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class SceneEditorMenu extends UIScriptedMenu
{
//---------------------------------------------------------------------------------
// >> Public Scope
static const int POPUP_ID_SCENE_MANAGER = 0;
static const int POPUP_ID_SCENE_SETTINGS = 1;
static const int POPUP_ID_SCENE_NEW = 2;
static const int POPUP_ID_SCENE_RENAME = 3;
static const int POPUP_ID_SCENE_DELETE = 4;
static const int POPUP_ID_NOTIFY = 5;
static const int POPUP_ID_EDITOR_SETTINGS = 6;
static const int POPUP_ID_INIT_SCRIPT = 7;
static const int POPUP_ID_POSITION_MANAGER = 8;
static const int POPUP_ID_PRESET_NEW = 9;
static const int POPUP_ID_PRESET_RENAME = 10;
static const int POPUP_ID_CONFIGS = 11;
const string CONST_DEFAULT_PRESET_PREFIX = "[Default]";
// Render specific Preset Items
void RenderPresets()
{
m_PresetsTextListbox.ClearItems();
int i;
TBoolArray preset_params;
// load fixed presets list
TStringArray presets_array = m_ConfigDebugProfileFixed.GetPresets();
for ( i = 0; i < presets_array.Count(); i++ )
{
m_PresetsTextListbox.AddItem( "["+presets_array.Get(i)+"]", new PresetParams ( presets_array.Get(i), true, false), 0);
}
// load custom presets list
TStringArray custom_presets_array = m_ConfigDebugProfile.GetPresets();
for ( i = 0; i < custom_presets_array.Count(); i++ )
{
m_PresetsTextListbox.AddItem( custom_presets_array.Get(i), new PresetParams ( custom_presets_array.Get(i),false, false), 0);
}
string default_preset = m_ConfigDebugProfile.GetDefaultPreset();
if ( default_preset != "" )
{
// if is fixed
int index = GetPresetIndexByName( default_preset );
if ( IsPresetFixed( default_preset) )
{
default_preset = "[" + default_preset + "]";
}
PresetParams preset_params_array;
if( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
m_PresetsTextListbox.GetItemData( index, 0, preset_params_array );
m_PresetsTextListbox.SetItem( index, default_preset + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 );
}
}
}
bool IsPresetFixed( string preset_name )
{
int preset_index = GetPresetIndexByName( preset_name);
PresetParams item_params_array;
if ( preset_index > -1 && preset_index < m_PresetsTextListbox.GetNumItems() )
{
m_PresetsTextListbox.GetItemData( preset_index, 0, item_params_array );
return item_params_array.param2;
}
return false;
}
int GetPresetIndexByName( string preset_name )
{
int i;
for ( i = 0; i < m_PresetsTextListbox.GetNumItems(); i++ )
{
PresetParams item_params_array;
m_PresetsTextListbox.GetItemData( i, 0, item_params_array );
if ( item_params_array.param1 == preset_name )
{
return i;
}
}
return -1;
}
void NewPreset( string preset_name )
{
m_ConfigDebugProfile.PresetAdd( preset_name );
RefreshLists();
}
void DeletePreset()
{
if ( GetCurrentPresetIndex() != -1 )
{
bool result = m_ConfigDebugProfile.PresetRemove( GetCurrentPresetName() );
RefreshLists();
}
}
void SetDefaultPreset( int preset_index )
{
// remove previous default parameter
string default_preset = m_ConfigDebugProfile.GetDefaultPreset();
if ( default_preset != "" )
{
int index = GetPresetIndexByName( default_preset );
// if is fixed
if ( IsPresetFixed( default_preset) )
{
default_preset = "[" + default_preset + "]";
}
PresetParams prev_preset_params_array;
if( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
m_PresetsTextListbox.GetItemData( index, 0, prev_preset_params_array );
prev_preset_params_array.param3 = false; // remove DEFAULT
m_PresetsTextListbox.SetItem( index, default_preset, prev_preset_params_array, 0 );
}
}
// set preset on preset_index to default
// if is fixed
string preset_name = GetCurrentPresetName();
if ( IsPresetFixed( preset_name) )
{
preset_name = "[" + preset_name + "]";
}
// set new default preset
PresetParams preset_params_array;
index = GetCurrentPresetIndex();
if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
m_PresetsTextListbox.GetItemData( index, 0, preset_params_array );
preset_params_array.param3 = true; // DEFAULT
m_PresetsTextListbox.SetItem( index, preset_name + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 );
}
// store preset
m_ConfigDebugProfile.SetDefaultPreset( GetCurrentPresetName() );
}
void RefreshLists()
{
RenderPresets();
RenderPresetItems();
}
void RenamePreset( string new_preset_name )
{
if ( GetCurrentPresetIndex() != -1 )
{
bool result = m_ConfigDebugProfile.PresetRename( GetCurrentPresetName(), new_preset_name );
RefreshLists();
}
}
// Render specific Preset Items
void RenderPresetItems()
{
// load preset items list
int i;
m_PresetItemsTextListbox.ClearItems();
if ( GetCurrentPresetIndex() != -1 )
{
bool isFixed = IsCurrentPresetFixed();
TStringArray preset_array = new TStringArray;
if ( isFixed )
{
