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else |
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{ |
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float health = -1; |
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int quantity = -1; |
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if(GetCurrentItemIndex() != -1) |
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{ |
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health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() ); |
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quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() ); |
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} |
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m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity); |
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return true; |
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} |
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} |
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return false; |
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} |
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override bool OnClick(Widget w, int x, int y, int button) |
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{ |
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super.OnClick(w, x, y, button); |
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int row_index; |
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if ( w == m_WgtBtnSceneManager ) |
|
{ |
|
PopupOpen(POPUP_ID_SCENE_MANAGER, Param.Cast( NULL ) ); |
|
|
|
return true; |
|
} |
|
else if( w == m_ConfigsButton ) |
|
{ |
|
PopupOpen( POPUP_ID_CONFIGS, NULL ); |
|
return true; |
|
} |
|
else if( w == m_PresetsTextListbox ) |
|
{ |
|
RenderPresetItems(); |
|
m_SelectedObjectIsPreset = true; |
|
m_SelectedObject = GetCurrentPresetName(); |
|
return true; |
|
} |
|
else if ( w == m_PresetSetDefaultButton ) |
|
{ |
|
if ( GetCurrentPresetName() != "" ) |
|
{ |
|
SetDefaultPreset( GetCurrentPresetIndex() ); |
|
} |
|
return true; |
|
} |
|
else if ( w == m_PresetNewButton ) |
|
{ |
|
PopupOpen( POPUP_ID_PRESET_NEW, NULL ); |
|
RefreshLists(); |
|
return true; |
|
} |
|
else if ( w == m_PresetRenameButton ) |
|
{ |
|
PopupOpen( POPUP_ID_PRESET_RENAME, NULL ); |
|
return true; |
|
} |
|
else if( w == m_CopyToClipboardButton ) |
|
{ |
|
GetGame().CopyToClipboard( m_SelectedObject ); |
|
return true; |
|
} |
|
else if ( w == m_PresetDeleteButton ) |
|
{ |
|
if ( GetCurrentPresetName() != "" ) |
|
{ |
|
DeletePreset(); |
|
} |
|
return true; |
|
} |
|
else if( w == m_SpawnOnGroundButton || w == m_SpawnAsAttachmentButton || w == m_SpawnInInventoryButton ) |
|
{ |
|
SaveProfileSpawnDistance(); |
|
|
|
float distance = m_SpawnDistanceEditBox.GetText().ToFloat(); |
|
float health = -1; |
|
int quantity = -1; |
|
if( GetCurrentItemIndex() != -1 ) |
|
{ |
|
health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() ); |
|
quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() ); |
|
} |
|
|
|
switch ( w ) |
|
{ |
|
case m_SpawnOnGroundButton: |
|
{ |
|
if ( m_SelectedObjectIsPreset ) |
|
{ |
|
|
|
; |
|
} |
|
else |
|
m_Developer.SpawnEntityOnCursorDir( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, quantity, distance, health ); |
|
break; |
|
} |
|
|
|
case m_SpawnAsAttachmentButton: |
|
{ |
|
Man player = GetGame().GetPlayer(); |
|
|
|
vector rayStart = GetGame().GetCurrentCameraPosition(); |
|
vector rayEnd = rayStart + GetGame().GetCurrentCameraDirection() * 1.5; |
|
vector hitPos; |
|
vector hitNormal; |
|
int hitComponentIndex; |
|
ref set<Object> hitObjects = new set<Object>; |
|
DayZPhysics.RaycastRV(rayStart, rayEnd, hitPos, hitNormal, hitComponentIndex, hitObjects, NULL, player); |
|
|
|
Object target = NULL; |
|
if( hitObjects.Count() ) |
|
target = hitObjects.Get(0); |
|
|
|
if ( target != NULL && target.IsInherited(EntityAI) ) |
|
{ |
|
EntityAI att_parent = EntityAI.Cast( target ); |
|
m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), att_parent, m_SelectedObject, health, quantity); |
|
} |
|
else |
|
{ |
|
m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), player, m_SelectedObject, health, quantity); |
|
} |
|
break; |
|
} |
|
|
|
case m_SpawnInInventoryButton: |
|
{ |
|
m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity); |
|
break; |
|
} |
|
} |
|
return true; |
|
} |
|
else if( w == m_PresetItemsTextListbox ) |
|
{ |
|
m_SelectedObjectIsPreset = false; |
|
m_SelectedObject = GetCurrentItemName(); |
|
|
|
if( GetCurrentItemIndex() != -1 ) |
|
{ |
|
float item_health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() ); |
|
int item_quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() ); |
|
|
|
m_DamageEditBox.SetText( item_health.ToString() ); |
|
m_QuantityEditBox.SetText( item_quantity.ToString() ); |
|
} |
|
|
|
return true; |
|
} |
|
else if( w == m_UpButton ) |
|
{ |
|
ItemMoveUp(); |
|
return true; |
|
} |
|
else if( w == m_DownButton ) |
|
{ |
|
ItemMoveDown(); |
|
return true; |
|
} |
|
else if( w == m_WgtBtnLeftPresets ) |
|
{ |
|
if( m_WgtPnlWrapper.IsVisible() ) |
|
{ |
|
m_WgtPnlWrapper.Show(false); |
|
m_WgtBtnLeftPresets.SetText("Presets >>"); |
|
} |
|
else |
|
{ |
|
m_WgtPnlWrapper.Show(true); |
|
m_WgtBtnLeftPresets.SetText("Presets <<"); |
|
} |
|
|
|
return true; |
|
} |
|
else if ( w == m_PresetAddItemtButton ) |
|
{ |
|
AddItemToPreset(); |
|
return true; |
|
} |
|
else if ( w == m_PresetRemoveItemButton ) |
|
{ |
|
RemoveItemFromPreset(); |
|
return true; |
|
} |
|
else if ( w == m_WgtBtnPositionManager ) |
|
{ |
|
m_PopupScriptPositionManager = UIPopupScriptPositionManager.Cast( PopupOpen( POPUP_ID_POSITION_MANAGER, Param.Cast( NULL ) ) ); |
|
return true; |
|
} |
|
else if ( w == m_WgtBtnSceneSettings ) |
|
{ |
|