m_ConfigDebugProfileFixed.GetPresetItems( GetCurrentPresetName(), preset_array );
}
else
{
m_ConfigDebugProfile.GetPresetItems( GetCurrentPresetName(), preset_array );
}
if ( preset_array )
{
for ( i = 0; i < preset_array.Count(); i++)
{
m_PresetItemsTextListbox.AddItem( preset_array.Get(i), NULL, 0);
}
}
}
}
string GetCurrentPresetName()
{
int index = GetCurrentPresetIndex();
// load preset items list
if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
PresetParams item_params_array;
m_PresetsTextListbox.GetItemData( index, 0, item_params_array );
return item_params_array.param1;
}
return "";
}
string GetCurrentItemName()
{
if ( GetCurrentItemIndex() != -1 )
{
string item_name;
m_PresetItemsTextListbox.GetItemText( GetCurrentItemIndex(), 0, item_name );
return item_name;
}
return "";
}
string GetCurrentObjectName()
{
int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow();
if ( selected_row_index != -1 )
{
string item_name;
m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name );
return item_name;
}
return "";
}
int GetCurrentPresetIndex()
{
return m_PresetsTextListbox.GetSelectedRow();
}
int GetCurrentItemIndex()
{
return m_PresetItemsTextListbox.GetSelectedRow();
}
bool IsCurrentPresetFixed()
{
int index = GetCurrentPresetIndex();
if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
PresetParams item_params_array;
m_PresetsTextListbox.GetItemData( index, 0, item_params_array );
return item_params_array.param2;
}
return -1;
}
void AddItemToPreset()
{
int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow();
if ( selected_row_index != -1 && GetCurrentPresetIndex() != -1 )
{
string item_name;
m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name );
m_ConfigDebugProfile.ItemAddToPreset( GetCurrentPresetName(), item_name);
RenderPresetItems();
}
}
void RemoveItemFromPreset()
{
if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 )
{
m_ConfigDebugProfile.ItemRemoveFromPreset( GetCurrentPresetName(), GetCurrentItemIndex() );
RenderPresetItems();
}
}
/// spawn preset items into inventory
void SetPreset( bool clear_inventory, string preset_name)
{
int i;
if ( GetCurrentPresetIndex() != -1 )
{
bool is_preset_fixed = IsCurrentPresetFixed();
TStringArray preset_array = new TStringArray;
if ( is_preset_fixed )
{
m_ConfigDebugProfileFixed.GetPresetItems( preset_name, preset_array );
}
else
{
m_ConfigDebugProfile.GetPresetItems( preset_name, preset_array );
}
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() );
if ( clear_inventory )
{
m_Developer.ClearInventory(player);
}
for ( i = 0; i < preset_array.Count(); i++)
{
float health = -1;
int quantity = -1;
if ( is_preset_fixed )
{
health = m_ConfigDebugProfileFixed.GetItemHealth( preset_name, i );
quantity = m_ConfigDebugProfileFixed.GetItemQuantity( preset_name, i );
}
else
{
health = m_ConfigDebugProfile.GetItemHealth( preset_name, i );
quantity = m_ConfigDebugProfile.GetItemQuantity( preset_name, i );
}
m_Developer.SpawnEntityInPlayerInventory(player, preset_array.Get(i), health, quantity);
}
}
}
void ItemMoveUp()
{
int new_index = GetCurrentItemIndex() - 1;
if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index > -1)
{
m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index );
RenderPresetItems();
m_PresetItemsTextListbox.SelectRow (new_index);
}
}
void ItemMoveDown()
{
int new_index = GetCurrentItemIndex() + 1;
if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index < m_PresetItemsTextListbox.GetNumItems() )
{
m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index );
RenderPresetItems();
m_PresetItemsTextListbox.SelectRow (new_index);
}
}
void SaveProfileSpawnDistance()
{
if ( m_ConfigDebugProfile && m_SpawnDistanceEditBox )
{
m_ConfigDebugProfile.SetSpawnDistance( m_SpawnDistanceEditBox.GetText().ToFloat() );
}
}
// Overrided Parent Functions
//============================================
// UseMouse (override)
//============================================
override bool UseMouse()
{
return true;
}
//============================================
// UseKeyboard (override)
//============================================
override bool UseKeyboard()
{
return true;
}
// System Events
//============================================
// SceneEditorMenu
//============================================
void SceneEditorMenu()
{
m_ModuleSceneManager = PluginSceneManager.Cast( GetPlugin(PluginSceneManager) );
m_ModuleSceneManager.OnUIEditorOpened();
m_Popups = new map<int, ref UIPopupScript>;
m_SlObjectsList = new map<int, SceneObject>;
m_OpenedPopups = new TIntArray;
m_ClClassesList = new TStringArray;
}
//============================================
// ~SceneEditorMenu
//============================================
void ~SceneEditorMenu()
{
PopupCloseAll();