PopupOpen(POPUP_ID_SCENE_SETTINGS, NULL); |
|
return true; |
|
} |
|
else if ( w == m_SlWgtSelect ) |
|
{ |
|
row_index = m_SlWgtLbxObjectsList.GetSelectedRow(); |
|
|
|
if ( m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index ) |
|
{ |
|
m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index)); |
|
} |
|
|
|
return true; |
|
} |
|
else if ( w == m_SlWgtFocus ) |
|
{ |
|
m_ModuleSceneManager.SelectedObjectFocus(); |
|
|
|
return true; |
|
} |
|
else if ( w == m_WgtBtnSceneSave ) |
|
{ |
|
m_ModuleSceneManager.SceneSave(); |
|
|
|
return true; |
|
} |
|
else if ( w == m_WgtBtnEditorSettings ) |
|
{ |
|
PopupOpen(POPUP_ID_EDITOR_SETTINGS, NULL); |
|
|
|
return true; |
|
} |
|
else if ( w == m_WgtBtnEditInitScript ) |
|
{ |
|
Param2<int, SceneObject> param = new Param2<int, SceneObject>( m_ModuleSceneManager.GetSelectedSceneObjectIndex(), m_ModuleSceneManager.GetSelectedSceneObject() ); |
|
PopupOpen(POPUP_ID_INIT_SCRIPT, param); |
|
|
|
return true; |
|
} |
|
else if ( w == m_WgtBtnDeleteRuler ) |
|
{ |
|
m_ModuleSceneManager.RulerDelete(); |
|
|
|
return true; |
|
} |
|
|
|
bool ret = ComponentsOnClick(w, x, y, button); |
|
|
|
return ret; |
|
} |
|
|
|
|
|
|
|
|
|
override bool OnChange(Widget w, int x, int y, bool finished) |
|
{ |
|
super.OnChange(w, x, y, finished); |
|
|
|
if (w == m_ClWgtEbxFilter) |
|
{ |
|
UpdateListClasses(); |
|
return true; |
|
} |
|
else if (w == m_SlWgtEbxFilter) |
|
{ |
|
UpdateListObjects(); |
|
return true; |
|
} |
|
else if ( w == m_PrWgtPoxX && finished ) |
|
{ |
|
m_ModuleSceneManager.SelectedObjectSetPosX(m_PrWgtPoxX.GetText().ToFloat()); |
|
} |
|
else if ( w == m_PrWgtPoxY && finished ) |
|
{ |
|
m_ModuleSceneManager.SelectedObjectSetPosY(m_PrWgtPoxY.GetText().ToFloat()); |
|
} |
|
else if ( w == m_PrWgtPoxZ && finished ) |
|
{ |
|
m_ModuleSceneManager.SelectedObjectSetPosZ(m_PrWgtPoxZ.GetText().ToFloat()); |
|
} |
|
else if ( w == m_PrWgtDir && finished ) |
|
{ |
|
m_ModuleSceneManager.SelectedObjectSetRot(m_PrWgtDir.GetText().ToFloat()); |
|
return true; |
|
} |
|
else if ( w == m_PrWgtDmg && finished ) |
|
{ |
|
m_ModuleSceneManager.SelectedObjectSetDamage(m_PrWgtDmg.GetText().ToFloat()); |
|
return true; |
|
} |
|
else if ( w == m_QuantityEditBox ) |
|
{ |
|
m_ConfigDebugProfile.SetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex(), m_QuantityEditBox.GetText().ToInt() ); |
|
return true; |
|
} |
|
else if ( w == m_DamageEditBox ) |
|
{ |
|
m_ConfigDebugProfile.SetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex(), m_DamageEditBox.GetText().ToFloat() ); |
|
return true; |
|
} |
|
|
|
bool ret = ComponentsOnChange(w, x, y, finished); |
|
|
|
return false; |
|
} |
|
|
|
override void OnShow() |
|
{ |
|
GetGame().GetMission().AddActiveInputExcludes({"menu"}); |
|
} |
|
|
|
override void OnHide() |
|
{ |
|
GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true); |
|
} |
|
|
|
|
|
|
|
|
|