if ( IsModuleExist(PluginSceneManager) )
{
m_ModuleSceneManager.OnUIEditorClosed();
m_ModuleSceneManager = NULL;
}
m_NotifyFadeTimer.Stop();
}
//============================================
// Init
//============================================
override Widget Init()
{
// Create Main layout menu
layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/scene_editor/day_z_scene_editor.layout");
m_WgtPnlWrapper = layoutRoot.FindAnyWidget("pnl_presets_wrapper_outer");
m_SlWgtLoadedScene = TextWidget.Cast( layoutRoot.FindAnyWidget("txt_left_label_loaded_scene") );
// Find ListTextBoxWidget for objects list
m_SlWgtLbxObjectsList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_items") );
// Find Edit Box for shearching in object list
m_SlWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_item") );
// Find Select Button for selecting in object list
m_SlWgtSelect = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_select") );
m_SlWgtFocus = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_focus") );
// Find Popup main panel
m_WgtPopupsMain = layoutRoot.FindAnyWidget("pnl_popups");
// Find Poups backgroudn
m_WgtPopupsBg = layoutRoot.FindAnyWidget("pnl_popup_bg");
// Find Edit Box for shearching in class list
m_ClWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_class") );
// Find ListTextBoxWidget for class list
m_ClWgtLbxClassesList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_classes") );
// Find Buttons
m_WgtBtnSceneManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_scene_manager") );
m_WgtBtnPositionManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_position_manager") );
m_WgtBtnSceneSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_settings") );
m_ClWgtButtonAddAtt = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_cl_add_attachment") );
m_WgtBtnSceneSave = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_save_scene") );
m_WgtBtnEditorSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_editor_settings") );
m_WgtBtnEditInitScript = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_right_prop_pos_iscr_value") );
m_WgtBtnDeleteRuler = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_delete_ruler") );
m_WgtBtnLeftPresets = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_presets") );
// Find Widgets for properties
m_PrWgtClassName = TextWidget.Cast(layoutRoot.FindAnyWidget("txt_right_prop_class_value") );
m_PrWgtPoxX = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_x_value") );
m_PrWgtPoxY = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_y_value") );
m_PrWgtPoxZ = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_z_value") );
m_PrWgtDir = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_dir_value") );
m_PrWgtDmg = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_hlt_value") );
m_PrWgtAttRoot = layoutRoot.FindAnyWidget("pnl_right_inspector_attachments");
m_PrWgtAttTitle = layoutRoot.FindAnyWidget("pnl_att_title");
m_PrWidgetsAttachments = new array<ref UIPropertyAttachment>;
// Notify
m_NotifyWgtPanel = layoutRoot.FindAnyWidget("pnl_notify");
m_NotifyWgtPanel.SetAlpha(0.0);
m_NotifyFadeTimer = new WidgetFadeTimer;
// Register Poups
m_Popups.Insert(POPUP_ID_SCENE_MANAGER, new UIPopupScriptSceneManager(layoutRoot.FindAnyWidget("pnl_popup_scene_manager")));
m_Popups.Insert(POPUP_ID_POSITION_MANAGER, new UIPopupScriptPositionManager(layoutRoot.FindAnyWidget("pnl_popup_position_manager")));
m_Popups.Insert(POPUP_ID_SCENE_SETTINGS, new UIPopupScriptSceneSettings(layoutRoot.FindAnyWidget("pnl_popup_settings")) );
m_Popups.Insert(POPUP_ID_SCENE_NEW, new UIPopupScriptSceneNew(layoutRoot.FindAnyWidget("pnl_popup_scene_new")) );
m_Popups.Insert(POPUP_ID_SCENE_RENAME, new UIPopupScriptSceneRename(layoutRoot.FindAnyWidget("pnl_popup_scene_rename")) );
m_Popups.Insert(POPUP_ID_SCENE_DELETE, new UIPopupScriptSceneDelete(layoutRoot.FindAnyWidget("pnl_popup_scene_delete")) );
m_Popups.Insert(POPUP_ID_NOTIFY, new UIPopupScriptNotify(layoutRoot.FindAnyWidget("pnl_popup_notify")) );
m_Popups.Insert(POPUP_ID_EDITOR_SETTINGS, new UIPopupScriptEditorSettings(layoutRoot.FindAnyWidget("pnl_popup_editor_settings")));
m_Popups.Insert(POPUP_ID_INIT_SCRIPT, new UIPopupScriptInitScript(layoutRoot.FindAnyWidget("pnl_popup_init_script")));
m_Popups.Insert(POPUP_ID_PRESET_NEW, new UIPopupScriptPresetNew(layoutRoot.FindAnyWidget("pnl_popup_preset_new")));
m_Popups.Insert(POPUP_ID_PRESET_RENAME, new UIPopupScriptPresetRename(layoutRoot.FindAnyWidget("pnl_popup_preset_rename")));
m_Popups.Insert(POPUP_ID_CONFIGS, new UIPopupScriptConfigs(layoutRoot.FindAnyWidget("pnl_popup_configs")));
m_PresetsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_presets") );
m_PresetItemsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_preset_items") );
m_ConfigDebugProfileFixed = PluginConfigDebugProfileFixed.Cast( GetPlugin(PluginConfigDebugProfileFixed) );
m_ConfigDebugProfile = PluginConfigDebugProfile.Cast( GetPlugin(PluginConfigDebugProfile) );
m_PresetAddItemtButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_add_to_preset") );
m_PresetRemoveItemButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_remove_from_preset") );
m_SpawnOnGroundButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_on_ground") );
m_SpawnInInventoryButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_in_inventory") );
m_SpawnAsAttachmentButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_as_attachment") );
m_UpButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_up") );
m_DownButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_down") );
m_Developer = PluginDeveloper.Cast( GetPlugin(PluginDeveloper) );
m_QuantityEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_quantity_value") );
m_DamageEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_damage_value") );
m_SpawnDistanceEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_distance_value") );
m_PresetNewButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_new") );
m_PresetDeleteButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_delete") );
m_PresetRenameButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_rename") );
m_PresetSetDefaultButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_default") );
m_CopyToClipboardButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_copy_to_clipboard") );
m_ConfigsButton = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("btn_top_configs") );
m_SpawnDistanceEditBox.SetText( m_ConfigDebugProfile.GetSpawnDistance().ToString() );
RenderPresets();
UpdateListObjects();
UpdateListClasses();
PopupHideAll();
return layoutRoot;
}
override bool OnDoubleClick( Widget w, int x, int y, int button )
{
if( w == m_PresetItemsTextListbox || w == m_PresetsTextListbox || w == m_ClWgtLbxClassesList )
{
SaveProfileSpawnDistance();
//float distance = m_SpawnDistanceEditBox.GetText().ToFloat();
if ( m_SelectedObjectIsPreset )
{
SetPreset( true, m_SelectedObject);
return true;
}
else
{
float health = -1;
int quantity = -1;
if(GetCurrentItemIndex() != -1)
{
health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() );
quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() );
}
m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity);
return true;
}
}
return false;
}
//============================================
// OnClick
//============================================
override bool OnClick(Widget w, int x, int y, int button)
{
super.OnClick(w, x, y, button);
int row_index;
if ( w == m_WgtBtnSceneManager )
{
PopupOpen(POPUP_ID_SCENE_MANAGER, Param.Cast( NULL ) );
return true;
}
else if( w == m_ConfigsButton )
{
PopupOpen( POPUP_ID_CONFIGS, NULL );
return true;
}
else if( w == m_PresetsTextListbox )
{
RenderPresetItems();
m_SelectedObjectIsPreset = true;
m_SelectedObject = GetCurrentPresetName();
return true;
}
else if ( w == m_PresetSetDefaultButton )
{
if ( GetCurrentPresetName() != "" )
{
SetDefaultPreset( GetCurrentPresetIndex() );
}
return true;
}
else if ( w == m_PresetNewButton )
{
PopupOpen( POPUP_ID_PRESET_NEW, NULL );
RefreshLists();
return true;
}
else if ( w == m_PresetRenameButton )
{
PopupOpen( POPUP_ID_PRESET_RENAME, NULL );
return true;
}
else if( w == m_CopyToClipboardButton )
{
GetGame().CopyToClipboard( m_SelectedObject );
return true;
}
else if ( w == m_PresetDeleteButton )
{
if ( GetCurrentPresetName() != "" )
{
DeletePreset();
}
return true;
}
else if( w == m_SpawnOnGroundButton || w == m_SpawnAsAttachmentButton || w == m_SpawnInInventoryButton )
{
SaveProfileSpawnDistance();
float distance = m_SpawnDistanceEditBox.GetText().ToFloat();
float health = -1;
int quantity = -1;
if( GetCurrentItemIndex() != -1 )
{
health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() );
quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() );
}
switch ( w )
{
case m_SpawnOnGroundButton:
{
if ( m_SelectedObjectIsPreset )
{
// SpawnPresetOnGround
;//SetPreset( true, m_SelectedObject, spawn_type, distance );
}
else
m_Developer.SpawnEntityOnCursorDir( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, quantity, distance, health );
break;
}
case m_SpawnAsAttachmentButton:
{
Man player = GetGame().GetPlayer();
vector rayStart = GetGame().GetCurrentCameraPosition();
vector rayEnd = rayStart + GetGame().GetCurrentCameraDirection() * 1.5;
vector hitPos;
vector hitNormal;
int hitComponentIndex;
ref set<Object> hitObjects = new set<Object>;