override bool OnMouseWheel(Widget w, int x, int y, int wheel) |
|
{ |
|
super.OnMouseWheel(w, x, y, wheel); |
|
|
|
m_ModuleSceneManager.OnMouseWheel(wheel); |
|
return true; |
|
} |
|
|
|
|
|
|
|
|
|
override bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn) |
|
{ |
|
|
|
super.OnItemSelected(w, x, y, row, column, oldRow, oldColumn); |
|
|
|
if ( w == m_ClWgtLbxClassesList ) |
|
{ |
|
string selected_class_name; |
|
m_ClWgtLbxClassesList.GetItemText( m_ClWgtLbxClassesList.GetSelectedRow(), 0, selected_class_name ); |
|
m_ModuleSceneManager.SelectClassName(selected_class_name); |
|
|
|
SceneObject obj_selected = m_ModuleSceneManager.GetSelectedSceneObject(); |
|
m_SelectedObject = GetCurrentObjectName(); |
|
m_SelectedObjectIsPreset = false; |
|
} |
|
else if ( w == m_SlWgtLbxObjectsList ) |
|
{ |
|
int row_index = m_SlWgtLbxObjectsList.GetSelectedRow(); |
|
|
|
if ( m_SlObjectsList && row_index > -1 && m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index ) |
|
{ |
|
m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index)); |
|
} |
|
} |
|
|
|
if( m_PopupScriptPositionManager != NULL ) |
|
{ |
|
m_PopupScriptPositionManager.OnItemSelected(w, x, y, row, column, oldRow, oldColumn); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
|
|
|
|
|
|
|
|
UIPopupScript PopupOpen(int popup_id, Param param) |
|
{ |
|
|
|
if ( m_OpenedPopups.Count() == 0 ) |
|
{ |
|
m_WgtPopupsMain.Show(true); |
|
m_WgtPopupsBg.Show(true); |
|
} |
|
else |
|
{ |
|
int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1); |
|
m_Popups.Get(popup_curr_id).Show(false); |
|
} |
|
|
|
m_OpenedPopups.Insert(popup_id); |
|
|
|
UIPopupScript popup = m_Popups.Get(popup_id); |
|
|
|
popup.Show(true); |
|
popup.OnOpen(param); |
|
|
|
return popup; |
|
} |
|
|
|
|
|
|
|
|
|
UIPopupScript PopupBack() |
|
{ |
|
if ( m_OpenedPopups.Count() > 0 ) |
|
{ |
|
int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1); |
|
|
|
m_Popups.Get(popup_curr_id).Show(false); |
|
m_Popups.Get(popup_curr_id).OnClose(); |
|
|
|
m_OpenedPopups.Remove(m_OpenedPopups.Count() - 1); |
|
|
|
if ( m_OpenedPopups.Count() > 0 ) |
|
{ |
|
int ppp_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1); |
|
m_Popups.Get(ppp_id).Show(true); |
|
m_Popups.Get(ppp_id).OnOpen(NULL); |
|
|
|
return m_Popups.Get(ppp_id); |
|
} |
|
} |
|
|
|
m_WgtPopupsMain.Show(false); |
|
m_WgtPopupsBg.Show(false); |
|
|
|
return NULL; |
|
} |
|
|
|
|
|
|
|
|
|
void PopupCloseAll() |
|
{ |
|
if ( m_OpenedPopups.Count() > 0 ) |
|
{ |
|
int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1); |
|
|
|
m_Popups.Get(popup_curr_id).Show(false); |
|
m_Popups.Get(popup_curr_id).OnClose(); |
|
|
|
m_OpenedPopups.Clear(); |
|
} |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
void ToggleVisibility() |
|
{ |
|
m_WgtRoot.Show( m_ModuleSceneManager.IsOpened() ); |
|
} |
|
|
|
|
|
|
|
|
|
override void Refresh() |
|
{ |
|
UpdateListObjects(); |
|