DayZPhysics.RaycastRV(rayStart, rayEnd, hitPos, hitNormal, hitComponentIndex, hitObjects, NULL, player);
Object target = NULL;
if( hitObjects.Count() )
target = hitObjects.Get(0);
if ( target != NULL && target.IsInherited(EntityAI) )
{
EntityAI att_parent = EntityAI.Cast( target );
m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), att_parent, m_SelectedObject, health, quantity);
}
else
{
m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), player, m_SelectedObject, health, quantity);
}
break;
}
case m_SpawnInInventoryButton:
{
m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity);
break;
}
}
return true;
}
else if( w == m_PresetItemsTextListbox )
{
m_SelectedObjectIsPreset = false;
m_SelectedObject = GetCurrentItemName();
if( GetCurrentItemIndex() != -1 )
{
float item_health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() );
int item_quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() );
m_DamageEditBox.SetText( item_health.ToString() );
m_QuantityEditBox.SetText( item_quantity.ToString() );
}
return true;
}
else if( w == m_UpButton )
{
ItemMoveUp();
return true;
}
else if( w == m_DownButton )
{
ItemMoveDown();
return true;
}
else if( w == m_WgtBtnLeftPresets )
{
if( m_WgtPnlWrapper.IsVisible() )
{
m_WgtPnlWrapper.Show(false);
m_WgtBtnLeftPresets.SetText("Presets >>");
}
else
{
m_WgtPnlWrapper.Show(true);
m_WgtBtnLeftPresets.SetText("Presets <<");
}
return true;
}
else if ( w == m_PresetAddItemtButton )
{
AddItemToPreset();
return true;
}
else if ( w == m_PresetRemoveItemButton )
{
RemoveItemFromPreset();
return true;
}
else if ( w == m_WgtBtnPositionManager )
{
m_PopupScriptPositionManager = UIPopupScriptPositionManager.Cast( PopupOpen( POPUP_ID_POSITION_MANAGER, Param.Cast( NULL ) ) );
return true;
}
else if ( w == m_WgtBtnSceneSettings )
{
PopupOpen(POPUP_ID_SCENE_SETTINGS, NULL);
return true;
}
else if ( w == m_SlWgtSelect )
{
row_index = m_SlWgtLbxObjectsList.GetSelectedRow();
if ( m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index )
{
m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index));
}
return true;
}
else if ( w == m_SlWgtFocus )
{
m_ModuleSceneManager.SelectedObjectFocus();
return true;
}
else if ( w == m_WgtBtnSceneSave )
{
m_ModuleSceneManager.SceneSave();
return true;
}
else if ( w == m_WgtBtnEditorSettings )
{
PopupOpen(POPUP_ID_EDITOR_SETTINGS, NULL);
return true;
}
else if ( w == m_WgtBtnEditInitScript )
{
Param2<int, SceneObject> param = new Param2<int, SceneObject>( m_ModuleSceneManager.GetSelectedSceneObjectIndex(), m_ModuleSceneManager.GetSelectedSceneObject() );
PopupOpen(POPUP_ID_INIT_SCRIPT, param);
return true;
}
else if ( w == m_WgtBtnDeleteRuler )
{
m_ModuleSceneManager.RulerDelete();
return true;
}
bool ret = ComponentsOnClick(w, x, y, button);
return ret;
}
//============================================
// OnChange
//============================================
override bool OnChange(Widget w, int x, int y, bool finished)
{
super.OnChange(w, x, y, finished);
if (w == m_ClWgtEbxFilter)
{
UpdateListClasses();
return true;
}
else if (w == m_SlWgtEbxFilter)
{
UpdateListObjects();
return true;
}
else if ( w == m_PrWgtPoxX && finished )
{
m_ModuleSceneManager.SelectedObjectSetPosX(m_PrWgtPoxX.GetText().ToFloat());
}
else if ( w == m_PrWgtPoxY && finished )
{
m_ModuleSceneManager.SelectedObjectSetPosY(m_PrWgtPoxY.GetText().ToFloat());
}
else if ( w == m_PrWgtPoxZ && finished )
{
m_ModuleSceneManager.SelectedObjectSetPosZ(m_PrWgtPoxZ.GetText().ToFloat());
}
else if ( w == m_PrWgtDir && finished )
{
m_ModuleSceneManager.SelectedObjectSetRot(m_PrWgtDir.GetText().ToFloat());
return true;
}
else if ( w == m_PrWgtDmg && finished )
{
m_ModuleSceneManager.SelectedObjectSetDamage(m_PrWgtDmg.GetText().ToFloat());
return true;
}
else if ( w == m_QuantityEditBox )
{
m_ConfigDebugProfile.SetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex(), m_QuantityEditBox.GetText().ToInt() );
return true;
}
else if ( w == m_DamageEditBox )
{
m_ConfigDebugProfile.SetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex(), m_DamageEditBox.GetText().ToFloat() );
return true;
}
bool ret = ComponentsOnChange(w, x, y, finished);
return false;
}
override void OnShow()
{
GetGame().GetMission().AddActiveInputExcludes({"menu"});
}
override void OnHide()
{
GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true);
}
//============================================
// OnMouseWheel
//============================================
override bool OnMouseWheel(Widget w, int x, int y, int wheel)
{
super.OnMouseWheel(w, x, y, wheel);
m_ModuleSceneManager.OnMouseWheel(wheel);
return true;
}
//============================================
// OnItemSelected
//============================================
override bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
{
super.OnItemSelected(w, x, y, row, column, oldRow, oldColumn);
if ( w == m_ClWgtLbxClassesList )
{
string selected_class_name;
m_ClWgtLbxClassesList.GetItemText( m_ClWgtLbxClassesList.GetSelectedRow(), 0, selected_class_name );
m_ModuleSceneManager.SelectClassName(selected_class_name);
SceneObject obj_selected = m_ModuleSceneManager.GetSelectedSceneObject();
m_SelectedObject = GetCurrentObjectName();
m_SelectedObjectIsPreset = false;
}
else if ( w == m_SlWgtLbxObjectsList )
{
int row_index = m_SlWgtLbxObjectsList.GetSelectedRow();
if ( m_SlObjectsList && row_index > -1 && m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index )
{
m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index));
}
}
if( m_PopupScriptPositionManager != NULL )
{
m_PopupScriptPositionManager.OnItemSelected(w, x, y, row, column, oldRow, oldColumn);
}
return true;
}
// Scripted Events
//============================================
// PopupOpen
//============================================
UIPopupScript PopupOpen(int popup_id, Param param)
{
// Open background image (black transparent) under popups
if ( m_OpenedPopups.Count() == 0 )
{
m_WgtPopupsMain.Show(true);
m_WgtPopupsBg.Show(true);
}
else
{
int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
m_Popups.Get(popup_curr_id).Show(false);
}
m_OpenedPopups.Insert(popup_id);
UIPopupScript popup = m_Popups.Get(popup_id);
popup.Show(true);
popup.OnOpen(param);
return popup;
}
//============================================
// PopupBack
//============================================
UIPopupScript PopupBack()
{
if ( m_OpenedPopups.Count() > 0 )
{
int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
m_Popups.Get(popup_curr_id).Show(false);
m_Popups.Get(popup_curr_id).OnClose();
m_OpenedPopups.Remove(m_OpenedPopups.Count() - 1);
if ( m_OpenedPopups.Count() > 0 )
{
int ppp_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
m_Popups.Get(ppp_id).Show(true);
m_Popups.Get(ppp_id).OnOpen(NULL);
return m_Popups.Get(ppp_id);
}
}
m_WgtPopupsMain.Show(false);
m_WgtPopupsBg.Show(false);
return NULL;
}
//============================================
// PopupCloseAll
//============================================
void PopupCloseAll()
{
if ( m_OpenedPopups.Count() > 0 )
{
int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
m_Popups.Get(popup_curr_id).Show(false);
m_Popups.Get(popup_curr_id).OnClose();
m_OpenedPopups.Clear();
}
}
//============================================
// ToggleVisibility (Show/Hide of editor)
//============================================
void ToggleVisibility()
{
m_WgtRoot.Show( m_ModuleSceneManager.IsOpened() );
}
//============================================
// Refresh
//============================================
override void Refresh()
{
UpdateListObjects();
string class_name = "n/a";
string pos_x = "n/a";
string pos_y = "n/a";
string pos_z = "n/a";
string rot = "n/a";
string hlt = "n/a";
// Clear attachments
for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i )
{
m_PrWidgetsAttachments.Get(i).Hide();
}
if ( m_ModuleSceneManager.GetSelectedSceneObject() )
{
SceneObject obj = m_ModuleSceneManager.GetSelectedSceneObject();
vector v = obj.GetPosition();
class_name = obj.GetTypeName();
pos_x = v[0].ToString();
pos_y = v[1].ToString();
pos_z = v[2].ToString();
rot = obj.GetRotation().ToString();
hlt = obj.GetHealth().ToString();
ref TStringArray attachments_slots = obj.GetConfigAttachments();
float prop_h = 0.03;
float prop_count = attachments_slots.Count();
float prop_root_h = prop_h * (prop_count + 1);
float line_h = 1.0 / (prop_count + 1);
m_PrWgtAttRoot.SetSize(1, prop_root_h);
m_PrWgtAttTitle.SetSize(1, line_h);
EntityAI e = m_ModuleSceneManager.GetSelectedSceneObject().GetObject();
map<string, ref TStringArray> attachments_in_slots = GetItemNamesForSlots(attachments_slots);
for ( int j = 0; j < attachments_in_slots.Count(); ++j )
{
TStringArray attachments_in_slot = attachments_in_slots.GetElement(j);
UIPropertyAttachment ui_prop = GetFreeUIPropertyAttchament();
ui_prop.Show(m_ModuleSceneManager.GetSelectedSceneObject().GetObject(), attachments_in_slots.GetKey(j), attachments_in_slot);
ui_prop.SetPos( 0, (1 + j) * line_h );
ui_prop.SetSize( 1, line_h );
}
m_WgtBtnEditInitScript.Enable( true );
}
else
{
m_WgtBtnEditInitScript.Enable( false );
}
m_PrWgtClassName.SetText(class_name);
m_PrWgtPoxX.SetText(pos_x);
m_PrWgtPoxY.SetText(pos_y);
m_PrWgtPoxZ.SetText(pos_z);
m_PrWgtDir.SetText(rot);
m_PrWgtDmg.SetText(hlt);
m_SlWgtLoadedScene.SetText("Loaded Scene: "+m_ModuleSceneManager.SceneGetName());
//Ruler
if ( m_ModuleSceneManager.IsRulerActivated() )
{
m_WgtBtnDeleteRuler.SetColor( 0xFF5DE028 );
}
else
{