|
|
string class_name = "n/a"; |
|
string pos_x = "n/a"; |
|
string pos_y = "n/a"; |
|
string pos_z = "n/a"; |
|
string rot = "n/a"; |
|
string hlt = "n/a"; |
|
|
|
|
|
for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i ) |
|
{ |
|
m_PrWidgetsAttachments.Get(i).Hide(); |
|
} |
|
|
|
if ( m_ModuleSceneManager.GetSelectedSceneObject() ) |
|
{ |
|
SceneObject obj = m_ModuleSceneManager.GetSelectedSceneObject(); |
|
vector v = obj.GetPosition(); |
|
|
|
class_name = obj.GetTypeName(); |
|
pos_x = v[0].ToString(); |
|
pos_y = v[1].ToString(); |
|
pos_z = v[2].ToString(); |
|
rot = obj.GetRotation().ToString(); |
|
hlt = obj.GetHealth().ToString(); |
|
|
|
ref TStringArray attachments_slots = obj.GetConfigAttachments(); |
|
|
|
float prop_h = 0.03; |
|
float prop_count = attachments_slots.Count(); |
|
float prop_root_h = prop_h * (prop_count + 1); |
|
float line_h = 1.0 / (prop_count + 1); |
|
|
|
m_PrWgtAttRoot.SetSize(1, prop_root_h); |
|
m_PrWgtAttTitle.SetSize(1, line_h); |
|
|
|
|
|
EntityAI e = m_ModuleSceneManager.GetSelectedSceneObject().GetObject(); |
|
|
|
map<string, ref TStringArray> attachments_in_slots = GetItemNamesForSlots(attachments_slots); |
|
|
|
|
|
for ( int j = 0; j < attachments_in_slots.Count(); ++j ) |
|
{ |
|
TStringArray attachments_in_slot = attachments_in_slots.GetElement(j); |
|
|
|
UIPropertyAttachment ui_prop = GetFreeUIPropertyAttchament(); |
|
|
|
ui_prop.Show(m_ModuleSceneManager.GetSelectedSceneObject().GetObject(), attachments_in_slots.GetKey(j), attachments_in_slot); |
|
ui_prop.SetPos( 0, (1 + j) * line_h ); |
|
ui_prop.SetSize( 1, line_h ); |
|
} |
|
|
|
m_WgtBtnEditInitScript.Enable( true ); |
|
} |
|
else |
|
{ |
|
m_WgtBtnEditInitScript.Enable( false ); |
|
} |
|
|
|
m_PrWgtClassName.SetText(class_name); |
|
m_PrWgtPoxX.SetText(pos_x); |
|
m_PrWgtPoxY.SetText(pos_y); |
|
m_PrWgtPoxZ.SetText(pos_z); |
|
m_PrWgtDir.SetText(rot); |
|
m_PrWgtDmg.SetText(hlt); |
|
|
|
m_SlWgtLoadedScene.SetText("Loaded Scene: "+m_ModuleSceneManager.SceneGetName()); |
|
|
|
|
|
if ( m_ModuleSceneManager.IsRulerActivated() ) |
|
{ |
|
m_WgtBtnDeleteRuler.SetColor( 0xFF5DE028 ); |
|
} |
|
else |
|
{ |
|
m_WgtBtnDeleteRuler.SetColor( 0xFFFFFFFF ); |
|
} |
|
|
|
} |
|
|
|
void SceneEditorCommand( Param params ) |
|
{ |
|
Param2<int, Param> p = Param2<int, Param>.Cast( params ); |
|
int cmd_id = p.param1; |
|
|
|
switch ( cmd_id ) |
|
{ |
|
case PluginSceneManager.SCENE_EDITOR_CMD_REFRESH: |
|
Refresh(); |
|
break; |
|
|
|
case PluginSceneManager.SCENE_EDITOR_CMD_SAVE: |
|
m_NotifyWgtPanel.SetAlpha(1.0); |
|
m_NotifyFadeTimer.FadeOut(m_NotifyWgtPanel, 2, true); |
|
break; |
|
} |
|
} |
|
|
|
|
|
|
|
|
|
protected Widget m_WgtRoot; |
|
protected PluginSceneManager m_ModuleSceneManager; |
|
|
|
|
|
|
|
|
|
|
|
protected ButtonWidget m_WgtBtnSceneManager; |
|
protected ButtonWidget m_WgtBtnSceneSettings; |
|
protected ButtonWidget m_WgtBtnSceneSave; |