m_WgtBtnDeleteRuler.SetColor( 0xFFFFFFFF );
}
}
void SceneEditorCommand( Param params )
{
Param2<int, Param> p = Param2<int, Param>.Cast( params );
int cmd_id = p.param1;
switch ( cmd_id )
{
case PluginSceneManager.SCENE_EDITOR_CMD_REFRESH:
Refresh();
break;
case PluginSceneManager.SCENE_EDITOR_CMD_SAVE:
m_NotifyWgtPanel.SetAlpha(1.0);
m_NotifyFadeTimer.FadeOut(m_NotifyWgtPanel, 2, true);
break;
}
}
//---------------------------------------------------------------------------------
// >> Protected Scope
protected Widget m_WgtRoot;
protected PluginSceneManager m_ModuleSceneManager;
//---------------------------------------------------------------------------------
// >> protected Scope
// Top Panel
protected ButtonWidget m_WgtBtnSceneManager;
protected ButtonWidget m_WgtBtnSceneSettings;
protected ButtonWidget m_WgtBtnSceneSave;
protected ButtonWidget m_WgtBtnEditorSettings;
protected ButtonWidget m_WgtBtnDeleteRuler;
// Popups
protected Widget m_WgtPopupsMain;
protected Widget m_WgtPopupsBg;
protected ref TIntArray m_OpenedPopups;
protected ref map<int, ref UIPopupScript> m_Popups;
// Scene Object List
protected TextWidget m_SlWgtLoadedScene;
protected string m_SlSelectedClass;
protected ref map<int, SceneObject> m_SlObjectsList;
protected TextListboxWidget m_SlWgtLbxObjectsList;
protected EditBoxWidget m_SlWgtEbxFilter;
protected ButtonWidget m_SlWgtSelect;
protected ButtonWidget m_SlWgtFocus;
// Config Class List
protected string m_ClSelectedClass;
protected ref TStringArray m_ClClassesList;
protected EditBoxWidget m_ClWgtEbxFilter;
protected TextListboxWidget m_ClWgtLbxClassesList;
protected ButtonWidget m_ClWgtButtonAddAtt;
// Properties
protected TextWidget m_PrWgtClassName;
protected EditBoxWidget m_PrWgtPoxX;
protected EditBoxWidget m_PrWgtPoxY;
protected EditBoxWidget m_PrWgtPoxZ;
protected EditBoxWidget m_PrWgtDir;
protected EditBoxWidget m_PrWgtDmg;
protected ButtonWidget m_WgtBtnEditInitScript;
protected Widget m_PrWgtAttRoot;
protected Widget m_PrWgtAttTitle;
protected ref array<ref UIPropertyAttachment> m_PrWidgetsAttachments;
// Notify
protected ref WidgetFadeTimer m_NotifyFadeTimer;
protected Widget m_NotifyWgtPanel;
//Other
protected TextListboxWidget m_PresetsTextListbox;
protected TextListboxWidget m_PresetItemsTextListbox;
protected ButtonWidget m_PresetAddItemtButton;
protected ButtonWidget m_PresetRemoveItemButton;
protected ButtonWidget m_SpawnOnGroundButton;
protected ButtonWidget m_SpawnInInventoryButton;
protected ButtonWidget m_SpawnAsAttachmentButton;
protected ButtonWidget m_UpButton;
protected ButtonWidget m_DownButton;
protected ButtonWidget m_PresetNewButton;
protected ButtonWidget m_PresetDeleteButton;
protected ButtonWidget m_PresetRenameButton;
protected ButtonWidget m_PresetSetDefaultButton;
protected ButtonWidget m_CopyToClipboardButton;
protected EditBoxWidget m_DamageEditBox;
protected EditBoxWidget m_QuantityEditBox;
protected EditBoxWidget m_SpawnDistanceEditBox;
protected EditBoxWidget m_ConfigsButton;
protected Widget m_WgtPnlWrapper;
protected ButtonWidget m_WgtBtnLeftPresets;
protected ButtonWidget m_WgtBtnPositionManager;
protected string m_SelectedObject;
protected bool m_SelectedObjectIsPreset;
protected PluginDeveloper m_Developer;
protected UIPopupScriptPositionManager m_PopupScriptPositionManager;
protected PluginConfigDebugProfileFixed m_ConfigDebugProfileFixed;
protected PluginConfigDebugProfile m_ConfigDebugProfile;
//---- Functions
protected void RefreshByLocalProfile();
//--------------------------------------------
// UpdateListObjects
//--------------------------------------------
private void UpdateListObjects()
{
m_SlObjectsList = GetFiltredSceneObjects(m_SlWgtEbxFilter.GetText(), m_SlObjectsList);
m_SlWgtLbxObjectsList.ClearItems();
int row = -1;
SceneObject selected_object = m_ModuleSceneManager.GetSelectedSceneObject();
for ( int i = 0; i < m_SlObjectsList.Count(); ++i )
{
SceneObject scene_obj = m_SlObjectsList.GetElement(i);
if ( selected_object != NULL && selected_object == scene_obj )
{
row = i;
}
m_SlWgtLbxObjectsList.AddItem(scene_obj.GetTypeName(), NULL, 0);
}
m_SlWgtLbxObjectsList.SelectRow(row);
}
//--------------------------------------------
// UpdateListClasses
//--------------------------------------------
protected void UpdateListClasses()
{
m_ClClassesList = GetFiltredConfigClasses(m_ClWgtEbxFilter.GetText(), m_ClClassesList);
m_ClWgtLbxClassesList.ClearItems();
for ( int i = 0; i < m_ClClassesList.Count(); ++i )
{
m_ClWgtLbxClassesList.AddItem(m_ClClassesList.Get(i), NULL, 0);
}
}
//--------------------------------------------
// GetFiltredSceneObjects
//--------------------------------------------