|
protected ButtonWidget m_WgtBtnEditorSettings; |
|
protected ButtonWidget m_WgtBtnDeleteRuler; |
|
|
|
|
|
protected Widget m_WgtPopupsMain; |
|
protected Widget m_WgtPopupsBg; |
|
protected ref TIntArray m_OpenedPopups; |
|
protected ref map<int, ref UIPopupScript> m_Popups; |
|
|
|
|
|
protected TextWidget m_SlWgtLoadedScene; |
|
protected string m_SlSelectedClass; |
|
protected ref map<int, SceneObject> m_SlObjectsList; |
|
protected TextListboxWidget m_SlWgtLbxObjectsList; |
|
protected EditBoxWidget m_SlWgtEbxFilter; |
|
protected ButtonWidget m_SlWgtSelect; |
|
protected ButtonWidget m_SlWgtFocus; |
|
|
|
|
|
protected string m_ClSelectedClass; |
|
protected ref TStringArray m_ClClassesList; |
|
protected EditBoxWidget m_ClWgtEbxFilter; |
|
protected TextListboxWidget m_ClWgtLbxClassesList; |
|
protected ButtonWidget m_ClWgtButtonAddAtt; |
|
|
|
|
|
protected TextWidget m_PrWgtClassName; |
|
protected EditBoxWidget m_PrWgtPoxX; |
|
protected EditBoxWidget m_PrWgtPoxY; |
|
protected EditBoxWidget m_PrWgtPoxZ; |
|
protected EditBoxWidget m_PrWgtDir; |
|
protected EditBoxWidget m_PrWgtDmg; |
|
protected ButtonWidget m_WgtBtnEditInitScript; |
|
protected Widget m_PrWgtAttRoot; |
|
protected Widget m_PrWgtAttTitle; |
|
|
|
protected ref array<ref UIPropertyAttachment> m_PrWidgetsAttachments; |
|
|
|
|
|
protected ref WidgetFadeTimer m_NotifyFadeTimer; |
|
protected Widget m_NotifyWgtPanel; |
|
|
|
|
|
protected TextListboxWidget m_PresetsTextListbox; |
|
protected TextListboxWidget m_PresetItemsTextListbox; |
|
protected ButtonWidget m_PresetAddItemtButton; |
|
protected ButtonWidget m_PresetRemoveItemButton; |
|
protected ButtonWidget m_SpawnOnGroundButton; |
|
protected ButtonWidget m_SpawnInInventoryButton; |
|
protected ButtonWidget m_SpawnAsAttachmentButton; |
|
protected ButtonWidget m_UpButton; |
|
protected ButtonWidget m_DownButton; |
|
protected ButtonWidget m_PresetNewButton; |
|
protected ButtonWidget m_PresetDeleteButton; |
|
protected ButtonWidget m_PresetRenameButton; |
|
protected ButtonWidget m_PresetSetDefaultButton; |
|
protected ButtonWidget m_CopyToClipboardButton; |
|
protected EditBoxWidget m_DamageEditBox; |
|
protected EditBoxWidget m_QuantityEditBox; |
|
protected EditBoxWidget m_SpawnDistanceEditBox; |
|
protected EditBoxWidget m_ConfigsButton; |
|
protected Widget m_WgtPnlWrapper; |
|
protected ButtonWidget m_WgtBtnLeftPresets; |
|
protected ButtonWidget m_WgtBtnPositionManager; |
|
|
|
protected string m_SelectedObject; |
|
protected bool m_SelectedObjectIsPreset; |
|
protected PluginDeveloper m_Developer; |
|
protected UIPopupScriptPositionManager m_PopupScriptPositionManager; |
|
protected PluginConfigDebugProfileFixed m_ConfigDebugProfileFixed; |
|
protected PluginConfigDebugProfile m_ConfigDebugProfile; |
|
|
|
|
|
protected void RefreshByLocalProfile(); |
|
|
|
|
|
|
|
|
|
private void UpdateListObjects() |
|
{ |
|
m_SlObjectsList = GetFiltredSceneObjects(m_SlWgtEbxFilter.GetText(), m_SlObjectsList); |
|
|
|
m_SlWgtLbxObjectsList.ClearItems(); |
|
|
|
int row = -1; |
|
SceneObject selected_object = m_ModuleSceneManager.GetSelectedSceneObject(); |
|
|
|
for ( int i = 0; i < m_SlObjectsList.Count(); ++i ) |
|
{ |
|
SceneObject scene_obj = m_SlObjectsList.GetElement(i); |
|
|
|
if ( selected_object != NULL && selected_object == scene_obj ) |
|
{ |
|
row = i; |
|
} |
|
|
|
m_SlWgtLbxObjectsList.AddItem(scene_obj.GetTypeName(), NULL, 0); |
|
} |
|
|
|
m_SlWgtLbxObjectsList.SelectRow(row); |
|
} |
|
|
|
|
|
|
|
|
|
protected void UpdateListClasses() |
|
{ |
|
m_ClClassesList = GetFiltredConfigClasses(m_ClWgtEbxFilter.GetText(), m_ClClassesList); |
|
|
|
m_ClWgtLbxClassesList.ClearItems(); |
|
|
|
for ( int i = 0; i < m_ClClassesList.Count(); ++i ) |
|
{ |
|
m_ClWgtLbxClassesList.AddItem(m_ClClassesList.Get(i), NULL, 0); |
|
} |
|
} |
|
|
|
|
|
|
|
|
|
protected map<int, SceneObject> GetFiltredSceneObjects( string search_string, map<int, SceneObject> array_ret ) |
|
{ |
|
array<ref SceneObject> scene_objects = m_ModuleSceneManager.GetSceneObjectsAll(); |
|
|
|
search_string.ToLower(); |
|
|
|
array_ret.Clear(); |
|
|
|
if( scene_objects != NULL ) |
|
{ |
|
for ( int i=0; i < scene_objects.Count(); ++i ) |
|
{ |
|
SceneObject sc_obj = scene_objects.Get(i); |
|
|
|
string obj_name = sc_obj.GetTypeName(); |
|
|
|
obj_name.ToLower(); |
|
|
|
if ( obj_name.Contains(search_string)) |
|
{ |
|
array_ret.Insert(i, sc_obj); |
|
} |
|
} |
|
} |
|
|
|
return array_ret; |
|
} |
|
|
|
|
|
|
|
|
|
TStringArray GetFiltredConfigClasses( string search_string, TStringArray array_ret ) |
|
{ |
|
TStringArray searching_in = new TStringArray; |
|
searching_in.Insert(CFG_VEHICLESPATH); |
|
searching_in.Insert(CFG_WEAPONSPATH); |
|
searching_in.Insert(CFG_MAGAZINESPATH); |
|
|
|
array_ret.Clear(); |
|
|
|
search_string.ToLower(); |
|
|
|
for ( int s = 0; s < searching_in.Count(); ++s ) |
|
{ |
|
string config_path = searching_in.Get(s); |
|
|
|
int objects_count = g_Game.ConfigGetChildrenCount(config_path); |
|
for (int i = 0; i < objects_count; i++) |
|
{ |
|
string childName; |
|
g_Game.ConfigGetChildName(config_path, i, childName); |
|
|
|
int scope = g_Game.ConfigGetInt(config_path + " " + childName + " scope"); |
|
if ( scope == 0 ) |
|
{ |
|
continue; |
|
} |
|
|
|
string nchName = childName; |
|
nchName.ToLower(); |
|
|
|
if ( nchName.Contains(search_string)) |
|
{ |
|
array_ret.Insert(childName); |
|
} |
|
} |
|
} |
|
|
|
return array_ret; |
|
} |
|
|
|
|
|
|
|
|
|
private void PopupClose(int popup_id) |
|
{ |
|
} |
|
|
|
|
|
|
|
|
|
private void PopupHideAll() |
|
{ |
|
for ( int i = 0; i < m_Popups.Count(); ++i ) |
|
{ |
|
m_Popups.Get(i).Show(false); |
|
} |
|
|
|
m_WgtPopupsMain.Show(false); |
|
m_WgtPopupsBg.Show(false); |
|
} |
|
|
|
|
|
|
|
|
|
private bool ComponentsOnClick(Widget w, int x, int y, int button) |