protected map<int, SceneObject> GetFiltredSceneObjects( string search_string, map<int, SceneObject> array_ret )
{
array<ref SceneObject> scene_objects = m_ModuleSceneManager.GetSceneObjectsAll();
search_string.ToLower();
array_ret.Clear();
if( scene_objects != NULL )
{
for ( int i=0; i < scene_objects.Count(); ++i )
{
SceneObject sc_obj = scene_objects.Get(i);
string obj_name = sc_obj.GetTypeName();
obj_name.ToLower();
if ( obj_name.Contains(search_string))
{
array_ret.Insert(i, sc_obj);
}
}
}
return array_ret;
}
//--------------------------------------------
// GetFiltredConfigClasses
//--------------------------------------------
TStringArray GetFiltredConfigClasses( string search_string, TStringArray array_ret )
{
TStringArray searching_in = new TStringArray;
searching_in.Insert(CFG_VEHICLESPATH);
searching_in.Insert(CFG_WEAPONSPATH);
searching_in.Insert(CFG_MAGAZINESPATH);
array_ret.Clear();
search_string.ToLower();
for ( int s = 0; s < searching_in.Count(); ++s )
{
string config_path = searching_in.Get(s);
int objects_count = g_Game.ConfigGetChildrenCount(config_path);
for (int i = 0; i < objects_count; i++)
{
string childName;
g_Game.ConfigGetChildName(config_path, i, childName);
int scope = g_Game.ConfigGetInt(config_path + " " + childName + " scope");
if ( scope == 0 )
{
continue;
}
string nchName = childName;
nchName.ToLower();
if ( nchName.Contains(search_string))
{
array_ret.Insert(childName);
}
}
}
return array_ret;
}
//--------------------------------------------
// PopupClose
//--------------------------------------------
private void PopupClose(int popup_id)
{
}
//--------------------------------------------
// PopupCloseAll
//--------------------------------------------
private void PopupHideAll()
{
for ( int i = 0; i < m_Popups.Count(); ++i )
{
m_Popups.Get(i).Show(false);
}
m_WgtPopupsMain.Show(false);
m_WgtPopupsBg.Show(false);
}
//--------------------------------------------
// ComponentsOnClick
//--------------------------------------------
private bool ComponentsOnClick(Widget w, int x, int y, int button)
{
for ( int i = 0; i < m_Popups.Count(); ++i )
{
if ( m_Popups.Get(i).OnClick(w, x, y, button) )
{
return true;
}
}
for ( int j = 0; j < m_PrWidgetsAttachments.Count(); ++j )
{
if ( m_PrWidgetsAttachments.Get(j).OnClick(w, x, y, button) )
{
return true;
}
}
return false;
}
//--------------------------------------------
// ComponentsOnChange
//--------------------------------------------
private bool ComponentsOnChange(Widget w, int x, int y, bool finished)
{
for ( int i = 0; i < m_Popups.Count(); ++i )
{
if ( m_Popups.Get(i).OnChange(w, x, y, finished) )
{
return true;
}
}
return false;
}
//--------------------------------------------
// GetFreeUIPropertyAttchament
//--------------------------------------------
UIPropertyAttachment GetFreeUIPropertyAttchament()
{
for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i )
{
UIPropertyAttachment ui_comp = m_PrWidgetsAttachments.Get(i);
if ( !ui_comp.IsVisible() )
{
return ui_comp;
}
}
UIPropertyAttachment ui_prop = new UIPropertyAttachment(m_PrWgtAttRoot);
m_PrWidgetsAttachments.Insert(ui_prop);
return ui_prop;
}
//--------------------------------------------
// GetItemNamesForSlots
//--------------------------------------------
private map<string, ref TStringArray> GetItemNamesForSlots(TStringArray slots)
{
TStringArray searching_in = new TStringArray;
searching_in.Insert(CFG_VEHICLESPATH);
searching_in.Insert(CFG_WEAPONSPATH);
searching_in.Insert(CFG_MAGAZINESPATH);
map<string, ref TStringArray> array_ret = new map<string, ref TStringArray>;
for ( int m = 0; m < slots.Count(); ++m )
{
array_ret.Insert(slots.Get(m), new TStringArray);
}
TStringArray inv_slots = new TStringArray;
string inv_slot;
string childName;
for ( int s = 0; s < searching_in.Count(); ++s )
{
string config_path = searching_in.Get(s);
int objects_count = g_Game.ConfigGetChildrenCount(config_path);
for (int i = 0; i < objects_count; i++)
{
g_Game.ConfigGetChildName(config_path, i, childName);
g_Game.ConfigGetTextArray(config_path + " " + childName + " inventorySlot", inv_slots);
if ( inv_slots.Count() > 0 )
{
for ( int j = 0; j < inv_slots.Count(); ++j )
{
inv_slot = "";
inv_slot = inv_slots.Get(j);
for ( int k = 0; k < slots.Count(); ++k )
{
string finding_slot_type = slots.Get(k);
if ( inv_slot == finding_slot_type )
{
array_ret.Get(finding_slot_type).Insert(childName);
}
}
}
}
else
{
inv_slot = "";
g_Game.ConfigGetText(config_path + " " + childName + " inventorySlot", inv_slot);
if ( inv_slot != "" )
{
for ( int l = 0; l < slots.Count(); ++l )
{
string finding_slot_type_2 = slots.Get(l);
if ( inv_slot == finding_slot_type_2 )
{
array_ret.Get(finding_slot_type_2).Insert(childName);
}
}
}
}
}
}
return array_ret;
}
}