|
{ |
|
for ( int i = 0; i < m_Popups.Count(); ++i ) |
|
{ |
|
if ( m_Popups.Get(i).OnClick(w, x, y, button) ) |
|
{ |
|
return true; |
|
} |
|
} |
|
|
|
for ( int j = 0; j < m_PrWidgetsAttachments.Count(); ++j ) |
|
{ |
|
if ( m_PrWidgetsAttachments.Get(j).OnClick(w, x, y, button) ) |
|
{ |
|
return true; |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
|
|
|
|
|
|
|
|
private bool ComponentsOnChange(Widget w, int x, int y, bool finished) |
|
{ |
|
for ( int i = 0; i < m_Popups.Count(); ++i ) |
|
{ |
|
if ( m_Popups.Get(i).OnChange(w, x, y, finished) ) |
|
{ |
|
return true; |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
|
|
|
|
|
|
|
|
UIPropertyAttachment GetFreeUIPropertyAttchament() |
|
{ |
|
for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i ) |
|
{ |
|
UIPropertyAttachment ui_comp = m_PrWidgetsAttachments.Get(i); |
|
|
|
if ( !ui_comp.IsVisible() ) |
|
{ |
|
return ui_comp; |
|
} |
|
} |
|
|
|
UIPropertyAttachment ui_prop = new UIPropertyAttachment(m_PrWgtAttRoot); |
|
m_PrWidgetsAttachments.Insert(ui_prop); |
|
|
|
return ui_prop; |
|
} |
|
|
|
|
|
|
|
|
|
private map<string, ref TStringArray> GetItemNamesForSlots(TStringArray slots) |
|
{ |
|
TStringArray searching_in = new TStringArray; |
|
searching_in.Insert(CFG_VEHICLESPATH); |
|
searching_in.Insert(CFG_WEAPONSPATH); |
|
searching_in.Insert(CFG_MAGAZINESPATH); |
|
|
|
map<string, ref TStringArray> array_ret = new map<string, ref TStringArray>; |
|
|
|
for ( int m = 0; m < slots.Count(); ++m ) |
|
{ |
|
array_ret.Insert(slots.Get(m), new TStringArray); |
|
} |
|
|
|
TStringArray inv_slots = new TStringArray; |
|
string inv_slot; |
|
string childName; |
|
|
|
for ( int s = 0; s < searching_in.Count(); ++s ) |
|
{ |
|
string config_path = searching_in.Get(s); |
|
|
|
int objects_count = g_Game.ConfigGetChildrenCount(config_path); |
|
for (int i = 0; i < objects_count; i++) |
|
{ |
|
g_Game.ConfigGetChildName(config_path, i, childName); |
|
|
|
g_Game.ConfigGetTextArray(config_path + " " + childName + " inventorySlot", inv_slots); |
|
|
|
if ( inv_slots.Count() > 0 ) |
|
{ |
|
for ( int j = 0; j < inv_slots.Count(); ++j ) |
|
{ |
|
inv_slot = ""; |
|
inv_slot = inv_slots.Get(j); |
|
|
|
for ( int k = 0; k < slots.Count(); ++k ) |
|
{ |
|
string finding_slot_type = slots.Get(k); |
|
|
|
if ( inv_slot == finding_slot_type ) |
|
{ |
|
array_ret.Get(finding_slot_type).Insert(childName); |
|
} |
|
} |
|
} |
|
} |
|
else |
|
{ |
|
inv_slot = ""; |
|
g_Game.ConfigGetText(config_path + " " + childName + " inventorySlot", inv_slot); |
|
|
|
if ( inv_slot != "" ) |
|
{ |
|
for ( int l = 0; l < slots.Count(); ++l ) |
|
{ |
|
string finding_slot_type_2 = slots.Get(l); |
|
|
|
if ( inv_slot == finding_slot_type_2 ) |
|
{ |
|
array_ret.Get(finding_slot_type_2).Insert(childName); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
return array_ret; |
|
} |
|
} |
|
|